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Rolig Loon

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Everything posted by Rolig Loon

  1. The suggestions in this thread usually take care of the problem: (1) reboot your router and modem, reboot computer and (2) change DNS settings to use Google's free public DNS servers. If they aren't doing it for you, please start your own thread and let us know instead of adding the information in this thread, where it is certain to be buried and overlooked.
  2. I wonder whether this is a new example of the problem described in https://jira.secondlife.com/browse/VWR-24904 ? Take a look and see. If this sounds like your problem too, describe your particular case in as much detail as possible (photos, ... anything relevant) and add a comment to that JIRA. That may help LL's developers pin down the cause of the problem. Omce you have done that, try clearing your cache manually....... 1. Open Preferences → Network & Cache 2. Go to the first path “Cache Location” and click the “Open” button behind the path. This will open a file explorer window displaying your current cache location. 3. Logout (close the viewer) and then delete everything inside the cache folder displayed in your file explorer. Now continue as follows: 1.Log back into SL, to a quiet region (try Smith or Pooley). On your inventory window, click “Recent Items”. 2.Wait for your inventory to repopulate fully. The process may be sped up, if necessary, by typing random letters into the search bar. 3.While inventory repopulates, do not teleport anywhere, and do not attempt to access anything in your inventory. Talk to people or surf the web, or just go out for coffee 4.Watch as it repopulates. As long as you can see (Fetched…) at the top of the inventory window, it is still loading. 5.Once inventory has repopulated, log out of SL once more, then log back in.
  3. In addition to muting the object and filing an AR, as Innula suggests, you will have to actually remove it at some point. A script cannot run unless it is in an object. If you are on a private estate and know the owner, the fastest way to find it is to ask the owner to look in World >> Region/Estate >> Debug >> Top Scripts. It ought to stand out like a sore thumb. If you can't get the owner's help, you will have to do some treasure hunting. As Innula says, the name of the spammy object should appear it any messages it is sending. If you are lucky enough to be using the Phoenix or Firestorm viewers, you can use World >> Area Search to locate it. If not, you can still find it (more slowly) by highlighting transparent objects (CTRL + Alt + T) and then setting a beacon (CTRL + Shift + Alt + N) to look for scripted objects.
  4. This is a well-recognized problem (See https://jira.secondlife.com/browse/SVC-6608?). Unfortunately, it is not easy to solve. When you logged out of SL last time, you were wearing a group tag with "illegal" characters in it. That group tag makes it impossible for you to log in again until you leave the group. If you are Premium member, you can ask Live Chat to help by ejecting you from the group. They are familiar with this bug, so they know what to do. If you are not a Premium member, however, Live Chat is not an option. You will have to log in toSL as an alt and find the owner of that group. Explain the problem and ask him to eject you from the group.
  5. The easy way to avoid fire and ice attacks is to go someplace else. I have been in SL for four and a half years, and I have never been attacked like that. In fact, this is the first time I have heard of anyone being attacked that way. So, to quote Mr. Miyagi: "Best defense against attack ... Not be there." We don't give weapons advice here in Answers. Certainly not recommendations for a specific weapon. I suggest you try posting the question in one of the forums --- perhaps General Discussion. One bit of advice, though --- if you do find the perfet weapon, be very careful how and where you use it. Using weapons anywhere but in an approved RP area can be a TOS violation, for which you can be suspended or banned from SL.
  6. This is not anything that LL can control. If you have read Google's statements and the blog traffic since last May, it's evident that this is Google's way of making it unprofitable for scam artists to use their instant translation service. I have no idea how serious the problem has been, other than what I have read. It has evidently created a lot of legal hassles for Google, though, and they have decided that they have had enough. Unfortunately, the new pricing schedule is more than LL can afford and pass along to users. It looks as if we will either have to do cut & paste from Google's web-based service (http://translate.google.com/?hl=en&tab=mT) or go with another instant translation service like Babelfish (which is not available through SL). I agree, this is a major step backwards for our international community in SL, to say nothing of thousands of users worldwide in RL.
