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Paul Hexem

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Everything posted by Paul Hexem

  1. Mylar wrote: as the company that's hosting the content, if LL receives a DMCA notice they are legally required to take action. Otherwise they can be charged as an accessory to what is essentially a crime. For the most part, LL wants to remain neutral in resident to resident disputes, but in this case they can't. Hosting content on their servers to commit fraud with also makes them an accessory to what is a crime. My guess is it has something to do with DMCA documenting it before going to court, whereas fraud, you'd have to go to court first, and LL thinks not many people will do that over the microtransactions...
  2. Kandee Koray wrote: I personally love documentaries, and ive seen "When Strangers Click" and "You Only Live Twice", i think When Strangers Click, was a step in the right direction, because it showed the relationship between a couple, and that was a softer side and a more kind side of second life. I will be watching the Documentary, because im curious of what "outsiders" will be fed on what SL is. I watched the preview and the first thing that went thru my mind was "why is it with a new doumentary people still have shitty avatars" it dosent do justice to SL when there are THOUSANDS of beautiful avatars, but people keep showing the ass-ugly ones. and why dosent anyone do a documentary on the ART in second life, creating skins, and sculpts and textures, they arent easy and they are an art, or even Photography in SL. Things that make SL beautiful, and wonderful, and the place we "live" not just the addiction, or the shady side. Itd be so nice to see a documentary on the beautiful art, and amazing artists in second life, and shows just how amazing it is. Because no one would watch that. People only react to bad news and depravity.
  3. Mylar wrote: As to the question. If I sell you an item, and it turns out that item doesn't work or isn't what I advertised, you can only take legal action against me. LL can not be held accountable for my underhanded behavior. If I buy a full perm item from you and violate the terms of the license, in that case LL can be dragged into any legal action you might take. I'm not entirely sure of the "wheres" and "whyfors" behind this, but that's the gist of why LL gets involved with DMCA disputes between residents. That's the interesting part. Why one violation involves LL but not the other.
  4. Madeliefste Oh wrote: It is not only a eula between two residents.By being a resident of SL you have agreed to the TOS, which states: 7.8 You agree to respect the Intellectual Property Rights of other users, Linden Lab, and third parties. You agree that you will not upload, publish, or submit to any part of the Service any Content that is protected by Intellectual Property Rights or otherwise subject to proprietary rights, including trade secret or privacy rights, unless you are the owner of such rights or have permission from the rightful owner to upload, publish, or submit the Content and to grant Linden Lab and users of the Service all of the license rights granted in these Terms of Service. So when you upload, publish or submit something without the permission of the original creator you are violating the TOS. You cannot counter a dmca for not agreeing with an EULA. You can only counter a dmca with declaring that the person who claims to be the IP right holder is not the IP right holder, but you are the IP right holder. As soon as I sell you my objects full perm, I just sold you the rights to use them, though. That doesn't apply anymore. If you use that argument and say that you're not allowed to counter a DMCA, anyone can just say "Wow, that guy's really successful with my stuff. DMCA time!" and shut a content creator down. Unless you make the argument that you are the IP right holder, since you purchased the IP rights for L$ when I sold them to you. Or am I overlooking something?
  5. What a can of worms. So now they do enforce EULAs, including after-purchase EULA's? Don't get me wrong, I support full perm creators and their rights to have their products protected. That said, a EULA between two residents is between two residents. How come LL will get involved in that and not other resident/resident issues involving in-world/mp sales? Further, let's say I do make that red shirt that I'm not supposed to, because I didn't read or agree to the EULA notecard. Creator then DMCA's me, I counter it because I purchased the templates full perm and as far as the permissions system and TOS are concerned, I'm not violating any rules, and I didn't agree to any EULA prior to purchase. The original creator would then have to decide whether to go to court or not, correct? Or am I stuck fighting LL for my 20 dollars worth of L$ back from purchasing the templates?
  6. I think you'd also have trouble in an RL court with it though. You might have a tough time convincing a judge he violated your copyright, when you yourself sold it to him with full permissions... But that's more because laws haven't caught up with SL than him actually being right. Either way, it just goes to show that LL's permission system is woefully not up to the task, when people have to make up their own (arguably) unenforcable EULAs.
  7. Madeliefste Oh wrote: The first creator is the IP right owner, and when he sells his merchandise with an eula, and you are restricted by law to stick to the rules of the eula. Because the right of the IP owner to set limits to redistribution of his creation weights heavier then the SL permission system. I have had a case with someone selling one of my full perms in a full perms creation. I have filed a dmca for that and LL deleted the creation from this person from the grid and from his inventory. So it is not just a matter of honor. Not for the creator, and not for Linden Lab. But there are some angles in this field of eulas. For example, it is important for a merchant to make the eula known to the user before he purchases the item. When he only finds out after buying the there is a restriction for redistribution on the item, you have sold the item with misleading permissions.That can bring you in troubles when it comes to defending your rights. Another point what a lot of full perms sellers forget is that a license agreement only is an agreement when both parties agree. In the system I use myself for the distribution of my Photoshop files, the user can only download the file when he agrees to my users license. When he refuses to click the 'I agree' button the download option just won't open. That's interesting that they would do that, since the person didn't violate the permissions system, and technically it was a resident to resident dispute. Any time anyone has a problem with products being defective, unsupported, broken, or other customer complaints, it's a resident/resident dispute and they don't get involved, but if a merchant doesn't like how you're using the full perm item you purchased, then LL gets involved to correct the issue, and it's not a resident/resident dispute anymore? To me, that seems like something they could get into a lot of trouble for, although admittedly I'm not entirely up to date on all of my consumer rights/laws. Although your second point is a really good one (ignoring my first paragraph). If the EULA is in the package you buy on the Marketplace for example, and not on the marketplace page, it's not valid? Similarly, simply having a sign up in the store wouldn't apply, either? Interesting.
