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Elvina Ewing

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Everything posted by Elvina Ewing

  1. exactly. With my current process credit limit i will never be able to withdraw everything, unless i shut down my store completely thus stopping earning any more $$.
  2. Thank you Dakota, but there is little help for my situation in your reply. I withdrew 10000$ every 4 months. Now my limit is 2000 per month. 4x2000 = 8000$, not 10000$. My process credit limits is way below my needs. I request my trading limits raised, and my request is denied. Why? -"At this time we do not feel it appropriate to increase your limit for Process Credit Requests." was LL's reply. How is this not appropriate to let me withdraw money i rightfully earned? Imagine your employer would refuse to pay you 10000$ worth of salary you worked hard for. And when you ask why all they would tell you was "We do not feel it appropriate to pay you your salary right now". It makes absolutely no sense to me why LL would refuse to increase my process credit limit. No, apparently it's not. They can have my 75$ of fees if they let me withdraw that money in 5 days, 2000$ per day. But they don't let me. So, apparently they don't want my 75$. In the meantime, i have put releasing new stuff on hold. Before this "joke" happened, i was working on 3 epic new outfits. I have never finished them - what's the point making more money if you can't withdraw it anyway?? I have no motivation to create anymore. I lose. My customers who were requesting those outfits are not going to get them any time soon. My customers lose. I won't be selling them in my MP store, LL won't get 5% off those sales, LL loses too in the end. Everybody loses. How is that good business?
  3. it says 10000 ten thousand American dollars. Yes it costed me 15$ too (before the end of March), that's why i was holding on to it and cashed out once in 3-4 months. Now i can't withdraw more than 2000 a month so it will cost me 10000 = 5 x 2000; which is 15$ x 5 = 75$. And they apparently don't need my 75$ either, - oh i do wanna pay it, please LL take it!! - but no they won't, because they just won't let me withdraw a penny until next month. and LL refuses to explain why. I just want some clarity. I just want some transparency. I want to know why it was good enough for 10 years to pay 1$ withdraw fee, and what made them change it now so that it is now 75$ (for me) instead.
  4. ok, then how come i was paying 1US$ to withdraw 10000US$ for 10 years on end, and it was alright for so long, and then within a year it all changed and i now have to pay 75US$ to withdraw the same amount? What happened? I don't live in USA, English is not my native language. US government has come with some law restrictions that specify how much money i may earn in SL or something? Is that it? LL is not to blame? Is there a way to increase the Process Credit limit? this thread is called. I wish Dakota Linden would bother to give some useful practical answers instead about why LL would not increase Process Credit limits to old users that have a long history of US$ withdrawals and business owners.
  5. @Chic Aeon: I get it. I screwed myself over by trying to save on cashout fees. If only i was clairvoyant i would have cashed out all of it as i was going to in March. I decided to wait some more (what could have happened right? i cashed out as much as 9900 in one go before - stupid bloody naive!) If LL was decent they would have given us a headstart warning "Hey folks, in a few days we are going to change the cashout policy." But why would they, corporate sharks don't give a ** about people. Stupid bloody naive to think they would. Again, if this was just about the fees, - why not raise the monthly limit, but keep the 24hour limit?? They will get 75US$ from me alright if i have to get all that money out in 5 transactions now, but then i won't need to wait 6 months, but only 5 days!! But no, they won't do that. Why not? No sensible answer. It's not just about the fees. There is much more to it. Take a deep breath, sure. People get killed for less than what is now sitting on my account, and will be sitting there for at least 6 more months. Not your problem, sure, who cares right. And in the meantime my account will generate even more US$ that will take forever to withdraw unless they stop being this nasty for no apparent reason and agree to up my limits. In my desperation i even considered to shut down my MP store for the time being... What i don't understand - why do i need to show consistent need to withdraw that much now? My account is 10 years old. All they have to do is take a quick look at my Process Credit history, it's all in there. How much of withdrawal need there is, how much my account generates, it's all already there.
