Jump to content

Codex Alpha

Resident
  • Posts

    1,338
  • Joined

Everything posted by Codex Alpha

  1. 1) Because the others died. Sansar, HIFI 2) Because there are no entry barriers in Second Life. Day One you can start creating, sharing and even if fast enough be selling what you make with very little requirement or prerequisite other than "It's my work I will be uploading" - VR Chat requires you to grow your friends list to a certain level before even being able to upload into the world - VR Chat and others require outdated Unity engine version or their own custom SDK to upload to worlds (more barriers) - Sinespace and others are similar to this requiring their own proprietary upload methods from custom SDKs 3) Second Life has a marketplace. Though $$$ is not my driving factor in creating things, it is most certainly a nice feature to be able to create some $$ for yourself, to pay your premiums, to have $$ to respend into the marketplace, and if you're making enough sales, the ability to transfer it out to real world dollars to help you pay for software, computer upgrades, etc so that you can continue to do so. Also, there is always a possibility that you can make some decent passive income for yourself to supplement your life - who wouldn't want that? You win, linden lab wins.
  2. We most definitely can. No file format is guaranteed forever, and yes some older models and methods and scripts will break - but so what. Some SL creators moved to Sansar which used a newer format , PBR textures, newer technology, and you could upload FBX models and without any requirement for LOD models (loved that!). Yet I did see some SL creators simply repurpose models I've seen them use and sell in SL and use them in game, update them to PBR, and sell them on the marketplace there too. I understand how some creators (getting on their age) don't want to have to recreate anything or rebuild everything - but other than animations, interaction and how those are presented, it's not that they couldn't upgrade and update without starting from scratch. SL is getting long in the tooth, and will always face this problem. On Sansar we had to deal with some major changes - it being a beta stage program - and many of us lost a ton of work and though frustrating - it was to be expected so what can you do? Just retool your clothing, skins, accessories, etc to fit the new format and hope that there aren't more drastic changes soon. If anything now that could change the load on people's computers when entering worlds in Second Life (and from my observations using console and dev tools) that the biggest cause of lag is texture use - using too many textures, large sizes etc, AND they are not counted into the Land Impact of an object at all. I will be punished for uploading a 12 tri cube at 4m in Land Impact than I will a 4800 tri object that is less than 1m. Importer ignores and doesn't care if the object is textured with 1024 X 8 faces texel density, or 256px texel density on 1 material. Completely ignores it but in the world one object will load and unload from memory so much faster.. My point is : At some point "It might break old stuff" no longer carries when it is inevitable that a platform change is needed. The thing is, Sansar could have fulfilled this function, and creators could have used both (as I did), and slowly moved over to a newer technology and engine with ease. (as I did). Gotta happen sometime and delaying the inevitable is only going to make it more painful - or worse SL will simply fade away and become niche like the Sims 2 marketplace
  3. From what I read about this topic and others, I think people read into things way too much - and usually leaning towards considering it a negative experience. This might be part of their own trauma and mental issues and I hope they can find their way out of it. For me and others - it just becomes tedious and can even ruin our own experience and view of Second Life and its members - when everyone is so touchy, sensitive or just quick to react when our intentions are good - and THAT aspect should also be treated as a toxic influence on a community - right along with the more obvious toxic behaviours. Although I don't enjoy this back and forth on these topics with people, if I don't say anything to the contrary, than the majority of posters with this bad attitude paint Second Life as a place filled with harassers, griefers and creeps.
  4. 1) Too high vertice count, as has already been stated 2) You used automated LODs in importer, so it will decide how to 'decimate', 'break down' or as you said 'deform' the necklace as it sees fit - and usually the results are not the best 3) Yes people upload high vertice/triangle items - not all, but many. Please create a habit of uploading efficient models And this goes to - you have graduated to now learning how to work with High Poly models, How to Bake them Down to a Lo-Poly model, and even how to Create LOD models for use in Second Life. Sure this necklace isn't pretty (I only did quick texture Create a low poly mesh Apply a multiresolution modifier, subdivide or other technique where you can Sculpt details. Learn the technique to bake the high poly (sculpted) model to the lesser, more efficient low poly model. Texture in the software of your choice. Learn about and create LOD models for Second Life and tell the importer how you want to represent each stage of the LOD My result for example is about 544 tris and could probably do more. Just wanted to demonstrate how one could have a lot of detail without a lot of vertex/tri counts.
