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Chic Aeon

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Everything posted by Chic Aeon

  1. All you need to do to put it back to your usual look is take the check mark away by clicking again. If the issue is faulty physics though there is really no way that I know of for you to "fix" it. Sadly. If you have a friend that is more comfortable fiddling around in "Developer" you could have them look for you.
  2. If it is bad physics (and it could be) then you are pretty much stuck unless the creator wants to fix it . You could turn the build to phantom but likely that will not be good. I had some things like that long and they were not mine (rental) and just had to deal. You can see the physics shape by using this path (physics at the bottom).
  3. You seemed to have missed my "a new island area in Belli" meaning NOT connect to Belli per se but still available as a "Belli parcel". Since LL seems to abandon areas after they are released (Belli as an exception as it was overwhelmingly popular I kinda doubt they will be doing anything with Zindra. I was just a babe when Zindra happened and folks were "forced" to exit mainland for ADULT content areas (which of course in the end didn't really HAPPEN (I reported a lot at the beginning and no one carred). So it will be interesting to see. Not my area of expertise
  4. Haven't been watching this thread although I did note the announcement the OP referred to. It is almost three months in and the newest "what we're up to" on the Home page mentions nothing about adult stuff. Recent developments may have put that on the back burner for awhile. I would guess (and this is really a guess) that there MIGHT be a new island area in Belli that was adult. That would certainly be MY next move (maybe not right now because of all the "press" but down the road since Belli has definitely been the best move The Lab has made in a long while. Just musing.
  5. But depending on the starting pose and the age of the animation there COULD be a "hiccup". Only way you will know is to TEST on a COPY of the AO in question :D. Vista has been around for-e-ver. One would think that the rest pose remained the same, but .... You could ASK in group or to the support person.
  6. Really best to block out the actual email addresses or get MORE junk mail. The most likely answer is that your ISP is considering things from SL (or how they are sent) as SPAM and removing them before they even get to any personal filters you have. You do NOT get a bounce message in this type of case. You MIGHT be able to see what has been blacklisted by your ISP in your web mail interface ---- or NOT. I have had cases of both happening.
  7. Update from OP: I am still doing above normal (normal the the last couple of years anyway :D) or above normal on the MP. Inworld sales about the same even though I am on a small plot now and not half a sim. I sell Home and Garden NOT avatar items so that might be part of it. Other part might be that my brand has been around for 15 years or so. It may very well be WHAT you are selling and how many more folks are selling the same type of product with the same look. Overall I believe that the preponderance of sales has hurt sales for creators. I said that in the beginning and haven't changed my mind. I don't do sales events except Shop and Hop and I don't have store sales. So that might also be why things are good to stable.
  8. I don't have any OWNED land at the moment to test on but don't they show up in an area search? If so you should be able to delete or return (to yourself) from that menu. I had forgotten how hard those were to deal with (the grass especially).
  9. Have you checked your FPS with and without wifi? That was part of the OP and mine are about 25 percent different.
  10. Just wanted to say that I have had shops (several kinds and sometimes overlapping) in SL for sixteen plus years now and have never used a vender system. This for the new folks that might be reading this thread. Personally I LIKE being able to see what is in the box I am buying and I most always deliver in a folder or as a copy of the item that the people are clicking on. I have about one redelivery a year because I TEST my products often and well. I don't have sales LOL. So for NEW FOLKS you might want to start out simply like we did in the olden days. It still works just fine
  11. You seem to have your answer right there in the error message. If you tried different browsers and made sure you didn't have AD BLOCKING or an AD BLOCKING Browser then the website is having issues. So contact support after checking to make sure there isn't a grid status issue of course.
  12. I am also NOT on wifi. Learned that long ago. My notebook (less hefty ) has plenty of issues but it is only used in emergencies.
  13. I consistently get over 100 fps except in very crowded place. MUCH however depends on your settings.
  14. The good news is that we can make almost anything in SL now and have it look really good and work. The bad news is that there are way more RP sims than there are roleplayers. Even eight years ago this was becoming a problem. I lived in a RP sim then and owners of other RP sims were going around trying to steal away folks ^^. So before you invent your lindens I suggest doing a LOT of homework. There are plenty of things we have enough or too much of in SL. "If you build it -- they will likely not come". Sad but true.
