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Callum Meriman

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Everything posted by Callum Meriman

  1. Back in 2014 Ebbe was asked if our SL inventory could be used in Sansar, he said it would all be importable and usable. Asked about LSL scripts in these objects he said he would look at allowing LSL to run as well, alongside c#. Ebbe also said our avatars could be used as they are. I wouldn't put much credence in what Ebbe said back then. Sansar turned into a very different beast.
  2. I'd suggest they are far more synergistic then you are stating. The lab must provide an environment that doesn't make people want to tear their hair out, The lab must also understand the audience and provide the tools and capabilities that creators can use to provide the content to entertain. You can't create a game like Obduction, or Beat Sabre - unless the capabilities to create those experiences are there in the first place. You can't even create groundbreaking storytelling content like the Great C unless the tools are there. Quite simple, one will not work without the other. Then assuming you have the most fantastic playable experience; if the navigation system is broken/nausea inducing, if the systemic choices like using small green text on the experience selection screen are incorrect, if the system is non-performant and buggy - then people will not stay. Yes, there does need to be compelling content, but if the design choices the lab make are wrong then people won't stay. Even the best content can't break through a shocking UX. Even the best content can't crack the coconut if it can't be found. From the first second in Sansar, this is bad UX, a tiny little window floating in space, can you read the green text because I can't! To scroll this tiny 2D world list, think the wand buttons work? Nope, you have to grab the little scroll bar and operate this in a 2D paradigm.
  3. I'd believe there are more people roleplaying, sailing, surfing, exploring, decorating their H&G, taking photos and just talking to friends around a campfire then there are doing sex, dancing, and shopping. But yes, I do agree that how you see SL is a reflection on what you personally enjoy. Mostly I sail, play golf, explore, landscape, and create mesh - and break that up with a little roleplay - so how I see it biased by this view.
  4. You won't want to hear this, but unless it's divulging information, there is no right to privacy in SL. And although you can report the incident, to cross the bar to harassment it needs to be persistent and happen more then once. I don't think a one time intrusion will be acted on, especially when there are tools you can use to secure your parcel - things like the parcel access list built into the game. To me it seems you did the correct thing, you had the person added to the ban list. I'd go one step further though, I'd make your parcel one where only group and listed friends can visit. Effectively this pre-bans everyone you don't know. Are you sure the security orb is from a reputable supplier configured to do *both* TP Home, and then eject/push from parcel in case the TP home is blocked (it's pretty easy to block a pure TP) deeded properly #3 is the most obvious mistake people make. If it's group owned land then the orb must be deeded to work. If the land is owned by a person, then only that person's orb will work - and then (unless you get the configuration perfect) it will only work if they are online. If it has said it's ejecting him, then we know it's detecting, so I guess it's either not deeded, or not set up properly to use both kick methods. I'd honestly advise you to ask your wife to log out when she sleeps, and not just to save the real world from wasted CO2. The TOS/CS state that you are responsible for what your avatar does. If someone repeats this event, and uses her avatar in a TOS/CS breaking way while she sleeps she can be banned. The ban can in some abhorent cases be permanent. I don't consider it safe to sleep online.
  5. Optionally eleminate. Yes, because it's the only "hack" that will allow us to browse the marketplace without seeing pages and pages of the same spam. No, this is not the case Dakota! A person can create something themselves and make the permissions No Copy - they can sell unlimited copies of this item. Or people can swamp the market with no-copy items that they have bought from other people. These are limited quantity, they can only sell as many as they have obtained. Resales be they used items no longer wanted, or the bulk - gatcha - fall into this category. Created No copy items, do not. Absolutely, and people who wish to browse for limited artwork, limited full perm mesh, limited vehicle paints can. The default for this optional restriction is show them. However, everyone who wants to shop for the vast bulk of non-gatcha items can toggle it off and bypass the pages and pages of useless spam. This doesn't work. There is way more stuff that is created and set to no copy. Sex furniture is one example. Limited quantity is closer to the optimum. Optionally losing a few full perm items, or a few artworks is a small price to pay. Throwing this one back at you Dakota, why is the lab punishing people trying to innocently browse the marketplace with pages of this useless gatcha spam? It's a blight, it wastes our time and it's not enjoyable. Why won't the Lab find a proper solution - like add a new field [x] Gatcha - that listing people MUST tick, and then let us filter properly? Why are the lab punishing people who don't want to see gatcha spam? Now that I've thrown that "punishment" back at you, a Limited Quantity filter is not perfect, but because the Lab can't offer us a decent and proper solution it's the only way we can come up with to hack one together. As it's optional and off by default those people selling limited quantity items they create won't be punished. Those who are reselling gatcha and spamming us, harassing us with pages and pages of the same item can be hidden. Don't like my idea, then PLEASE, PLEASE fix it properly. But please do something, anything, so we can hide this useless spam.