  5. That being said relying on a click mechanic and having to hide it for secret doors may not be the best answer anyway. What happens is that a player will be trained that they may find a secret door by clicking, so will end up clicking on every wall in your world/experience/game and that doesn't seem like fun. So sometimes a highlight, or the fact that you DO have a finger cursor when you mouse over the 'secret wall' will still be useful as a clue that they CAN click on what looks like a wall. The 'door' is only a secret door by operation only, but LOOKS like any other wall.. the only clue that something is up, that when you mouse over it the click action icon gives a clue. Since you can't do dice rolls for PERCEPTION of a player in SL, it would almost be enough to leave this kind of thing in, and disguise the door instead. A better solution that has been used is to create a subtle clue that something is out of place, like a slight crack in the wall, or even simply having a wall with the same texture as the rest, but there is no physical blocking, so the player can find it by accident - a false wall. Or as Molly has mentioned have a visible switch somewhere that activates or opens a door nearby (Quake style).
  6. Ok, I did that, but I only get the behaviour when I remove the touch_start() event out of the default script (apparently if commenting out too) , which would defeat the purpose, because we want a touch event, but to not signal it with an icon. (latest test via Firestorm). I wonder if OP solved the problem or not, no response
  7. Best thing to do is contact the creator of the item, and inform them of your desired use case, and see if they can help you or include those added features in the same or future products. Object->General->Click To: "None" I tested this in SL Viewer and Firestorm on a scripted object I was making, but the cursor remains - perhaps because there is a touch event inside the script... I could see this feature being disabled if there is actually a touch-driven event in a script, so that people don't click on things unknowingly or other safety reasons.
  8. Hasn't that been the eternal question for as long as the internet has been in operation, and people simply don't use the tools at their disposal to manage their exposure to others whom they deem to cause them such anguish? It's because they actually love the drama, and/or they prefer the excitement and satisfaction they get from instead pushing it and pushing it and attempting to incite the other party into doing something that they can then report them with - and then stand back and with glee watch as an authority figure metes out 'justice' on the 'offender' on their behalf. Many so-called 'victims' on social media are just manipulators in disguise, and this is their entertainment. The tools of their trade may be claiming to be the victim, projecting their own attitude and behaviours on others, villianizing and scapegoating other individuals or groups, gaslighting, misrepresenting what someone said, not actually having a discussion, cherry-picking, accusing, tattle-taling and just general mind games - until the other person gets mad enough. Why block someone when you can try to toy with them instead? All any reader of these forums have to do is read the posts people make, and come to their own decisions as to their motivations. I try not to block or ignore others in general as I find it a great practice to improve a discipline in how I react to others - but I must say in the last 3 years or so - it's coming to the point that there is no meeting in the middle with people, no common ground, and when their constant goals themselves is to censor and cancel others - one might as well oblige them and return to them the actions that they constantly advocate. The funny thing is, there isn't much posters left to read here now, seem to be about 20 posters who do the majority of it - for them it must be a full time job.
  9. And many times, some of us are just saying "Hello", and now regret even bothering. Too many have chips on their shoulders and mental issues - and you never know which one is going to get set off. By the posts on these forums, there are many, so why does anyone bother with the social space. Don't worry, I will never try to talk to you inworld, wouldn't ever want you to feel put upon or threatened or harassed.
  10. Another accusation. And insult in the form of using 'touch grass'. touch grass... really? Wow. "Used when someone is doing something weird, stupid, or pointless. it means they need to come back to reality, they need to get some fresh air and get back in touch with how the real world works." I have made it clear time and time again when I have responded to you (and have had to make strong points) that I have nothing against you, that I am not addressing you personally, but only the statements or ideas you present. I'm okay with you disagreeing with me, and you with me. All I hope that happens is that we understand where each is coming from. I'm also being as respectful and helpful as best I can to point out when you might be overly negative about something. Look up all my posts with "Coffee Pancake" referred to and the truth about my attitude towards you be revealed .. But now, my patience is running out. You claim you are attacked all the time, but all you do is attack. I guess there is no point to ever address you again since you keep doing this. Typical disrespect that you afford others, while you continue to claim to be a victim.
  11. Excuse my cynicism, but it would result in a yet another spotlight of Raspberry Singh, or yet another spotlight on Bryn Oh, and all the typical names. Why would I and other average users care. Community meant those 'in the loop' and not the rest of us in practice, so I am very skeptical.