  15. You are probably looking at "work for hire" which may cost more than what you want. You can "now" upload items from the web (being careful to read THEIR User License of course) so you wouldn't need to learn too much Blender. It is important if using free web downloads that you understand that SL wants LOW POLY MESH and not that made for photographs or filming. Most of the time creators make their own items for lucky chairs AND to be honest the lucky chair - lucky board era has pretty much disappeared except in a few places that offer very nice (hand made) items to their groups.
  16. Just make a new transparent layer in YOUR graphics program and put your text on THAT layer in the same place the other would be. Then delete the "template" layer and save your text using alpha. Use that texture on the surface needed. Hope that helps.
  17. So does that mean that the object with PBR "disappears"? What if ONLY one material of the object uses PBR as well as legacy textures (like a mirror surface maybe)? Would you see most of the object but not the part with PBR materials OR if it has legacy texture too would you still see the whole object?
  18. The last static (maybe from a survey, maybe from FS - don't remember) was 75 percent ish. This was a few years ago. A search might find the answer for you. I think the simpler viewers are likely better for people starting out. Once people decide to stay tney often switch to FS. It does tons of things I use every day but it IS COMPLEX and could be overpowering to new users. There ARE classes however so that would likely help.
  19. Most events send out notecards to folks they would like to have at their events. You can advertise in the SL Classifieds, maybe on Seraphim (not sure about that) or other SL social media. I would suggest being clear about it being free and if NEW items need to be included or gifts etc. Put in the rules up front or make a rules page where folks can apply. Be aware that there are often more events than folks wanting to be IN those events so even free might be difficult to fill. If you have a venue spot already then a link to that spot might be helpful.
  20. I LIKE the stuff here and have some. Cheap and come with normal map as well as diffuse. SOME however are made with small textures (like 256) and look pretty awful on anything largish. MEANWHILE. what I see on log in with default lighting shared environment. Mid day My typical default setting (bright summer day 3 pm) And I get huge differences -- some nice and some bizarre. Here is one made for a snowy sim a few years ago.
  21. Just saw this impressive staircase and thought of this thread
  22. You have done all the correct things. Only LL can help and sometimes they are slow (very slow) and sometimes nothing happens at all. I suggest ARing each new account and maybe LL will get tired of your complaints and do something. You ight also contack Youtube explaining that this is against the grid policy. Most of us have been ignored on our complaints over the years and LL has much bigger problems at the moment. Hence things may take longer than usual --- if they are addressed. Good luck.
  23. I will let Aquilla answer that --- BUT 'I" always build my physics messes right on top of my actual objects. I usually use cubes -- Aquila likes plains better :D. So for me they are the same size and "cover" the actual meshes. You can't be sloppy with your physics meshes or you will have issues. That I can guarantee from experience.
  24. Just to clarify you do not need to name your physics model in any way if you ONLY HAVE ONE linked model that you are using for the physics. You DO need to be SURE and apply location, rotation and scale to EACH model (both finished model and the simplified physics model). You need to have origin to geometry set on both. It will not work without doing that. I seldom upload linksets but when I do use the _Phys method each section always has location, rotation and scale appled as well as origin to geometry. If I forget (either as a linkset or as a single model) I get something like you are getting Over a decade ago an oldtimer (not aquila but she was around then ) told me (us) to ALWAYS apply location, rotation and scale, and origin to geometry and that will solve MANY problems. So keep that in mind. Hopefully Aquila's always lovely and pretty explanation fixes things for you. If not here is an OLD video (not the new interface) that might be helpful even though things are in different places now. I have to say that I haven't watched this in a long while and while there ARE occasions where you really want the physics to be close to the actual model (like with openings for roleplay) most of the time simplicity is much better. Hopefully that thought carries through and the screen capture Youtube chose is misleading LOL. Anyway I hope you work this out. I will say that I have had a couple of complex builds over the years that I could not make a one piece physics model that the uploader would understand. I don't think that is your case though
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