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Ohjiro Watanabe

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Everything posted by Ohjiro Watanabe

  1. Also consider Paint.Net which is free and much easier than either photoshop or gimp. It doesn't do everything that gimp and photoshop do but if you are new to graphics editing both of those programs will have a zillion options you will never need which contribute to an overwhelmingly complex interface. There are also lots of free plugins which will cover the filters and effects that you may want. Although I have gimp I mostly go to Paint.Net because it is just faster to use. If I want to know how to do something and there isn't a Paint.Net tutorial then I just look for the gimp/photoshop tutorial and figure out how to do that in Paint.Net. The skills you learn will transfer to a more advanced program if you decide to go there. Good luck The Paint.Net fanboy.
  2. There are a few jiras where that bug comes up without any common cause. If you have Black Dragon logs they might give a clue. Are you on the latest version of Black Dragon, it has been updated in the past couple of weeks or so. You could post to the black dragon forum. It will help if you have logs. If that doesn't help try to reproduce the problem with the official viewer and if you can open a jira.
  3. As Dora suggests a particle script is the thing to use, at least I don't know of any other way to have a rope that stretches.and moves. It may not look pretty but it is what we have. Here is a better example although you will still need to do some work on it I expect to get it to meet the requirements of your build. Make a small emitter prim to put this script in and attach it to the hull. Then another prim to be the target attached to the boom. You need to get the UUID of the target prim. An easy way to do that is to create a new script in the prim and change the default script line llSay(0, "touched"); to llSay(0, llGetKey());. Then when you click it it will say its UUID and you can copy it from chat. default{ // you will need to change the PSYS_SRC_TARGET_KEY for the UUID of your target prim. state_entry() { list rope_effect = [PSYS_PART_FLAGS, PSYS_PART_FOLLOW_VELOCITY_MASK | PSYS_PART_TARGET_POS_MASK | PSYS_PART_FOLLOW_SRC_MASK | PSYS_PART_RIBBON_MASK, PSYS_SRC_PATTERN, PSYS_SRC_PATTERN_DROP, PSYS_SRC_TARGET_KEY, (key)"d4ca4c7d-4970-1355-2eae-6defa232c1df", PSYS_PART_START_ALPHA, 1.0, PSYS_PART_END_ALPHA, 1.0, PSYS_PART_START_SCALE, <0.2,0.2,1.0>, PSYS_PART_END_SCALE, <0.2,0.2,1.0>, PSYS_SRC_TEXTURE, "bc586d76-c5b9-de10-5b66-e8840f175e0d", PSYS_SRC_BURST_PART_COUNT, 10, PSYS_PART_MAX_AGE, 2.5, PSYS_SRC_BURST_RATE, 0.005, PSYS_SRC_BURST_PART_COUNT, 1 ]; llParticleSystem(rope_effect); } }
  4. I just tried it and it worked nicely except that I have to click the face of the prim for the movie to start, that may be my settings but it might also be the settings of your friend and anyone in the audience. Not sure if there is a solution to that.
  5. You have two listen event handlers there just get rid of the second one see my strike out below. PJ Mannequin wrote: SO the above then becomes like this? integer listenHandle; integer face = 0; string GetURL = " "; remove_listen_handle() { llListenRemove(listenHandle); } default { state_entry() { listenHandle = llListen(55, "", llGetOwner(), ""); } listen(integer channel, string name, key id, string message) { llOwnerSay("URL Accepted & Loading"); llSetPrimMediaParams(face,[ PRIM_MEDIA_AUTO_PLAY,TRUE, PRIM_MEDIA_CURRENT_URL,message ] ); llScaleTexture(1.0, 0.4, face); } listen(integer channel, string name, key id, string message) { llOwnerSay("URL Accepted & Loading"); } on_rez(integer start_param) { llResetScript(); } changed(integer change) { if (change & CHANGED_OWNER) { llResetScript(); } } }
  6. I think you are setting the prim media params too early, ie on entry and not doing anything with the message (URL) when it arrives. Try this. Oh, and face 0 is the top of the prim as you rez a fresh one. default { state_entry() { listenHandle = llListen(55, "", llGetOwner(), ""); } listen(integer channel, string name, key id, string message) { llOwnerSay("URL Accepted & Loading"); llSetPrimMediaParams(face,[ PRIM_MEDIA_AUTO_PLAY,TRUE, PRIM_MEDIA_CURRENT_URL,message ] ); llScaleTexture(1.0, 0.4, face); }
  7. I can't quite picture what you are describing but you can move around and resize the webpage on the prim using the scale and offset values.
