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Theresa Tennyson

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Everything posted by Theresa Tennyson

  1. Magadski Adamski wrote: Having been a Resident for 5 years (second tour!) my time to spend on SL is now limited by other interests However I am extremely annoyed that if I revert to Basic then I lose land that I legally purchased via auction for L$3,500 i think. .While I will keep the 12,000 odd items in my inventory it seems I (and any one else whose RL time is important,) will lose the major item 4096 m of land. This unfair policy should bde changed. Try the same argument with your RL local tax assessor about how unfair it is for you to pay property taxes and see how far you get.
  2. Amethyst Jetaime wrote: My point is that it is overhead that the merchant pays from gross profits. Overhead not only is the fee or rent but all costs of running the business. It includes items that the merchant may pay for supplies to make the item, upload fees, advertising, cost of ourside software, employees etc., as applicable. If gross profit doesn't cover the expenses who pays? The merchant from their own pocket. There are many people that sell things on the market place and make no money at all, and in fact lose money because they do it just because they enjoy creating things. You're confusing "overhead" with "expenses." The term "overhead" is used for one specific type of expense - a recurring expense that can't be tied to a specific item. It's an inescapable cost of your operation that has to be covered by income. Uploads, templates, textures, etc. aren't "overhead" because they're only paid for once. Once you make enough to cover the cost they're free after that. Since they can be re-used they're not material costs either. Once an item is created in SL with standard building techniques (i.e. not something like a breedable) additional copies cost nothing to the creator and the elements used to create it can also be re-used for different projects. This makes these expenses more of a capital investment. Software would be capital investment unless it's a license that's paid over time, when it would be overhead -- however, it's not a necessary expense for a SL creator. There are free programs available that can do most of what is necessary to make things in SL. Cost for a salaried employee would be overhead. A commissioned one wouldn't because they wouldn't have to be paid during a time of no sales. Someone like a scripter is usually paid at the start of the project and isn't an ongoing expense. However, employees aren't necessary either; nor is paid advertising. This leaves rent. If you put an object up for sale in an in-world store you will need to pay rent/tier for a space whether you actually make sales or not. This is clearly overhead. The more items you have for sale the more space you'll need if you don't want to risk having the item buried invisibly in a multiple-item vendor. However, with a Marketplace listing it can be offered for sale indefinately without your needing to pay for it to be sellable. Once your initial costs are met that item will only bring in profit. One of my alts recently bought four tank-tops from the Marketplace that the creator was no longer offering in their in-world store for space reasons. No listing enhancements were involved - I saw them when looking for something else from that creator (that had also been pulled from the in-world store, incidentally.) The Marketplace allowed the creator to make money from these items that they wouldn't have made at all with only their in-world store, and with no overhead cost.
  3. TundraFire Nightfire wrote: Is that was causes this odd area of missing water above my dog's hip, a Firestorm bug? I only get this with the Firestorm viewer and not the SL viewer. I use a full body alpha mask under my quad dog avatar. On some surfaces I have squares of semi transparent material under the feet, too. With my regular human avatar, mesh hair has an outlne when viewed with water in the background. I'm not sure if any of this is related to the Firestorm bug though. Mesh hair will glitch like that against water if you have "advanced lighting" off, and the issue with your dog is probably similar. It won't happen with "advanced lighting" on. The SL viewer defaults to advanced lighting being on with many more setups than Firestorm does - you can turn it on or off manually with either viewer though.
  4. Phil Deakins wrote: For SL, though, it's really a question of whether or not a current viewer can be modified to show two different views simultaneously. LL can do it, because they can cause the server to send two different views when a particular viewer is being used, but I don't think a third party would be able to achieve it. I may be wrong, but that's what I think. The server doesn't send "views", it only sends the locations and descriptions of the objects/avatars, how they're moving, what happens when one object bumps against another, etc. It's the viewer's job to take this information and draw what your avatar (or more accurately, the camera attached to your avatar) "sees" given this information. There's already enough information sent to allow a viewer to draw the same scene twice from slightly different angles/locations if the viewer itself has the smarts to know how to do this.
  5. Charli Infinity wrote: is it no more? It was in operation recently - as in within the last month or so. Gala hasn't sold on the Marketplace for years though, and most older skin tones were discontinued for new ones some time ago. I saw an announcement for new skins within the last two months though. ETA - Yes, the main store is still there in the same location.
  6. bebejee wrote: So you hooked up and added the partner in your partner slot in profile and a mushy shot of you two together, but why the information on how much you love each other, and your devotion to one another and how you are now the happiest person in the world and yourv partner is your eternal love and warning others to keep away from trying to part you and what not. At times I feel the guys are compelled to reciprocate things their partners have posted just to make them happy, rather than doing an "ok so we are partnered I have added you to my profile and thats it, no one needs to know anything else" kind of thing. Awww, somebody's feeling wonewey.... And with Valentine's Day coming up too. Theresa Tennyson pats Bebejee's wittle head.
