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Quartz Mole

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Everything posted by Quartz Mole

  1. Just to add to Rolig's advice, there's a very helpful discussion of MFA here
  2. Please let's not get side-tracked into sniping at each other's typos. Satisfying though it is, it really doesn't contribute to civil and productive discussion of an important topic, and leads only to the sort of bickering and ill-feeling that gets threads closed.
  3. It would depend on the the context, I think. We remove posts for many reasons, of course -- that they're off-topic, for example, or they constitute harassment, or they're part of a personal dispute.
  4. If you think someone has posted something that is mistaken about facts, please correct them politely with a reference, or ask in the thread for clarification -- if it's something one of the moderators can answer, we will do, or we'll try to find out the answer. Please, though, don't launch general attacks on people's credibility on the lines of "you were wrong about such-and-such earlier in the thread " (or, even worse, that they were wrong about something completely different in another thread) "so why should anyone believe anything you say now?" That kind of argument, if you feel you must conduct it, belongs in private messages, not the public forums.
  5. Don't forget that the estate owner can split their holdings up into several smaller separate estates. I don't know offhand if they can do that in the viewer or if they have to ask Linden Lab to do it for them, but that's certainly an option. It is, in fact, what the Land specialist I asked to clarify this suggested. To allow bots into some regions on an estate you own but not onto others, you'll need split the estate up into smaller ones with separate settings.
  6. Take a look at https://lindenlab.freshdesk.com/support/solutions/articles/31000169561-scripted-agent-estate-access-faq#How-do-I-confirm-that-my-region-is-obeying-the-Estate-setting-for-deny_bots? While obviously you need to be an Estate Manager to change the access settings using the console window, you might be able to check whether the setting is on or off by using the: Open the Region Debug window from the menu item: Develop > Consoles > Region Debug Console Type into the command line: get deny_bots
  7. That's certainly my understanding. You can allow or ban bots across the entire estate, but any exceptions at the region level have to be made by allowing/banning individual named bots on that region.
  8. I'm trying to get a definitive answer, but I'm an estate manager for several Linden estates and, in the latest Official Viewer, I can see a setting on the Estate tab of World>Region/Estate that would let me ban or allow bots over the whole estate However, I can't see anything similar on any of the region settings that would allow me to override the Estate setting other than by allowing/banning named bots on particular regions. This leads me to think it really is an estate-wide setting.
  9. As far as I know, it's an estate setting, though you can, of course, allow individual scripted agents access to particular regions by adding them to the allowed list. I've messaged someone who will know for sure, though, and will update this post if it turns out I'm mistaken. ETA: I've had confirmation that it's strictly an estate-level setting, so it can't be over-ridden at the region level unless the estate owner moves the region into a separate estate.
  10. It's already in the Official Viewer. As the blog post announcing this change (linked to in the first post in the thread) says Details on using this new setting can be found here. You will need to download the latest version of the official Second Life Viewer to manage access on your estate through the Region/Estate floater
  11. Please let's stick to the topic, New Feature: Scripted Agent Estate Access Discussion. If people want to discuss topics like permissions for machinima, what to put in profiles, etc, it would be better to start threads specifically about those subjects.
  12. If it's registered as a bot, it doesn't get counted at all.
  13. I've double-checked this with the appropriate Lindens and they confirm that, provided (e.g.) a greeter bot in a club is registered as a scripted agent, it doesn't count towards that club's traffic. That's what the wiki article means (and it's been revised to clarify this). If the bot is not registered, it will show up in the traffic stats,, but that is a violation of the scripted agent policy and someone notices the bot greeter isn't registered, they should AR it and appropriate steps will be taken. Certainly, though, registered scripted agents do not count towards traffic.
  14. It strikes me that anything a bot confined to a single region of Bellisseria can do to invade people's privacy can be done just as well by a single script in an ordinary prim sitting on the same parcel. Bots are useful because they can do things that can be done only by using the viewer -- like managing groups or teleporting round multiple regions, but if a competent scripter wants to grab people's data, they need only a script and a prim, and if they decide to wear the prim as a HUD when they visit busy fairs and events, they can grab a lot more than they can if they leave the prim sitting somewhere. I've got no strong views either way about scripted agents on Bellisseria or anywhere else, but I don't really see what the objection is to static bots. And in general, if people have actual evidence of bots or scripts invading people's privacy, I don't see why they can't take the evidence to LL or even to the appropriate Data Protection Authorities in their home jurisdiction -- way back when I reported Red Zone to the Information Commissioner's Office here in the UK (they told me there was nothing they could do, but that was before GDPR and the equivalent Californian legislation). It's not difficult to make a complain if people have a genuine reason to believe that an abuse is actually taking place, as opposed to mere suspicion that something might be happening behind their backs that they don't know about.
  15. Folks, the Community Participation Guidelines say We want to foster an honest and open exchange of ideas on our community pages; to do that, we want to encourage all participants to maintain an atmosphere of courtesy and respect for others at all times. Creating a constructive place for conversation will help us build a strong, better informed community in Second Life, and make both our communication channels and our world a more supportive and engaging place for all. It would really help if people would refrain from making sweeping and speculative generalisations about the intelligence, knowledge, and motives of anyone so misguided that they're on the opposite side in this discussion. It's not going to persuade anyone who doesn't already agree and serves only to rile up the opposition, which makes more work for the moderators as we try to clean up the resulting mess, drives off people who want to engage in a sensible discussion, and will eventually get the thread locked, as has happened with all the other threads.
  16. Navigate to the JIRA start page https://jira.secondlife.com and click the Create button at the top of the page (or type "c" without the quote marks). This opens a new "Create Issue" window. Set the project to "BUG" and the issue type to "New Feature Request" using the drop-down menus, complete the form and hit "Create" in the bottom right corner when you're finished.
  17. Gentle reminder that the topic of the thread is anime avatars in Second Life, not "my favourite anime" or "anime I have seen" or whatever.
  18. I noticed the boat bar when I was doing some final checks recently -- it's worth a visit.
  19. I think it's now time to close this thread. If at some point in the future there are any more announcements to be made about star gates, someone can always start a new thread.
  20. Please confine contributions to this thread strictly to the topic -- that is, the jira request under discussion. Attempts to discuss the desirability or otherwise of bots in general, or things bots may do given the opportunity, will be considered off-topic. I think we're all now well familiar with the arguments after the last few days and there is no need to try to rehearse, yet again, things that have already been discussed in considerable detail in several locked threads.
  21. I think the discussion is going off the rails rather, and that any further discussion of mesh bodies should take place in a more appropriate place.
  22. I think the topic has been adequately covered in the responses received so far, so there's no point in keeping the thread open.
  23. I've just removed a load of posts in an attempt get this thread back on topic. While obviously it's difficult to discuss the OP's original post without bringing in wider issues, please let's try to concentrate on the specific question, and not go off into wider issues about Prager U and Hawaiian pizza. Otherwise I'll have to lock the thread.
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