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Rabid Cheetah

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Everything posted by Rabid Cheetah

  1. I had so much fun there. Got inspiration for one of my own installations (details once I'm finally done rebuilding my art museum in a Linden Home area lol) with that movie player/projector screen. I even clicked "Sit" for the choo choo train, and took a few laps around the track. 🙂 This is the kind of place that SL is all about.
  2. Interesting project yesterday: My friend and I noticed that her place in Soggy Shores is sweetly equidistant (roughly) from a variety of nearby spots, from rez zones to lighthouses to mountains to the Campwich meeting area to train stations and even the S.S. Galaxy. Each is about four regions away, or three regions for some if measured diagonally. That's roughly a kilometer to each destination. In the meantime, I've been playing around with a map making program, so I decided to make sn olde tyme map for her of key attractions within a kilometer of her place. So here are screenshots of a few approaches to her place, the place itself, and new signage -- Black Lives Matter, a big map/sign made out of the olde tyme map, and some street signs for what we've decided to call the sub-region. Making the map was a lot of fun.
  3. There are several factors. Basically you're trying to get data to and from SL's servers onto your monitor, via your internet hookup and computer/graphics card, as fast as possible. Anything that speeds up any of these things and/or ads to the resolution of the monitor makes a setup better and better. Memory is still a big part of it, especially graphics card memory. It takes a lot of research, trying to figure out both terminology, what systems are out there, and what's your best bet given your budget and personal needs (such as preffering a laptop). I'm happy with my decision (see above). The system should be arriving later this week, after a month's delay. I also bought a better monitor. That, too, took some research and price comparison. I did my research in May, which is a while from the end of the year. There will be different deals then. I hope you find what you want.
  4. I love amusement parks, and even had a few back in the day. I've even got a rare copy of a discontinued item, a wonderful. replica of the Coney Island Wonder Wheel, and an elaborate carousel by the same creator to boot. But folks are right: You won't get many visitors. So don't do it to get money, as that will most likely not manifest itself. Do it for you, and the enjoyment you get from it. But yeah, you're gonna need to buy land and pay tier for that. And don't let the usual grumpy folks who like to piss on everyone else's fun discourage you. That includes not just your dreams, but whatever it is that makes your text come out the way it does. What a petty thing to fuss about. I for one liked it, as the formatting reminded me of poetry. 🙂
  5. It's best not to engage certain folks, and just let them grumble to themselves. I don't even bother with the reaction emojis at this point with certain folks.
  6. It's exploitation, plain and simple. They know you'd rather pay the extra money than go through the hassle of trying to rebuild an entire region from scratch should you choose to move. And even if you DO move, it just provides data to them as to what the top price is that they can charge before customers leave. At least it's only a bunch of pixels, not like real-world landlords who raise rents so high that folks wind up homeless. But still, it's your personal masterpiece, a whole region full of stuff you've worked on. That sucks.
  7. If you go premium, a Linden Home is part of the membership package. There are tons of people in the new Linden Home regions (Belleseria) building a thriving community. Check out the Linden Home thread for more details to see if this is what you're looking for.
  8. Not sure if OP was talking resolution of the image, or size of the object. If the latter, search the MP for megaprim kits. These contain copy-yes super-sized prims from before Linden changed the size limitations on new prims to 64 x 64 x 64 (meters). Note that if you try to edit a megaprim, it will suddenly shift any of the objects dimensions that exceed 64 meters to now be 64 meters.
  9. I found this to be the best balance of performance and price https://www.dell.com/en-us/shop/gaming-and-games/dell-g5-gaming-desktop/spd/g-series-5090-desktop/nd5090g510s
  10. Not POC but happy to help new players. Plus I'm trying to rebuild my art museum (switched it over to a Linden Home area) when I've got time. I haven't been in-game in the last few weeks, but if I am, feel free to contact me.
  11. And I did offer an apology for using the word ANTI-social, when I should have said NON-social. It's not spin. But whatever. Indeed, let's move on.
  12. Thank you. I'd like to see this thread return to it's original intent, folks answering what their personal views are on letting folks into their home, and diverge from this only when trying to explain one's view, or understand another's. If folks want a heated discussion of orb usage, ban lines, whether or not SL is a game, a virtual world, or both, crappy behavior in MMORPG's, crappy behavior in SL, perhaps these should be taken to other threads. I'm not the OP, but feel this thread has gone way of the rails.
  13. That's not telling people to leave. It's asking them what attracts them to a social game, when there are so many other non-social offline games out there. Thankfully, some folks have answered that.
  14. Totally get that. Thanks for explaining that. Yeah, the assumptions of a sizable portion of the user base in SL is unsettling. Back when I had an old-style Linden home, a neighbor I'd chatted with just once invited me over to talk some more. We were watching TV when suddenly he de-rezzed all his clothes and tried to seduce me. Naturally I still have a screenshot, which I call "Trying Too Hard" lol I bid him adieu.