  12. In theory,I have no issues with this sort of thing. In practice, the term 'community' scares me now, because by experience 'community' and 'family' and 'inclusivity' usually means I'm excluded. So good luck with that. See all of us can be discouraged, traumatized as well when one group gets more attention than the other, or special treatment. After 2 years of being 'excluded' in real life, having my income destroyed and opportunities destroyed, savings destroyed and starting from scratch - I know full well what a 'safe space' can do, I learned both of these on virtual platforms that failed in the past and in real life events.
  13. I'm fine if it is directly related to Second Life and the aspects of building, scripting, selling, creating, building worlds, etc. I'm not educated yet on what 'in-depth' community pages means quite yet. Gotta link to it specifically so I can verse up on it? I'm fine with topics that go a bit off, but in forums or platforms where they get too diverse with their topics or unrelated, dilutes it and I just leave or stop participating. I feel this is already served by General or Lifestyles. If a platform goes too far off topic, or starts adding a Cooking forum, etc way off the intent of the original reason to be there, I tend to stop using it. I am NOT interested in Second Life expanding into some political or social justice movement platform.
  14. I simply don't believe that text chat is limited as much as some people would claim. To think so would negate the thousands of writers throughout history that affected people, inspired them, educated them, enlightened them and all sorts of positive things - all without voice. When it comes to sensitive subjects, for me it is much safer to use the written word, because at least you can review and edit and clarify one's thinking and consider the effects much better than if you were to present it live in voice - until you get a lot of practice with public speaking. I've had my moments on microphone - and really it doesn't matter depending on your audience whether you write it or not - they're ALWAYS going to take issue with what you say, because of course people don't always agree. I am also aware how adept people have become in tuning out people's voices in real life - where people might be actively ignoring, or only paying attention passively, or half-listening and half-thinking about something else - or even just waiting for their chance to speak ( and what you are saying is just getting in the way of having their turn) - so in many cases (mainly online) sometimes text is better. For example if a chat room is very busy (many speakers on microphone/cam) I may just go to text even if I'm on the cam myself, so that I can get my thoughts out before I forget them (and not be accused of interrupting others). In other cases, I want to hear people on mic, if it's a virtual world like Sansar, SL, VR Chat or other - the interface isn't the best for text, or people don't usually look at it. Also, for those of us who have had stalkers ourselves, people using mics negates the ability for people to befriend you without revealing who they are. No one has to reveal their indentity or dox themselves using a mic. I've had plenty of 'friends' online that I've never known them anything other than their nicknames and voice on mic and having a good time. In all my posts I use well known writing techniques to emphasis words, to put emphasis on others, to use "quotations that are not my thoughts", to use VOICE INFLECTION(SHOUT) and sometimes emotes. If text wasn't as great as video and microphone, then millions of blogs, books and magazines would not exist and video would be king. Seriously stop with the stories. What do you do and where do you go that you constantly witness such things? Come on. Yes, and text can be a prison now as on Discord, unlike video and chat (unless recorded) can be a LIVE and UNRECORDED conversation, Discord and any other text based chat system today never goes away and people can and will use everything that you say against you, with no context. This is where text fails, because people can pick and choose and cherry pick phrases from people they don't like and misrepresent them and people miss the entire context of the conversation.
  15. Not nice. I don't deserve that label, nor the accusation following it. Coffee wants a special forum, some of us don't want any groups to get special treatment (and we actually explain WHY) . And that's it. The rest is uncivil.
  16. Yes Moondira missed the point, didnt pay attention to context, and cherry picked a few words out to react to, instead of addressing the entire point made.
