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Klytyna

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Everything posted by Klytyna

  1. Taramafor wrote: Ok, got it. There's no way to set myself as owner by name but vanilla setting makes me owner. Which means I can make others owners, right? Like if I'm already an owner to someone else as well I mean. Btw, is there a way I can set an owner when they're offline? There's probably a typing command for it. Not sure if they need to be on or not for it to work or if I need to be close to them. Also thanks for the help so far. Much appreciated. Ok... Basically, the only way you the wearer can add your self to an oc 6 collar as a wearer without getting all techy is... the Vanilla checkbox in the Access submenu. This makes you an owner, and you can add other owners, but... any one of them can then remove you. If you want to control who has rights on your collar, tick vanilla, then only set people as 'Trusted' not owner, there are only a few things 'owners' can do that trusteds cannot, and they are not that important., once you have set one of more people as trusted, you can go into the rlv menu, exceptions sub menu, and enable all the tickboxes for trusteds, such as force tp etc, that are enabled by default for 'owners' most of your owners wont even notice the difference.
  2. ParisEugene wrote: Maybe he was only faking it, he said at a party that he could see that some ip (Internet Protocol) were double. Is it possible that he was hacking us? He was 3 day old, did not rezz for anyone at the party. I reported him to Linden Labs. I will change my password (just in case). The day I originaly came to SL. and first logged in, standing there at a safe hub, in my sad LL Issue Welcome Island Refugee Rags , I heard two drawling mid western voices shouting at each other... ur an a$$... no ur an A44, i hacked ur ip, i gunna call the fbi and report u fer callin me an a$$, ur gonna be pikinup soap in jail ur an a$$, feebies wunt do nuttin... About 20 seconds into my SL, I disabled voice spam permanently, and I've tried as much as possible to avoid safe hubs. The whole "i haxord ur IP" thing is a pointless useless no-talent hacker wannabe thing, there are people who can do bad things to a web connected pc if they have it's IP address, but you will never hear one say s/he has your IP, or admit s/he can do anything. Relax, you are safe, the real hackers are more interested in the Federal Reserve and the CIA than what kind of porn you watch or how many patent leather stripper heel thighboots you have in your clothing folder...
  3. You're kinda missing the point about Project Stupid... Plan currently seems to go like this... Famous experimental cyber-pop virtual artist Yangtang Whoflungwhat, pays LL a pile-o-cash to allow him to create Yangtang world, an exciting experimental cyberpop virtual art exibit, in Project Stupid. You pay LL a pile-o-cash to be allowed to log in and visit Yangtang World, where, you will wear an avatar specially designed by Yangtang Whoflungwhat himself, while you gasp in awe at the collossal waste of tech resources used to bring you this 10 min onece in a lifetime experience. Then you TP to Hamsters-in-space, and wear a giant space hamster avi, in bento-plus mesh, while scampering through the plastic hamster tunnels in outersdpace pursued by a scripted prim alien... All of which will be presented in Glorios Vomit-Cam via a $600 vr headset/control package that will need a new $1500 pc to plug it into. Golly gee, VR and no chat boxes, just spam your deformed voice into the aether... So Immersive!
  4. Problem is... Way way back in the SL Stone age when people had to hand knap their own prims from chunks of virtual flint... There was this thing called Viewer 1, which had something to do with pies, in an unholy and unspeakable manner... It used to fail regularly because it's cache didnt auto rotate old unviewed textures, so 'smart people' would stave off disaster by clearing cache every week, or at the first sign of a glitch. Then science was invented and Viewerr 1 was banished to the depths of the underworld, never to be seen again. Unfortunately, many of it's depraved cultists still exist and will spout fact free gibberish about cache clearing being the solution to world hunger world peace and working vr that doesnt causze nausea... Drive these unclean wretches away from you. For most 'glitches' clearing cache is like deciding to scrap your car and build a new one because one of the tyres is a few pounds low in pressure and you can't be bothered listening to the nice roadside assistance man when he tells you he will lend you his air-pump...
  5. If you are using opennc cuffs, I'd suggest an opennc scripted collar, yes theres the idea of a converter app to install to run in oc4/oc6, but frankly I cant imagine why you would want to. OC4/6 seem to have been deliberately designed to be as unfriendly as possible to all flavours of oc 3.x, oc6 even puts insulting messages into your own custom build collars, by checking against some webdatabase and declaring your 'core' isnt professional. It's designed to be as un open as possible, stick with open nc 3.997, or just go all oc 6 and use their newer and inferior cuffs, or bite the bullet and buy a set of MD's for 900 ls.
