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Pussycat Catnap

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Everything posted by Pussycat Catnap

  1. Amethyst Jetaime wrote: Open sim scripting is slightly different than SL scripts. Also open sim doesn't have some of the scripting calls SL does. So you really can't work on a scipt that is for SL in them. Open Sim there mostly being an analogy. It can still be useful. But there is no reason that we shouldn't all be able to have a shadow sim on a local computer. That said, the trend in 2013 for other applications is actually to copy the SL model. SL is really just Cloud Computing a decade earlier. Anyone putting all their stuff on the Cloud right now should take a long look at the troubles of SL before doing so... Every nightmare we've had with LLs is about to get repeated on a much larger scale for the rest of the world... Because the very idea of no local data is flawed to begin with...
  2. Created my first account in 2006. Lasted about 4 hours due to an event. But it was during the great gray bug so I wrongly assumed my then computer could not run SL. Came back in 2009... I was effectly a 3 year old day one nooblet. And ran into a whole army of those "free for people under 30 days" offers... It does surprise me when I meet old noobs, but not too much since it was my own experience.
  3. I would not have any major objections if forced to take a copy of one of these.
  4. If the above don't work, in debug mode check your camera offsets. Under Advanced -> Show Debug Settngs CameraOffsetRearView FocusOffsetRearView CameraOffsetFrontView FocusOffsetFrontView - Set these to default, or to desired settings. These are the camera settings you would change if trying to adjust the camera position as per guides by me and Penny. If they were to get SEVERELY off, you might be able to get results like you're experiencing. But I do not suspect this is the problem. So try it last - of all else fails. There are a few more of them too. CameraOffset CameraOffsetBuild CameraOffsetGroup CameraOffsetScale and some more... not sure what the others do. Using restore default on them all -might- help.
  5. If I were a scripter, this would be one reason I'd have my own Open Sim on a stick. For prim work though there's not much to be done. Prims are not really used for real building anymore though. But even so... importing sculpties and mesh, textures, pasting in scripts, and so on - that can easily consume days and not just 7 hours... An offline mode would be nice. Get everything prepped on your own little Open Sim, and hit a single button to copy it all over as it was... - This is the kind of thing for which there is no real excuse for its lack in 2013...
  6. You picked a bad day to come back. SL's been crashing and restarting sims and people all day. I was a cloud for some of the day, and randomly floating in the sky at other moments. Seems to be back to normal now. Screenshots of it all on the feeds of course.
  7. More proof of my point: http://nwn.blogs.com/nwn/2013/01/japan-chubu-and-japan-kansai-gone-from-second-life.html - A regular occurance now that Marketplace has kiled off all forms of inworld funding.
  8. Czari Zenovka wrote: Pussycat Catnap wrote: Leia36 wrote: Yes I get that RL isn't SL hence the OP. I guess I am struggling to conceptualize the dynamics of the SL economy and trying to find an explanation for the high tier costs. Justifiably there isn't one. No other MMO has costs like these. But you can't really compare SL with an MMO since MMOs are "pre-built" worlds, if you will, in which one enters and interacts. An MMO has specific goals and levels to attain. There are no homes or places to live, a recent exception being Everquest who introduced "neighborhoods" for which one pays rent for a particular parcel - houses, furnishings, and landscaping items must all be purchased pre-built from an NPC - the only creativity being in how one arranges the purchased items, no user created content aside from grinding out item (A) after first collecting parts (B,C,D,E,F) and having the skill level needed to combine them, nor a merchant economy. Well all that's just an argument for the MMO having a higher cost. Since here, we have to do the work. Its almost an argument to say LL should pay -us-.
  9. First, have your friend post here. Unless the friend has been forum banned, there is no reason not to. As long as you don't name and shame most folks won't object. Second... have your friend send the merchant the transaction ID info: https://secondlife.com/my/account/transactions.php?lang=en-US It will look something like this: Date Time ID Prefix Detail Debit Credit Balance 01/08/2013 09:59:35 76eeb031 Source: Commerce Linden MKT2 Item Sale Description: Order #1234567890, Item #9876543 (Somebody Resident) (This one is made up.) Send that in an IM and a notecard. Also paste in your order history from MP. Wait a day... if nothing happens, file a support ticket, with the same info, and links to the item in MP. AR only if all of that still fails.