  6. There is obviously something to gain for LL by holding our US$ funds hostage for many months... I now need to wait 6 months (!!) to get all the funds out that i have hoarded. If it was the fee issue, it could have been "solved" by leaving the 24hour limit as is now but raising our monthly limit, thus making us pay loads of fees for transactions but only hijacking our funds for a few days rather than many months... I suggested this in the ticket i opened to request raising my Process Credit limit. I got only this for the reply: "We are sorry that you are now unable to make a single Process Credit request with an unlimited amount. If your current US Balance is larger than your daily limit, it will be necessary to request an amount equal to, or lesser than, your daily limit until you reach your 30 day limit and then wait a few days until you are able to make another Process Credit request. While we understand that these changes may not be convenient for all users, the changes have been made to comply with US laws and regulations." What law is this by which they now keep hostage many thousands of US$ for many months? What do they do with that money? How does LL benefit from having this money sit there for such a long time?
  7. Everything from 249 up to 254 has "grew" there in a matter of just a couple of hours... Does this still qualify as "normal market behaviour"? So glad i dumped everything i had at 246.....
  8. I'm still all for the conspiracy theory. I agree that this market doesn't behave like a normal market. I think the massive and quick drop has something to do with end of the year. Maybe somebody somewhere needs to do some last minute straightening of their statistic figures for the year 2016... Anyway, most likely we will never know. I'm just glad all my 6 month old selling orders came through after all.
  9. Alwin Alcott wrote: off topic, but improve your creations, create low impact clothes... and advertise that...people will buy those If you keep making things with huge ARC your sales will even go down further. Move with what the market needs. Looking what you had in the past isn't really relevant. 1) I improve my creations since the day one. I continuously grow as a 3D artist and learn new tricks every day. It shows in my creations too. This is a obvious and beaten stereotype advice, thank you very much if i didnt know this myself i wouldn't have managed to stay on top of the game for 9 years. This is so not *my* problem. I can create the best and most perfect items on the grid, but if people cant find them, they won't buy them. 2) Why would i want to spend 2 months creating one outfit severily immobilizing my creative freedom and restricting my imagination with low-impactness and lowrez textures and then sell it for pennies?? While i cold for example express every little detail in millions of polys and 3000x3000 textures and sell it for real dollars on Renderosity without wasting my time on boring and tedious stuff like creating low LODs too? It just doesn't pay off anymore, ok? Rya Nitely wrote Well, I lost all my desire to create. You work hard to increase profit, but it takes away the drive when you have a tide against you. QFT Rya Nitely wrote: Here's another person who has probably never used the LindeX. Certainly hasn't taken the time to watch and refresh to see what is actually happening. Exactly.
  10. these are not small/medium fish merchants who are doing this. It happens way too fast (usually within hours) for many people to catch up so quickly. It's a few people (one person?) who dumps huge amounts, millions at a time. And when there is suddenly 10 mil or so one point higher, the smll/medium merchants have to follow, because it takes days for 10 mil to resolve. Those who can wait (like me) do wait, but there's no point because while you wait somebody will dump another 10 mil even higher... I currently have orders on nearly every point down to 253, with the oldest one sitting there since June 13, and they will probably never fill. I think the theory that somebody launders money in SL could explain this devaluation behaviour.
  11. HisaDrug wrote: I love second life so much but then this is so pessimistic. I've been scanning over the forums to see who actually made a rant about it. I haven't seen much lately and I can see why. Pessimism. Devaluation of L$ + jelly dolls + new Marketplace search = the beginning of the end SL has been my sole real life income for 9 years now. I made lots of money in the pre-mesh times. Now i make only half of what i made back in the day, and the amount of work is like 10x more. I used to release a new item every week. Now i barely can make 1 a month. If the workload increases even more because i need to optimise because of this jelly dolls joke, it will probably be 1 new release in 2 months... More tedious work, less satisfaction and fun of the creation process, less possibility to express my creativity by making what i want, less and less lindens... Once i hit a certain low of monthly income, i'm outta here. And i bet i will not be the only one.
