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Polenth Yue

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Everything posted by Polenth Yue

  1. There are always more clashes at the birthday as it brings people together from different parts of Second Life. That does mean more merchants who don't follow instructions, but most merchants did follow them. I've got a bunch of cute gifts. It's not terrible compared to last year or anything like that. I am relieved not to be taking part as a merchant/exhibitor this year though... nobody to complain that my mushroom shop had mushrooms as a gift, that my exhibit sucks and they could do a much better one but aren't actually going to sign up to prove it, and so on. I can just waft around collecting up all the free cake and toys.
  2. You can do whatever you want, but it isn't necessarily the best thing from a business perspective. It's worth considering why it's confusing people and whether you can do anything about that. Refunds do also go a long way to sooth the sting. When I went to that shop, the back wall vendors did not load immediately. The bears did, so the ones that were forward looked like a potential gift. I realised they weren't free because I trust no one, but this is where the confusion is coming from. You could sort this by some moving around. Get the forward bears down the side of the main display, so they're in line with the other stuff for sale. Maybe bring one of the dress gift vendors to the front of the shop and hope that helps with loading.
  3. The reaction is because there are other fishing systems in Second Life that are make money fast pyramid scheme things. So people don't always realise that 7Seas is a different sort of game. You can still join the social group and people run contests, if you want to meet people. Or set up one of the aquariums. Or just wander about and fish in places. I don't know of other fishing games that have that relaxed social feel to them and aren't about money.
  4. I ran the numbers for my account and I'd save about $6 a year. I'd also conclude that it was aimed at people with one premium account and extra tier payments (like me), rather than someone who uses a group of premium alts to cover the tier cost. I don't want a big expense in the middle of summer though, as it's the worst time to make money in art/writing, so I'm not making any firm decisions until autumn.
  5. The recent coasts often use the corners for little community bits rather than putting houses on them, so it isn't necessarily significant to have a houseless corner.
  6. In Firestorm, you can clear the browser cache in the "Network and Files" tab of "Preferences". Then tell it to only use your default system browser in future. Set up an external browser like Firefox and you can edit settings to deal with security risks. However, that risk is not all cookies. Cookies are simply tools, like web pages are tools. It is possible to see what cookies are doing using the instructions I gave before, but if you're not very technical, it's going to look like random nonsense to you. At some point you have to accept that you won't understand everything and not view something as inherently bad because it's outside of your area of knowledge.
  7. It was said in the old thread you bumped up, but to repeat, it's not that the cookie behaviour has changed. It's that some places set rules that meant they had to add a popup to tell you the cookies were there. The cookies are functional and needed for sites where you have user accounts. Deleting them and refusing to let them be set means you can't use the services. The only way to fully avoid all cookies is to not use the internet. They're stored by each program in that program's folders and they will be managed by that program. They're not being randomly spread everywhere. They are deleted when they expire without any action required from you. If you just want to look at them for fun, in Firefox you go to "Tools", "Browser Tools", "Web Developer Tools". A thing pops up at the bottom. Then you click "Storage" on the bottom window and "Cookies" on the side menu that pops up. You can then see a list of the cookies for the current website. You'll notice that none of cookies store a lot of data. They're a short line of text and they don't contain things like your password and personal details. In theory, you can now use that window to delete all the Firefox cookies. Just right click a cookie and it'll offer you various options. I don't recommend it unless you're having issues with a site, because all it really means is you have to log back in everywhere.
  8. You have the same problem as most people who have grand ideas to fix Second Life. You don't really know how it works now and are still stuck in the past of what it was like when you first joined. So your ideas will either try to fix things that aren't issues, focus on things that might be issues but not the biggest ones, or suggest fixes that won't fix anything. My advice is the same as all the other times this has happened. Get out there. Find things to do in Second Life. Join communities. Then you can join the rest of us pressing for a better new player experience and wanting progress reports on the avatar 2 idea, rather than thinking that NFTs will solve everything for handwaving reasons that you can't quite explain. I've spent a very busy weekend at events and there were other events I couldn't get to because there weren't enough hours in the day. Running out of things to do isn't a problem with Second Life.
  9. The whole project is still in progress, so you'll see a lot of coasts and edges being constructed. It changes daily.
  10. Steinhagen, Gibbons and Halbert. Bardwell is also named, but still protected land at the moment. This is the coast edge at the bottom of the chalet area. The previous batch was at the North end and this one is continuing a pattern of working down the edge (with a few regions missed here and there).
  11. A few more chalet coast houseboat regions have now been released.
  12. Outside of Second Life, mostly trying to persuade people to read my books. In Second Life, I put up the Second Pride posters on my land and I'll wander by at some point to look for rainbow things. Everything looks better in rainbow.
  13. I've seen a number of new people describing basically this. They realise they need a house, they see they can click and get a house, the money doesn't seem bad... now you have a few days old account with a premium subscription and an increasing collection of furniture. I can see how this would have made my early Second Life a lot easier. There are still other areas that need work, but the housing side does look to be working as intended.
  14. No, I can't say I've ever been tempted to visit all the monthly events. I wouldn't say that's willpower though... I just find them rather unfun. I prefer the big themed events that don't happen so often, because there's more to see than shopping. It helps that I've never had a lot of money, so I've always had to make decisions about what thing I want the most.
  15. There are other possible spaces, like the void area that Nika posted... but I never like to assume anything is too unrealistic after I suggested fantasy regions would appear like Brigadoon and that's exactly what happened at the reveal. They will need an expansion for the events center if they add more community regions though!
  16. Sometimes the duplicate seems to be caught at the other end and you'll only be paid once. Sometimes it's not caught and the you'll be paid multiple times. The solution is always check it against your transaction history before refunding.
  17. There are Victorian regions directly on that edge (Ramsgate area) and space to put in a small traditional area if wanted. They might simply edge it, but there's enough space there to do more than a thin line of coast regions.
  18. Given that they have some regions they're working on that look like they might be community regions for the old themes and it's right by the old themes... my theory is they're planning on something a little more complex there, so it's waiting until everything's ready.
  19. A bunch more of the houseboat regions on the chalet coast have been named and borders removed.
  20. When the scripts were no mod, I'd be contacted asking for tweaks to them. When the scripts became mod, that stopped. Not all customers will want to edit them, but the ones that do are much happier when they can change it themselves. If scripting was the entire point of the products, there'd be an argument for hiding the code, but my scripts are really not that special. It's the original meshes and textures that make my products unique.
  21. Giant insulin aside, the main thing is they seem to be naming and clearing the borders on the fantasy coast regions. The ones with houses aren't released yet, but some are looking ready to go (region name, no border, everything in place). Lots of edge work everywhere at the moment.
  22. Giant free-roaming insulin molecules!
  23. When I had things with no mod scripts, I'd select mod from the tick boxes, but have the vendor image and description clearly state it was mod (scripts no mod). I didn't have anyone get confused by that. Though these days, nothing I have on the marketplace has no mod scripts, as I set them to mod as much as possible.
  24. Last I heard, they were fixing issues with some stilts being marked as the wrong type.
  25. If they let me have double the animesh, I could ride a unicorn, have two t-rex body guards, and wear a pet as a hat. Living the dream.
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