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Montana Corleone

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Everything posted by Montana Corleone

  1. Yes, bring it to life, and also lag it to death! I suspect that's why they haven't done a lot of things. You might get a load of talented people in, but cut out all those not on state of the art machines and connections. A lot of people globally don''t live in big cities for instance.
  2. That's all very good, but there is no problem option for anything inworld at all. Do I therefore just send a ticket in to any old choice, like biling or land? I have a colaseced object at 1700 prims from a returned house. It was way better when you could submit a ticket from within the viewer.... And of course it would have been nice if the system doesn't coalesce objects of more than 1,000 prims in the first place....
  3. Must have changed the entire system then, since an individual server would randomly load a sim at restart time.
  4. It's generally inventory associated. It may be that your inv isn't loading properly, or your local inventory cache is corrupted. So try emptying your inventory cache from Prefereneces and then relogging. If it still persists, the ultimate solution is often to load the default avatar, usually in one of the Advanced menus, but it depends which viewer you are using. This will replace absolutely everything you're wearing, clothes, hair, skin, shape, HUDs etc to the default, but it should load almost immediately, and then you can put all your own stuff back on easily.
  5. So it's FB driving the new proposed US law making use of non-real names a criminazl offence, along with breaches of ToS? Some (big) business always benefits from wacky new US laws...
  6. Baloo Uriza wrote: Did you register using accurate information? Some jurisdictions prohibit the use of online games or virtual realities between specific hours. They do? Not the land of the free, surely? Never heard of that one in Europe.
  7. This rings a bell, and I may even have had it happen to me once, but I've forgotten the solution. You could try logging in to the Beta. Otherwise, since you have web access, check on the JIRA. And you've tried a 3rd Party Viewer? The other thing is to change some detail on your account via the web, like password or email (you can always change it back again).
  8. Provided it isn't just you, perhaps corrupted cache, but I assume you've cleared that, and your computer isn't too ancient, then it may be a bug, so you should check/report on JIRA (the bug tracker). This happened a few years back, and Linden eventually fixed it. You could try logging in to the Beta, that sometimes fixes when all else fails.
  9. Use the search on the Marketplace. TuTy's for some nice ones Tokyo.Girl Ultra Shape
  10. Now that's an interesting question, and I used to feel good about little things, because some of them weren't always obvious. Buying something the first time from a vendor was one, because clicking on it did nothing, and as a Mac user I wasn't used to right clicking on anything lol. The ability to adjust pose balls and clothing prims too I think. Discovering AOs, and how to get rid of the annoying typing anim. Many things, because SL is very complex and there is no manual. It's either find out for yourself or ask someone. And discovering SLX and it's forums.
  11. The law will of course get watered down even if it makes it through, but there is a problem with politicians globally and that is they are not very scientific or technical, and thus never understand the issues at stake. They use the Google on the Internets only just. The sad thing, as people have pointed out, is that generally there is already legislation covering all this, just maybe not properly enforced or with sufficient penalties. But this will give them an excuse to slip in more nasty legislation under the table, and it's probably that we should be looking at. At the end of the day, they can't compete against a global system, one that was designed (by them) to be not compromised in any one way. To enforce it elsewhere, they can only fall back on the economic threat, but that is receding as China takes over and the EU grows even bigger. And there are plenty of other interesting places to visit in the world. :smileywink: Basically there is a lot of economic panic about the coming reality, and they are trying last gasp measures to save US big business and their flawed model of capitalism.
  12. Well, it would only apply to US users of course, other users are bound by their own laws. In the UK for example, you can use whatever name you like provided it's not for fraudulent purposes. One day governments will realise the internet is global, and they have no power over it except for the very small part that is their own population, about 4% of global population in the case of the US.
  13. GothGirl Demonia wrote: In game contracts between users mean nothing at all, I do not consider any type of Digital Contract, or Agreement from any Third Party, game, or software Legally binding unless signed in real life there is no evidence, not to mention all the services I signed up for when under 18 RL were not legally binding contracts to certain points. The most any service really ever does in any game, or service not including but not limited to Second Life, is ban, or suspended/terminate your account, or access to the service. As far as an in game contract between two residents, or a company, I wouldn't consider that legally binding, Unfortunately, as Sticky pointed out, it's what the law considers is legally binding rather than you, and in most countries now there is provision for electronic contracts. GothGirl Demonia wrote: You can simply plead the 5th Depends which country you are in, SL is global, and US law does not apply outside the US, it's the law where the residents live, and complicated if they live in different countries. Otherwise you make some good general points. LL is mostly limited to kicking you out for a breach of ToS, as long as the ToS does not break California or US law.
