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Found 18 results

  1. I am looking for an experienced Animesh creator and animator who can help me with a project. I am happy to negotiate wages based on experience, and turn around. Happy to pay $USD or $Lindens as requested. Animal mesh experience essential. Please message cutencuddlybreedables resident to discuss. Thanks
  2. I am looking for an experienced Animesh creator and animator who can help me with a project. I am happy to negotiate wages based on experience, and turn around. Happy to pay $USD or $Lindens as requested. Animal mesh experience essential. Please message cutencuddlybreedables resident to discuss. Thanks
  3. I am looking for an experienced Animesh creator and animator who can help me with a project. I am happy to negotiate wages based on experience, and turn around. Happy to pay $USD or $Lindens as requested. Animal mesh experience essential. Please message cutencuddlybreedables resident to discuss. Thanks
  4. Judging from past posts, it seems like there are horse enthusiasts here, so I thought I would ask to see if anyone knows. Do any animesh horses allow for things like adding a braided mane? I understand that some accessories, like saddlebags, may not move properly with an animesh horse, so should I give up on trying to find one compatible with a hunter braid and just get a bento horse? I was hoping to eventually have land and keep my horse rezzed at home, which is why I was interested in animesh. I'm trying to figure out whether the mental picture of the horse I want may be incompatible with ha
  5. inZoxi is a tried and tested name in SL, with its head being a 13-year member and creator within Second Life. Zoxin is both a creator and a user in SL, an important observation as there's a particular etiquette when it comes to creating custom content for users, most of which won't be understood by those coming in simply with a background in 3D. Services offered**: Mesh Texturing Rigging Scripting Animation* Animesh* *Animation for commissioned meshes. **Products being resold require 15% profit split on sales. If
  6. Hello, Yesterday I finally purchased my first Animesh horse, a Warmblood from Water Horse after a week or more worth of researching all the animesh options available at this time. I know there are two other stores out there that sell animesh horses but with not so many customization options. I wish to purchase a Teegle as well but I am unsure of the differences/similarities between the two. And without further introductions, this' my Stallion boy.
  7. Hello, I am looking for a long term person to help with an animesh project on babies. For a more detailed description please message me on secondlife. My name is dymond.southmoor
  8. Looking for a special creator for a special project. Searching for a 3D Mesh Creator with familiarity in Animesh, Bento, and skilled with hair, for a special project. Only serious interest need apply. Please send your in-world resume, and Flickr link, or samples of past work to Stephanie Northman in-world. We look forward to meeting you soon!
  9. Just curious about other people's thoughts on the prim count of a breedable. What is your initial reaction or thoughts on a breedable that could be 30 or more prims, max 35. Most people's response will more than likely pertain to needing larger land with more prims. I know that plays the biggest role in anything related to breedables. What if they offered something in return for being a higher prim count. Mesh quality, longer breeding times, to where they dont retire so soon, double egg drops, special items to collect to sell, and other features that could possibly compens
  10. InZoxi is a tried and tested name in SL, its owner being a 13-year member and content provider throughout Second Life. Zoxin is both a creator and a user in SL, an important observation as there's a particular etiquette when it comes to creating custom content for users, most of which won't be understood by those with a background outside of SL. Services offered**: Mesh Texturing Rigging Scripting Animation* Animesh* *Animation for commissioned meshes. **Products being resold require 15% profit split on sales.
  11. Okay, so, here's the gist:: I am making an animesh attachment for my avatar to wear. I am using the Zhao-II as the animesh's core code--- AND wearing a Zhao-II coded AO, I'll refer to them as Zhao-Avatar, and Zhao-Animesh to avoid confusion later. I also will fully admit I know next to NOTHING about LL scripting. THE PROBLEM:: When I enable the ground sit button on the Zhao-Avatar, the animesh does not recognize the changed state, and doesn't play the correct animation. When I click the ground, and select "Sit Here" the animesh DOES play the correct animation, because it recognizes the
  12. Hi there, I can not seem to find out if Pathfinding is enabled in the Mainland? Some blogs say it is and has been for some time, others say many sims have it turned off. We own a Mainland parcel, we have our place set up on Mainland ground...not using a prim. We both have Animesh Waterhorses that we would like to wander the property....however all we can seem to do is get them to "treadmill" (walk in one spot). We followed the instructions below and got a no permission error. We did a view/test and can see the ground green..apparently that means walkable..?? If Pathfinding is set u
  13. Minor note: The Wiki article on animation priority, clearly written by users trying to figure out how it works. says "If there are multiple animations with the highest priority, then the animation which was started most recently will be effective." This isn't really true. If the viewer was watching when the second animation started, the new animation does override the first one. But it doesn't stay overridden. Log out and log back in, and the order may change. Or arrive on scene where the animation is already playing. Animations are a persistent property, but their order of start may not be.
  14. Sorry not sorry :( For the ears, why are only bento canine ears like, super duper tiny? Looking for some giant maned wolf-type ears that would still be giant if I had hair on my head. I made my current ears (image found here) but can't figure out how to rig them - if someone is willing to help me do that, that would be dope. Otherwise, if you can make similar ears and rig them, I would love you long time. FOR THE TAIL...I'm not even sure how this would work, but I'm looking for something like a Saluki tail. I'm stuck using flexiprims right now because it's kind of like, the on
  15. Well, here we go again ... 12.1 adds Animesh, fixes and performance voodoo. Next up .. maybe possibly, perhaps, potentially, probably an OSX version ... wish us luck. Release Notes : http://catznip.com/index.php/Catznip_R12_1_Release_Notes Download : https://get.catznip.com/downloads
  16. Rider Linden updated us on when the Lab is in releasing EEP, Enhanced Environment Project. The official line is the Project will go to RC very soon™ . Rider is speaking in the first few minutes of the video. TM 01:50 BoM is headed to RC too. TM 01:00 The video is NOT fuzzy once it starts playing Switch it to 1080. Watch Full Screen to read chat. Animesh Customization TM 05:30 Getting triangle counts TM 07:30 Turn on-off Animesh TM 11:15 Reset Animesh Skeleton TM 12:00 - Problem resetting when Animesh is attached to avatar. Some Debug Setting need
  17. i'm trying to synch my dolphin's jumps with splashing, but the different jumps take different times. i got the splash script to check for the animations running on the dolphin, but llGetAnimationList returns KEYS. i tried checking for the keys of the animations in my inventory, but they are apparently different than the keys of the animations in my object that is animating my dolphin, because i am getting no matches -- and i looked at the list that was returned. so, it seems i need the animation names. i found llGetObjectAnimationNames, which isn't implemented yet... but it
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