  6. Ok, simple technicalese free option... Q: " hi I use viewer x, have done for years, but ever since update such-and-such, everytime i visit a region with a letter in it's name, my leg explodes, what can i do?" A: "have you tried viewer y, it's very good and my legs never explode..." Try Catznip, or Black Dragon or the LL Official Viewer, and see if you still go bang with those.
  7. Since you didnt have this problem before the update, I'll assume it's not yopur AOanim having too high a priority, especially as yopu said it happens at the sim crossings... This is a guess ok? But... When you leave one region and enter another, you are basically handed off to a different simulation, the old region bundles up your inv data, script states all that jazz, stuffs it on an asset server then boots you naked bald and ruthed to the destination sregion, that pulls all your stuff from the asset server and decides what if any it shouldrez and attach to you. This horrible process also includes pulling the anims from the servers, It sounds as if you are having a problem where post border, the new region is having trouble getting hold of the anim in the sit positioner script, so it uses the default instead. As to this being cxonnected to the viewer update or just bad luck based on the place you are crossing, I can't say, find a border where this happens and use the 'about viewer' option in the help menu to see what channel the 2 regions are on, Could be simply that you are crossing from an RC channel to Main, or a different RC or vice versa, I know the boating fraternity has had problems based on channel differences before, in the blake sea.
  8. Well, oddly, somebody gifted me with some applied body oil only last night. It was this... Supernatural Body Oil ( wet & shiny ) for Maitreya, Omega, Slink, Belleza It's got tattoo layers (for system or mixed mesh/system avis) and clothing layers (for die hard viewer 1 types who hate tattoos on a tattoo layer). It also has a multi format applier that works with most bodies, and is materials enabled so it's actually shiny, not just painted highlights. Find it here... https://marketplace.secondlife.com/p/Supernatural-Body-Oil-wet-shiny-for-Maitreya-Omega-Slink-Belleza/8503554
  9. Rhonda Huntress wrote: Klytyna wrote: it's an Evil Lesbian Female Conspiracy that runs all of SL... Do you mean the Sapphoic Hedonist Order of Empowered Sisters (SHOES)? Mmmmmmm.... SHOES... Sorry, had a shoes moment there, what was your question again?
  10. You might want to check out a store called Catseye, Cathy Catseye makes feline skins/tattoos/avatar kits, with omega appliers these days, she also does stuff for kemonos and m3/venus heads, search for her store in world, go take a look, send her an IM, she might either have a furry skin that works with omega for the maitreya body AND a matching applier for the venus head, or maybe she might make one for a price.
  11. You hate mesh you hate new viewers you hate ... you hate... you hate everything that isn't 2006... That is the real problem, 2006 is gone, deal with it, viewer 1 is gone, deal with it, welcome to the second decade of the 21st c entury, things are better. I've seen plewnty of 2006 clothes and sahoes and hair, my retinas still bleed on occasions. Uninstall Singularity, get a viewer designed LESS than 10 years ago. You could try Catznip, or Black Dragon, or even Firestorm.
  12. Honestly... If you havn't been on in 10 years... what inventory you had in terms of skin hair, clothing etc., probably wasnt worth keeping anyway. The Dark Gods of the Grid have done you a massive favour, you have no excuse to look like "The Return of the Noob-Mummy From 20,000 Leagues Behind The Times". Go to the library section of your inv, and pick one of the new starter avatars, then search for "SecondLife Free & Offers", in groups, and join. they have something mad like 100k members, searching for group gifts, freebies, lucky chairs, midnight manias etc., and a lot of the stuff is good quality. Great place to find decent skins hair and clothing for your new avatar cheap or free.
  13. Rhonda Huntress wrote: I thought he was saying he only found racial prejudices when he was on a male character. As in black females will not have a problem but black males will. No... He's saying that the "racial minority called SL Males" are being discriminated against by the Evil Female conspiracy that runs everything, and which apparently runs it exclusively for thew purpose of 'sex' not 'roleplay', which bearing in mind this is about female avatars ignoring/discriminating against males, implies that it's an Evil Lesbian Female Conspiracy that runs all of SL... I'm dissapointed, I didn't get my invite to join the Cabal, with the secret decoder ring and the spiffy black leather uniform etc.
