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Madelaine McMasters

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Everything posted by Madelaine McMasters

  1. LeonardoMyst wrote: I see two things. First, we'll be seeing a swarm of new vr applications. Most from previous Playstation Home developers who are more familiar with making content rather than maintaining servers and worlds. With so many cooks coming into the kitchen targeting the same niche audience, it's plain to see that their biggest downfall will be them not pooling their individual strengths. Second, vr won't be publicly accepted until it's treated similar to phone or internet, with no one company owning the platform/grid but instead you'll have service providers that sell monthly contracts for access to it with their devices. I'm not sure what I see. I thought Facebook's acquisition of Oculus was curious. Zuck and company don't seem like game geeks, so I think they've got something else in mind. Augmentation isn't a good fit for something that blocks you off from the real world, so I've no idea what to expect from them. And I don't think Facebook and Google are targeting niches. There's something else afoot here.
  2. Hi Blue, Try restarting everything, computer, router, broadband modem, etc. If that doesn't bring things back, Nalates Urriah has a bunch of things to try that improve your computer's connection to SL. http://blog.nalates.net/2011/10/26/troubleshoot-your-sl-connection/ It's possible that your ISP's DNS servers have temporarily forgotten where parts of SL are. Using Google's public DNS solved problems for me years ago (for more than SL). If noodling with your connection doesn't get things working, it might be that some part of your viewer got messed up. That can often be fixed by doing a clean reinstall. Instructions for that can be found here... http://community.secondlife.com/t5/English-Knowledge-Base/How-to-uninstall-and-reinstall-Second-Life/ta-p/1375231 Read the note about preserving chat logs if those are important to you. You will lose your viewer settings, but everything else (inventory, etc.) will be unaffected. Before you do a re-install, you could try loading and running an alternate viewer, like Firestorm. Here's a list of approved variants... https://wiki.secondlife.com/wiki/Third_Party_Viewer_Directory It's often helpful to have two different viewers on your computer, so you can determine if your problems are viewer related. Good luck! ETA: I gotta type faster. Lindal's a fast draw. ;-).
  3. Bobbie Faulds wrote: You could always move the skybox up by about 10 meters or so. Then her landmark would be in empty space and down she'd go....grins... But then, I'm evil like that. My interesting thing on those lines. A sim I RP in is dark RP. On an alt, I had a small apartment rented and kept noticing the pose balls on the bed had been used. I was in the sim on another atl, RP looking for my downstairs neighbor. (Not a fantasy sim but post apocalyptic so angels/demons, etc.) Demon comes up, grabs me and ....wait for it...takes my to my alts apartment and makes use of the bed. I RPd along and then once he was gone, logged in the alt and locked the bed. Poor thing had to find someone elses stuff to use. I could script my skybox to go phantom 10 minutes after someone other than me arrives in it. That gives the curious time to explore, but squatters nothing to stand on. I once lived on a tropical island and set up the bed I shared with my partner so that every pose except "spoon" would place the avatars in the bushes behind our hut. You're not the only evil one. ;-).
  4. LeonardoMyst wrote: Oh wow. I had a couple walk into my home in FC as I was messing with my wardrobe. Of course, my bottom floor looks more like a public area than a residential abode. But a rp'd it out and greeted them. Once I revealed it was my home they were embarrassed and apologized profusely. I invited them to come back to visit again. Most times, that's exactly how it goes for me. I don't mind people wandering through my home, or even using it. I'm rarely there myself. I love Forgotten City and I'm happy to see people exploring it. I had a lovely what with "Mike" this morning, and sadly couldn't stay very long. I encouraged him to wander the City to see the mysteries, and perhaps find the hidden power source that makes it all go. But now and then (mostly then) I get visitors with attitude, who do not appreciate my presence in "their space". If a gracious explanation doesn't turn things around, I turn them around. There was a persistant women who used my skybox for her liasons for months. I've no idea how much she used that space, but it was not uncommon for me to arrive at my fireplace to find her there, enjoying the attentions of a suitor. Fortunately, I have accomodations down on the ground as well, so I'm generally able to occupy myself while one of my places is otherwise occupied. ;-).