  17. Coffee, you have a habit of framing many things as hostile when they are not, or make claims that simply do not happen and are NOT happening, OR (if I give you the benefit of the doubt or possibility) that you are using words that you do not fully understand, and this is what others are having issue with. In this case, as 'brigading' is defined as I and others know it, you are making an unfair and incorrect statement. What is Brigading? “Brigading” is a term that originated on Reddit for a coordinated attack by a group of users of an antagonistic subreddit (forum dedicated to a particular topic). The brigade would privately agree to “downvote” comments, either on a random or targeted basis, to deprioritise them in users’ feeds and effectively censor them. The meaning of the term expanded to cover all coordinated voting behaviour to make something or someone seem more or less popular than they actually are, and now it means all coordinated abusive engagement behaviour online. This engagement can come in the form of retweets, comments, quote retweets, email campaigns and more. As is many, many other accusations and claims made by individuals on multiple Virtual World platforms in the last few years, many of them are either used out of turn, misunderstood, misrepresented, exaggerated, and even completely fabricated to support a narrative that an individual (or group) is the target of some organized oppression - which for SL and others is MOSTLY FALSE. I personally don't have an issue of you being happy in SL and getting the support you need to be happy in SL, but I do have a problem with how it goes down - anyone who disagrees keeps getting painted in a negative (and inaccurate) light. It needs to stop. Just like calling other people names here or using derogatory terms against others is against the TOS and against civil discussion - so should be the framing of other individuals or groups to be 'hostile, aggressive, trolls, brigadiers' (and in recent RL events) 'terrorists, government overthrowers, grandma-killers, uncaring, evil, selfish, yahoos,', etc. It may not qualify as hate speech, but it certainly is an uncivil, unfair and nasty way to describe others. I would like to see less of this here and MORE addressing of the points people made. PS. I very, very much just want to stick to the points you make, and never address you personally, but these statements are being typed by you, so I am addressing them as statements and not about YOU. Yes, I've had this discussion already and I am fully aware of all the factors, nor did i specify LGBTQ+ or any specific group, but rather an attitude. Of course nothing is 100% responsible, and that's why i stated IMO (important IMO) when I said it. I also don't need to get into any further discussion about the matter - as it will always be denied as a factor. I also recognized that people will dismiss that opinion, as they have before, so no biggie. Experiences may vary, I say. AND... back to the accusations and assuming the worst of people. This is exactly what I'm talking about.
  18. Haha I thought something got messed up somewhere. just working on stuff multiple windows thanks for heads up
  19. Well my participation in this thread is more for Linden Lab to consider, that's why I'm putting my opinion in. Frankly SL did very well as a non-political, non-social-issues-platform other than being a welcoming and open platform to ALL, and I want it to stay that way. I know no one likes to mention Sansar here - but Sansar was a CLEAR example, (and HIFI in some respects) where putting social issues at the FOREFRONT of a platform severely limited its growth and arguably destroyed it, as most issues on those platforms between users was over social ones and dragging the developer and their staff (either willingly or not) - and IMO (important IMO) - that it destroyed both platforms. Now this is coming more into SL than ever before - and the result will probably be the same. People will leave and not come back. So yes, how we talk about this and discuss how we want SL and it's forums to become is important to some of us - on both sides. Others here may dismiss my experience but what can I do. I LOVED HIFI and watched it destroyed by this sort of thing. I LOVED Sansar even MORE and watched it destroyed by this sort of thing. Now it's happening in Second Life, getting louder and louder each week. I know how this ends. The steps to ruin: Claim being a victim of mass and widespread harassment and ill-treatment. Call for special protection, extra-attention, safe-spaces for the oppressed. Silence all countering opinion, villainize them because they must 'not be for safe spaces'. People are afraid to be themselves. People leave.
  20. The context of my response would be similar to if I was dating a woman who wore too much makeup, fake 3 inch nails, extensions, plastic eyelashes, 1" of makeup and botox lips. It simply isn't relatable anymore, as that person has created a barrier between them and me, and I'm dealing with the clown and not the real person underneath. This was not meant in the context that people aren't free to dress up or present themselves as they see fit - I was speaking for MYSELF and how I may react or engage certain people (not all) and WHY and offering the op of the post I was responding to another view to consider - instead of always defaulting to every encounter they post about as being some hostile encounter. People need to lighten up around here - I believe their attitudes are more based on what is going on in their own heads, rather than what the reality is. Use some temperance and diligence when dealing with other people. Sorry but Second Life is not that hostile - well it can be if everything is going to be framed as a microaggression, troll, grief, harassment or a hostile act. I gave other reasons why someone might want you to speak on your mic. They may be more comfortable speaking with people on mic, as they like that way of communicating - and if they themselves have been victims to trolls and stalkers on alts and sock puppets, it would make sense that they may be more sensitive of it. It's also well known and documented by many of us long-term gamers that female avatars get more attention in games, and