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Aishagain

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Everything posted by Aishagain

  1. This all sounds very much like aspects of the work done by Linden Lab's developers during the Project Interesting development. Those more knowledgeable than I may be able to speak more accurately on this.
  2. @JoJo Aureliadid this issue arise after one of the rolling restarts? On Tuesday or Wednesday? If so it may be an unforseen consequence of the new code.
  3. @Henri Beauchamp thankyou. & @Linden Lab Why is there STILL no official information on what was rolled on Wednesday and might, by inference, be rolled to Main Server regions next Tuesday? Mazidox' incapacity is NO excuse for the lack on communication.
  4. @Profaitchikenz Haiku: Woods is a standalone region, though obviously there will be other regions on the simulator but I have no idea as to which or how many. With the script-run figure of 35-45%, performance is only mildly affected but occasional delays of a frame or two with some scripted functions, noticeable with a couple of animesh creatures, are seen. I don't have them rezzed permanently so I don't have data on long-term activity.
  5. @Henri Beauchamp what is 566713, is that what was rolled to some of the RCs? Maz makes no mention of new code for this week, but then there is nothing posted officially for this week at all. @Profaitchikenz Haiku: Monty Linden was quite insistent that we'd been moved to the new config 2 weeks ago, though I have nothing to show for it.
  6. And yet things on Woods of Heaven are as bad as ever...useable, just 40% script run and a noticeable script-lag. Strange innit?
  7. @Sayrah Parx& @arabellajones: so which is it to be..'t'd be nice of LL had actually told us.
  8. @Mazidox Lindenor his stand-in: Any news on what, if anything, we are getting on SLS (Main Server tomorrow?
  9. @rain512It may be your isp not running well or some server between you and SL glitching. I do note that LL are planning scheduled Maintenance on the Login Servers tomorrow.
  10. Nice try, @Rowan Amore, but that wasn't the issue, it was the inventory system on LL's servers. ETA: D'oh you posted that for Pollicino of course, ignore me I'll catch up eventually! FETA (not a Greek cheese btw) 11:30am PST Monday 13th: I see that LL are running some "Scheduled Maintenance" on the login Servers tomorrow. Lets hope the scheduled restarts are completed by then!
  11. I have been seeing a number of folk reporting temporary issues when logging in, with them getting "Inventory System not Available" errors. They have all mananged to log in on the second or third attempt but no other errors seem to be occurring and I seem unaffected. All these accounts are fairly old ones with quite large (50,000+) inventories, but none have the dreaded "flat" inventory or uncleared Trash folders. Live chat are unaware of any issues and of course when I say "It's not me that is affected" they lose interest. ETA 5pm PDT: No further issues so I assume the glitches cleared up.
  12. @LittleMe Jewell:That was on the point of making me scream when I realised that if you didn't like the bot response the options offered and entered "no", you were then offered a "talk with an Agent" option. That got me to a real (I think) person who was then able to deal with my enquiry. Next time you try it, make sure that you reject Boxy3000's entreaties (which are mostly worse than useless). So look for the "talk with an agent" option if you tell Boxy that their responses are useless. It works for me.
  13. @Monty Linden as you will see, Woods of Heaven was NOT due to be rolled to the "new" configuration on the 23rd. The region was not restarted at all last week, so I ask again, are you actually in control of this process? To my mind, the distinct lack of performance change of this region is straightforwardly explained by that timeline. Today, we are due a restart to all (I assume) SLS regions though there are no details yet of just WHAT (if anything) will be rolled. Can I respectfully ask Operations to check to see just what is going on at the simulator on which Woods is running? Live chat really cannot handle this request.
  14. Thankyou @Monty Linden I am sure I will understand that once my brain can be coaxed back from behind the virtual sofa.
  15. Rubbish metrics or not, why is it, then, that while most other folk are seeing improvements in script performance and "Spare Time" values, I see nothing? Still further, I am expected to be grateful that I am not seeing a performance hit? At this point words fail me.
  16. I really don't know what to think about this topic. Despite being informed by Monty Linden that my region is definitely running this new "configuration", I have seen no improvement in either spare time or %script-run. I therefore have seen no benefit whatsoever on a homestead region running about 1500 scripts showing an apparent 15 plus seconds of spare time. I have to ask why not, since others are clearly seeing improvements. Quite the opposite in fact. Script-run has in fact reduced from relatively relatively stable 50+% to an unstable 35-45%. It makes me wonder just how much control in fact does Linden Lab have over its creation?
  17. @Nick0678Out of curiosity Nick, which viewer is that you are using?
  18. No matter which way you dress it up, I only see four letters emerging from the mist S C A M. I thought better of the Lindens...no, really, I did.
  19. I was quite prepared to think that NFTs and SL would never meet. Until this: This time my ability to communicate is quite inadequate.
  20. @MidnightisgoneSomething that would help all the peer to peer support you are getting on this forum would be for you to post your system specifications here. To do that go to the Help tab on the viewer interface and scroll down to "about Firestorm", copy that to your clipboard and paste it in here. You can edit out any personal detail, should you wish to. Given that information, we can better understand your issue and probably advise you on a course of remedial action. 🙂 Whirly has already asked you, I see, so I am merely emphasising the point!
  21. Unless LL have moved Woods from SLS to RC Channel without informing us (me), that is not the case. When the region has been restarted up until now, it has been on a Tuesday. As far as I know moving a region in such a way is most unlikely.
  22. Simply put, 98% script-run means that 98% of the region's scripts are run in each frame that the simulator runs. Now a simulator runs at approximately 45 fps, so 98% of the scripts on a region can run every 22 msec or so. A region with a poor 25% script-run would only run 25% of its scripts every frame, so a script might have to wait 3 or 4 frames or nearly 0.1 second before it could run. For a vehicle script that would make using that vehicle dreadful! You would experience script-lag. Conversely if script-run was 100%, the script could run every frame...c. 22msec. a far more pleasant experience.
  23. It never went above 50% at any time since that restart, assuming the region WAS migrated last week, which I have a very hard time believing. This just does not compute.
  24. That is news to me, @Monty Linden. If that is so then not only do I not see any performance improvement, our script-run, which was usually 60% or better, it is now under 45%. I must say I cannot recall seeing that only a part of Main Server was being migrated to the new format. I just reread Mazidox's post regarding last week's roll and there is no mention of it being only a part of SLS that was receiving a "new configuration", which, by the way, does not mean "new Hardware" in my lexicon. Put bluntly your communication of this change was as clear as mud. Further comment: I see in the above posts that many of the contributors are seeing substantial improvements in % script-run. How unusual then, that I am seeing the converse! If I were a suspicious person I must be inclined to doubt the veracity of your assertion that my region was moved to the new configuration last week. That said you have never given me the slightest hint that you are duplicitous.
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