  14. SL is a grid made up of what are officially refered to as "Regions", a square piece of digital real estate 256m wide, 256 m long, and about 4 km high. Regions are commonly refered to as "sims" in SL by non LL employees. a Region/sim contains 1 or more "parcels" which are seperate areras on the region, for example a parcel called "Dave's New Clothes Shop" on a region called "Assorted New Shops". You can see at the top of the viewer, an address bar, this will tell you the parcel name, the region, and the co-ordinates within that region of your current locastion. This region/co-ord info is sometimes refered to as an SLURL. If you cut and paste the info from the adress bar into an IM for example, the person you are talking to can click the link to teleport to your location. As to why there are different regions, that's simple, SL's hardware can only cope with a certain number of people/objects on a certain amount of space, a Region. So the digital world is divided up into chunks the servers can cope with, and which are also convienient for selling/renting to different people for different purposes, a private home here, a club there, a shapping mall, whatever.
  15. Klytyna

    SL app

    You can get this result sometimes, (depending on which viewer you use possibly) if the target region is simply not there, ie, it is either in the middle of a reset, or simply has closed. Try logging in at a different location on the grid via the destination guide or the featured events or via 'favorite landmarks' if you have enabled landmark logging in in preferences
  16. What gets me most about the whole 'guy turned down by gal' thing in SL, is that the moment you say NO, they not only accuse you of not wanting to poseball with a guy because "ur a dude in RL", but because "ur a gay dude in RL" which never made sense to me. I mean gay guys LIKE sex with guys, so if all females in SL were actually gay guys, they would be MORE likely to want to have poseball sex with derpy males than those totaly-imaginary-dont-exist-at-all-online lesbians, right? Look, to the whiny guys out there... 1. Women do use computers these days 2. About 1 in 10 of them will be les/bi and prefer other females if they poseball sex at all, which is... 3. By no means guaranteed at all, not everyone spends all their SL time looking for poseball sex / naughty IM's / 5th rate over wordy pretentious para-RP, that comes across like an unemployed Miss&Boon romance writer from the 1950's trying to write a script for a 1970's porn movie in the style of Emily Bronte... 4. Conversations that start "Hi babe ur hawt asl cam/voice/skype?" will tend to get you laughed at muted and derendered really really fast.
  17. Partial inventory loss is a common problem, especially if your viewer crashes, especially if you use Firestorm. Your inventory is stored on the Linden Labs servers but... your viewer keeps a local listing, when the viewer crashes or is closed unexpectedly for example, this locasl copy can be corrupted, and that means missing items, worn itens that cannot be unworn, un worn items that cannot be worn, etc. Standard remedies depend on which viewer you are using, with Firestorm, see the other amswers already given, but otherwise, a good general procedure is: 1. Open preferences panel, and find your viewers settings for "clear viewer history" or failing that "clear cache", and then use it 2. Log out of SL, and then Log back in, don't ruch this let the viewer close properly, and reopen properly. 3. This *should* force the viewer to request a refreshed list of your inventory from the server. depending on your internet speed and the size of your inventory, this might take seconds to complete or several minutes, regardless, stand still preferably in a low lag empty region (bottom of the sea on one of the sailing sims is a good choice) and WAIT for the list to finish loading. You can check progress by opening the inventory panel and watching the "fetching ????? items" messages at the top.
  18. There are, or were such classes, but the biggest problem with them is, that there was no guarantee that the people running them were any better as Dom/mes or subs than you, and a quite high likelyhood that they were weapons grade a$$hats. One of the problems in SL with such things is that the people most likely to offer such classes are the very last people you should take lessons from. All to often you get a lecture from somebody who is part of a small minority in the community, but who assumes they are part of the majority and that any deviation from THEIR particularr view means you are 'not real D/s people' Some of the better D/s community sites have sadly, closed their doors, or become ghost towns, the more popular places tend not to feature 'informative' events Your best bet is to browse the various D/s sims which most closely match your personal preferences and sub-set of the community, find a place you like that has a decent floating pool of regulars, and hang out, watch what others do, chat to people in local, and learn by doing with friendly people who share your interests. Places where nobody talks, or where everyone has "I don't pay attention t to local, IM me if you want to..." generally don't HAVE a community, so avoid those.