  5. KarenMichelle Lane wrote: IT'S NATIONAL CAT DAY ~~~~~~~ USAToday - Facebook - Commercial Hyped Website That's not getting behind the cat, KM. This is...
  6. valerie Inshan wrote: :smileysurprised: I didn't know you were into boobs business, Drake! Careful Val. His appliers have hands sewn into the lining.
  7. Perrie Juran wrote: Madelaine McMasters wrote: KarenMichelle Lane wrote: My donation to the Subject: He who has learned to disagree without being disagreeable has discovered the most valuable secret of a diplomat. What the hell are you talking about, that's nonsense! "Tact" is knowing how to tell someone to go to hell and making them happy to be on their way there. Yeah, but if you can open a trap door to hell for them to fall into, you needn't expend the energy to make them happy about it. And as I think about it, I see you dangling in the opening because your helmet won't fit through the door. I'll make sure to loosen your chin strap the next time I see you.
  8. KarenMichelle Lane wrote: My donation to the Subject: He who has learned to disagree without being disagreeable has discovered the most valuable secret of a diplomat. What the hell are you talking about, that's nonsense!
  9. If you follow the notes on that page about preserving chat logs, the only things you lose are viewer settings (graphics, etc). Your inventory, friends list, linden balance and in-world stuff will be unaffected. If you don't follow the note, your chat logs will be deleted. When you first log-in after a clean install, it will take a little bit of time to rebuild your local texture cache and inventory list, but once that's done, everything will return to normal.
  10. Hi Ciso, If you just obtained a Linden Home, and are wondering how to find it, here are the instructions... http://community.secondlife.com/t5/English-Knowledge-Base/Linden-Homes/ta-p/700103#Section_.3a Happy Hunting!
  11. Hi Dev, This has happened to people before, and is usually the result of a borked settings file somewhere. The solution has been to do a clean install. Here are instructions for doing that... http://community.secondlife.com/t5/English-Knowledge-Base/How-to-uninstall-and-reinstall-Second-Life/ta-p/1375231 Pay attention to the note discussing preservation of log files, if you want to keep those. If you're running Windows, KarenMichelle Lane has additional notes at the bottom of the page. If you're on a Mac, read my notes there. Good luck!
  12. irihapeti wrote: Kaidin Ulrik wrote: ... saturated .... but what of when you're sitting in your own room on a sim very few visit and all the pervs seem to find you in your personal space.... tears down eeeeeeeevvvvvvveeeerrrrryyyyyyyy thing! you a perv magnet seems like. Some people are just natural born that way like they order coffee and get pervert. Pump petrol in their car and get perverts instead. Go the movies and have to leave bc the whole place full of perverts they wake in the night to go the bathroom and pervert again dunno what is the cure for that. Or even if there is one I'm not sure that needs a cure, or even wants one.
  13. irihapeti wrote: Madelaine McMasters wrote: irihapeti wrote: Madelaine McMasters wrote: irihapeti wrote: go to the top 10 pr0n sims and o.m.g !!! pr0n in all of them. We is doomed Nooo. Doomed would be Teletubbies in all of them! i not be doomed bc Teletubbies love me. Not like some other people q; (: Well, that's the problem isn't it? I'm an introvert, and I suspect you are as well. Being loved by hoardes of cheery creatures wearing televisions in their tummies (my profile proudly announces that I've never owned a TV) is about as doomy as I can imagine. gloomy != doomy. So sorry. No doomy for you ok and anyways can be quite cheerful going to your doom. Specially when got a flag and a fife. right right left right right left. huzzahhh!!! o.m.g !!! they trying to kill us pfft !! stop being so gloomy ok (: May I set them on fire?
  14. I've logged in to my lighthouse to find couples canoodling on my sofa. I politely ask them if they'd mind if I stand on my ottoman (my favorite position for IMing). If they don't respond, I flip the sofa over and try to shake them off. There's joy to be found in almost everything.
