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Hunter Stern

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Everything posted by Hunter Stern

  1. I have no idea what parameters Exodus viewer runs on. Infact its irrelevant really whereas this issue is in regards to Viewer 3 which THIS forum covers. I have been up and down and til Tuesday with support covering all bases from Force-quit, to Firewall settings, to hardware inspection and the like, and nothing has resolved this issue with Viewer 3. I was hoping the most recent release would have corrected the issue but apparently not, and I don't honestly know if it's a conflict with the viewer or Vivox ( oddly enough, Vivox is not listed on Firewall settings or it is covered under the SLPlugin.exe) I am however tempted to invest in a soundcard ( mine is currently onboard and not seperate) and see if that makes a difference but I doubt it since I only have the problem with Viewer 3.
  2. I've been having the same exact issue with this release as well as the one just prior. Voice is however working as it should in every other viewer(s) which aren't supported by LL. Have filed a ticket on the issue to no resolve...
  3. I have to say that after exploring The Wilderness sim(s) I was really suprised at the amount of work that actually went into it. It fits alot of things that many people currently enjoy casually. Exploring, Fishing, Animals, Photography, Boatrides, Goat rides. The Temple Ruins are my favorite area atm, and I found a pet Jaguar to play Fetch with and won a beautiful hat for the prize:smileylol:
  4. I wish they would also open up the 'Premium Sandboxes' so that we can bring non-premium members to atleast visit , not be able to build, rez or script, but would be nice to atleast be able to have my friends come see what I'm working on sometimes. It would be an easy flag too imo. It's lonely at the top :matte-motes-not-entertained:
  5. The alpha Layer ( generally for shoes) is getting corrupted from what I've found. and I have a hunch that they might even be conflicting with the newer Tattoo add abilities. I had to switch out 3 different shoe alpha layers and remove any hair tattoo layers to resolve this, besides clearing cache manually ( which i prefer to do).
  6. Also check your Firewall settings to see that it is set to Allow SecondLifeviewer.exe and related to be allowed.
  7. It says to click 'Save' , yet after doing so and closing the editing options the water just reverts? Is there a trick to this and how is it handled per session. I agree though, Kudos for explaining it step by step. :smileyhappy:
  8. Ya know, I think alot of nasty habits have been aquired over the years ( gawd knows why:smileyfrustrated: ). Avatars bases are not set to full bright so WHY are people setting attachments to fullbright? I have friends who do photos using inworld studios ( the Bells n Whistle packages) and I have to ask them why. I dont even take pictures with ANY light source whereas the final post processing is going to be using lighting effects and burn dodge, to name a few of the photoshop options, and the added light source in the original scene is overkill! I wish Torley would be so kind as to make a huge Pink and Green Sticky banner in the Building and Texturing forums explaining to newer persons why they might want to turn off light sources in alot of builds. The other Problem I run into when shopping are Vendor pictures will not be set to 'Full Bright' , and even with Mid Day light set it's hard to make out what some of the vendor images are, yet you will see if you look closely in the image jewelry set to Full Bright :matte-motes-shocked: For those wondering how to go about scripting such a feature there is information in the LSL scripting portal http://wiki.secondlife.com/wiki/LSL_Portal It should be covered under SetLink options.
  9. There is also Sey which has wonderful sandals with sculpted prim feet ( if you want to go more casual, and come with a Handy Color and size HUD as well both for male and female
  10. The lips. What is up with guys and 'Lips'? It's ok to make them a little more prevelant and not such a coordinate line. The skin itself is fine imo and doesn't reflect any ethnicity really. If it looks faded, that's simply a viewer graphics setting issue when the picture was taken and mabey minus a VERY subtle face light ( and the light point in the scene). I'd say this could be any skin and is a quality skin all the same. It just needs a bit more contrast in lighting if you're trying to make it pop in any photos, but most skins will do this depending on your graphics preferences too. Also, alot of faces come out looking exactly the same or what came out of the box, play with the eyebrows too to give them a little character, nothing dramatic, but only slight. I think the hip proportions are fine and I see (atleast on my end) that you've played with the love handles slider a bit so that there is a more natural divide above the hips and below the ribcage. Overall your look is pleasing to the eye and not drastic or cartoonish either but could use a little more 'Animated' ( not the AOs either) punch to it
  11. Botham, do you understand what freebies are really even there for? Alot of those 'Old' freebies are still there for a reason, and the same reason new freebies are out there. Freebies are meant as a mainstay on style, but a generally used as a tool to give you ideas on how you might make some of those items yourself. You have to understand that long ago, SL was made up of many people in SL who primarily came into SL to design and learn from that. My wings are from the 2004 era and even back then I wouldn't claim they were 'The Best', but they were 'Of My Making' and I was (and still am) very proud of them. I offered them free for folks such as yourself to get ideas on how to build your own things and if that idea called for wings, mine could be on hand to give an example, and nothing more. I hold alot of respect for any creator out there who has taken the time to make something and then offer it up so that other's might learn and grow from it. I think many forget this fact and history of the freebie.