  8. Those all control the quality of their corresponding item. Play with the sliders on each and look around the environment, you'll notice the difference.
  9. The other thing to consider is that you may be wearing a scripted object that's applying some kind of motion or force to you.
  10. That's what I thought. I've read a few posted in-world an in notecards with builder packs I've purchased, and some threaten to AR you or DMCA you, or force you to register in their system before you can use the product, silliness like that. I gotta wonder if these people realize that it really is just an honor system and all the angry lists of rules in the world won't work as well as a polite request...
  11. On that system, you should be able to easily max out everything and get good performance. My own system is comparable, and I do, and still get around 20 FPS. Disabling shadows and ambient occlusion bumps me up around 40 FPS mainland, and a whopping, ridiculous 90 FPS in private sims.
  12. My guess is you're having hardware issues that didn't come out until stress was put on the machine. I built a PC recently and one of the RAM modules was faulty. You know how I found it? I fired up SL, cranked up my draw distance, and as soon as the PC tried to use that module, I was bluescreened. SL is a great stress test for a PC.
  13. Here's an often overlooked one- have you checked the volume settings in Windows (for SL specifically), and in the device settings in the viewer?
  14. I saw a question asked recently that made me wonder something. You often see full perm objects for sale, usually builder packs of sculpts or textures or what have you, and they always inevitably have some mini-agreement attached to them, like telling you what perms you're supposed to set your objects to if you use their builder pack. Then I remember the fact that LL doesn't enforce, recognize, or get involved with agreements between residents. They call issues "resident to resident disputes" and won't do anything, unless it actually violates one of their rules. Doesn't that mean that if I did buy something full perm and then resell it with whatever perms I want (usually the perms in the mini-eula match up to what I'd set anyway, so it's a rhetorical question), there's not a whole lot the first creator could do? You haven't circumvented the permissions system, and since they sold you the item full perm, a DMCA wouldn't really apply, either, I think? To me, it feels more like an honor system than an enforcable agreement (unless you read it the way some creators write their little eulas...).
  15. Ishtara Rothschild wrote: WADE1 Jya wrote: The end of the PC era is here (many industry experts agree) & like it or not these mobile devices are the future environment where SL and similar virtual world apps will be generally used. The end of the notebook era perhaps. But desktop PCs? Would you rather sit at home in your living room with an iPad and fiddle with a tiny touchscreen, or type on a diNovo Edge keyboard while looking at a 27" monitor with a resolution of 2560 x 1600 that is hooked up to a PC with a watercooled and overcloocked 6-core i9 Extreme CPU, four GeForce GTX 590 cards, and more RAM than you can shake a USB stick at? I doubt that this kind of tech will be squeezed into tablet PCs anytime soon. This. So, so this. When tablets can run the latest Call of Duty, or Crysis, or play Batman: Arkham City at max graphics, comfortably and intuitively, then they may replace PCs. And that's just not happening for another couple decades, at least.
  16. http://community.secondlife.com/t5/Featured-News/The-Second-Life-Economy-in-Q2-2011/ba-p/1035321
  17. I have to agree a little. I have a quad core, 3.5 GHz CPU so I can run SL and three other 3D programs without an issue, but I watch V2 code viewers run core 4 all the way to 100% on that thing. Which is insane, because even if it were a single core, that's still more than double the recommended system requirements...
  18. HotRodJohnny Gears wrote: That's just it - in VWR 1 it only took ONE MOUSE CLICK to play only the parcel audio stream and no other media streams. In VWR 2 it takes several mouse clicks in addition to the mouse hover to accomplish the same thing. One vs. several-a step forward? Takes just two clicks, after a mouseover. And to be honest, that's the way a lot of software is going. Update your web browsers, recently? Or use basic Windows programs in Windows 7? They've all been doing that, to maximize screen space. Of course... At LL, they just do it kind of wrong.
  19. What's been said so far is good advice. Here's another thing to remember though- if the land is Linden owned, nobody can ban you from it unless their last name is Linden, too. Of course, much of the Blake Sea is no rez, so you can't attack people anyway.
  20. Mouseover that media play button and wait a moment, and you'll see more options popup, like a dropdown menu.
  21. You need a couple things. You need software to stream the signal to an Internet URL that software like Quicktime can read, send the metadata first, and get around possible copy protections. Once you have that though, you just punch the URL into your parcel media info and make a prim on the parcel to recieve it. The hard part is the conversion from the card to the Internet.
  22. I'm noticing this one store has had the same event listed every hour or so for over a week. It says it's a model audition, but the description is just a mass of keyword spam. Isn't that an abuse of the events feature? Clearly using it just to advertise their store without paying for a classified like everyone else?
  23. I used to see lots of posts complaining about bots on the mainland that would buy parcels the instant they were set for sale. I'm trying to get rid of a parcel now, and I keep lowering the price on the thing (1296 for 1k L$ currently, and falling) and I'm wondering how low I have to go before one of these famed bots comes and takes this thing from me. Any ideas?
  24. I had a prim like that on my parcel recently. I opened live chat and they got someone in ASAP.
  25. Every time a new pyramid scheme is invented (i.e. new animal scripted), the old one becomes yesterday's news, and all the suckers go running after the new fad.
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