  10. Leia36 wrote: Yes I get that RL isn't SL hence the OP. I guess I am struggling to conceptualize the dynamics of the SL economy and trying to find an explanation for the high tier costs. Justifiably there isn't one. No other MMO has costs like these.
  11. Czari Zenovka wrote: What gave me a chuckle was the - I never see the (forum) people in SL. Regardless of the shrinking number of estates, SL is still a huge place. If I usually go to a, b, c in SL and someone else goes to x, y, z - we can both be in world 24/7 and never run into each other...lol. I've spend whole days sitting on my plot of land inside my SL home and never seen you inworld. Obviously you never log in.
  12. Ciaran Laval wrote: Do laws such as that extend inside Second Life? I could see a case for the marketplace whereby items can be purchased via US Dollars. SL is a US business, not a sovereign nation. As for 'all over the world' - I see that a lot among people on the internet. This idea that there is no such thing as international law... But consider how does so much global business get done? How do treaties stay intact? How is travel able to happen? International law is a huge body of law, and it is not arbitrary or 'anything you can get away with' - it is pretty well established, and very stable. It has a history longer than many of the nations that are held to it. Quite a large number of legal professinal make whole careers solely in this field. And many global businesses emply teams with specialists in the area. Granted many foolishly trod ahead without ever consulting anyone expert in international or comparative law or even legal theory... but those folsk also tend to end up in court highly unprepaired. Given that SL is a US business, any business done within SL will be at a minimum subject to US law. It may then be subject to an assortment of other laws as well, facts depending.
  13. Land ownership in SL is based on the X and Y coordinates (west-east, north-south), and extends from a height of 0 up to 4096. Technically it goes up forever, but you can't build above 4096. So its common to see builds in the sky. People who rent their land sometimes will rent a 'box' at varying heights... kind of annoying because it meants the tenants are stacked on top of each other and have to share some settings - like music and media. If a place does not set an 'auto-return' things can remain there even after ownership changes. Likewise with rentals, if the owner doesn't bother to clean up a spot after people leave - it can remain. Seeing people build over other people's land is also quite common - though in the last year they've given us tools to easily remove such things, it still happens - especially if the owner never comes by to check.
  14. It probably should be ARable for that reason. But its super common. And this is one of the greatest flaws of LLs: They operate a commercial market, but do so in ways that result in very frequent legally questionable legal... You can be sure a place like eBay has whole teams of people in a legal department to avoid issues like this. But LLs is just code geeks... They've been lucky so far to only be sued a handful of times... because we're all at risk for the lack of dilligence in ensuring complience. AR, and include that link, hopefully they will consult their legal dept and make a proper choice. But I suspect it will just get a Lol and be ignored... but that's no reason to not bring it to their attention...
  15. The forums, the blogs, the feeds, the third party forums... - What you see occurs on all of these, getting tossed at all of the others, with daily regularity. Welcome to high school, er SL.
  16. Amethyst Jetaime wrote: In regards to men, they too dress differently in SL than in RL and show off more. It is common to see a guy going around without a shirt when normally they wouldn't in RL. They also wear ripped jeans or even chaps that show more than they'd ever show in RL and very low slung jeans with or without open flies that don't leave much to the imagination with some even coming with a 'package'. As a San Franciscian I've seen my share of men in chaps in RL. Often -nothing- but the chaps... And its never the well groomed handsome ones. Its usually the ones a bit long in hair and a tad like Ron Jeremy looks these days as he gets up in years. :matte-motes-shocked: --||-
  17. Perrie Juran wrote: Melita Magic wrote: I remember a rape law in Italy not too long ago that said any woman wearing jeans couldn't have been raped because they are too hard to remove. It isn't a "law." It was an appeal courts decision based on the facts in evidence regarding a verdict. In my opinion, the Judges who reversed that conviction should have all been strung up by their testicles. Reminds me of a recent employment suite in the USA where it was found that a boss could fire an employee because she was 'too hot'... For some reason the fact that he had been telling this employee about the activities inside of his pants was not an issue... and in fact the judge's used it to his credit.