  7. namssab1nad Piers wrote: if any of you had taken a minute to do the math.... 86400 seconds comes out to 24 hours.... someone yanking her chain Chains have been yanked, indeed...
  8. Drake1 Nightfire wrote: Theresa Tennyson wrote: Amethyst Jetaime wrote: Customer buys an item in world and pays $200L Customer gets the product Merchant receives $200L MERCHANT PAYS TIER/RENT ON IN-WORLD STORE Customer buys an item on MP and pays $200L Customer gets the product Merchant receives $190L MERCHANT DOESN'T NEED TO PAY ANYTHING ELSE And there are those of us that do both... What is your point? I edited my previous post to clarify that.
  9. Amethyst Jetaime wrote: Customer buys an item in world and pays $200L Customer gets the product Merchant receives $200L MERCHANT PAYS TIER/RENT ON IN-WORLD STORE Customer buys an item on MP and pays $200L Customer gets the product Merchant receives $190L MERCHANT DOESN'T NEED TO PAY ANYTHING ELSE Amethyst Jetaime wrote: It is the Merchant who paid the fee, not the customer. The only way the customer would have paid would be if they paid $210L for the item which is not allowed by the LL terms which forbid pricing the dress higher than the inworld price. If LL wanted the customer to pay the fee they would allow merchants to increase the cost by an amount equal to the fee. The fee is overhead for the merchant in the same way any other cost of doing business is, such as upload fees, and the costs of anything the merchant buys to make the item which all come out of gross profit. A merchant doesn't make any money (net profit) unless the gross profit exceeds the overhead. Many merchants don't make enough gross profit to cover their expenses and have to pay out of their own pocket for any losses. The "fee" isn't "overhead," because they don't "pay" it. Any money that comes in from a Marketplace sale is net profit. You can't assume that the same item would have ever sold in-world in the first place. I had my eye on a SL bicycle, but I couldn't really justify paying the list price so I didn't buy it. This weekend that merchant had a half-off sale and I decided that I would buy it. Did the merchant "pay a fee" to get me to buy it? They theoretically didn't get the money I would have spent if it had stayed at full price, but they made a sale they wouldn't otherwise have made.
  10. Drake1 Nightfire wrote: Theresa Tennyson wrote: Drake1 Nightfire wrote: irihapeti wrote: pay as in pay for the service when nobody buys anything from the shopkeeper then is no fee to pay if shopkeeper had to pay rent or a product listing fee then can say the shopkeeper pays (for the service). But they dont so customers pays You really don't understand how things work.. The customer BUYS things from merchants.. The merchants PAY fees to LL. Many merchants do PAY for product listings. The customer is not PAYING anything to LL. Okay, let's see here... Marketplace transaction - Customer pays Linden Labs, who then take a cut and then give the rest to the putative "merchant". Afterwards - customer has FEWER Lindens. Linden Lab has MORE Lindens. Merchant has MORE Lindens. So, who's "paying" again? You must have missed the beginning where they said the merchant pays nothing to LL the customer pays for everything. They customer is buying something, they are getting a product for their $L. The merchant is paying LL a 5% cut of each sale for? a poorly set up and maintained Marketplace? one filled with freebies and spam? where you have to use Boolean filters to get rid of DEMOS? a MP where listing enhancements are random? Yeah.. totally worth it. Then don't use it.
  11. Drake1 Nightfire wrote: irihapeti wrote: pay as in pay for the service when nobody buys anything from the shopkeeper then is no fee to pay if shopkeeper had to pay rent or a product listing fee then can say the shopkeeper pays (for the service). But they dont so customers pays You really don't understand how things work.. The customer BUYS things from merchants.. The merchants PAY fees to LL. Many merchants do PAY for product listings. The customer is not PAYING anything to LL. Okay, let's see here... Marketplace transaction - Customer pays Linden Labs, who then take a cut and then give the rest to the putative "merchant". Afterwards - customer has FEWER Lindens. Linden Lab has MORE Lindens. Merchant has MORE Lindens. So, who's "paying" again?
  12. Pamela Galli wrote: Thanks Coby -- at this point my best guess is that there is no viewer setting the equivalent of the old Fast Alpha, but then I dont know why I rarely see the alpha bug and my customer does. And I still dont know why Alpha Masking would not be effective for her. If the customer wears mesh hair and you don't that would make a big difference in their perception. With the way most mesh hair is made it will have an alpha sorting issue in front of transparent textures fairly often.