  15. irihapeti wrote: Madelaine McMasters wrote: irihapeti wrote: go to the top 10 pr0n sims and o.m.g !!! pr0n in all of them. We is doomed Nooo. Doomed would be Teletubbies in all of them! i not be doomed bc Teletubbies love me. Not like some other people q; (: Well, that's the problem isn't it? I'm an introvert, and I suspect you are as well. Being loved by hoardes of cheery creatures wearing televisions in their tummies (my profile proudly announces that I've never owned a TV) is about as doomy as I can imagine.
  16. Rolig Loon wrote: Yay! I love it, Maddy. You and I have talked around the topic of "simply" a few times -- at least enough to come up with multiple definitions. I like yours. "Simply" means "resulting in less work for the servers," or perhaps "faster." Unless I'm working on a larger script than can be a resource hog, I tend to use a different definition. My "simply" means "results in less work for me" or perhaps "most compact". I am guilty of having learned many of my LSL scripting habits from a mentor who put a premium on compactness, sometimes to the ridiculous extreme of making her scripts unreadable. Those versions of "simply" aren't incompatible, but it's hard to optimize both at once. Being a lazy person, I go with "less work for me" until I get in trouble. Then I listen to you. :smileytongue: What's simple does depend on the scope. I'm lazy, so I certainly get the "minimize my own effort" motive. But I also want to be liked, so I endeavor to make things that delight. That means optimizing my code to get the best peformance for the least money, thereby offering a good value to the customer. And I want to be liked by my peers, who will take my place as I run away from the things I've done to puruse things I don't yet understand. So I write my code to be as understandable as possible, both by avoiding clever but opaque methods (which I sometimes don't understand myself!) and by documenting anything I think isn't obvious, because some things are simply hard to understand. And that last bit is probably the biggest single reason I strive for simplicity. I can understand it. I can't count how many times I have looked at old code and wondered what the hell I was thinking when I wrote it. Only after noodling with it for a while do I realize that I actually knew what I was doing, but hadn't commented it well, or at all. What appeared obvious to me at the time, and in no need of explanation, became nearly impenetrable just months later. So it's been a lifelong effort to guide my coding style to be both efficient and empathetic. I like people, including my future self. ;-). ETA: I should have mentioned the huge grin you put on my face with your "Yay!". I was expecting it, looking forward to it, and I thank you for it. ETA2: During my career, I got generally positive feedback from those who had to work on my code years after I left it. But there was also a good bit of "Your code appeared easy to understand, but strange. It wasn't until we tried to make it less strange that we discovered that normal wouldn't work." I've decided to take that as a compliment. But that does illustrate that we can develop a style without knowing it. I have an RL friend who's 63 years old, and turns heads whenever I'm out shopping with her (I presume she turns them even when I'm not shopping with her, otherwise I've got a problem to ponder). She puts no more time into cleaning herself up than I do, but gets vastly different results. ... puts an apple on your desk.
  17. irihapeti wrote: go to the top 10 pr0n sims and o.m.g !!! pr0n in all of them. We is doomed Nooo. Doomed would be Teletubbies in all of them!
  18. Charli Infinity wrote: Madeline if you say "I can see how that kind of certainty leads to boredom" then you have experienced boredom. Constantly saying you never get bored only makes you look like you are in denial. That's why it's obvious. You are in no position to know what I've experienced. I'm barely in that position myself. Wikipedia says... Boredom is an emotional state experienced when an individual is left without anything in particular to do, and not interested in their surroundings. By this definition, I have never experienced boredom. Google's Ngram Viewer plot for "boredom" is fascinating. I imagined potential causes and added them to the plot... The telephone preceded boredom and television came after it. The phongraph came and went while boredom stayed, so it looks like radio is the culprit. And here's boredom vs SL... Notice that boredom is falling while SL is rising! Talk about obvious! Woo hoo! ;-).
  19. Hi Kayn, You'll find old style avatars in the Library, so you needn't purchase a thing just yet. And you can certainly purchase old style shapes and skins in the marketplace. You are not stuck! Go get dressed!