  6. That's to be expected, the ratings are - I think - in what is without doubt at this point an SL vs Sansar "war of the residents". People creating in Sansar will somewhat give it good to glowing reviews, people from SL dropping in will somewhat burn it. Both of those two camps are painfully obvious to see. Language like "experience" is a huge give away. Then there are some non-gamer Sansarites who won't pay the $5 to review, a few SL residents who stand back silent without reviewing, and in all of these existing LL customers, a few strangers will float past. Of all of these, the strangers are the ones to watch, they are also easy to spot: I think it could sink to the "Somewhat positive" rank on the war, then slowly recover a bit as (if) it finds it's audience. The Lab's question is do they know the audience, and if they do, how do they catch people like Ghost and Reflecting Void and turn them from 2 hour players to people who stay?
  7. Whatever happened to this @Grumpity Linden It's a wonderful thing, and badly needed, but it (sadly) seems to have fallen off the face of the grid since this one mention back in August.
  8. What if it's a platform for making platformers! (({hugs} I am being silly))
  9. Calas Galadhon Christmas in the Erebor region
  10. Where do the techno-communists fit into this war? And speaking to nobody in particular... I have parcels in three Madlands regions, @1024 this one isn't so bad, in fact it's pretty nice. Lots of dedicated Japanese builders making nice stuff. Second is only tiny, 256M2, but it holds my long standing rainbow jesus statue. Seems someone's erected a privacy screen to block it. Heathens Third is Zindra, it's a madlands mess.
  11. You are still incorrect, sorry. I'd say close to 100% of gamers enjoy a unique avatar no matter what the game. They will all work within the limits and abilities the developers give. Even in a game like FFXIV where you are mostly limited to minor face changes and different race, hair and markings, I have spent days making sure that my avatar looks to be a cute Miqo'te as possible! The size of the "show us your ____ glamour" threads on those official forums is proof to me that most people enjoy customising their character
  12. Gunna have to majorly disagree with you there. Do a youtube search of "character customisation" sometime. In fact, clothing and weapon skins from lootboxes are one of the biggest money earners in the entire sphere of gaming. I've spent days on my BDO avatars, and it's the same in most MMORPG's, the level of character customisation can be extremely high.
  13. Then thanks to Ansariel too! And everyone else. I am now happily on the 6.0.1 beta and after dabbling in animesh this morning, mostly enjoying the mesh upload improvements in it too, as I do my normal routine of looking for that one loose vertex which is breaking physics! MAV Errors Be Darned!
  14. I do sansar in my wrinkled old avatar, faster loading times pushed me over that bridge of ignore/visit about six weeks to a month ago. I never worked out how to rotate myself in 2D mode though so after that one attempt at 2D in scurry waters I resigned myself to be a 100% VR person. That does limit my playtime a little due to batteries and nausea. You likely wouldn't see me, I don't do discord. I also don't use voice/speak for various reasons I don't need to go into.Most office hours and events are out of my timezone, I am 16 to 18 hours ahead of California time depending if it's summer or winter.
  15. Sorry Rolig, I'm going to correct you, region names are not reserved and they can be reused by anyone. If a region is abandoned, or the name changed, the old name becomes available immediately to *anyone* that wants it. You can look at Tyche's grid survey reports on the other forum to see people picking up old names. She lists them as regions returning to the grid. What I suggest is that the OP contacts the old agent and buys the name from them. As long as she hasn't burnt her bridges it should be possible.
  16. I suggest OP is trolling. Immigration is in reality quite difficult to do.
  17. I will be glad when it's gone. I saw an animated "F*** YOU" the other day, various profanities animating.
  18. Still, you did do well not only getting a wife in SL on your first day but also working out visas and immigration - considering you are "not married for tax reasons"
  19. 1/10 Would have been funnier if you added unexpected poop at the end. The thread about the poor guy who had an accident at his wedding comes to mind.
  20. Looking at the time played against positive reviews, I would say a fair chunk of the diehard regulars swapped over to steam so they could leave a glowing review. This means most of those 30 positives will be in that 75. Still, a 100% increase to start is likely ok. It's not to be sneezed at. But all the graphs I see show the daily average back at 50, so the spike was quite shortlived. From here it depends what the Lab do, will they listen to what steam people want, or will they do "an SL" and add things people don't need and won't use. A decent induction/tutorial would seem to - logically - be very high on the list. You can't expect people to swap headset to monitor to read a wiki, then back to headset to try it, then back to wiki to see what they missed.
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