  13. "Derendering" as is used in Second Life only means that something isn't drawn in one person's viewer. If someone derenders you they can't see you but it doesn't affect anyone else or do anything to the actual representation of your avatar on the servers.
  14. TimeofSand wrote: Like it says above in the title. Is there a button I can press or something where only the people in my friends list can comment or message me and not random people not on my friends list? Under "Preferences" - "Chat" you can select "Only friends and groups can call/IM me." That will control IM's. For your web profile you can call it up and click the bottom "gear" button, then go to the "Privacy" tab. That will control what goes on with your profile feed.
  15. Aethelwine wrote: I would have thought a sensible company would contact their customer, explain what was wrong and support them making the necessary changes rather than just banning them. And then being cryptic, superior and unhelpful on support channels when he is trying to find out what the problem is. It sounds like the Lab did contact them but the E-mail was probably eaten by a hyperactive spam filter. And it's interesting to note that the OP previously posted that he found the user support from Caspervend (one of the largest vendor/rental system makers in SL) "more than lacking" too. There seems to be a pattern forming...
  16. It looks like the land was deeded to a group instead of being owned in your name. When deeded land is sold the purchase price is sent to the group - go to the "Groups" panel for that group and look at "Land/Assets." It should show the amount paid as a "credit." It will then be distributed to everyone listed as having the power to "Pay group liabilities and receive group dividends." If you DON'T want others in the group to get a distribution edit their roles and uncheck the box next to that option. I believe the next payout day is today (January 31).
  17. The ban almost certainly had nothing to do with where you were at the time. It takes quite a while for LL to act on abuse reports and the report was probably sent in days earlier. As far as the E-mails, some ISP's have been known to auto-block Second Life's auto-emailer account so the E-mails wouldn't even reach your spam box.
  18. Michaelatv Destiny wrote: Ok, installed firestorm latest 64 bit version, the video plug in works ok, but every avatar is missing many if not all its clothes, legs or heads, My avatar is fully rendered, but the others i see have completely missing bodies or holes you can see through. next step? haha Sounds like an issue with the current video drivers for AMD video cards. Fix described here: https://modemworld.wordpress.com/2014/12/09/latest-amd-catalyst14-12-drivers-continue-sl-rigged-mesh-woes/#comment-40190 Meanwhile, weren't you the one who was saying that owning regions was far too expensive for someone on a fixed income like yourself? Why are we bothering giving you advice? You don't even listen to yourself.
  19. babbalooba wrote: I'm still having problems with unpacking boxes. When I want to click and drag the item to the ground, it won't let me if I just click on its closed folder. Instead I have to first open its folder, then drag the revealed contents to the ground. That's ok if the contents is one item, but I recently bought a pair of pants, which, when I opened the folder had about seven boxes within it. I then had to drag each of these to the ground and open them separately, then copy each to the inventory, which had the effect of creating seven different folders in inventory. So, to wear these pants I would have to click on each of these folders, and it's just too crazy. I can't believe this is right...help? Also, once things are copied into inventory, is it usual to delete them from Received items? The multiple boxes were probably either: 1) Different sizes for the same pants Or... 2) Different colors for the same pants. In either case you only need to open the boxes that are appropriate for what you want to wear at that time. To actually put the pants on (assuming they're mesh pants, which is what they sound like), you just need to wear the single object that represents the size and color you want and then (usually) wear an alpha layer under them.
  20. zippidy Serendipity wrote: I have had this mysteriouse tag in my profile for over a year but all the time is totally undeletable and if its default why wouldnt others I know have it in thier profile tags as well? Is this a taboo? Its my premium acct,like a taboo. what can I do about this now? That tag is perfectly ordinary code that's part of the SL "address" of a sim. My guess is that you tried teleporting or clicking on a location link when you had the "interests" dialog box open and it got put in there accidentally. I don't think it's removable because you can't currently delete interests with special characters in them and the "%20"'s may count as special characters, but it should be completely harmless.
  21. Sunna Gears wrote: Why are the land prices at the Linden waters so insane expensive? It's simply impossible to buy a simple parcel without paying 100k or 200k (if not more)! Retorical question of course, because it's because of that there is only a limited amount of waterfront regions in SL that are connected to the Linden waters. So That made me think of why Lindenlab does not create a a whole new see area with more land around it? Second life should be about "your world, your imagination", but those prices and the limited amound of land (and sea/Linden waters) makes that sort of impossible. I love sailing in SL and love to own a nice waterfront parcel that is connected to for example the Blake Sea, but thats just impossible because it costs hundreds of dollars just to buy like a 4096 parcel. Dear Lindenlab, add much much more water regions and new land around it for sailors like me to buy! Try looking at the seas of Sansara (the oldest continent, separated from the Blake Sea/Nautilus/Satori area you've been looking at. You can get waterfront property for far less than the Blake Sea area but still have fairly large areas to sail in.
