Oz Linden

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About Oz Linden

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  1. What's going on with the viewer downloads?

    Done: '''If you have created shortcuts to run the viewer, you should update them to run the new SL_Launcher executable (if you don't, the viewer will complain when you run it, and updates won't work). Note that on a 64 bit Windows, this viewer will be installed in a different folder (Program Files, per Windows convention).'''
  2. What's going on with the viewer downloads?

    That would be nice, but we'd have to search your entire filesystem to find them all... not really good practice.
  3. What's going on with the viewer downloads?

    Delete your shortcut for the viewer and create a new one that points to the new install. There are a few ways this can happen, but what is almost certainly happening to you is that you have the old viewer installed in different location than the new one is going into, and your shortcut points to the old one. When you run the shortcut, it sees that there is an upgrade and installs it, but does not delete the old install. Next time you use the shortcut, you do the same thing again.
  4. llHTTPRequest changes

    You used ["<html><body>", ", ", "</body></html>"] but it should be ["<html><body>", ",", "</body></html>"] note that there is no space following the comma that's inside quotes. That list specifies the parts of the string to be removed and treated as separators when constructing the list; since there are no spaces following the commas in the string returned by the shoutcast service, you get a list containing a single string that includes everything but the tags.
  5. llHTTPRequest changes

  6. How do I acquire my premium 512 land?

    Don't forget Auctions
  7. Viewer technical questions

    Beq and polysail have it right.
  8. SL Moving to the Cloud

    One point we'd like to correct: Moving to the cloud does not necessarily mean that we would stop running regions without avatars in them. For the time being at least, our goal is to run SL and its regions just as we do now - full time, with a substantially similar schedule for when and how they are upgraded. Doing otherwise could, as some have correctly pointed out here, introduce problems with backwards compatibility and mobility. Whether or not we will also be able to create new land products that are not always running, how to decide when they run and when they don't, and what the pricing might be for such offerings are among the things we've had discussions around internally, but not made any decisions about yet. The cloud will broaden what we might do in this and a number of other exciting ways, and we look forward to exploring them, but that will happen only after we've gotten the current service uplifted.
  9. Login location queue

    That version of the post would make a great New Feature Request: Log in to jira.secondlife.com with your SL account Pick Create Issue (near the top right) Change the issue type from 'Bug' to 'New Feature Request' Put that nice clear description into the issue We really do read all of those, and we act on a lot of them.
  10. Tired of Voice troubles

    http://wiki.secondlife.com/wiki/Linden_Lab_Official:Alternate_Viewers#Second_Life_Release_Channel Try the Voice viewer at that URL; it has helped many people with connection problems.
  11. Login location queue

    What problem are you trying to solve? If a login fails because the region is full, you can just select another location and try again... and Alwin is correct that you can set a preference to show your favorite locations as a menu on the login screen (that's in the LInden viewer too, Alwin)
  12. Animation Distance Limitations

    Animations are allowed to make small changes in position - otherwise dances would be pretty limited, for example. I rather like an animation that makes my avatar sit in a lotus position a few feet above the ground, for example, but as far as the simulator is concerned, I have not moved. Deliberately obnoxious people will sometimes use this to make it appear that they have entered land from which they are banned; if they're still within 10 meters of the edge, they haven't really crossed the boundary, they're just using an animation that displaces their appearance over it. Granted, on a small enough parcel that can still be annoying, but like much of Second Life that's a compromise between conflicting legitimate needs.
  13. Trouble with microphone

    When the microphone is greyed out and you don't have a voice dot over your head, it means that you're not connected to the voice service. Assuming you're at a place where voice is allowed, that usually means some problem with the network between you and the voice service (which is different than between you and the simulator). It often works to just disable and re-enable voice in your preferences (for voice purposes that's the same as logging out and logging back in, but is much quicker). We have been working on voice connection issues, and have a Release Candidate viewer that has some fixes that many people have found improve reliability: http://wiki.secondlife.com/wiki/Linden_Lab_Official:Alternate_Viewers
  14. Animation Distance Limitations

    That restriction is deliberate, and if there are ways to circumvent it they are bugs. Note that when you displace your avatar with an animation, all you are doing is moving where the avatar is drawn in the viewer. The simulator doesn't process animations, it just passes the animation id to any viewer that can see you; it has no idea what the animation is doing; you're not really moving the position of the avatar as far as the simulator is concerned. This sometimes leads to some odd effects.