  7. It probably means that your computer is not up to recommended standards and will not be able to access SL, at least not with the current generation of viewers. The Intel graphics chip is a motherboard chipset, not a removable graphics card, and it may not be up to SL's heavy demand. See this thread for Peggy's resolution of the problem for another SL resident with that chipset >>> http://community.secondlife.com/t5/General/nonstop-crashes-wen-logging-in-why-please-help/qaq-p/690301. See also http://community.secondlife.com/t5/Technical/win-crash-logger-exe-has-stopped-working/qaq-p/1161993. You may be able to get an earlier version of SL's viewers or one of the third party viewers to run on your machine. See >>> http://wiki.secondlife.com/wiki/Linden_Lab_Official:Alternate_Viewers
  8. I am intrigued by Void's description of a two-script solution, but it still seems like a clunky way to do things. It means that the user has to do three things in order to TP to the skybox: (1) Click the door/portal to activate script #1 with its polling loop. (2) Collide with the door to activate script #2 to change a prim property of the door, break the polling loop, and trigger llMapDestination. (3) Click the "teleport" button in the map display that opens. That's a lot of work for a simple TP. There are much easier ways to get to a skybox with a standard sit TP . You don't get to do it with a collision, but you can include other visual effects that don't involve making the user activate more than one trigger (See https://marketplace.secondlife.com/p/Magic-Door-Teleporter/2749996 or https://marketplace.secondlife.com/p/Curio-Obscura-Anywhere-Doors/615009 , for example).
  9. Or you change to Firestorm or Phoenix, which have streaming titles built in as a standard option. :smileywink:
  10. As the others have said, it should be fairly easy to remove the poofer. Don't worry about extra prims, though. Almost all poofers use only one prim. Particles (the hearts you see) are not prims. They aren't even temporary prims. They are simply a 2D visual effect handled client-side (that is, drawn on your own computer, not by SL's servers). You can tell your graphics card at any time to stop drawing them by just typing CTRL + Shift + Alt + = . That's a handy sequence to remember when you are in a club and someone decides that it's cute to release an annoying display of particle fireworks.
  11. It's hard to explain why Firestorm and V2/3 give you trouble but Phoenix doesn't, except that the V2/3 code seems to be a little more sensitive that the V1 codebase that Phoenix is built on. There are two things to try, though. The easiest is to reboot your router. Just unplug it from the power for a few minutes. Go get a sandwich. When you plug it back in, reboot your computer for good measure. That operation will clean out the router's RAM and give it a chance to get a fresh grasp on an IP address. If that doesn't do the trick, replace the DNS settings that your ISP assigns you by default with the Google free public DNS server addresses. You'll find good instructions for doing that at http://code.google.com/speed/public-dns/. If even that doesn't work, come back here and let us know by adding to your question. Do NOT start a new thread. Just click on the Options link in the upper right corner of your question here and select EDIT.
  12. Sometimes there's no logical reason at all. A customer IMed me the other day, saying that a skirt she had just bought as part of a suit was gray -- not rezzing. She had relogged and rebaked with no luck. She even sent me a pic. Coincidentally, I was wearing the same skirt at the time, and it looked great, so I detached my own and sent it to her. It rezzed fine for her and she thanked me. Because I was worried that the copy in my Magic Box was corrupted, I went to it and took a copy of the skirt that it had just sent to my customer. It rezzed correctly too. I've never had a customer complain about it before, so I'm assuming hers was a fluke. I can't explain it.
  13. If you are a Premium member, you can ask Live Chat to help. You might also be able to get the people in the billing office to figure it out, if you are lucky. LL's billing team is available 24 hours a day, seven days a week. Toll-Free (US/Canada) 800.294.1067 Long-Distance 703.286.6277 Local Toll-Free numbers * France: 0805.101.490 * Germany: 0800.664.5510 * Japan: 0066.33.132.830 * Portugal: 800.814.450 * Spain: 800.300.560 * UK: 0800.048.4646 * Support is in English Only
  14. You can't use scripts to steal prims, or anything else. There also can't be 500 prims and zero objects, so something is screwy. I'll come help you look, or send you a tool to help you.
