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Pussycat Catnap

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Everything posted by Pussycat Catnap

  1. Perrie Juran wrote: The 'professional spammers' are not stupid. They build up a bank of accounts and let them age because they know many Forums have age of account restrictions. Yep: http://catnapkitty.wordpress.com/2013/01/02/new-theory-on-sl-signups-that-never-seem-to-join-theyre-forum-spam-bots/ They will create acounts in the thousands per day, and then idle them for weeks or months.
  2. Conjecture: The sellers probably gave up for the most part, when the buyers failed to show up for a few years. At this point, you'd probably just have to start pestering owners of sims with low traffic and hoping you don't get AR'd for it. Or watch for notices of sims closing, and come in with an offer to buy them out. There are a lot of these. Many don't speak up until they've already handed the thing back to LLs - ie too late. But some announce a plan to close before they've actually submitted the paperwork - giving that chance.
  3. Melita Magic wrote: And btw, I honestly don't remember why I set marketplace to adult, ... I think my thinking was that I didn't want to miss any search results that might've erred on the too-cautious side, when the merchant rated their wares. A lot of non-adult stuff ends up in adult when it shouldn't be. I often search via adult just to get a wider selection, and make sure no one's looking over my shoulder while trying not to cringe too much... The reverse is also true... some downright XXX stuff ends up in G more often than it should...
  4. Adult rated content should not be featured on the public side advertising. Unless and until SL gives up the idea of any rating other than A. As for the existence of venues like this one... I can see a mixed perspective. It disgusts me, I find it repugnant in every sense of the word. I wish such things did not exist. I would also rather have these people playing out this fantasy here than acting on the impulse in RL. In all of these things: rape sims, nazi sims, KKK sims, slavery and gor sims, snuff sims... somewhere there is a line between 'difussing the urge so they don't act it out in RL' and promoting the urge so they get interested in it in RL. - I've seen it argued that the D/S and BDSM cultures did not take off until Victorian era psychologists began classifying and discussion every kind of 'perversion' they could imagine - causing folks to begin to identify with some of the new categorizations and seek a safe way to be a low-key non-violent Caligula. Somewhat of the Foucault stance on things: though he argues a curious reverse in a claim that hetersexuality did not exist until homosexuality was categorized by Victorians as a perversion (Foucault was a little, special, in the head)... Such a mindset and lifestyle desire surely existed before categorization however - and the debate on that is not at all settled. Are these places promoting evil condult, or diffusing it? I don't know of anyone who knows how to find when the line between those two is crossed. I don't think I can make any argument though, that a sim flying the Dixie flag, or KKK, or Nazi; is anything but promoting racism. Is this different? I dunno. I would say they don't diffuse because this form of evil is not something that I think people have a desire to have satisfied somewhere that needs to be diffused by being engaged*. The only way to combat it is through multi-cultural endevours that bring diverse people together. Many would argue the same can be said of things like rape, snuff, and Gorean/slavery fantasy. Perhaps, perhaps not. But at the least - get it off of the public advertising. [*] Racism sadly -is- a natural human desire around the world. But it is diffused by bring diversity together, rather than by giving racism a 'safe outlet.' A point proven by the rapidly lowering levels of racism in regions part of the global community.
  5. Tsuki Rae wrote: I can agree, It's been so hard, I am 5' 7" in real life, and my friend I was roleplaying as a twin of is shorter then that, she worked tirelessly on a beautiful avatar that was proportionatly beautiful. Breasts wheren't huge, hips well shaped. We went on a sim to rp in and where told we had to change our shape because someone started screaming that we looked like children. On top of that she accused me and my friend of playing child avatars and how terrible we where to be rping in sims with adult content, didn't even listen when it was explained to her we where not child avatars, just kept saying, everything about our avatars was childlike. Such people are rare. I live on adult land. My avatar is about 5'2". My alts are similar. I am regularly in an assortment of venues that are A-rated - though I don't "use the content of that nature". I'm a mostly PG sort in SL, though sometimes I wander about sans clothing. I see signs now and then about height. But they're uncommon. In the years I've been in SL, only one person has ever come up to me with a comment about it - and I pointed out to him that my RL native american ethnic group is even shorter on average. About 4'8". It was a Native American sim, so that went over well and we moved on to another discussion. I have one alt in a group with a tag of "I'm not short, you're tall" I think, which you coul always put as a group tag if you felt this was going to keep happening to you. But unless you pick some odd places to go, this won't happen often. Most SLers know they're freakishly tall - they just want to be "in with the crowd", or don't know anatomy, so don't adjust it, and don't see any issue with people who are shorter. Mos child AVs have very distinct shapes, not just short, and they tend to be severely short (bottom of the slider).