  14. Yes, you can do what you like up to the limit of the number of prims.
  15. It's a tricky one, since the mesh itself is code, which is copyright, though I guess LL don't own that, but it is in effect only the carrier on which other copyright material is used, a bit like the paper in books, and it's the content not the media that is copyright. So then you are down to the copyright in the textures used. Although you can then create a new render, that would probably not be qualified as a new work, but a derivative work, since it still relies on the textures and there are limited (even if large) settings so there is not really a creative process involved. Derivative works of course are allowable only with the permission of the copyright holder. Altogether a bit tricky :smileyhappy: As for the ToS, it's often regarded as law, but it doesn't supercede the law, and it's against the Bern Convention to compel someone to give up their copyright, which in places the ToS effectively does. It would be a nice little earner for the lawyers :smileyvery-happy: If LL does own any rights, I suspect that as long as the usage conforms to the ToS guidelines, you are effectively advertising SL for them, and they would let it pass, unless you were using it for parody, which is an allowable fair use in any case.
  16. The biggest problem was the land speculators (for that read most land agents) who believed the misleading stats of LL that growth was exponential, and ignoring users who were pointing out that sims were getting empty, down to one resident per sim at peak concurrency, and LL selling it to them for big bucks. In addition it was in the economic stats (till they took it out) that they were ignoring declines, and the reasons why. EU users in 2006 far outnumbered US, and yet lack of language and tech support, customer support, delivery failures at night California time and weekends made people drift away. The Brighton/VAT fiasco was the final nail in the coffin. French speakers alone made up 17% of total users for which they eventually got 1 French speaking Linden, on California time not EU time, w<hereas they had two Koreans for less than 0.1% of users. They also spent huge amounts of time and money on Windlight and Voice that most users preferred to not have, orn at least wait for until significant bugs and inv loss issues had been dealt with. Perhaps the classic case was trying to push concurrency to 20K by the end of 2006: they did it and the system fell over and was offline for 13 hours, but they bragged about it. They were loath to do anything to police the grid, from griefers to copyright protection. The result was a big exodus of users, masked by press and advertising pulling in new registrations, but online hours were regularly decreasing too. At most turns L policy has been detrimental to the economy. Open sourcing the code without a form of global ID is just asking for IP to be ripped off, but that never upsets open sourcers who have the view that everything should be free anyway, including our creative skills. I've been away for a little over a year for reasons beyond my control, but it's sad to se the death knell changes. SL is basically just a cartoon sex world now. The MP has killed off the need for inworld stores and malls; and hence need for land, but without a world to move and act in, there is no SL. As in RL greed, both by residents and SL, for short term gain, seriously messed with the concept. That and allowing the whole reseller thing seriously damaged the reputation of SL.
  17. It's ridiculous that you (if you're big into keeping Rolex happy and LL safe) cannot use that keyword because while the Trademark law protects certain words for the companies that own them, these words actively weasel their way into popular culture and acquire distinct meaning as part of everyday speech; so that if Rolex were to apply for a Rolex trademark nowadays, they ought to be denied - it's a household word now that everybody knows and you can't claim to own such a thing even in the limited "Trademark" way The original law intended to protect trade-marks, it's a commerce thing, a way for businesses to distinguish themselves from each other. It isn't and wasn't intended as a wonderful way for businesses to own large chunks of popular culture and control free discourse (choking out any competitor or tradesman/artist like a virtual good creator) as they please. Yet, they often get to. And that's exactly what makes any popular brand name so valuable to its "proprietors". You seem to have a rather bizarre logic to this and the law. Yes, words sometimes do weasel their way into culture, but that's usually because the product is good and is hardly the fault of the trademark owner. To use your example, Rolex would hardly be denied a trademark because the word is in popular culture because it wouldn't have been in popular culture in the first place without the brand name. As for your second point, it's exactly that: commercial protection. They don't own popular culture, improper use of trademark names comes later in the timeline, and it doesn't control free discourse, because I can say in speech, and in writing, "Let's go for a Coke" (whether I actually mean a Coke or a Pepsi or other brand of cola) and it's immaterial whether I use the trademark symbol or not with the name because I am not getting commercial benefit from the use of it. But that is exactly what a virtual creator does if he illegally uses that trademark: he is trying to obtain commercial benefit from piggy backing off the name. Many companies spend a lot of time and money