  19. SecondLife has virtualy nothing in common with "mmo" games of any type. Most MMO's, when the makers release a pathc or update, the latest additions to the content are downloaded onto your hard drive, in actual gameplay, all that needs to be sent is a small amout of info, to tell your cvlient which local asset to display, be it a map or a mesh or a texture. SecondLife depends heavily on user created content, and bearing in mind its 13 years old and has over 33 MILLION accounts, there is an awful lot of user created content. When I walk into your field of view, SL has to figure out what assets you need to render me, then send those to your client, live, while iI am standing there talking to you. Depending on a great many factors, where we are in world, how many other avi's are around us, where we are in RL compared to the asset servers , etc., this can sometimes involve noticable delays. I hate to sound negative, but in SL, your extensive experience with MMO's, and their typical levels of performance, means exactly SQUAT. 1. Lowqer your Draw Distance, you don't need to be able to see for kilometers in SL 2. Turn off shadows 3. Don't use ambient occlusion settings These are the 3 most likely causzes of general static graphical lag. 4. Avoid places with 30+ other avatars in sight, like busy clubs etc. 5. Lower your Render Complexity threashhold. 6. Reduse the number of 'Non-Imposter' avatars displayed. This should help with more dynamic visual lag caused by trying to download and render other people. 7. Eliminate bandwidth blockage by closing your web browser, don't surf spewtube while SL'ing, turn off auto-updates on most if not all other apps, don't run other web using apps while using SL Watching HD movies on NetFlix, while running a hosting service for p2p filesharing networks and auto updating everything from your OS, and anti virus down to the mavix beacon typing tutor, WILL adversly affect your SL fps.
  20. Klytyna

    Red Hair

    I normally wear red hair in SL, Besom, Truth, Exxess, Analog Dog, Alice Project, Tameless, Little Bones, to name but a few options. Alice Project is particularly uszeful if you are new, as they have a group gift and a midnight mania, and a mini mania, and a lucky letter, giving you several ways to aquire a free hair, usually with a coloring hud.
  21. Combat sims usually have either info givers or vendors or freebies for combat meter huds near the out of character landing point. The sims where the 'magical combat roleplay' *cough* huds get used, do not, and regulars of such places wont tell you what hud they use because... if you knew what they used you could b e as 'leet' as them, or 'block' their spells, or 'pierce' their shields. One of the more famous brands of such huds is 'magic emerald', their 'not-griefing-huds are expensive and carry a disclaimer satating they are not griefing huds, and thsat if you get banned by LL for griefing with them, magic emerald MIGHT choose to discontin ue your free upgrades... Search the Marketplace for them, but be warned, most places in SL will ban you for using one, and the places that encouragew their use tend to attract the worst scumbags on the Grid.
  22. I know this may come as a shock but... not everyone who logs into SL is 18-25... or at least not any more. Out there in FirstLife, people grow old, or ill, or move to remote hellholes with limited opportunities for social life. In SecondLife, we are eternal, and unchanging (unless we want to change).
  23. ? Go to Lumae, their skins are great, and come with most appliers, while still working on system avis. Clothing, try Blackarts, they do a range of goth outfits in mesh.
  24. There are about a dozen or so JIRA's for this, most marked closed/duplicate, the main one that's still open is dated early december. Apparently when you stick a new profile pic on my.secondlife.com it isnt updating the other half of the system, the world.secondlife.com site where inworld stuff pulls your profile from. There's no word on a fix, or even of it being assigned to anyone for investigation yet, so if this affects you, file a JIRA about it, the more duplicates they have to close and hotlink to the original, the more likely they will eventually look at the problem.
  25. Yeah well... A lot of things have been promised for SL-2 Project Stupid... Most of them are things I will never see, since I have absolutely no interest in forking out hundreds of dollars for vr gear to view 'cutting edge virtual art installations' where the 'artist' gets to chose my avatar, because we wonrt have an individual inventory except for the LL issue FuglyTech noob starter avis. As for the maps, I meant bump/displ;acement maps of the kind that have been used in 3d rendering for over a decade, greyscale images, where typically black is a lowering of the surface at randertime and white is a raising of it (except for Poser 5 onwards where black was no movment and white was full movement in a single direction), Since they dont use color channels, there is no problem of 'handedness' between openngl and directx. Remember stuff like directx 'direct draw surface' or dds files which use those 'not sl friendly' normal maps are in fact an INFERIOR graphics format, dds is a lossy file format designed for speed over quality, and normal maps were popular with that because you could run your diffuse texture map through a desaturation process to get a greyscale image then stuff that through a 'normalising' filter in photoshop, to make inferior bumpiness maps very quickly and cheaply, no need to hand edit stuff on a per image basis.
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