  6. New messages from a person will always keep showing under the same heading. I would think having the person send you a new one would make them visible again. My only theory is that this might be what happens when someone you have messages from mutes you... Because what has happened seems similar, though not exactly the same, as what occurs with muting elsewhere.
  7. Norton Burns wrote: And while everything's all freshed-up, run a speedtest to Dallas http://softdallas.speedtest.net Hit Preferred, not Recommended - it doesn't matter how fast your line is to near you, it's how fast it is to where SL is. Multiply your resulting download speed by 800 to get your ideal bandwidth setting, BUT maximum 1500 whatever speed you get. For wi-fi connections, reduce that to 500. 18.5Mbps down, 4.68Mbps up. About half my normal. so multiplying by 800 would give 14800 Mbps down. But you say set to 1500 kbps ( 1.5Mbps) instead?
  8. Lyla Barbosa wrote: I have just downloaded this 3.4 thinking it would run smoother than Firestorm (and it does) but I can't help notice that the textures are constantly reloading and becoming blurring at quite a frequent rate. Is there no way to address this with the developers. Yeah. And its not my avatar and attachments doing it - but the surrounding world. Actually gave me a headache today... As for addressing it. Their new policy seems to be to cover their ears and eyes and then say "I can't hear you!!! I can't see you!!!" and report the world as fine. No Jira system, no idea how to get their attention on this.
  9. Amethyst Jetaime wrote: And yes, a lot of designers of more traditional clothes use templates too, but I've always shopped in places that don't and that offer beautifully detailed clothes in styles I like. So far haven't found one for mesh, even in the so called 'hot' stores. Well... then you need to adjust where you shop, IF looking at mesh. You note that this is also the same problem with bodypaint - but you avoid it by careful choice in where you shop. The same is true for actual clothes. Change where you shop. Try starting at coldlogic. You -WILL- see a lot of familiar things there if you know a lot of people who wear clothes in SL, because it is -THE- top brand. But nothing in there is template work nor sold anywhere else. For males, the same builder behind coldlogic runs Fate Island. Right next door to coldlogic is Jane - a slightly obscure shop which is also all original work for the clothes side, but has a lot of bodypaint in the 'back room' that I do not know the answer for. From there, you just have to start learning the names or places with styles you like. My own list of places to shop at is rather small... I suspect the same is true for many people. I'm very selective, and it takes me a while to add a new place to my list. Apple May is another good one to try - but while they are original, they also sell some of their designs as templates for others. But as I understand, you prefer bodypaint... So, don't blame clothes here. Its just a question of learning where to shop if one wants to avoid template items. There is an indentical issue for both - good or bad, both are "plagued" by templates and require getting to know brands to avoid such or seek out such.
  10. Facelight: Is just a really good way to look silly. Pay attention above to the avatar in the exact middle of the bottom image. Not the insanity in image one or at the bottom right of image two. Any fool can avoid the bottom right result by setting up a better facelight. But the one in the middle - she has a very dim facelight. Unfortunately - this is how that still looks to other people who have windlight / lights on. Her face was washed out for me when I zoomed in on her (no screenshot of that) because it clashed with the local windlight / club lighting. Far better to adjust your graphics settings. Start by seeing if using the local region's light settings improves things. Chances are it will look decent. That's what most people will see. Failing that, pick a windlight setting for yourself, accepting others will see something else.