  20. Rolig, you know I'm a contrarian, so I had to test your claim of "simply". It seemed to me that calling a list processing function would be less efficient than a float comparison. So, I placed our two different ways of toggling a float between 0.25 and 1.0 inside a loop and timed execution. First, I placed my script into cube to make sure it actually worked (I had no doubt yours would ;-). It did! Then I placed our two approaches to the decision logic inside a 10000 iteration loop and timed execution. Then I added a method Snugs suggested, which scales your 0/1 toggle to 0.25/1.0 Here's the test script... integer i;integer gON;float Alpha;float StartTime;default{ touch_start(integer total_number) { StartTime = llGetTime(); for( i = 0;i<10000;i++){ Alpha = llList2Float([0.25,1.0],(gON = !gON)); } llSay(0, "R "+(string)(llGetTime()-StartTime)); StartTime = llGetTime(); for( i = 0;i<10000;i++){ if(Alpha > 0.25) Alpha = 0.25; else Alpha = 1.0; } llSay(0, "M "+(string)(llGetTime()-StartTime)); StartTime = llGetTime(); for( i = 0;i<10000;i++){ gON = !gON; Alpha = (float)gON*0.75+0.25; } llSay(0, "S "+(string)(llGetTime()-StartTime)); }} And here's the result of three touches... [21:22] Object: R 1.977127 [21:22] Object: M 0.111844 [21:22] Object: S 0.111773 [21:22] Object: R 2.111148 [21:22] Object: M 0.132805 [21:22] Object: S 0.090014 [21:22] Object: R 1.870228 [21:22] Object: M 0.110197 [21:22] Object: S 0.066898 The reported times are in seconds, for 10,000 iterations. As I suspected, invoking lists to handle the logic is expensive. I'd also argue that the list method isn't obvious. And I'll further argue that although Snugs' method may be faster than mine, it's also less obvious. Also... if(Alpha != 0.25) Alpha = 0.25; else Alpha = 1.0; or... if(Alpha != 1.0) Alpha = 1.0; else Alpha = 0.25; Would have worked as well.
  21. Charli Infinity wrote: It's obvious that people here have a an problem witht he word bored. To go as far as to say you never get bored of anything ever... seriously that is just denial. Boredom is normal. If people never get bored they'd keep doing the same thing for the rest of their lives. Maybe that's why SL has become so boring, it's filled with people that just keep doing the same things over and over. I find it curious that people's internal workings are obvious to you. They're not obvious to me at all. But I think I can see how that kind of certainty leads to boredom. Could it be that you don't grasp the intricacies of the world around you because you have no conscious interest in them? Meanwhile your subconscious starves for things to ponder, and you call that feeling boredom. That feeling you have is a signal. Don't ignore it. Move your brain to a more interesting place. Of course I'm just making up theories as I go. I doubt my abilities, but can't resist armchair psychology. And maybe this gives you a glimpse of the difficulty I'd have being bored.
  22. Concurrency has been fairly stable for the last two months, though still declining slowly over the long haul. August through October is the slow season. Things pick up going into the holidays, with a dip right around Xmas. The peak is usually around Valentine's day. If you're seeing a big change, I wonder if it isn't something specific to you and your business. Could someone else be sorting higher than you in search now? Are your products subject to the vagaries of fashion? Here's concurrency for the last year... http://taterunino.net/statcharts/median_conc_by_day400.jpg
  23. LeonardoMyst wrote: You missed the point of my post. I wasn't comparing SL to puzzle/adventure games. I was comparing your disinterest to it and first person shooter fans disinterest in puzzle/adventure games. It sounds to me that SL simply just isn't for you and you can't imagine who it could be for because you can't relate. Just like those first person shooters and what they think of games that try their patience. And regarding your last post... I think the reason people are defending SL is because you turned your question into a challenge. As if you're treating them with contempt rather than genuinely asking what keeps them interested. I often find I can't relate. That's my problem, not anyone else's. Of course, that doesn't mean I'll do anything about it. ;-).
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