  18. Dillon Levenque wrote: To tell someone that if she's finding tramp wear it is because that's what she's looking for is not only insulting, it's total BS. Instead, you might have given her some search suggestions. Mine would be to just keep looking at stuff you like and build up a list of shops that work for you. In life people often find what they are really looking for, even if its not what they want to believe it is what they are seeking. I know this offends many, and people tend to lash out when their assumptions/perceptions get challenged, but if one id not finding what one 'wants', it is often best to change what one is looking for. That's advice that comes from seeing the dating habits of my mother and siblings... and seeing 3 of them end up with repeatedly abusive relationships... But we all wear filters that can make this quite difficult at times. I believe 16's screenshots just after your post illustrated my original point quite clearly. It did not seem to complex for her to find either. In the link you provided, maybe it has changed since you linked it, but right now most of it is conservative in cut. Some of the models are wearing just panties and the sweater - so that is not what I might wear going down to the shop, but the tops would be find but for maybe 1 or 2. Some like the halter sweaters are meant to have a shirt worn underneath - and in 'RL' I see that all the time. It'd get kinda itchy with those wool ones not having a shirt under. Its pretty common in 'fashion' to see models wearing the product and then not much else - to sell the product or highlight the product. Competing theories on selling the item: highlight just the item and use the body of the model to 'sex sell' it versus show the product in a composition of clothing to let the customer see how it might fit into her daily life in normal wear. - So you can look at a MP ad, and I can look at it. And if its a sweater, and the sweater is normal; but the model is wearing panties, pasties, and a lolipop... we might judge that sweater differently, if we judge it by 'how that model is' versus 'how it would look on me and my wardrobe.' Frequent brands for me at present include Sakide, coldLogic, JANE (neighbor to coldLogic inworld), MAAI recently (due to holiday sale), SFW, Apple May, J.H. Couture, ::HH:: Hucci, Alexohol, SLC, and Bare Rose.
  19. 16 wrote: Pussycat Catnap wrote: I'd rather save SL from death than make it 30 second more convenient. SL will die, if merchants don't return to the land. All that kept the many venues where they stuff they sold got used in business was funding tier from renting them shops. Sometimes you need to think beynd your own self and look at what's best for the larger community. What will you do, when such 'me me me' thinking causes all of the clubs, art venues, roleplay sims, hangouts, ballrooms, live music venues, discussion venues, meter sims, racing sims, XXX sims, and every single other form of community sim to vanish... because they can no longer fund tier? What good will anything one buys on market place be, when all that is left is empty mainland and linden homes. i think you being a bit more gloomy than need to be + well-run clubs survive. always have. not well-run and they dont. is same SL as RL this bars in SL do better. same in RL. they get regulars who keep coming back time after time. the clubs that survive in SL may look like a club. but they bars really. if look at the longtime survivor ones. can see this So tell me how any of these, even the "well run ones" fund themselves? I'm not talking traffic - traffic can be healthy and a place will die if it can't pay tier. MP helps the traffic, but steals the tier. Tell me how, without any source of income, they will find a source of income? Name the new magic bullet they will use now that rental fees are drying up. Some big brands are there now - but why? How long do you think that will last when they get no or marginal sales from it? Promotion? Better done through fashion blogs and the feeds, and MP itself - as those are the venues through which customers come. They haven't all given up on inworld yet. Many still cling to it irrationally out of a sense of duty for the greater good. But people with that kind of ethics are less common. Just look at the reaction I get to suggesting MP be killed: selfishness dominates. Over time, the holdouts still clinging to malls will die out / give up. As they do, and this is already happening - venues relying on them will close. So tell me, once they are all gone; how will the places you love to visit pay their bills?
  20. Amethyst Jetaime wrote: I also have a long torso, and my legs are also quite a bit longer than your perfect proportions suggest they should be. To say this came about due only to " a birth defect or tragic accident or malnutrition" is absurd. A long torso is common enough that they even make bathing suits to fit them widely available. My long legs run in the genes of my family. I have a niece that has much more proportionally longer legs than I and no one calls her a freak; quite the contrary, most people find her gorgeous. You just defeated your own point. You have a long torso and long legs. Take a tape measure to yourself. Where is your midpoint?
