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ChinRey

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Everything posted by ChinRey

  1. It is the best idea if you do it because you enjoy running a club in SL. But if you want to make a little bit of money, it's probably better to spend your time collecting crystals at the Linden Realms or - even better - collecting deposit bottles in Real Life.
  2. Yw Edit: (Paging @Lolita Erin in cse you've already read my original and overlook this edit...) Looking closer at your mesh physics, you did upload with analyzed physics, didn't you? And you made it from complete cubes, not just single surfaces? And you changed the physics shape from convex hull to prim after you uploaded? The reason I ask is that a mesh with hull physics identical to the prim model should have a a physics weight of 6.5, not 3.5. Arton warned us not to use triangle phsyics for vehicles and he's the expert so we better listen to him...
  3. Just in case you haven't figured it out yet: the way you calculate the land impact of a linkest is to sum up the three different weights separately, the highest of them will count as the LI. I don't know the weights of the boat itself but here are two fairly typical examples: Let's say the boat without your physics has the weights 30, 10 and 5 - that gives a land impact of 30. Add the prim physics and you get total weights 31.1, 11.8 and 14 and 31 land impact. Add the mesh physics instead and the weights become 30.2, 13.5 and 5.5 - land impact 30. In this case the mesh version saves you one LI compared to the prim. Now, if the boat has the weights 20, 30 and 5: With prim physics, the weights become 21.1, 31.8 and 14 - land impact 32 With mesh physics: 20.2, 33.5 and 5.5 - land impact 34 Again, very little difference but this time it's the prim version that is marginally better. This is what balancing linksets - one of the most useful methods to control land impact - is all about. What effective land impact one prim or sculpt or mesh has, depends a lot on what it is linked to. However, there is more to those weights than just the land impact since this is a vehicle. As Arton mentioned earlier, a vehicle can not have a physics weight higher than 32, regardless of what its land impact is. You better watch out for that especially since - as Arton also said - the vehicle gains a bit of extra physics weight the moment it is set to physical. In this case it doesn't really matter. Plain cube prims have exactly the same physics shape and physics weight with prim and with convex hull physics so there's nothing to gain and nothing to loose. The LI saving Arton mentioned is because the prims are calculated with the modern land impact formula rather than the old fashioned prim count one if one or more of them is set to convex hull but that switch also happens when you link them to the mesh boat so in the end it amounts to the same. Not at all.We were just filling in a few details.
  4. Although I basically agree with the two previous replies I'd like to be a bit more positive: No matter how you look at it, you need some start capital. It's possible to make enough from inworld games with Linden prizes to finance a cozy hole-in-the-wall style club. If you want to start with a big venue you will have to bring in moeny from outside. As long as you only talk about IG money - enough to pay the running costs and a little bit to buy a few nice things - yes, it is possible. But it's not easy.
  5. Yes but as I said, when it comes to physics, you can usually use a lot of prims for the same load cost as a relatively complex mesh shape. The reason is that some of the basic prim shapes use some ultra efficient physics shapes we don't have access to when we upload meshes. This only applies to basic prim shapes though, once you start torturing them, you can end up with very high physics weights unless you are careful and know what you do.
  6. Arton knows this much better than me but if I udnerstood a previous post by him correctly, a moving vehicle will always use an ODE/HAVOK capsule as its physics model.
  7. Trying to fish for some Likes from Lindens here. "Average time users expect it to take from they open a support case until they get a reply: minus 37 seconds." Which reminds me: "Average time it actually takes @Whirly Fizzle to respond to a new JIRA: minus 12.98 seconds"