  11. Alaska Metropolitan wrote: From my perspective as a content creator, there's absolutely no point in learning and working with rigged mesh clothing in Second Life until there's a definitive answer about the Deformer. I don't want to waste time on multiple sizes if they'll become obsolete soon; I hate the idea of "standard sizes" and think they're far too small. There is, in computer science. LLs just isn't willing to tell you because no one will like it. The answer is: ain't happening in a useable form. The problem is posed with this question: In deforming an outfit, say a jacket or a pair of jeans - what about the buttons? If you know 3D art, if you ever had Wardrobe Wizard for Poser - you will know I've just a question that has no good answer. Any deformer will cause all kinds of distortions of assorted details that protrude from the model but are not part of the rigging. It could get as bad as seeing giant triangles suddenly pop out onto screen when posing in "the wrong camera angle". - The deformer, when it comes, will result in a LOT of people who know very little about 3D art blaming LLs for what is really a fundamental math problem that, if solved, would give somebody a nobel prize. We're better off never getting it, and just working within sizes. The drama of having it will be much worse.
  12. For nearly all of 2011 all you would see on MP was the same set of body-paint clothes, painted in different colors. Now since 2012, all you will see is the above, PLUS a whole new set of the same basic mesh items, painted in different colors. There is now at least twice the variety... But as others have noted, if you instead look at fashion blogs and some hot inworld stores - you will see a LOT more than just the popular templates. And just as not all body paint, even in 2011, was templated from poplar PSDs, even on MP, not all mesh, even on MP, is template stuff. Nothing has changed - most designers can 'color in the coloring book', but most of them cannot draw the underlying picture. Be it a PSD template or a mesh template. But at least now, they can color in more than just the one body file we had pre-late-2011.
  13. Jennifer Boyle wrote: Excuse my ignorance please. Let me rephrase Jade's question. Jade, I hope you don't think that I'm too presumptuous. What do we have to do to get a well-fitting belt? The prim belts suck. We adjust and adjust, and they still don't fit because they are not shaped like our bodies and they are rigid. What does it take to get a belt that firs? Does it take something that is not yet available in SL? Either: 1. Buy a belt already to size. 2. Edit the individual prims of the belt so you can stretch individual axis (stretching X without stretching Y), and get lucky... Rigged mesh itself is not enough, though it could help, it would ONLY help if it also matched your shape on these values: Women: Body Fat Torso Muscle Breast Size Love Handles Belly Size Leg Muscle Butt Size Saddle Bags Men: Body Fat Belly Size Torso Muscle Love Handles Leg Muscle Butt Size Saddle Bags Package Pectorals (see: http://catnapkitty.wordpress.com/2012/07/01/mesh-clothes-dont-care-if-youre-tall-or-short-thick-or-thin-they-care-about-stretch/ ) - Which is what the standard sizes program is all about. So in this regard... Let me go against what I just wrote in my last post... Rigged mesh standard size belts -WOULD- be a good idea. PS: I -HAVE- seen a number of mesh belts for sale. I have not checked to see if they were rigged or not. I -did- get one as a fused in piece of a pair of jeans I bought recently, but that doesn't count.
  14. Drakkarn Reddevil wrote: Because a rigged mesh belt would be pointless. Hell the only reason to make a mesh belt at all would be to make it far more descriptive, a 3D object with more vertices than a standard sculpty. Sculpty are unkind to system and network resources in SL. So this should actually be in reverse - you should -ALWAYS- make your object with mesh unless you need to use sculpty to save on 'land impact cost'. But noting that the 'true cost' of a sculpty in terms of the load it puts on SL and viewers is always greater than that of mesh or prims. That said, yeah - rigged mesh belts are not so key. Basic mesh is usually just fine, unless the belt is in a location that bends, and this bend's specific situation is not suitable for a flexi prim.