  21. Reikokimyo wrote: I think people are reading into Pussycat's post wrong. She can correct me if I'm wrong. I think shes talking about the fact that you cannot make a proportional avi correctly if youre over a certain (average?) height. I don't think she is railing against people that honestly want to make the avi they way they do, with intentionally different proportions. Yep. The thing you'll learn in art school too is that if you want to distort -EFFECTIVELY- (to trigger a certain mood in yourself or your viewer) you need to first understand how to do it without distortion, so you can then learn what to distort and how for any given effect. If you look at some really top notch 'stylized animation' - those artists have a consistency to how they distort, one that creates a powerful mood in the visual. Shooting in the dark though - not knowing where you are going or how, will always deliver a weaker message / weaker visual. And I don't believe that most people want to be distorted. They just don't know how to be proportional - while proportions are pretty simple, they are not easy. And the SL dials work against us in reaching them... Oh and the other day I found someone who's been posting proportion guides even longer than Penny or I. Going to link that person to my blog. I'd link it here, but last time I did that the mods got jumpy... seems in the no advertising policy, only advertisements can be linked here. Articles, which are ok by the policy, will be deleted... Lastly while I have a to scale avatar, I am -NOT- arguing scale, but proportion. Related, but not identical. Some others are arguing scale and proportion, or just scale, or like me just proportion.
  22. Amethyst Jetaime wrote: Pussycat Catnap wrote: As for marketplace, that should have its shopping cart removed. Instead make it a listing with a button to the location of the object inworld. Thus driving merchants back onto the land and helping continue to fund the reasons we "play" SL: for places to visit and socialize or explore. I don't want to TP inworld to buy an item then arrive at a shop and have to look all over creation for the item I want, wasting a lot of my time. I'd rather save SL from death than make it 30 second more convenient. SL will die, if merchants don't return to the land. All that kept the many venues where they stuff they sold got used in business was funding tier from renting them shops. Sometimes you need to think beynd your own self and look at what's best for the larger community. What will you do, when such 'me me me' thinking causes all of the clubs, art venues, roleplay sims, hangouts, ballrooms, live music venues, discussion venues, meter sims, racing sims, XXX sims, and every single other form of community sim to vanish... because they can no longer fund tier? What good will anything one buys on market place be, when all that is left is empty mainland and linden homes.
  23. Czari Zenovka wrote: honerken wrote: It's just to hide their "interesting" fantasies from people in RL I guess. I've never seen another online community who was so interested in pretending that they don't have a RL at all. But that's fine I guess. Then you never ventured into the role play IRC channel I inhabited for 15 years where talk of "RL" was forbidden as it would detract from the rp atmosphere. The divide here in SL between inworld and offline is the norm in most online communities I've encountered unless they were meant as places to contact RL people (Facespam). The divide you see here is the norm in most MMOs I have sampled, and in quite a few discussion forums. I don't have an IRC past, but it does not surprise me at all to hear this divide was normal there as well. SL only becomes unique in that you can get somebody who tries to force past the barrier banned.
  24. Marybeth Jarvinen wrote: Now a question: I understand that at 13 my son can get onto certain kid areas of SL through a "sponsoring organization". Is this safe for kids? How do I find such an organization? All this is assuming that he is interested in trying it out. Mary I suspect these progams are no longer active. If you do see what the TOS defines as M or A content on G land, you -SHOULD- AR it. But do note that short terms 'accidents' can happen. If someone crashes they could get sent to the wrong place. I think these days people get sent to the highest rating area they have enabled when they crash - but not certain on this. Other times, SL can glitch on a teleport. One of my alts seems to have a habit of TPing in nude half the time... I have yet to figure out why, but being aware of it I've kept her out of G land of late... But if someone's lingering around for a while in a rating improper way - AR that. And if a location is featuring nudity or XXX on G land, or is on an adjacent M plot and showing such in a way facing into the G land - AR those... Otherwise, SL is a primarily adult space, even G rated SL. MMOs often let kids in, though still come rated for teens. SL, if you have conservative social values - you'd not likely want your kids around any part of it.
  25. feed = profile = feed. Its the same thing now. Even you have one.
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