  12. My friend Kizzy and I out dancing after picking up a new outfit for her
  13. This would be a question better suited in the 'Wanted' Forum Link to post: (Rose Gold Texture) by Sub00Hannah http://community.secondlife.com/t5/Building-and-Texturing-Forum/Rose-Gold-Texture/m-p/1205643#M4119 <p>Is there any one who can tell me where I can find a Rose Gold texture?</p><p> </p><p>THX for answe</p> This message has 1 replies
  14. Spontaneous! Be a little spontaneous! While there is a great degree of control in using studios or poseballs, mixing it up on the fly can bring amazing results sometimes. Below is a snapshot I took of my friend Kimmy while we ( and a few friends) were all dancing leisurely to music (not at a club) to kill the time. *the only edit in this image is my signature I added: Also, commercial doesn't neccesarily determine how good or bad a photo is or isn't. Not everyone comes into SL hoping to be popular or sell the most popular thing. I myself prefer to leave atleast a legacy and testament to the joy I see through my eyes and project that as best I can onto the screen.
  15. You do need to have something in mind laid out or a general idea of where to find the resources you might need. You also need to look into studying various skills in SL such as Animation, Sculpties (mesh too), basic and advanced prim manipulation and their limits, texturing how textures are mapped on objects and base avatars, scripting. Object permissions, Inventory managemnt ( you're going to be creating alot of backups as you build on your idea). Experiment with what most appeals to you and fascinates you, and that you think my intrigue others. Thats just a basic summary I can think of offhand atm for custom or personal avatar creation.
  16. I love Autumn shoots :matte-motes-big-grin:
  17. It comes with most pre-fab skyboxes that are on the market. Script-foo http://slurl.com/secondlife/Mew/105/148/751 sells one infact.you might pop over and have a look.
  18. Youre thinking of the RezFauxe system. Many skyboxes come assembled in these for easy placement.
  19. One of the newest forms I've encountered, Friend Conferencing ( when Group Chat and notices have been disabled). I get this from friends who are DJ's ( alot of my friends DJ, I know shocking huh) generally, and they decide that since I am not going to get thier particular spam of the day, they will circumvent the the opt out of notices option and conference everyone in their list. Gee aint that swell of them. Ofcourse I reply in kind with either Mute, or the 'Defriend Axe' :matte-motes-big-grin-evil:
  20. You might look up LeeZu and Cheerno as well, both have great mens couture which give many mix and match options too for any scene.
  21. I wanted to add to the rezz or Drop HUD item on floor suggestion that you need to TAKE the HUD back into Inventory and NOT WEAR it from the ground location. After you have Taken the HUD back in, locate it where it would normally be and Wear it from there, otherwise you take the risk of the HUD disappearing completely from Inventory. Animation HUDs are particularly senstive to this for one reason or another. So be sure to Take it back into Inv first and then wear it again.
  22. today? SL might simply be crashy I think ( I've been running into alot of asset server issues the last few hours and one of the reasons I ran across this set of snapshot while looking for missing photos,lol). I left the Pic as is though to kind of give people a hint on how it's done. In other words, I simply started snapping pics and then while in a static pose, I open Inventory to the most recent snapshot, leave it open and take another snaphot with the UI Interface showing ( this will also capture any textures or snapshots you might be viewing at the time) hence the doubling effect. I realized I could have stretched the snapshot even further to hit almost exactly on the live image in view, but the bangs and brow line also come pretty close and give a nice effect of merging. Also you can reclose the Inventory window obviously, leaving the snapshot you want to over-lay open.
  23. I was going through snapshots this morning and I ran across this snapshop I'd taken inworld, well several actually, but what caught my eye was this one in particular, not because of the subjects in the picture, but the effect and technique. It's a similar effect I've gotten from RL photography in motion capture shoots, and it's a really fun way to 'Art' things up. anyone else using this technique straight from inworld *Note: this pic was cropped on the top and bottom for specific privacy reasons. Other than that, it's a clean snapshot from inworld.
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