  15. Yep. Some of us do indeed. I did at several locations, in the past. I had a giant sculpture that was just too big to put on my existing parcels at the time. It would have been very out of place and inconsiderate towards neighbors. So I bought land just for the sculpture, real cheap via a Linden auction. I had so many prims left over that I decided to put a few more artworks up, and let folks build and display their own art as well. I even tried to make it into a place for new players who didn't have homes yet, in the spirit of how I originally played The Sims Online -- I had one of the top "Welcome" lots, and was friendly with other "Welcome" lot owners. (Yeah, that's another reason for my community-minded approach to SL). My second version of an art museum was when I moved it to a better location, near water, a road, and an infohub. I subdivided the parcel, leaving a smaller area available for building and display, with notices up requesting folks use the teleporters to go to different elevations/skyboxes: A sandbox, a public gallery to display their artwork, and an area at ground level by the part of the water for folks to put up 1-prim memorial markers for people or pets they've lost. Sadly, no one displayed any art, few used the sandbox to actually make stuff (it was mostly to unpack crap they bought, and they'd rarely have the courtesy to delete their prims), and no one put up any memorials. In fact, thanks to my having the return set to zero, someone decided to rez an entire beach home for themselves, complete with sex beds on my General land, and the nerve to have the door locked so even the parcel owner, me could not get in. At that point I returned their items and reset the build permissions to Group. I eventually tiered down, and am in the process of making version 3 of the museum at my Linden Home. This will prevent me from offering build rights to the general public, which is for the best. I've been far too generous in the past. The first place even got griefed thanks to some folks living in the houseless resident skybox area and someone who gave them a free "gift" that spam-built garbage prims that played an obnoxious song. The dangers of letting people rez stuff on your land smh
  16. THANK YOU. I've been playing this game for almost 14 years, but never came to your conclusion. Suddenly it all makes sense. Wow. I've worked in Software Support for decades, where you pretty much are expected to click on every little thing to figure out how it works. Even before such a career, I've always been very inquisitive. But yeah -- I've worked with plenty of customers who don't delight in picking a piece of robust software apart and experimenting with it's various options. Some have even been afraid they'll "break" their computers -- which really means they think they'll encounter irretrievable data loss should they press the wrong button. I need to understand that not everyone reacts to software menus in the same way that I do. This is very hard for me to do, as fiddling with software has become so second nature that I don't even consciously think about it. Again, thank you. You've solved a great SL mystery for me. I feel like running naked through everyone's houses, shouting, "Eureka!" I don't think folks would appreciate that, though. Well, unless I had a mesh avatar on when going nudie. And if they're familiar with Archimedes.
  17. The very nature of SL being an online game means yes, it's a social game. Not everyone treats it as such, and that's fine. I had poor word choice: I should have said NON-social, not ANTI-social, given the negative connotations wit the latter. Sorry about that. Thank you to those explaining your differing viewpoints.
  18. Thank you for explaining your viewpoint. It is only through open and honest discussion that folks with differing views can understand one another.
  19. Stop Putting Words In My Mouth, Post #2: - See my reply to Sylvia. - Show me where I demanded the right to walk into people's homes. But don't waste too much time looking, as life is too short to spend looking for things that don't exist.
  20. Where did I say I want folks to leave SL? Where did I say I don't respect and understand the manner in which others play SL? Did I not explain where my personal viewpoint comes from, in a thread where the OP asks for our viewpoints on how we feel about strangers coming into their home? Did I not explain the prevailing customs of SL back when it was new? Did I not acknowledge that the prevailing customs of SL have changed over time? Do you recall the advertising for SL prior to its launch? I do. I wish I could find some of the first ads for this game. It was marketed as a social game, in addition to showing how it had cutting-edge technology for the most realistic avatars at the time. I recall an image of a beautiful Asian female classic avi. I'm sorry I can't recall the precise words of the ad; This was just under twenty years ago. Great. now I feel old lol That was then -- This is now. But again, Did I not acknowledge that the prevailing customs of SL have changed over time? I am NOT telling people how to play. To paraphrase George Costanza, you play your way *munch munch munch*, and I'll play my way. And if I'm paraphrasing Seinfeld episodes, then yeah, I AM old lol I am merely expressing my viewpoint, as requested by the OP, and expressing my confusion at the different BUT VALID viewpoints of others. Again, I'm not calling for anyone to leave SL, especially you, Sylvia. I enjoy your witty posts.
  21. Everyone should have at least one avi that looks nothing like them. It might wipe the white pixels from your eyes.
  22. If people visit, I'm delighted. What's the point of decorating a parcel if you can't show it off? What's the point of playing a social game if you're not going to be social? Alas, this is no longer the prevailing custom in Second Life. My viewpoint is based upon older customs, when Second Life was new. My viewpoint will also be colored by being a Sims Online expat, a game/virtual world that was around before Second Life had even been released. In The Sims Online, most players, though not all, enjoyed visitors. In fact, there were even ranking boards for how many visitors you got each day. Some folks took those boards very seriously, doing anything to be number one. Ultimately, my attitude on visitors hasn't changed in the close to twenty years since I beta-tested The Sims Online: Visitors are an opportunity to make a new friend. I just can't wrap my head around not wanting to do that in a social game. Why don't the anti-social go play an offline game? I've tried to understand others' views on this issue, but it still makes very little logical sense. Emotional sense, sure: If you have very little in life, as I do, you damn well don't want someone taking your pixel kingdom away. I get it. I've had to deal with griefers when I ran a sandbox/homeless shelter/art collective. They ruined it for everyone else. I got so pissed I kicked EVERYONE out. Rationally, though, I shouldn't have. I should have focused on the difference between a griefer and a visitor. Deal with the former harshly; Embrace the latter warmly. My viewpoint transfers over to how I behave when exploring. If I see a green dot on the map, I head towards it. Say hello. Hope that I'm making a new friend, or at least an acquaintance, not a sourpuss that's gonna start screaming at me to get off their property -- usually screamed when I'm on the Linden Land in front of their home in Bellisseria, not their actual parcel *sigh* If the door is open, I'll go in. If it's not, I'll use that new feature, if in the log cabin area, to knock on the door or wall. I figure if folks don't want me to even cross the parcel boundary and step on their pixel-grass, they'd use the security options. And by "security options" I mean the Linden Home wall panel, not the Screech-O-Rama that they were born with. And if they do screech? Well, I just check 'em off the list of neighbors to get to know. It's sad, but it's their loss.
  23. Yep, I clicked edit on the object to get the info on it.
  24. THIS. When people ask what Second Life is all about, show them this. I've never been so proud of our community.
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