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Creepy Triangle

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  1. Hi there, this is my first post to the SL forums, HI THERE! Just a quick question, when on a simulator, if you rez an object with around 1000 prims, and you go over your prim limit. Does the simulator return other objects in order to make room for the new prims rezzed? I'm curious because recently our sim owner tried to rezz out a large construct, and as the object had caused an excess of prims on the simulator, other prims had been returned to their respective owners. Overall, shouldn't SL give a warning that items would be returned if the object was taking them over the limit, and was taking priority? It would be an awesome safety prompt for sim owners if they could program this into the client. Less accidents = Happy Residents. Anyways, I would greatly appreciate some advice on the matter, as it's a subject of much heated debate amongst our group members. Hoping everyone is well, Creepy Triangle (Resident Dragon). ;-D
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