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Everything posted by Emma Krokus
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Make childprims visible sequentially every second
Emma Krokus replied to testgenord1's topic in LSL Scripting
you should be able to expect your readers to do some work! -
Make childprims visible sequentially every second
Emma Krokus replied to testgenord1's topic in LSL Scripting
haha ty! i can be so blind -
Make childprims visible sequentially every second
Emma Krokus replied to testgenord1's topic in LSL Scripting
I'm getting a script error at the second bracket in this snippet: timer() { if(index<llGetListLength(links) { llSetLinkPrimitiveParamsFast(llList2Integer(links,index),[PRIM_COLOR,ALL_SIDES,<1.0,1.0,1.0>,1.0]); ++index; } and I can't work out why! -
Oh dear! I've done this numerous times! There is no easy way... go to worn tab and detach things one by one. New things -which were perhaps queuing for a free attachment point?- will attach. Keep going until nothing appears attached. Now relog - do not expect the nightmare to be over!! Things will keep re-attaching for a little while yet. I have a huge clothing folder - it's taken me 1/2 hour and perhaps 3 - 4 relogs to detach everything. Oh and log into a quiet region like Pooley to do this without further strain on your system from rendering surroundings. Good luck and here's a little hug from me. Emma
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You could try Ali And Alli (Alli and Ali?) - she did convert to mesh some years ago, but I have fairly recently seen that she still has some older flexi hair instore. Emma
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Change group of all objects?
Emma Krokus replied to Nikki Bergiere's topic in Building and Texturing Forum
there may be another way... but this is what i would do: in your viewer - its under tools in mine - check "select only my objects" next, go into edit on one object of yours and select it now, holding down the SHIFT key, draw with the cursor around the skybox still holding the SHIFT key, on the object tab, select the group to set it to (it may take a little time for this to set - if it greys out, select the group again) do this a couple of times until you are sure you have all the items set to the group hope this helps Emma -
Typically got all those HUDs on screen. Usually fiddling with something and talking to friends at the same time. And of course, eternal inventory sorting!
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welcome to the other side Sid
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If the particles are from a particle system, there is a workaround "ParticleSafe" by Debbie Trilling here: http://forums-archive.secondlife.com/54/fa/260031/1.html#post1996465 I have used it recently and it works. However, every time an owner touches a scripted object there is a particle burst. This, as far as I know, can't be eliminated...
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just a double semi colon
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They are no modify no transfer, Wulfie. BUT yes if they were modifiable one could do that:) The Ruth and Roth bodies are modify however. I believe there are furry (?) bodies which are also modifiable.
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It's called "TakeMyWay". It is L$150 to join the group and L$1 to purchase the BOM body - I will warn you he has reddish lips which can't be changed. It may be worth looking at Skell's blog - https://virtualbloke.com/archives/3931. There is also The Shops! male meshbody (L$1) - which is a BOM compatible but functional demo version of their male (older - I think) meshbody - here: http://maps.secondlife.com/secondlife/The Shops/28/22/500. Clothes are a little tricky for this body... I think TMP fits, but hardly anyone makes for that size now... Good luck!
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As far as I know the MAX body is not BOM enabled or Omega compatible. BOM will put textures worn on the system body on your meshbody, including alphas. Omega will apply textures to your meshbody using an applier which has to be installed into the meshbody, if it does not already have it. (I think Altamura have a free or L$1 BOM enabled male meshbody that is - you may have to be a group member however to get this gift.) All you can do is use the MAX HUD to set alphas. And yes, the body does not remember the alpha setting for this outfit. Other meshbodies have "savesticks" or "presets" to give you that ability.
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Insanely jealous too!
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My Marketplace store not available
Emma Krokus replied to Kimber Fraktul's question in Everything Else
If the many years should be over 5 years, see this for information: https://modemworld.me/tag/sl-marketplace/ Also see this discussion and in particular Dakota Linden's comment: -
Try MOVE! and Paragon. Both have inworld shops with demo dance pads.
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Oh cold shivers - this reminds me of one of my obsessions - houses with windows you cannot find from the inside - especially if someone is standing there looking down on you. And windows you find inside that aren't there from the outside... And then there's the question of what's under the stairs... the little space you cannot get access to... But I digress! I love the new stilt houses and if I hadn't spend my premium allowance on mainland I would so be refreshing furiously to get one!
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What are you doing today!? :D
Emma Krokus replied to Kasumi Ravenheart's topic in General Discussion Forum
Haha. Not a fisher as such nor part of a fishing game. A seat on the dock I tried earlier had given me a fishing rod which I kept on when sitting by fire. And the idea to use it to get the marshmallows came into my silly head! -
What are you doing today!? :D
Emma Krokus replied to Kasumi Ravenheart's topic in General Discussion Forum
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shiny things look so strange (I added a picture)
Emma Krokus replied to DeskaZakuska's topic in General Discussion Forum
Wondering if anti-aliasing would help smooth the edges? on my viewer its in graphics > hardware...