  8. She has to open a ticket on the support page and ask for the account to be activated. She will probably be asked to answer some security questions about her account and to reset her password.
  9. I hope Linden Lab don't waste their time publishing articles like this and they continue to simply plug in the Havok physics engine. Your carping criticism is pointless and dull.
  10. This is the way I do it: I just use a simple URL like Then I use the vertical and horizontal settings to just display the movie, not the rest of the web page: You can now resize the prim to what ever you need. And then use the custom page to prevent messing with it:
  11. There are no scripting commands to control joints only to start and stop animations. I suggest you look at this page: http://wiki.secondlife.com/wiki/How_to_create_animations and play around with the free animation tools such as Qavimator and AnimMaker. Try doing something really simple and then look at the file that is created. Animation files are just text files so you can open them up with notepad.
  12. Singularity viewer still supports XP I think. http://www.singularityviewer.org
  13. Are you using a built in translator (under Chat in Preferences. if so try turning it off.
  14. One possibility is that you installed a driver two weeks ago that is faulty or conflicting with something. If you download BlueScreenView from NirSoft it will load up the last mini dump file. Look in the 'Address In Stack' column and see if there is the name of a driver there. Otherwise it is most likely a hardware error. The cause could be as simple as the machine is running too hot which can be caused by an accumulation of dist inside the box or a fan not running or something blocking the air flow in the environment. Or you could have a more serious problem. If it is a hard drive issue you may be able to fix it by running chkdisk (in file explorer go to the disk right click select properties then tools and check now you may need to reboot to get it to run). I assume that you have checked that your HD is not just full. Could also be a sign of degraded capacitors on either the mother board or graphics card. Just because you turned down your graphics settings and it didn't solve the problem doesn't necessarily mean that it isn't a graphics issue of some kind. degraded/blown capacitors start off causing random errors before the fail completely
  15. If I understand you correctly sometimes everything works fine and some times it doesn't suggesting a lag problem. Are you using the latest version of Firestorm 4.7.1.45325? If not try it. Are you using a wireless connection, if so can you use a wired connection? Have you tried moving to another sim, a nice quite one where you have improved FPS?
  16. I don't think there is anything special just the standard RLV folder. This might help: http://viewerguide.wikidot.com/file-set-up
  17. Google "secondlife vanguard space battleship" and look at the listing after your post.
  18. If you go to the linden portal park: http://maps.secondlife.com/secondlife/Portal%20Park%201/133/119/23 and follow the Wilderness path there is 4 sims of tropical forest with rivers. There are some man made things but they are relevant to the setting and you can easily avoid them if you want.
  19. There is a menu option you could try. Devveloper/Avatar/Animation Speed. Alt + Ctrl + Q to display the developer menu if you don't see it.
  20. Try turning your cap lock off when you type your password
  21. Try this: http://wiki.phoenixviewer.com/fs_run_crash Firestorm, but probably the same difference.
  22. Open up the script in the hud. Change the first line from integer CHANNEL; // dialog channel to integer CHANNEL = -5042566; // dialog channel then right under that line add this line integer listenHandle; now find this bit in the script. setup_listen() { llListenRemove(1); CHANNEL = -50000 -llRound(llFrand(1) * 100000); integer x = llListen(CHANNEL, "", "", ""); // listen for dialog answers } and change it to setup_listen() { llListenRemove(listenHandle); listenHandle = llListen(CHANNEL, "", llGetOwner(), ""); } I think that will fix it. If you edit the script while you are wearing the hud you will have to detach it and then ware it again.
  23. Did you install some other application that captures those key combinations?
  24. To make Add To Cart As Gift work you have to type in the name, click Find Resident and then click Finished. Then when you go to your cart under the description of the item it will say Gift for..... Edit gift message so that's how you can double check that it worked correctly before you go to the check out.
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