developing products and patents, and some guy chucks a couple of prims together and uses the name to gain sales. That is commercial benefit, it breaks trademark law, and is essentially counterfeit production. Why else is he trying to use it on the Market Place, a commercial entity? It's also immaterial whether or not it's in visible description or keywords, they are both used to promote and sell the goods, ie commercial benefit, and also immaterial whether or not the customer uses that in keywords (he might be looking for the genuine article) - if the creator/merchant/seller uses it that's against the law. Sorry, but that's the way it is, and exactly what the law is designed to protect. People seem to have the idea that virtual worlds and creations are somehow different, they are not, as copyright cases have proved. Having said that, I'm not always a big fan of big companies, and the whole shift to "intellectual property" is something that has to be monitored closely, as does the machinations of WIPO: they are dictated to by big business. So we're agreed on that :smileywink: And finally, like most things in LL literature, LL is wrong, it is actually fairly easy to find out trademarks and trade dress, they are all available to consult on the internet, and you can pretty much cover the world by consulting the US and EU databases since almost every company is going to register in those markets. Office for Harmonisation in the Internal Market (EU) United States Trademark and Patent Office And commercial companies will do global searches for you Lubeck
  18. Good PR generally outweighs any downside. The odd person might get an extra one to give friends, but that by itself is extra marketing if they think the product good enough. Just make sure you keep records of who has had problems so they don't keep doing it. It's far easier to get a bad reputation than to build up a good reputation. SL does goof a lot, I've had problems buying stuff on occasion and had to ask for a replacement, but every merchant has been good, because merchants are in the same boat.
  19. Exactly, they can't keep track of inventory items now, god knows what will happen stressing it more with direct delivery. Methinks it will be time to start dusting off my JEVN servers and doing it the old way, with an in-world store...
  20. Might also be that the permisions on the different objects have made a difference. It certainly doesn't give any confidence taht Direct Delivery using inventory folders will work flawlessly lol :matte-motes-big-grin-squint:
  21. Yep, despite being a global service in multiple languages, LL still thinks in California time, and so there is one guy, probably Geek Linden, managing the entire system, balancing loads etc, plus talking to his gf on the company phone or having cyber sex himself under an alt. In fact it's probably worse now, judging by the amount of abandoned land and hence revenue loss for LL, they have probably made job cuts and a bot is probably on night duty...
  22. Sad story, but reasonably common. Some people can't complete, or they try and string the contract, and the money out. You need to have: 1) Strict deadlines and penalties included in the partnership or employment contracts to lessen this. 2) If they are "the best", or even just good, they will have experience. Seek references and find out whether the person has a problem with deadlines or not.
  23. It would be nice when you sort by price that it actually does sort by price and not randomly...
  24. One of the reasons they still have it up is because the migration didn't work for a lot of people, and you have to go to both sites and cut and paste the listings... My confidence that LL can get this right without a total bork is not high.
  25. What automatic migration from SLX to MP? It was yet another SL bork, I and several hundred others never had the stuff migrated and had to re-enter everything. Nothing ever goes seamlessly with SL. The boxes do at least have to be there for the current system to work, with it being a folder in inv it will be there forever when the merchant stops logging in. There might be a slight benefit in the short term, for those merchants who don't realise will be delisted, but in the long run it will be worse. A glance at total registered users versus regular loggers will show you that. I'd far rather see the MP search and sort correctly first, and get rid of the resellers and people who sell freebies for money to unclutter the system. This is a problem that is not going to go away. Unlike RL, stuff never wears out. LL could simulate that, or at the very least require merchants to relistthe items, or confirm they are still for sale in some way. Additionally, it would do the economy a lot of good if people were required to have an inworld presence, that would bring back stores and land usage. Magic boixes aren't much, but they do contribute to that. Additionally, it helps keep LL on their toes in off-world communication technology. And of course, what happens if inventory doesn't load, or as often happens, you get inventory loss? There are also problems with accidentally putting things in the folder that shouldn't be there, and noobs in the future thinking they can drop stuff in there and have it listed automatically, leading to greater stress on the inventory and asset servers. At the very least it will mean everyone's inventory wil load slower. For large merchants, the amount of items could become a problem, which is got around now by having different stuff in different boxes.
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