  12. Rya Nitely wrote: What you saw on that Sunday morning could have been normal activity by some seller(s). I'm thinking this is the exact same seller(s) who's been doing this all along since May, just like LL said. Probably somebody from Asia (Anshe Chung?) or Europe, judging by the time of day this usually happens. A lot of L$ (several millions) get dumped in a short time period (a few hours), so i don't think those are just ordinary people like you and me moving their orders up. Obviously, this all happens with LL's consent as they are not doing anything to intervene. Only last Saturday my order at 257 came through and took only a week, and now there's already a whole of 50M on 258, and 7M at 259, so i bet if i want to sell at 257 now it's gonna take way more than a week... -.- sigh...
  13. When i woke up this morning there was about 61M at 257 and that was the highest price. In the course of the next few hours (while it was a rather early Sunday morning in US) there magically appeared 20M at 258, while there is still about 62M at 257. I think it is highly unlikely LL is doing this on a Sunday morning...
  14. guys it seems to me you are arguing with an Asperger's patient. Waste of time. Although it's a curious read On topic: Back in the day there was an old jira somewhere (not sure it is even still there), where i personally voted too (like back in 2010 or something), requesting this very feature on MP. I believe it is as old as the MP itself (since it changed from XStreetSL and became LL's). It had the status "Nice to have" (as opposed to "Severe", "Critical", "Showstopper" and other important statusses), so it will most likely never ever happen. But yeah I would totally sign this petition! But since LL get a commission off of every sale on MP (which they don't with inworld sales) i suppose it is not in their interest to lose any sales, by giving us the tools to limit sales in any way...
  15. what i noticed at the time when it settled down on 252 (last week or so) there were like 56 million or so on buy orders... Not so anymore... Maybe there's just too many sellers and not enough buyers?
  16. Now i am not quite sure about this, but am i correct in thinking that a free woman of Gor has to cover herself pretty much everywhere? If so, what's the point of using a mesh body in the first place and then hiding 99% of it wearing a long sleeved high necked floor length gown over it? Just buy a standard sized gown (there are quite a few of them out there by now) and wear it over your standard SL avatar, which you are going to hide with alphas anyway! I never understood people trying to cram their mesh bodies into a full gown like that and then hiding 99% of it with alphas... It only creates unnecessary lag :smileyindifferent:
  17. Pamela Galli wrote: Just speculating, but I have not been in a hurry to sell because I was not going to process credit often anyway. So I put in orders I figured would take a few days to sell. And they did not sell at all, so I cancelled and tried again. Long story short I ended up with a lot of Lindens unsold. Same here.  Apparently i haven't sold a linden in over 30 days... I am not sure what to do now. I haven't put any new orders anymore as all i've been doing recently is cancelling them a day later anyway... It's Monday, i know it's probably too naive of me to hope that later today or tomorrow LL will come out with some kind of explanation or solution to this...
  18. Alwin Alcott wrote: Since this weeks update i think creators/sellers should start looking at their creations first... badly made stuff won't rezz anymore...thats more urgent. instead of whining about 5 linden less for a dollar. selling 300000L$ at 248 used to fetch me US$1167.33. Selling it for 256 will fetch me US$ 1,130.87. Twice a month 37$ more, plus extra 28$ cashing out fees, that is like 102$ less income every month. Peanuts
  19. and since my last message it apparently already moved to 255. In a matter of a couple of hours. Where is it going to end... It had stayed 247 for many years, at least since LL eliminated third party lindens sell, which is when i started to (or, was forced to) use Lindex. Then some time last year (i think it was in the end of summer/early autumn) it moved to 248. Until about a month ago. And then it went from 248 to 255 in just about a month. Why? How is this normal and not worrying?
