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Everything posted by Lucia Nightfire
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I was mostly focusing on this part of Coffee's comment: LL implemented region console settings to change whisper, say and shout ranges, but did not expose them yet so only Lindens can use it ATM.
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You mean the thing that was implemented over two years ago and only LL can use ATM? 😉
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My Hero Academia: Final Smash - A Second Life Anime Film
Lucia Nightfire replied to MacGuyver Mode's topic in Machinima Forum
Intellectual properties ripped from games and uploaded to SL. What could go wrong? 🤔 -
Looking for a few good animal avatars
Lucia Nightfire replied to Mar Scarmon's topic in Inworld Employment
They can use open chat like users can. You want your guests to be IM'd instead? -
Looking for a few good animal avatars
Lucia Nightfire replied to Mar Scarmon's topic in Inworld Employment
Why not use Animesh critters instead of having to hire people wearing critter avatars? -
New Firestorm Version: March 2022
Lucia Nightfire replied to arabellajones's topic in Second Life Viewer
2 less skins means Firestorm will install/uninstall quicker, shaving 30 seconds off of the 4 minutes it typically takes. If we could just select what skins to include at install, that would be sweet. 🙏- 23 replies
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I don't see that furniture in Area Search at their store despite having a MP listing. Know any other makes/models?
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Birth's bento peens should have offsetting capability. Their Zeus model does at least. Most rigged peens should, tbh.
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Why? No one on Twitch cares about jazz/blues clubs, art exhibits, scenery or flying/driving/sailing crappy vehicles from one crappy region to another crappy region. They care about gaming. Also, Linden Realms, crappy SL combat systems and RL tabletop ripoffs do NOT count as "gaming". Give us industry standard equivalent tools for creating games, first.
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Again, it would help if you could mention a creator of either the product using the animations or the creator of the animations them self or post a MP url to a product that allegedly uses them.
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Regarding Teleports
Lucia Nightfire replied to karenx0's topic in General Second Life Tech Discussion
Does it allow you to delete cached autoreplace terms in search? I wish Firestorm had that ability. Tired of my previous misspelled search terms coming up before the correct spelling when I type. -
Even if LL never spent that capital, development would not have been any different in SL. The same slow as mud development and disconnect from management over what this platform needs to attract/maintain new users will never change until the dinosaurs in charge go extinct (retire) and staff in tune with industry standards and use case are hired in their place. Every user group showcases that we have entirely the wrong people making decisions.
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SUPER BASIC question about making an Experience
Lucia Nightfire replied to Katie Aurelia's topic in LSL Scripting
IMO, Experience Admin/Contributor abilities should not be given out to anyone unless it is absolutely, positively, 100% necessary. Experiences do not even need to have a group set in the profile unless to facilitate this. Flagrantly/Ignorantly setting both can lead to anonymous bad actors in a group wrecking things, possibly resulting in your experience being shut down. -
Can i wear the torso of an avatar and the legs of another?
Lucia Nightfire replied to cuadril's question in Avatar
Yes and no. You really have to try it out, preferably with demos. I have seen some of the weirdest combinations magically work when I thought there would be compatibility issues. You mentioned the kobold body, but what other body's legs are you trying to use it with? -
What would be the best male bodies for Furries?
Lucia Nightfire replied to CloudRedHeart's question in Avatar
Most male mesh body furry mods are made for Belleza Jake or Regalia Masculine. -
Who is the creator of the animation? What is the name of furniture it is in? LVS sounds like the abbreviation of a certain adult MP store, one with "interesting" images.
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What is this line of code doing?
Lucia Nightfire replied to FridayAfternoon's topic in LSL Scripting
There have been feature requests for the option to turn on/off nearest neighbor protocol for a prim/mesh face only for it to be met with the timeless classic, "No time to tackle!". There is also OpenGL equivalent parameters to turn on/off repeats with last pixel color/alpha used instead. I forget the terminology. These features would allow some interesting content to be made.