  22. Amethyst Jetaime wrote: LL does not accept Skrill as an acceptable form of payment. Problems with payment services and resellers may have different causes that result in the same message. If you are using an authorized third party reseller to buy your $Ls with Skrill, you should contact them for assistance as several of them accept it and it could be a problem with just the one you are using, or try another reseller that accepts it. If you've tried it with more than one reseller and get this same result, you should contact Skrill for assistance. If you are trying to sell $L then you can only do that if you do it on the official LL website and you have a verified PayPal account. Skrill was added as a payment option a couple of weeks ago - see the blog post... http://community.secondlife.com/t5/Featured-News/Additional-Payment-Options-for-Second-Life/ba-p/2885029
  23. GedaliahTobiah wrote: I would like to pass out notecards with philosophical/religious information written in them. I intend to send one tract per person that I come near, although I expect that over time some people may receive it again if I come across them again without realizing it. The notecards will not contain any anything profane, sexual, abusive, or related to business, such as advertisements. The notecards will contain information relating to religion or philosophy and often goes by the term 'tract'. I see this as similar to standing on a public sidewalk and handing out such tracts, one at a time, as people are welcome to take them or reject them and those that receive them can simply throw them away or otherwise ignore them. The information would otherwise be copied into local chat except that it would be too long, the purpose of notecards from what I understand. All people I send a tract to are able to respond by nature of knowing who sent it as well as it instructs all those who read it to contact the creator, me, for questions, comments, and complaints. That all being said, I am curious at what scenario below (or any other not listed), if any, would it be considered spamming? I enter a place, especially a popular one, and send a tract notecard to everyone near me unsolicited at the same time and then field any responses to the notecard while I am there. I do the same as number 1 except that I leave after I send the notecard but still field responses from the next place, perhaps sending the tracts while there. I repeat number 1 except that I limit the number of people I give to at one time to about a dozen or so. I go to a place and go through the list of people there one at a time and send the tract unsolicited, also fielding all responses. I do a search for people with a given string in their name and send it to all or many of them at once, fielding all responses. Repeat number 5 but sending to one person at a time. Using a script to send the tract to people in batches (perhaps dozens or hundreds) at a time, prompting me before every batch is run, as always, with me personally fielding all responses to the tracts. If all such scenarios are not necessarily considered spam, please provide a scenario that would be a minimum to be considered spam. Also, the converse: if all are considered spam, please provide a scenario that would be the maximum that would not be considered spam. In addition, are there limits to the number of people to whom a notecard can be sent at the same time? In a single logged in session? In a minute, hour, day, etc.? I know this question is somewhat elaborate, but the Linden terms of use did not seem to include what I wanted to do (mostly scenarios 1 through 4) under the definition of spamming. I would like to share the information in my tracts with as many people as possible while still following the terms of service and community guidelines both in the letter and in spirit, as well as trying to respect people and their wishes wherever reasonable. I appreciate all real answers and hope I would receive the sources of the reasoning behind your answers cited as well in the answer, if possible. Thank you, kindly. Have a great day. Many of those in Second Life are non-religious or even anti religious, often for good reasons. Also many are angered by unsolicited notecards/IM's of any kind. Your plan will almost guarantee many who you meet will actively dislike you and treat your message negatively even if they would otherwise be receptive to it. There's a significant difference between your "streetcorner" analogy and what you're proposing. On the streetcorner the passers-by must take action to take the handout instead of having it physically forced into their hand, while you are "forcing" the notecard on them and they need to take action to reject it if its unwelcome. I should also point out that there are malicious acts such as phishing that are done by similar means to what you're proposing so many won't even open the notecard. You might consider wearing a "titler" with a brief message inviting people to ask you for information and/or wearing an object that they can click to get the notecard themselves. Even at that you may find yourself unwelcome in many places.
  24. Perrie Juran wrote: Theresa Tennyson wrote: GingerHenderson wrote: Now all we need is Twenty Seven 8 x 10 Color Glossy Photographs with circles and arrows............... I had in mind something closer to this: http://breathedbrain.tumblr.com/image/412204164
  25. raine3211 wrote: My head is set on 50 what is the average head size ? Most hats in SL are oversized because the typical SL hairstyle doesn't compress under a hat the way real hair does. You can resize most hats by editing them; unfortunately some older hats can't be made much smaller without fussy editing of individual prims. The best-looking hats are usually the ones built into hairstyles. You can also edit some hairstyles to look better under a hat.
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