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Everything posted by lucagrabacr
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Mainland Exploration Screenshots and Stories Thread
lucagrabacr replied to lucagrabacr's topic in General Discussion Forum
Some screenshots from a few days ago, I flew my small chopper from my home with a friend, then we met some people at the Noyo rez zone just chilling in a truck and then we talked for a bit, after that I flew them, my friend and another friend who teleported in after we met them back home with my bigger chopper where we hanged for a bit. Then after that they invited me to fly on their airline's airplane from an airport on Gaeta's shore down to an island's airport just east of Nautilus' ocean (it's some sims inside a user-owned set of sims just like the Blake Sea's sims). This is us after we landed. It's always cool to meet people who like to explore just as much as I do- 61 replies
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Thought about making this thread sometimes ago but just got to do it now So yesterday I was flying around a Jeogeot route with my helicopter, and found someone standing on the road down below, to my surprise they were actually 1 of my group's members! I found out from their tag (they probably found out about my group because I used to have 1 of the group's places on a route in Jeogeot). So then I landed and gave them the group's props they said they were travelling on a Yava pod, I asked them if they want to come with me on my heli and they did so we were exploring the roads for a bit until I had to go to eat. Tell your mainland exploration stories!
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Have you checked if you have accidentally disabled "vertex buffer objects" under graphics > rendering? It might explain the sudden change in performance.
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If the person told you who he is and acted in a lawfully unacceptable way, contact the authorities and block the person if you have no intention of interacting with him again. No need to risk breaking the rules and guidelines just to warn people about someone who might or might not be what you think he is.
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American people vanished or it is just me?
lucagrabacr replied to KittyCharming's topic in General Discussion Forum
Many of my friends from the US are still constantly online c= so what you're observing is most likely just a coincidence. -
Graphics card help
lucagrabacr replied to Kawaii Spicy's topic in General Second Life Tech Discussion
AMD cards are decent but for SL you might want to get an NVIDIA card with comparable price and performance instead, because as far as I know NVIDIA cards work better with SL. -
LL advertising private businesses in their blog?
lucagrabacr replied to Phil Deakins's topic in General Discussion Forum
I read the blog post and it doesn't seem too shady to me. It feels more like Xiola is trying to make a minor official blog post that shows that LL / LL employees know or acknowledge the ongoing fashion blogging trend in SL of giving out info about where they got their clothes in a notecard. I think it's rash to call it favoritism from a single blog post, it might just be Xiola happen to have and like those items she's wearing from those stores and decided to make the blog post. -
Thinking About Left Imvu ....and More active on SL
lucagrabacr replied to Antashi's topic in General Discussion Forum
I'm totally biased but I'd suggest doing so, SL is just superior in many technical and even non-technical aspects compared to IMVU. I've seen some IMVU users who got discouraged because of SL's complexity compared to IMVU, but that's not a bad thing considering how much more you can potentially do on SL -
Made this video a few days ago for the grand opening of my movement's new HQ \ o /
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No one is born wise and many people never had the opportunity or desire to learn how to be. And sometimes natural emotional impulses are just hard to cope or resist as they were hardwired to our brain through evolution as survival mechanism, which had no reason to make us naturally civilized as our current concept of a civilized society and socio-cultural understanding are mostly a human creation and an acquired knowledge respectively, and only the social bit of it came naturally, as far as I understand. Or, as some people mentioned in their replies, maybe they are just going through something. What seem trivial to some people might mean the world to some others.
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These stolen videos are actually doing disservice to SL by smearing its name, I checked the comments on the videos and most of them are negative just like the like / dislike ratio because they are so badly edited, and millions of people who watched the videos might not realize that these are stolen videos and are not SL's official videos. Here's one of the stolen videos; If you read the comments you can see that people are not realizing that it's not a video by SL's official channel and are making fun of it, it's really ridiculous. @Linden Lab @Tommy Linden
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So I've been seeing SL video ads from this particular YT channel called WWGDB, which isn't really out of the place if not for the fact that the videos they use to advertise SL and their website are clearly ripped off from other videos, either from SL's official YT channel or from some other YT channels. Up until this point I thought that maybe LL and the other content creators of those videos had a deal with the website so I don't think it's too weird, but just now I saw a rip of one of my SL videos being advertised by them, so now I know that these people might be using people's videos without their explicit permission. I checked their website further and saw that the website is owned by an Israelian-based online marketing company called Pikoya. Do LL have a deal with these people? If so then I can see no wrong in them using these videos as any machinimas containing SL contents might be rightfully owned by LL according to the ToS about machinima or something. And I don't really mind having one of my videos being re-purposed to advertise SL, as that's what the video was originally for anyway. These videos they ripped off are clearly heavily advertised with millions of views on them. The thing is the way they repurposed the videos are just a bit off, as evident by the horrible like/dislike ratio on their videos, which made me question whether or not this company really has something to do with LL. Almost everything about the website and their channel just seem sketchy to me. What do you guys think?
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Yes, I believe it was Lindenworld which is the precursor of SL. I think a sim can be more powerful if they buff up the hardware, but I'm not sure by how much because I lack the technical knowledge in the matter.
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Such HUD would be a creation of the users and not as how it was conceived by the creators. SL currently has around 24 thousand regions or simulators, most of which are filled by things created and owned by the users. Which can be expanded by adding more. An SE world has tons of empty spaces with limited amount of blocks. It also gets very laggy once you have many objects in the world, I know because I used to own a dedicated SE server.
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Then SE is not a game. I'd still say it's a game however because the survival mode does exist and you can die in survival mode if you run out of oxygen or get attacked by the planetary creatures or drones which count as an objective or goal to survive by design.
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SE is a game because it has set objectives and SL is not because it has no set objectives.
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SE as a whole package is a game, however, creative mode is a component of SE's whole package which is a game by definition, and as how it was conceived by its creators. As for the previous post, not every pastime is a game.
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Which does mean SL is technically more versatile than SE, though SE is more specialized in certain areas as it is a game meant for those things. Still, by definition SL is not a game as there's no set objective which is the definition of a game. If every 3D application where people have controls over 3D avatars is called a game, then it's a misunderstanding of the term and doesn't make every aforementioned kind of 3D application a game.
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Some technical limitations yeah, but there are tons of things you can do on SL that you can't do on Space Engineers. I can't pop into someone's server as a furry or an anime carrying longcat-shooting cannon without those servers having those kinda mods, for example.
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Join the furry / anime communities of Second Life, we're very friendly!
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I think it would need principal user objectives or forced limitations by design for the users to be called a video game, so no technically speaking it's not. Even the video games you listed have principal user objectives even though they are very open-ended which is to survive. And even in sandbox mode of say, Space Engineers, there are forced limitations or set of rules imposed upon the users (you need to put certain parts to make your ship behave in certain ways, and there are limitations of what you can make, whereas in Second Life you can make anything). And most importantly, the creator of those games meant those games to be video games, where Linden Lab explicitly stated that Second Life is not a video game.