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Ardy Lay

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Everything posted by Ardy Lay

  1. Is this part of why creators do not allow us to rename their products after we purchase them?
  2. So, um, gosh. I used OS/9 on a Tandy CoCo. It, and lots of other things had windows before the word was trademarked. Assembly language programming on the Motorola 6809 was okay. It even had little things to chuckle about, like, the sign extend instruction mnemonic is SEX.
  3. Who are you and what did you do with Chaser Zaks? Oh, you got me with that one.
  4. Kinda reminds me of my old DEC Vaxstation 3100 running CDE, minus the slow, noisy software. I do kinda miss the 9-track tapes and drive though. Those were fun. https://en.wikipedia.org/wiki/Common_Desktop_Environment
  5. I wonder what this would look like today if updated: https://distrowatch.com/dwres.php?resource=family-tree Oh, and I can't hate Windows 11 yet. I am still using Windows 10. I should also say why I like Slackware for my Linux projects. It's not changing for the sake of change.
  6. I have seen caching proxy servers refuse to pass HTTPS protected image elements to clients, presumably because they can neither cache nor examine the images.
  7. Oh, that's what happened today? I missed it. LL usually has the defecation scraped off of the rotary oscillator by the time I get home from work and log into Second Life. I peeked in at lunch time today to answer a viewer question for somebody and saw the red checkerboard of a world map while setting a beacon and went "?".
  8. The red beacon arrow's click target location should reliably be near enough that only dialog boxes and windows (floaters and sidebars) can occlude it. The arrow should be NEARER than name tags and HUDs, also, so that we can see the arrow and click it to clear it when it's X.Y position is coincident with a name tag or a HUD or a combination of the two. While we are at it, HUDs are to occlude name tags so the HUD remains visible and touchable. Hmm... So, Floater-space is closest, then HUDs, then the beacon arrow, then inworld objects, including name tags, which should remain in the vicinity of the avatar. I remember some wild excursions were taken some years ago when I was smoke-testing builds prior to them becoming release candidate. At one time the name tags were in your face-close, like the beacon arrow, causing a big fight. The build was promoted to release candidate anyway, and many residents tried it and there was much rejoicing but even more screaming. Then the hunt was on to determine what changed to cause the name tags to occlude everything.
  9. I suggest banning the product because the packaging is broadly offensive. (Trying to make a joke here.)
  10. "This place is going to the dogs!" is not a bad thing in the above described context. Many of the best products were made for the maker's own use. Grandma didn't make recipes to sell by volume, she made them for herself and family and friends and to show up that other gal that is also doing much the same thing for her own family and friends, with the competition be private between the two grandmothers? Being popular by doing stuff to be a media sensation is a relatively new thing. Remember when doing stuff to be a media sensation made one the class clown, the village idiot, the town drunk, the lost cause, the political pariah, the.....? Yes, use the product you produce. PLEASE.
  11. @Linden Lab User retention tip: Take "Our source code is our documentation" out of your business plan and very publicly exterminate it.
  12. That could slow them damn bots down a little.
  13. I use Kingston and Crucial in service hosts. I use G.Skill to distract the Grue so I can sneak out of the cave. (I throw it with great force.)
  14. Well, I don't use vehicles so wouldn't notice that. It will have to be important to somebody else. 😉
  15. Or you could spend half the money on a parcel elsewhere that is twice the size, then deal with twice the land use fees? I don't wanna math right now.
  16. How about that XBox controller? I use one to fly the SL camera around. It can move avatar too but that seems awkward to me.
  17. Looks like the center of a mega-prim is below 400 meters. Of course it can be multiple objects of various sizes instead of just one. The map shows the "average color" stored in JPEG2000 texture metadata when rendering them on the map. If this data is missing from the texture you get "50% grey", same as a missing texture in-world.
  18. Offer it for sale via the appropriate Second Life Forum. Regions for Sale: Full Private Island - Second Life Community I think buyer and seller then both open support tickets to initiate transfer of ownership and billing. You can, of course, skip the "advertising" step if you already have a buyer.
  19. I would compare the prospective purchase's specification to this chart https://en.wikipedia.org/wiki/CAS_latency then buy the one that gave me the shortest time in ns (nanoseconds) to First Word. MT/s, which you are reading as a frequency in MHz, isn't the only factor and one cannot depend on "pipelining" to always make up for CAS latency. I could also be wrong.
  20. This is how one becomes The Dread Pirate Roberts. The current Dread Pirate Roberts pulls you up to their level then jumps ship.
  21. When I first tried SL. it sucked! (Not really. I was fascinated.) I was using a Pentium 4 and an Intel CAD workstation display generator. I was seeing video and snapshots others shared with me and decided to replace the old CAD workstation with something else. It helped a lot, but now that something else sucks! That fancy new rig (April 2008) is three generations behind me now. I go through a lot of computers for the sake of my Second Life existence. I am currently wanting more, but, after reading some posts and conducting some sloppy experiments of my own, I don't think more HARDWARE is what I need. I believe much of what the viewer is being asked to render is the equivalent of a dummy-load, a resistor, an incandescent light bulb in a world where much more efficient devices have been invented, perfected and produced in mass quantities. I am currently running an Intel i9-9900k at 4.8 to 5.1 GHz and and NVidia GTX 1070, mostly because the RTX 3080 I tried to order was gone before I hit "Buy" on the web site. All this has me wondering what current Second Life Residents are running, statistically. Too bad LL doesn't publish some guidance as to what is being used so content creators and content consumers know where the other stands, not that I think most content creators give a damn about real rendering efficiency. I paid good money (some time ago) for a machine that can handle dynamic lighting but find much content has preconceived notions of where the Sun shines. Is this what you folks mean when you say SL looks bad? All those damn baked-on shadows going the wrong way? I could also say something acerbic about grass that waves autonomously and UPSIDE-DOWN like it's trying to shake it's booty. Weird. As I look around I see STUPIDLY BRIGHT lights. If I turn off Advance Lighting Model, some get worse, some go away. ??? I also wonder about this option under "Shaders" called "Transparent Water" that, when disabled, also seems to disable "Advanced Lighting Model". I don't have to be new here to be confused. To be clear, I am not asking for help. I am just wondering how people deal with this stuff. I ignore most of it, but I can't help but think some things are poorly labeled and primed to confused new users.
  22. I like to imagine that the rampant toxicity in the Second Life Forum is what kills potential interest. After all, don't people tend to check reviews and related forums before considering trying a product? Those that come here and get a face full of crap and probably won't bother making an account, and yes, this forum can be read without logging in.
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