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Zoxin UwU

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Everything posted by Zoxin UwU

  1. Content Creator For Hire! Very well versed in SL content creation as my skills dip into every creative outlet SL has to offer. Please note that I have a pricing that matches my skill, serious requests only please. To name the usual: I do mesh/animation/vfx/sfx/avatars/animesh. I work with a trusted scripter to get the programming side of things done. You can find more examples of my work in my inworld profile (and my inworld store in my picks where you can actually go see my work upclose). Please contact me inworld ('zoxin uwu') - I will not be responding to this thread.
  2. You may also want to opt for making your own spaceship home out of prefab parts, there's a few modular sets out there for various bits and pieces iirc.
  3. **HUGE SAVINGS - WAIVING +50% FULLPERMS FEE ON ITEMS OVER 38KL$ TIL 24th DECEMBER 2022 Needing a mesh item but can't find someone to do it? I'm a widely skilled mesh artist available for hire, I've been taking on mesh commissions for years and have a portfolio (on request) to back that up! I don't just do mesh though; if it requires scripting or specific graphics, I have my own verified contacts who I've worked with and trusted for many years that I will factor in and project manage for you! For other creators/brand owners: For those serious about setting up their own line of products, I can build a project to your specifications so the hand-off is as easy as possible and ready for your own additional branding work. Contact me via 'Zoxin UwU' inworld!
  4. Contact me inworld at 'zoxin uwu', you can also find more info on my profile. Serious enquiries only; provide references and a ballpark budget. 25% discount lasts til Sunday 13 March 2022
  5. One of the bigger reasons I'm glad gachas are gone; no more checking 50 items 4 times over for the proper perms I always appreciate honest people though, thanks for doing what you do.
  6. Yeah, I really think it's the only way - most of them are worth their weight in gold... or try learning for yourself! Not to mention that the appeal is in % per sale for scripters - selling their scripts to a few gun creators makes a lot less L$ than a percentage of a weapons outlets sales, so it's probably why we don't see much community script content.
  7. I've had people coming in for comms through an old forum post, so I thought I'd update it: Inworld name: Zoxin UwU Current deals: For the month of November, - 15% and 20% off on commissions based on comm cost - free exclusivity (full perms) over a certain comm cost, saving you from the usual +50% ontop! (contact for a free quote) Services: Most of the information on this image is usually freely available - it's just been censored to conform to forum rules. I won't be replying to this thread, thanks!
  8. That's a huge ask for the current viewer and I have severe doubts it'll ever actually happen - even current, 'more modern' platforms similar to SL tend to err on the side of caution when it comes to heavier graphics. Sea Of Theives is an extremely controlled game environment with content that is vetted only by its dev team. Second Life is a wildly *unrestricted* game environment that is ONLY reactionary to the word lag and it still befuddles me how I manage to see more than 1 multi-mil triangle character at a time and have the viewer not even flinch. The best we might get is a modifiable, pre-determined set of shaders in the far flung future for use on objects, much like how Windlight has worked forever with water normals etc. p.s. LL pls add the ability to change the environment shiny cubemap
  9. Speaking of - it'd be nice if they upped the physical land tri density and (especially) got some proper land painting tools on the go at some point.
  10. Might want to get a hold of them inworld instead!
  11. Feels like you're asking questions you already know the answer to or could go find out yourself - everything depends on how the system in question was made. Problems which result from what you're asking are entirely upto the owner/creator of the system; you'd need to speak to them for the answer but you've obviously somehow exhausted that option - I don't see what you stand to gain from posting it here.
  12. Sorry to hear you're going through a loss, I've also had a family member pass this month and whilst you should absolubtely demand patience, this is a bit of a mean statement of a community based on a select few people.... Especially one who whilst a little short on time didn't exactly seem impolite about it? Regarding the skills you get on something like a 3D trading website- they can range dramatically, especially when working as fast as possible to maximize profit - beware that shiny on the outside, can be notoriously sloppy under the hood. I'm aware of this after having dealt with clients who've had the same kind of work done in the past and brought it to me for what is basically a remake because "it wont upload to SL" or it's a trillion landimpact and costs 4.5k to upload. Good luck and I hope your father finds himself at peace.
  13. Hi, you can find it at "Ruby Hills" in the gacha section.
  14. Unfortunately, hyper-focusing on the one of two things you required that I said I can't do for you (and the other I could, with proper definition of the projects scope) doesn't typically get us anywhere, especially when you take me basically saying you may find a more suitable option in someone else (to which I could have pointed you at) as something to be offended by. Customer service is knowing your limits, which I did and expressed so - I'm not obliged to do your work. I hope you learn some patience and basic manners when it comes to the longevity of working relationships!
  15. Status: Open for small scale projects (Please see my profile inworld ("zoxin Resident") for much more information regarding my portfolio etc as I cannot use links here). Greetings, To make this somewhat short, here are some of the things I can do for you: Custom meshes requiring their own rigging.* Rigging* Animations Props Buildings Graphics/logos/3D Logos Adult/NSFW gear. *What I cannot do for you: - Rigging to anything I don't have an external file for. - Creation for/Rigging to most human bodies (clothing etc). This is typically due to licensing issues. My entire workflow can produce many items from concept to fully textured and optimised inworld objects. Find me inworld for more: "zoxin Resident", contact via Notecard or IM.
  16. Found it a particularly involved ordeal myself. A pointer might be to research and quite possibly avoid gacha buildings - 90% within this theme just seem to end up crumpled messes at 5m. I ended up making a pair of prop packs which were done for use on the sim I work on which focus on exterior decoration, mostly because we were having performance issues with some store-bought items.
  17. My original rez date is 01/01/06, here's a pic of me by someone else on the web over at sandbox island... ah, what a mess it used to be.
  18. InZoxi is a tried and tested name in SL, its owner being a 13-year member and content provider throughout Second Life. Zoxin is both a creator and a user in SL, an important observation as there's a particular etiquette when it comes to creating custom content for users, most of which won't be understood by those with a background outside of SL. Services offered**: Mesh Texturing Rigging Scripting Animation* Animesh* *Animation for commissioned meshes. **Products being resold require 15% profit split on sales. If you're looking for custom content from small to project, please contact Zoxin (Resident) in-world for a quote, as well as portfolio and other links within the profile. Note not all commissions will be accepted due to time frames and viability. Please do not contact me regarding being hired, I am not advertising nor do I have any positions available for employees. Thanks.
  19. Having met people with accounts from 06 who don't know how to edit objects, I can very much tell you these people exist - whilst I fully agree with providing unrigged gear, I can see why they wouldn't want to when it comes to the larger, more popular brands, although a customer service really should be present when earning that kind of income anyway. Still, it doesn't equate to a fully sensible excuse. A lot of "creators" (ahem) pretty much just rig stuff because it's a then-buzzword that's simply become the norm... as well as those who have a potential lack of proper content creation knowledge because they outsource most of the actual work and are simply the face of the brand name. But even those people must know the baseline of what that little tickbox does.
  20. Nothing comes to mind but on the flipside, have you considered live actors who have their own bento characters and such?
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