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dmw9
Posts: 2

Third Party Viewers

I'm conducting a survey about the percentage usage of each third party viewer for second life.  I'm struggling to find much information on the subject.  So, what viewer do you use (and why)?

 

Or,  if you can point me in the right direction in which I should be looking, I'd also appreciate that.

 

Thanks

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captainspikecheezyzap
Posts: 26

Re: Third Party Viewers

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Firestorm the latest release as of this date (too lazy to type the version :smileytongue:)  it provides a nice flexibility and processes fast rendering if you know how to use it as compareed to other viewers , at least in my opinion :smileyhappy:

Tamara Artis
Posts: 1,063
Registered: ‎04-25-2010

Re: Third Party Viewers

[ Edited ]

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Niran's viewer. It is the best I tried so far (tried all official viewers, Phoenix, Firestorm, Singularity, Imprudence, Cool, Exodus...) Completely different and extremely fast! I would use it only because of the camera movement, sooo smooth, like its flying. UI is beautiful, fully customizable and has some autohide options so my whole screen can be clean. And some cool lights and windlights and and... I love it lol

Here's a quick snapshot of how clean the screen can be (top bar and local chat set to autohide)

Snapshot_001.png

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Re: Third Party Viewers

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Right now I'm using Exodus. I was using Firestorm for several months, but the newer releases just crippled my frame rate. I get twice the frame rate with Exodus. I have not tried Niran's viewer, I don't believe they make a version for the Mac. If they did, that would be great, I'd love to try it.

Perrie Juran
Posts: 9,227
Registered: ‎10-16-2009

Re: Third Party Viewers

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dmw9 wrote:

I'm conducting a survey about the percentage usage of each third party viewer for second life.  I'm struggling to find much information on the subject.  So, what viewer do you use (and why)?

 

Or,  if you can point me in the right direction in which I should be looking, I'd also appreciate that.

 

Thanks


Linden Lab does not report this information so any answers you see will be educated guesses.

The only information you will see is a ranking by crash rate in the TPV directory.

Qie Niangao
Posts: 4,936
Registered: ‎02-25-2009

Re: Third Party Viewers

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Perrie Juran wrote:

Linden Lab does not report this information so any answers you see will be educated guesses.


I'm not sure that's true. Not that long ago I heard that TPV developers were getting data from LL about the proportions of login sessions associated with their viewer identification strings. I'd suggest checking with one of those developers to see how current that is, and what of that information can be made public.

Perrie Juran
Posts: 9,227
Registered: ‎10-16-2009

Re: Third Party Viewers

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Qie Niangao wrote:

Perrie Juran wrote:

Linden Lab does not report this information so any answers you see will be educated guesses.


I'm not sure that's true. Not that long ago I heard that TPV developers were getting data from LL about the proportions of login sessions associated with their viewer identification strings. I'd suggest checking with one of those developers to see how current that is, and what of that information can be made public.


I'd heard some reference to this several months ago.

I am referring to officially published Data.

Nyll Bergbahn
Posts: 6,924
Registered: ‎09-18-2009

Re: Third Party Viewers

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Same as Tamara, it's Nirans viewer for me too.

Gorgeous graphics, excellent frame rates even with Shadows enabled and smooth camera movement. The UI takes a little getting used to but is so customisable compared to other viewers. Despite him favouring Nvidia cards, the viewer works extremely well with my ATI card. He provides regular updates with new features and fixes and he will answer any queries on his SLU thread same or next day.

 

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Posts: 3,035
Registered: ‎03-26-2009

Re: Third Party Viewers

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The Lab does not publish that information. The Lab, as Qie points out, is only providing numbers to the TPV Dev's. They are under NDA to not disclose it. So, you are NOT going to find anything authoritative.

You can get a good idea of which viewers are most popular with SL users. Look at the TPV Directory. The Lab requires something like 250k uses in a month to properly evaluate crash stats. So, the viewers in the first section of the list are the more popular and getting more use.

The list is to show the most stable viewer, the one with the fewest crashes. But, the minimum use requirement gives us a hint at which are getting the most use. Those in the second section are not getting enough use to provide significant stats on crash rates.

If you want to know about viewers Inara Pey and I review viewers. See her site: Viewer round-up summary: week 23. If you visit my site (link in sig) look in the menu for Viewers. We are currently in a lull without much viewer development news. 

If you just want to get some idea of how viewer use stacks up, Lindens have made comments in various meetings and conversations that give us hints. Also, some TPV Dev's have said things that give us a since of proportion without actually giving us numbers. From that sort of empirical data Firestorm and Phoenix are the most used. I think I remember being told that Firestorm is now in use by more people than Phoenix.

The LL Main Viewer is in use by about 1/3 of the SL users. 

Best Viewer

 SL users all have their favorite viewer. There is no BEST viewer. Niran's Viewer is a fun viewer that gives gorgeous renders and I call it a decedent of Kirsten's Viewer. Niran changes the user interface often which drives some people totally nuts. But, as he/she says the viewer is primarily built for Niran. I call it a user interface experiment.

Exodus was targeted at gamers, those into combat in SL.

Firestorm is the power user's viewer.

Cool VL Viewer is technically up to date V1 user interface.

Singularity is a fast viewer but lagging behind the tech advance curve. The dev's have many interests and limited time.

Currently only Imprudence is more stable than the LL Viewer, but it lacks many of the new features we have in SL. It is falling further behind as the development team is focused on the Kokua Viewer, which is working to be the OpenSim/SL viewer of choice.

Lindal Kidd
Posts: 7,494
Registered: ‎03-20-2009

Re: Third Party Viewers

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Inara Pey does a weekly summary of third party viewers and their features.  I don't think she tracks popularity stats, but she might know who does.  See her blog, "Living in a Modem World"

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