Love Leonoase
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No Mod Shapes in the Age of Mesh ... Why??
Love Leonoase replied to Pazzo Pestana's topic in Your Avatar
I see said the blind man!!! Thank you Kelli! -
Kylie Jaxxon wrote: Check out the mens style at Damselfly...some of the womens hair might serve your purpose also Oh hey, I'm not afraid to show my feminine side!! *snaps fingers and struts* thanks tho :matte-motes-asleep-2:
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I have found some nice men's hair (or at least hair that I liked) at Amacci... Having said that, anyone know a place to get men's hair that flows? I'm talking about hair that moves, very high quality..... the type that looks very life-like, versus hair that never moves. thanks
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No Mod Shapes in the Age of Mesh ... Why??
Love Leonoase replied to Pazzo Pestana's topic in Your Avatar
Drake1 Nightfire wrote: Pazzo Pestana wrote: What on earth do shape designers have to gain from making a shape no mod, especially in the age of mesh??? One size no longer fits all, regardless of how many sizes of a mesh clothing object are included in a purchase. I was puzzled when I saw no mod sculpty objects begin to appear in the outfits of female friends - again, what's to gain from making a clothing item unwearable?? With mesh and the cost of mesh, the point seems to be even more acute! I'm interested in fnding male shapes capable of being modified to fit mesh clothing and made taller so my nose is at least level with that of a 2.3m woman in high heels and not buried in her cleavage ... at least until we're in a more secluded place... ) If there are shape stores with such items - modifiable, expandable male shapes - I'd like to know. Why change yourself to fit others expectations? This is Secondlife, YOUR Secondlife! Be the avatar you want to be. I am 6.4 Feet tall. Yes, I come up to most womens boobs. But the ones I find that are my size are fun and open and a blast to be around. Most of the amazonian women are the ones that demand men to be 3M tall and sliders to the max.. superficial at best. Until mesh is able to fit the av and not the other way around, I wont buy it. I made my shape. I don't want to mod my shape to fit the clothing. I want to look like me, not their ideal male. Be yourself. I'm lost (and also clueless) on the new mesh thing.... Are you saying that if I buy mesh clothing, I will have to modify my shape to fit it? If so, why?? -
Easiest/best way to put together an AO/animations?
Love Leonoase replied to Love Leonoase's topic in Animation Forum
Thank you Medhue. I will definitely be reporting back, once I've worked on all this. I'll probably send you a message in-world, and visit your shop. -
Easiest/best way to put together an AO/animations?
Love Leonoase replied to Love Leonoase's topic in Animation Forum
Medhue Simoni wrote: If you are making your own mix and match AO, do not expect the transitions between animations to be smooth. How smooth those transitions are is completely dependent upon the animator, and the next animation being played. As for playing animation to see what they are, I would suggest only buying copy mod animations. After you add all the animations you want to the ao, select all of them and drag then into a folder, in your inventory. Then, you can play them freely. It might also be good to drag the notecard into your ao and edit that from your inventory also. Good ideas. I'm hopeful that the Firestorm, or other AO suggested, will make this whole process into a fun one, versus a miserable work-oriented one! -
Easiest/best way to put together an AO/animations?
Love Leonoase replied to Love Leonoase's topic in Animation Forum
Nova Convair wrote: Yep, not very comfortable. If no copy animations were bought and put into the AO there will be a little problem to play them from inventory I have seen a dance hud with web based setup, (arrange with the mouse) I don't know if there exists an AO with that service. Some TPV's (3rd party viewers like Firestorm) have a built in AO. Drag animations with the mouse from inventory into the AO setup window and arrange the order. (animations stay in inventory so can double clicked for playing the animation) Oh snap, Firestorm has a built in AO where you can drag and arrange?!?! That is awesome!!!!!!! All I need from Firestorm is OTR, and I'll be a happy camper. :matte-motes-smitten: Thank you Nova -
Easiest/best way to put together an AO/animations?
Love Leonoase replied to Love Leonoase's topic in Animation Forum
PeterCanessa Oh wrote: In your inventory right-click an animations and select 'play locally' to see it or click 'play inworld' so everyone can see it. Thank you ! -
Easiest/best way to put together an AO/animations?
Love Leonoase replied to Love Leonoase's topic in Animation Forum
Theresa Tennyson wrote: If you double-click on the animations in your inventory they "play" and move your avatar. You can then note what animation does what and sequence them in the notecard to transition logically. Be sure to set your AO to play them "sequentially" instead of "randomly" if that's an option. AKEYO makes an AO system that's supposed to be able to recognize animations and configure them without notecards. You can buy an empty AO from them and put in your own animations. I'm not sure if it features custom sequencing though. Thank you Theresa!!! I am going to try this. Will report back in a couple days. -
Ok, I have an AO hud from Amacci. I have purchased a dozen or more individual animations, and 6 months ago I created a notecard, loaded in some of the animations I had purchased, and loaded that into the AO hud. Well now it's months later, and I feel like I am ready to grow/upgrade, yet when I went back over this process, it didn't seem very user-friendly. Oh I'm sure I can figure out how to do it again, but it would be more like WORK than fun. I am wondering, why there isn't an AO hud that allows you to easily load your animations into it, where you can view what the animation looks like, and then arrange all your animations in a particular order, so that they make sense. For example, I have a drow/cyber character. I have an assortment of floating animations. When I load them though, my avi will go from sitting with legs crossed, to spinning around in a circle. The transition doesn't look natural. I'd prefer a different order, but I don't even know how to view my animations, so that I know which is which. All I have are the names of the animations, and my only option seems to be to just throw them on the notecard, and hope for the best. Any of you techies, or anyone else, have any suggestions?
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Is Phoenix the only viewer with OTR?
Love Leonoase replied to Love Leonoase's topic in General Discussion Forum
thx :matte-motes-smile: -
Alien Abduction Trailer Park
Love Leonoase replied to MiaSnow Myriam's topic in Favorite Destinations
This is too cool, haha. Another destination on my list for this weekend. -
Is Phoenix the only viewer with OTR?
Love Leonoase replied to Love Leonoase's topic in General Discussion Forum
Griffin Ceawlin wrote: Firestorm will have OTR sometime in the future ("We won't have OTR in the next Firestorm release but I'll 'try' my best to get it in the next."). Unless you're working in national security... or you're a terrorist... or you're a criminal... I don't see why OTR is such a dealbreaker. But that's just me. Well I'm a terrorist working in national security, so I guess that makes me a criminal, as such, I need OTR!!! Do you know if the mesh in Phoenix is much different than the mesh in Firestorm? I've been using an old version of Phoenix all this time, so I haven't yet experienced Mesh, nor know anything about it.