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Arduenn Schwartzman

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Everything posted by Arduenn Schwartzman

  1. Oh darn, another one I'm compelled to add to my profile: ☑ Virginity-verified
  2. Those voice morphers aren't very good. It's much better to just have your voice verified by a friend of the opposite sex.
  3. I think I've seen one or two. Maybe they wanted to be with the cool kids? You know, like people wearing underwear with other people's names on them. I also see lots of 'age-verified' claims, which may even be more worrisome, since it implies they are hanging out in places that frequently accomodate minors. That sounds like a plausible origin of this 'Voice-verified' thing. What is caters mostly, I suspect, is the group founder's wallet and their perceived sense of authoratah. Excuse me, good people. Going in-world right now to retrieve my well-deserved 'Dog-verified' tag.
  4. Not that I even care whether people are Voice-verified or not, but to what advantage do people put this in their profiles? And even if it mattered somehow, how can one tell it's even true? To me, it seems totally meaningless, like putting in your profile that you are a certified billionaire. But maybe I'm somehow missing the point here. Maybe they mean to say: "willing to talk on Voice"? Then why not say so? Or does it simply mean: "I won't talk to you on voice, but you'll have to take my word for it that my avatar represents my RL gender"? To me, it just doesn't make any sense at all. Can someone explain it?
  5. I thank you for your genuine concern about my potential mental decline. I also thank you for your time and effort in pointing this out and I thank you for averting any potential, disasterours consequences that this mistake could have. Bravo!
  6. If you need to get things done in, say, business-related meetings in SL and all participants are fully capable of hearing and speaking, then it's really silly not to use Voice chat. Why? The flow of information is simply faster when you speak and listen than when you type. Better still, use Skype, because, compared to Voice, it has better feedback-cancellation, a higher bit-rate and in group talk, it works mostly without signal interruptions. In Voice, there's always participants who's voice stream is interrupted, sometimes up to 75% of the time. Conversely, if you can't afford the technology, live near a construction site or near noisy kids, or if you are deaf or otherwise hearing-impaired, or mute or both, or you're embarrased by the sound of your voice or accent, or you don't want to reveal your actual gender to your SL husband, or to all your lesbian friends, then, of course, it's more convenient to type. Duh
  7. I really only derender when I'm taking a picture and someone's walking through the frame. That saves me the trouble of having to ask them politely to move a little, and it's never permanent. One relog, and they're back. In large crowds, I crank up the imposter number in graph prefs instead. If someone deliberately blocks the view by wearing large prim nonsense, I'm tempted to derender them permanently and totally not feel any guilt.
  8. It's an interesting phenomenon, derendering something you want to have out of your (visual) way. No matter what reason (you're trying to make a snapshot, or it's just a plain eyesore, or, as you mentioned, to increase your frame rate), you know it's still there, in your mental map, and I can appreciate that derendering would trigger feelings of cheating or guilt. Interestingly, it's a feeling unique to Second life. I know of no other situaltion in this universe that triggers the same feeling. Should you feel off or odd? I think it's a healthy human response that could be related to someone's capability to empathize (and ability to feel spooked ).
  9. And from the info that Qie provided, we can also deduce that you have less than 4 GB in hardware. Mystery solved! 🎉
  10. So, for 11 Mb video memory, FS puts the ceiling on 2 Mb, apparently. On my previous computer, my graphics card had 512 Mb, and FS put the limit there on 512.
  11. Hey, I asked you first. But let's agree then that FS has a texture memory limit of 2 Mb on some computers, rather than claiming that people are misinformed.
  12. Just log in SL and have a look yourself. They are mass-rentals. Spheres with skyboxes inside, dozens stacked upon each other, by the thousands from the east to the west, and from the north to the south, and all looking the same and at least 99% unused because they are too ugly (just look inside them) and lack too much privacy to live in them, because you are sharing the same parcel with the neiughbors above you and below you.
  13. Lucille Ball was a goddess. Literally. People sacrified time and attention in her name. "Better than lamb's blood", as she says in this video:
  14. Have you looked at the picture? It's not private skyboxes. It's mass rentals. And hardly anyone lives in them. So, they just drain resources and they sit there doing nothing. In biology, these are called tumors.
  15. I didn't watch the Linus video, but 20 FPS for the new Tomb Raiders is unacceptable. Also, 8K and even 4K are overkill for most games. When it's fast-paced, higher FPS is always better than more pixels. Is that really the texture memory limit in the current, official SL viewer? I know that in Firestorm the limit is 2 Gb. And, would a higher limit really help for SL? In 8K everything's just bigger in size, not bigger in number of textures.
  16. Herein lies the heart of the matter. You don't KNOW what you want to look like, so you can't get it right. Your strategy is therefore to just try out new looks. Statistically, there are almost infinite different looks and thus, the chance of finding the right one by chance is astronomically small. The best strategy is to set a time limit*. Choose the best outfit from the range of outfits you evaluated within a two-hour time span (or whatever time span you find convenient and practically acceptable) and just wear the dam thing until the next day. Rince, repeat. By doing to, you're already doing what only the top 0.001% can afford to do IRL (I'm talking Paris Hilton and Imelda Marcos here), so you should be proud. * You could do time span, but budget size could be another healthy criterion to set, to prevent having to obsessively spend a lifetime or a fortune searching for the perfect outfit.
  17. It may not look like it, but I'm actually a regular visitor of such events, partially because I'm also selling things in some of them. I see 0.8 backdrops for sale at every major event, on average, and that number has been stable for years now. By your logic you should be more worried by SL turning into vast droves of colorful pointy fingernails attached to avatars. The reality, I'm afraid, is much worse. Second life his not just turning into this, but has already turned into this for some time now. And that's at the maximum draw distance of 1024 m. Imagine this, stretching out for miles and miles. And don't just take my word for it, but go see for yourself. Just go to the mainland and fly around between the ground and the maximum building height, say, around 2000 m. This is objectively the 'average' look of SL. On the bright side, it's still not too hard to find nice new places in SL.
  18. Before 2007 (the age of prims), doing Second Life-related stuff (i in-world, 95%; (ii) elsewhere, 5% 2007 - 2011 (the age of sculpties), doing Second Life-related stuff (i) in-world, 80%; (ii) elsewhere, 20% After 2011 (the age of mesh), doing Second Life-related stuff (i) in-world, 20%; (ii) elsewhere, 80% Here's a picture of the elsewhere:
  19. Accept only with your own very new account with a balance of 0 L$, wear triple-layer polypropylene gloves and safety goggles and rez the 'gift' in a sandbox with no one else present, if you are really curious.
  20. Or maybe it's just the prim limit increase that occurred a few years ago.
  21. Things in SL seem to get laggier because more of it seems to be built for static Flickr pictures, not for actually living the Second Live in it? That's my hypothesis.
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