  8. Careful so you don't do Mesh for Mesh' sake here. You'll have to make the physics as a separate object anyway and once you do that, there are no obvious reasons why mesh should be better than prims. If you worry about physics weight, the simplest possible usable mesh physics shape is still six times as physics heavy as a basic untwisted cube or sphere prim. If you worry about land impact, unless the yacht was made and uploaded by a skilled mesh creator who knows how to optimize for SL (which I seriously doubt), you can probably add a dozen or more cubes to the linkset with no significant LI increase. If you worry about lag, make the physics invisible the correct way (use the default transparency texture or - even better - a 4x4 pixel full transparent texture and set transparency to 0% and alpha mode to masking) and you shouldn't have any noticeable or measurable change in the lag level neither with prim nor mesh physics. If you still want to use Aquila's method to make a mesh physics model, remember that the first thing you always do after you have imported a dae file generated by Fs or another viewer into Blender is: In object mode, Type A to select all Type Ctrl+A and Apply Location Type Ctrl+A again and Apply Rotation & Scale If you forget to do that, expect the unexpected. Regardless of whether the phsyics is made from prims or mesh, don't make it too fancy. You want the elvation of the walkiable surfaces to be fairly accurate but everything else you can simplify a lot. Looking at Aquila's example, you can reduce the triangle count by half and nobody's ever going to notice.
  9. I hate to repeat myself and I've posted these four here before but: "Second Life: Your world, your imagination, your neighbor's nightmare." "Second Life is the social forum for solipsists." "In Second Life there are more stars per fan than anywhere else." and a serious one: "Content may be King but without Queen Context he's nothing at all."
  10. "When something goes wrong, you can always blame it on Linden Lab."
  11. Don't you think it's a little bit late to reply to a post like this after almost two years?
  12. Please edit your post and remove the link and the seller's name from it. We're not allowed to post that here for obvious reasons. Then, flag the item you pruchased as "not as described" and also file a support case. No guarantees but if you act fast, there is a slight chance Linden Lab will be able to recover your money.
  13. And of course, nothing ever goes wrong in Second Life.
  14. Prvoided you have enough Lindens on your account to cover the price of course.
  15. Linden Lab aims to respond to urgent support cases within 24 hours but an account reactivation is hardly an urgent case. I may be wrong but I think the time limit they've given themselves for such cases is a week.
  16. Do we? If you think everything the bible says makes sense, how can you choose not to believe in the christian God? And conversely, if you don't think so, how can you choose to believe in him? Who knows? Back when I was even younger and in high school, our physics teacher demonstrated brownian motion, claiming that they were random. I had to point out the obvious fallacy of that claim of course and ended up discussing it with a very christian friend. Once we had established that atoms do not move about at random, she concluded that that was the very reason God gave humans Free Will: to add a random factor to an otherwise completely predictable universe. I do tend to agree with you Madelaine, but I can't actually prove that my friend was wrong and I'd rather not use Occam's razor to settle the question.
  17. I used to think Helter Skelter was a name...
  18. Which god? There are quite a lot of them, you know I don't believe in any of them myself but since you quoted from the Old Testament, I have to point out one often overlooked fact: Anybody who take the Old Testament literally is by definition not a christian. Jesus was very clear stating that signinficant parts of the old teaching were, if not wrong, at least oudated and no longer valid. It's such an essential part of his teaching you simply can't ignore that and still claim to be a christian. Not a lot of people know that.
  19. I see what you mean but is it really possible to choose what to believe?
  20. You forgot the facial expression! It isn't right unless you look like you've just chewed and swallowed a lemon!!! And the potato sack inspired posture! And of course, now that we have Bento, the correct hand gestures, showing left hand index and little finger and right hand middle finger.
  21. ChinRey

    Deleted account

    The people at Linden Lab support will try their best to help you and although there is no guarantee, there is a good chance they will be able to restore your account even without the email address. You just have to wait for their response to the support ticket though.
  22. You're absolutely right. It shuld be at the LRC Hub too. I have to do somthing about that.
  23. Aww, that's Aley's SL map. It's absolutely wonderful, thank you four reminding me, Klytyna!
  24. Japan - Hibora is a help center for japanese speaking people. Help centers will welcome everybody as long as they don't misbehave so there's no need to worry about that. It's probably not the best place to learn about Japanese culture but it should be a very good place to ask for directions and there's a good chance you'll find somebody who speaks English and is able to help you. If not, there's always Google Translate.
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