  15. Melita Magic wrote: What surprises me is that some of the services are sponsored by very very vocal atheists, so that makes me think some of the services in SL are considered more for 'roleplay.' Yes some locations are 'roleplay' locations - and you won't really find faith information or guidance there. Some of them are just hangouts, some are 'genre' RP like things related to vampire sims or XXX sims. There are also places that have churches built - like the one I built. But do not have active "services", pastors, priests, and such. Of course Rastafarians don't have priests or pastors or leaders per se - but my spot isn't really a meeting hall either (I would love it to be, but getting a community going in SL is srs bsns. ). But there are still quite a few places that have active faith communities. SL isn't -ALL- D/s & pron, though it can seem like it at times...
  16. Feet and shoes attach to the foot, or lower leg - good example of something down there you -DO- want to rig so it bends with animations that bend the feet (like dancing or... walking). Mesh loads faster and renders sharper - so I would and have replaced sculpty or prim hats with mesh ones the moment I've noticed them. There is no texture blur at edges, or curviness to the model in spots that should be sharp. Refusing to adopt mesh is like refusing to adopt sculpty back in the day... Its a normal thing, and it makes one look silly when they intentionally avoid it. I can't think of any piece of clothing that looks better as body paint that it would with 3D-dimensionality to it. System clothes might not go away, but they already look pretty dated. Especially as with people not in the focus of a camera, in a crowded area they will often blur, whereas mesh and sometimes sculpty will retain their shape. Something that might get fixed soon when they change how textures render to no longer be local - though I'm not certain.
  17. Rhys Goode wrote: *far* more trouble than they are worth. Just sayin..... Took me five minutes. Its a pretty quick and idiot proof process if you get a good brand.
  18. I'd say you just got unlucky and bought something poorly rigged. I never have pop through, wear only mesh now, and hit dance spots often. Try coldLogic or Fate Island - same mesh builder, first is for women, second is for men. That's some of the best mesh in SL right there. For low cost and good, try Sakide, and MAAI, and HUCCI, and JANE (Jane is right outside of coldlogic's front door). You will need to adjust a few of your shape dials to fit: http://catnapkitty.wordpress.com/2012/07/01/mesh-clothes-dont-care-if-youre-tall-or-short-thick-or-thin-they-care-about-stretch/ Women: Body Fat Torso Muscle Breast Size Love Handles Belly Size Leg Muscle Butt Size Saddle Bags Men: Body Fat Belly Size Torso Muscle Love Handles Leg Muscle Butt Size Saddle Bags Package Pectorals Pick one of the standard sizes, and make your dials on the numbers above fit it. These are about 'how thin or fat' you are - not height. So they work for all heights.
  19. Griffin Ceawlin wrote: To rez an object that exceeds the prim limit, create a support ticket requesting that the object be broken into a set of smaller objects. Once done with that, and you have broken it down... I've moved land a LOT of times in SL, so had plenty chances to perfect a system. ...a trick I use when moving is linking items to a central new prim. I pick the center of my build, and rez a basic prim and name it something like say "mahstuffz_1" Then I link a bunch of things to it, keeping it the root, and then take it. Do this until all that is left is no-mod items I can't link. For these... I will rez that prim and click some of the no-mods, then clicking that middle prim -last- and then taking. - then open up build -before- rezzing. BUT for no-copy items, take them one at a time, individually, and maybe rez colored prims at the coords and rotation they had with names like "no-copy chair [name] here".
  20. I say do it. 99% of the people in SL cannot wrap their heads around a 3D modeling app. Self included sadly... (I keep trying, I will get there eventually. I just don't have the time to dedicate to it. That's my excuse.) Mesh is complimacatadid stuffz. There's not much shame in using a template when so few people have figured out how to model the things. You will not only make good money selling to designers... you will give us end consumers more choices. Yes, about a fourth of your customers will just 'color it red' and put it for sale. But a good number will do some amazing photoshop work to the texture, and maybe package it with some other items, and give people some nice stuff. - So while we -WILL- roll our eyes when we see some of your templates show up in some products, we'll all gladly buy the same object when its better "colored in" elsewhere. And frankly, there still are not enough mesh templates out there. It is too easy to find the same stuff being sold in 5 shops in only 3 variations. Don't just sell it, be very obvious in your search terms and keywords so designers can -FIND- it. A lot of the template sellers try to hide themselves... and guess what - those folks get used less often... One caution though: Allot a certain portion of your 'resources' towards getting ripped off. Anytime someone puts out something fullperms, you can be certain there will be at least one person who flat out ignores your license. If you are not comfortable with broadcasting your RL details right here and now, make an alt and start the business with that alt... so that you won't feel any hesitation when it comes time to file that DMCA...