  20. I had to cancel my 249L sell order on May 12 which was sitting there since April 26 and never filled... So, on May 12 i put the new 250L order... Today i went to check how it's doing and see that .... 254L is the new 249L!!!!!!!! In a space of just one week it went from 250 to 254?!?! And nobody seems to care? Am i the only one feeling that the skies are falling? Honestly, i'm starting to get really panicky now. First the insane popularity of mesh bodies have considerably decimated my sales, but fine, i can adapt and i started creating for mesh bodies instead... Then the payout fees went from 1$ right to 15$ per transation... I have been around forever, my business started back in 2007, and last month's sales hit the absolute low - lower than they were in my first year!! Now there is this strange development on Lindex that skyrocketed the linden $ from 248 to 254 in a matter of just 1 month... What is going on? I'm afraid i need to seriously start considering other grids, or creating for Poser, or change of career altogether because the way things stand with SL now i don't see any even tiniest positive prospect in the nearest future... It's all bad upon worse upon even worse, like they are determined to drive us out of here... I am having hard time to find reasons to stay anymore... :matte-motes-crying: :matte-motes-crying:
  21. I only add those cbones (in caps) to the skin modifier that i need to use, not all of them. If you don't use any mbones at all i suppose you don't have to add them to the skin modifier, but i'm not entirely sure. In the dae file i list all mbones + only those cbones i actually used, then count them all and put that number into the bones count.
  22. i have something like 450 items on the MP. When i moved last year i had the same problem... I have decided there's no way i am going to waste couple of days updating LMs in all those boxes. I updated all the items rezzed in world and took care that every listing on MP does have an updated link to my new location in world (which you can do fairly simple batch editing hundred of listings at a time). Even if somebody was ever annoyed by it, i've never had any complaints about outdated LMs.
  23. follow this >> http://wiki.secondlife.com/wiki/Mesh/Exporting_a_mesh_from_3ds_Max read this thread >> http://community.secondlife.com/t5/Mesh/Questions-and-now-some-answers-exporting-3ds-max-rig/td-p/1382149 if there are still questions, try to explain what exactly you do and where it goes wrong. Search this forum, or google it, is a good advise as well.
  24. Kwakkelde Kwak wrote: Anyway, if I do exactly what you did, my model is 10 times too small. If I set my system units to meters, I can use the SLAv script with 1.0, aswell as the SL importer. I really have no idea why you are off by a factor 10. If you by any chance figure it out, please post it... now i know what it was! Every time when i used the free SLAV plugin demo i got this error message: Unhandled exception has occured in a component in your application. If you click Continue, the application will ignore this error and attempt to continue. Input string was not in a correct format. I naturally assumed it was just the license error, normal for a demo. Then i went ahead and bought the full version of SLAV plugin on the Marketplace. When i got the license key, it still didn't work, i got the same error message. I asked Wiz (the creator) for support and he had suggested to change my decimal symbol in Windows. I did and now everything works like a charm! It seems that my decimal symbol in Windows was set to "," and i had to change it to "." The factor 10 difference that i had at first is now gone and i can work with SLAV plugin on scale 1. I use cm / cm system units in Max and I scale the bones to 10000% like Kwakkelde suggested, and then i build my model around it. Then i don't apply any XForm and don't scale the final rigged mesh. When i upload it to SL i only tick Skin weights, and don't tick Joints positions, as Hoaghes suggested, and upload on 1.0 scale. The result is: mesh that fits my normal shape and looks exactly the same size when rezzed on the ground. ^^ Woohoo! :smileyvery-happy: Huge thanks to all of you guys! ♥
  25. Hoaghes Beaumont wrote: Elvina, you only tick off the skin weights when uploading to SL right? Not Joint positions? The mesh should snap to your avi if you do it correctly. yes i do tick them both, skin weights AND joint positions. I tried a few times ticking only skin weights and not ticking Joint positions, and the mesh came out all squashed. It didn't snap to the avi. With Joint position ticked it does snap, however. My workflow which works for now: -New max scene with system Unit and viewport Units set to meters. -Run script - select the 2012.mse one -Select Avatar, set scale to 1 meter -create - load -I dont rescale anything myself right now, but you can of course scale your avatar up like stated before. -build whatever you want as edit poly -skin wrap it and select the upperbody mesh and lower body mesh as base (easiest way to quickly skin something like clothing) -convert skin wrap to skin and adjust vertex weights by hand where needed. OMG!!! :matte-motes-shocked: it's that simple?!?! never knew about Skin Wrap, i've been using Skin all along, doing hours of rigging by hand when this little trick does it in seconds! :matte-motes-shocked: Thank you thank you!!, i'm going to play with this and re-rig my mesh!
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