more perks and privileges, and some MEN have exploited this fact and gained $$, status and other. Harmless of course, but there is always another way to look at any situation - from the other person's perspective. Most posts on SL forums are always tales of woe - and if anyone dares to offer another perspective - they are automatically labeled 'dismissive', 'disrespectful', 'uncaring' or any other of many. Where is the patience in people? Where is this love that is so popularly professed? Where's this 'we are fam' attitude, or does that only apply to those who only share one's opinion? It's surprising that there are those who still cling to the illusion that they are fooling anyone with a voice that didn't naturally come to them and doesn't share traits with naturally occurring and widely recognized vocal traits. In a way, the 'voice' used also qualifies as an act, and creates a barrier between them and me, because I just want Jeff to be real and drop all the put on voices and such. Jeff can do what he wants, and I uphold his right to dress, act and speak as he wants - I'm just relaying how I cannot relate to some because of it. Yes voices are used as identifiers to a group or other, and many put them on. Then it is not needed, as many have already pointed out, that is already granted to any topics you would like to present in General or Lifestyles. What you are really looking for is a platform to express your views, that ARE based in creating social change in the world, and on Second Life specifically - and why you want to operate it HERE and not on your own web hosting, and you want to be free of anyone criticizing or offering opinions and viewpoints to consider. You say you don't want a culture war, but what you are asking for is part of a culture war. You want to change minds for a social agenda, and you want to do it on Second Life's dime, on their servers, and to their audience. You want to be able to say "this happened to me" without anyone being able to offer another possible perspective, to offer advice because you want the section to be "without the room to debate". No it's not. I've moderated and admin'd in many different situations online, both gaming, chat rooms and online forums. I didn't step in until it came to near-blows, or breaking of the Term of Service, or inciting a flame war purposefully. With ignore, mute and block buttons available on the platform, one can allow maximum freedom for people to converse with each other, without much time having to be invested in babysitting all it's members and gamers - and only step in in extreme cases. This whole narrative that SL is some toxic, troll-ridden, hater-filled platform is a straight up lie, but the victim mentality needs to shore that up constantly - to maintain the claim that they are being constantly oppressed - so that they have the full force of whatever authority figure they can trick into doing so - being their personal hammer against others. How about we not divide, and unite instead? EQUALITY is about equal treatment, equal consideration, and no SPECIAL treatment. Probably to LGBTQ+ resources, institutions and platforms that are specifically, and better equipped to help them with their concerns. SL is already very very free and open to allowing it's members to do as they wish in world, with reasonable limits. Many SL and Sansar, VR Chat users have created their own communities, inworld and without, with thousands of Discord channels where they can discuss these issues all day, and free from question, counter opinion, debate , trolling and griefing. They found it best to host it themselves, so why cant you? Is this the role of Second Life or other virtual platforms though? Or is the platform already available and with numerous tools to unite people of similar interests so that they can grow and improve together? Or is this something better taken to therapy instead of airing it on the internet for all to see? Right, but this is what would be called a culture war, because this kind of activity is NOT happening in Second Life, would clearly be against SL's Terms of Service, and would be handled as such. Discussing real world issues, making real world examples like that - would qualify as NOT related to people's experiences in Second Life, and the original request smacks more of wanting a platform to 'change the world' rather than REAL issues that might destroy SL if not addressed.
  21. From Sansar days, Full Spectrum (Medhue)'s avatar was the most acceptable to me so I got it in multiple editions and their female body ( mainly for product shots). There were the most balanced given the platform and because they were close to the standard sized avatar were a pleasure to make clothing for, etc and the proportions weren't too bad. Could have used a slightly more raised chest, but in clothes or outfits didn't matter they looked good. On the right is my SL avatar i've had since the very beginning, Actually not a bad ratio back then, but very low poly of course and jerky looking. Hated the weird faces of them all back then, so went with a cyber look. Mask was also to cover weird face. Dude standing in the casual suit looks like a normal average fit guy standing on the street and that's what I'm looking for, and their faces aren't so pretty and metrosexual or 'dreamy sex' like. In other words more of a base canvas to start with and faces that aren't too weird or too detailed. The FullSpectrum's were balanced that way. had decent detail but didn't go over the top. The Marvelous Designer ability to mold around the avatar was good too. My SL avatar had to try many many coats - since most of them were mesh they always looked bulky and like a winter coat, finally found pants and jacket that fit and didn't bulk my avatar up too much.
  22. Simple. Fit, body ratio in proper proportion, life scale to SL ratio proper scale (not 8 feet superheros). What Ayashe has posted before me as an example the middle one is close, but all 3 look like aliens, the body proportions are all off... I haven't found a male avatar I've liked so far, so I'm still in the old default avatar and couldn't care less until something that actually looks like an average and fit male avatar comes along.
×
×
  • Create New...