  21. Check Lyrical Oh's shop - Lyrical Store. Group members can get a high quality free African skin for either or both sexes. Here's a screenshot of the male one: From an attempt to set up an alt as male for making clothes that I never went through with...
  22. Amethyst Jetaime wrote: Couldbe Yue wrote: I'm with you on the cankles and some of those feet look gorgeous but I hate having to spend what feels like (and probably is) hours skin matching and then still have them change colour because they're prim not av mesh. Not sure why but I have noticed that mesh shoes and feet don't change color with the light as much as sculpted ones do. Different technologies. Mesh works better for a LOT of things. This is just one of many. - If you can see it: it is faster, less burdonsome on hardhare and bandwidth, sharper, better colored, and better with LOD. I went with SLink mesh feet myself. Took about 5 minutes to match. I've bought it now for 3 avatars, and matched it to 4 different skins. All of them super easy to do as it uses a tattoo blend layer to 'finish off' imperfections. BUT is uses a combo of a color picker where you can also put in RGB values, and the color picker is a normal picker - not some weird "add more blue, take away soem red" stepper thingy - so you can go right to the color you want and just pick it. SLink mesh feet come in 3 varieties: barefoot "flat", arched for heels, and barefoot "flat" with clawed toenails. I've got all three varieties and they were all easy to match, and hold up under windlight. I also bought ALL of the shoes made for them, and there are not enough yet... As for other mesh shoes, I've been super selective. If they don't have a good color picker, you will be there for hours. In the end I've only put money down on one other brand... Exodus Fashion. My test is that if I can't get a match in a reasonable amount of time, I'm wasting my time - because I now know I can do that with two brands, so why waste my time on brands that chose poor color pickers.
  23. Post up a screenshot so we can see what you're seeing. Some shoes include "built in feet", others fit around your existing feet. There could be a number of reasons for issues. Mesh feet might fix some, but not others.
  24. Annoying and what the rules are is not the same. Free air? If its over somebody's land, that its their "air", and you are there as their guest, even if only for the half second it takes to fly through. Filing those ARs is pointless. But apparantly the policy against filing frivilous ARs only applies to the SL website, and not inworld... And those orbs do not reach into public space in terms of anything but chat. They use the eject function - which requires land permissions to use. You cannot eject someone out of linden owned land unless you are a linden. So if you're getting spammed by them when on linden land - AR that. But be sure you were on linden land. If you are getting sent home, you were not on linden land. Its simply impossible in SL scripting. Citing the FAA and so on - this is basically a video game. The FAA has no more control here than they do control over dragons flying over cities in World of Warcraft. I would severely caution against looking to the FAA for authority over rules inside of SL. While laws about civil rights and harrasment can apply - because these are attacks against a RL person by another RL person - and laws about chattel property can apply, becuase of goods RL money was paid to obtain... SL is not reality, it is a "video game" in a sense. Even for folks that sit there and argue that its not a game... it is not the physical real world. Its just an online community, an MMO, a chatroom. Many people confuse what they want, what is right, what is polite - with rules. The rules are -NOT- what we might find polite. You should understand that I'm not saying I think its right for them to be tossing people about and out. Not saying I agree with their manners over this. Just saying that on the rules - your stance is not correct. You might be morally right, but you're stance is TOS incorrect. Best practices for being ethical might be to give people more warning - but that is NOT the same thing as the rules.
  25. Oh now its time to post up pics of our feet. Mine are the SLink mesh wild ones with semi-claw like toenails. I'd read on SLink's blog that these were discontinued and then brought back by popular demand. Thankfully so, or I would not have been able to get them.
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