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Aishagain

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Everything posted by Aishagain

  1. I should've known, the Lindens were too quiet! I knew they were up to something and if they can work this sort of magic on the render pathway we'll all be even happier (even me).
  2. @Lucia Nightfireat the risk of proving myself blind (again) where is the video and where is the post in which you point to it?
  3. @Chloe MineffCheck in the build tab (UI top menu) that you have not checked "select only my objects" in options. Having that checked will do what you are seeing.
  4. I'm intrigued by this concept. Are the sim-servers now made of rubber that they can be bounced and if so, how high do they bounce? I must assume that all assets are equally "bounce-proof".😝
  5. And this is hardly a surprise...looks like LL just went ahead and promoted the bug. Way to go LL. ETA after the region rolled at 10am SLT: Well it seems the bug is not affecting my main account, after 2 logins no "???.???" yet my original account sees 3 offline friends as "???.???". all online friends appear as normal and the ones that are offline ARE offline so I guess I am the lucky one. Script run for my region is now as promised at100%!
  6. @Linden LabUnfortunately, it looks as though today's Roll to Main Server regions will promote the bug with names that has been widely experienced on RC channel regions referred to in this JIRA: https://jira.secondlife.com/browse/BUG-231680
  7. @Whirly FizzleI am saddened that you are so blasé about this. It is generating a LOT of issues in SL and if ALL regions are bugged how on earth are we supposed to get the names to show? Does the issue resolve with a region restart still? ETA 17.01.2021: I am corrected by Whirly. This appears to be a new but outwardly similar bug. It is surely even more important that it isn't propagated across the Grid.
  8. @Monty LindenSo...are LL knowingly going to promote a bug to Main Server tomorrow? After all the fuss in various in-world groups, the noise cannot have failed to register with the Lindens, and now you have heard it from a trusted source in Whirly and Henri. Come on, it would be stupid to promote a bug that affects nearly all accounts. Wouldn't it?
  9. For goodness' sake leave Henri alone! He has explained many times why he WILL not supply LL with the personal info that they insist upon. Not all countries have laws that synchronise with US law. I have quite safely used Cool VL and while I don't currently (I don't like the V1 UI) it is perfectly safe and has some distinct advantages.
  10. @Rick Daylight, one thing that does occur to me is that I think environments are classed as assets similar to objects and thus clearing the object cache as you will have done with a total cache clear may have cleared some corruption in the object cache. Don't take this as expert opinion, it's not, as Whirly Fizzle and Beq Janus will readily concur!
  11. @Rick Daylightwell, that's not what I was expecting. At least a drastic action has yielded a result...as to why... I must leave you to the Firestorm Devs. This is beyond me. Sorry.
  12. In the Firestorm wki there is a specific note about missing inventory and the missing environments are no different. You have already noted that the environments are visible in the Linden Viewer and therefore this is a Firestorm issue, which is quite common and a right royal PITA. Please look at the url I attach: https://wiki.firestormviewer.org/fs_missing_inventory This has among its options one that involves copying the uncorrupted inventory file (a .gz file bearing your avatar key). that "should" solve the issue. The fact that this issue persists suggests that either the FS devs do not know why it is occurring or have not yet devised a suitable fix.
  13. Thanks Caleb. Does this then mean that Main Server regions will get the new configuration that has bee talked about so much of late?
  14. I note that at least one of the computers was running an Nvidia Quadro GPU with a very old driver. I cannot help but wonder if that might give alpha rendering issues. The whole issue centres, as far as I can see, on alpha rendering. The view of the OPs inventory "worn" tab clearly shows that alphas were worn but they were clearly NOT being rendered. Not being familiar with non Firestorm viewers, I don't know if there is a setting that blocks alpha rendering. Corruption of the OPs texture cache seems to be ruled out by the observations of others. The remaining causes seem to be limited to SL issues and I have nothing to offer there.
  15. and meanwhile Lucia Nightfire suggests that there is nothing untoward occurring with save states and region restarts: For once I think Lucia is wrong. Oh, and ignore my final post in that thread! It was just a bit of whimsy on my part and a long way from serious comment.
  16. That all depends on what you mean by "pudding". One use refers to the generic desert..."how can ye have yer pudding if ye don't eat yer meat?" The second use refers to a rich, often baked desert frequently eaten with a sauce. The 18th century political rhyme "Georgy porgy pudding and pie" would suggest they are different things. It could also be that I don't know what I am talking about...."Nurse! The screens!" Exit, stage left, wibbling.
  17. @Lucia NightfireReally? Why not? Surely, the implication is, considering the preceeding post from Jaylinbridges, that we are to expect data loss at every restart? I'm pretty sure that didn't happen pre uplift. Presumably LL have lost the fine control of the server restart process they used to have at the data centre? How is that going to be acceptable to users and if users become disenchanted, they will leave and SL will cease.
  18. @Coyote MontaleI think you have done all you can, this issue is Linden Lab's and only they can fix it. If you hear nothing soon poke them again.
  19. Shh! Don't given them ideas they might think they're shinier than useful fixes! & @Monty Lindenyou are now the official Linden forum lurker...oo'd a thowt it...a Linden with a sense of humour!
  20. @Monty LindenD'oh!! ETA: Hang on...we are talking about the configuration change that was supposed to have this miraculous effect on script-run, aren't we?
  21. @Monty Lindenfunnily enough Woods WAS on Le Tigre many moons ago (about 6 or 7 years, actually) around the period of the "Timewarp" server bug! Yes it is working just as it has pretty much all of '21...45-55% script run indicated. Shouldn't it have got better by now...everywhere else seems to have done. Are you saying now that Main Server regions DIDN'T upgrade??
  22. @Linden Lab @Monty Linden I am simply going to repeat. Woods of Heaven has NOT changed! With due respect to Lindens (who I have to assume know what they're talking about) this is truly ridiculous.
  23. @Trina Varriale: what that tells me is that there is a systemic issue with SL's operation on AWS' server cluster that gives issues in resolving the destination urls of instances outside of the northern USA. There is little or nothing that we, as users, can do (since the use of VPNs have some serious downsides, as well as such an obvious upside) but there IS something that LL, as a client of AWS can and MUST do. The most obvious downside is: just how important to AWS is LL? My impression is "not very", and as a result there is little that is likely to change. What we do then is a question above my pay grade.
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