  15. Hi Kathya -- I answered this question when you asked it in your previous thread >>>> http://community.secondlife.com/t5/Everything-Else/not-receiving-offline-items/qaq-p/1191501/comment-id/3711#M3711 Here's what I posted: As soon as you log in, it empties. Until then, you can't do anything. It continues to accept anything that anyone sends to you, until it is capped. To quote theLSL wiki: "When a Resident is offline, up to 25 messages will be stored and delivered at the next login. This limit includes inventory offers, group notices, group invitation and IMs. All messages above this limit will be capped and not delivered. " The only other thing worth noting is that "offline IMs are only retained for 31 days and discarded afterwards. For example, if someone sends you an Instant Message and the next time you login is 33 days later, you won't receive it."
  16. Probably so. It's probably wise to wait a day or so to let Marketplace sort things out. When you get a message like that, the situation is often that the sim where the merchant has his Magic Box is off line, so Marketplace can't connect to it, or the merchant has taken the box itself off line temporarily. If you bought the item from the merchant's in-world shop, he might be willing to refund your purchase it you ended up with duplicates. It it were me, though, I'd just be patient until things are back to normal.
  17. As soon as you log in, it empties. Until then, you can't do anything. It continues to accept anything that anyone sends to you, until it is capped. To quote theLSL wiki: "When a Resident is offline, up to 25 messages will be stored and delivered at the next login. This limit includes inventory offers, group notices, group invitation and IMs. All messages above this limit will be capped and not delivered. " The only other thing worth noting is that "offline IMs are only retained for 31 days and discarded afterwards. For example, if someone sends you an Instant Message and the next time you login is 33 days later, you won't receive it."
  18. All contests are not created equal. If you make the contest, you decide the rules about who can enter, what they have to do to win, who decides, what the prize is (if any) .... all that stuff. You have to be sure that you don't do something against LL's gambling policy (http://wiki.secondlife.com/wiki/Linden_Lab_Official:Policy_Regarding_Wagering_in_Second_Life) and that you don't do anything that might be interpreted as a con game, but otherwise, just do what you want to.
  19. That's a really good point, Ceera. Thank you. Any av that has a lot of attachments is going to have a hard time with script limits that are designed with human avs in mind. I think it still makes sense to aim for low script counts, regardless of what sort of av you have, but clearly the definition of "low" has to be different for some than for others. That's really why I started my reply by saying that there really is no rule. I'd much rather have people be aware of what they are carrying around and make an informed choice about how much of it is truly necessary ---- sort of like deciding what MPG rating is "right" when they choose a car in RL.
  20. It's very easy with Firestorm. Click on World >> About Land and then click the Scripts button at the bottom of the General page. The window that opens gives you two tab choices. Pick "Avatar" and it shows you exactly what scripts you are wearing, where they are attached, and how much memory they are using. If you're not using Firestorm, you can find many free script count devices in SL -- in clubs and malls, on the Marketplace, and in shops. I'll send you one of mine as soon as I get home and can log in to SL, Charolotte.
  21. I assume that you are talking about uploading images to your Marketplace store, not to SL. It takes a while to upload an image. I have timed some of mine at 30-45 seconds, during which the screen does absolutely nothing. There's no progress bar, .... nothing. You just have to trust that it's working. That's assuming that you did more than just click the upload button. Clicking it should have opened a search window so that you could navigate to an image on your own hard drive, select it, and then click the OK button. If the image is in an acceptable format and not over the size limits, all should be well. If not, you should get an error message in about a minute, when the system times out.
  22. There's no rule, but a decent guideline is to stay under 50 scripts and a total memory use of about 2 Mb. It's very easy to stay under those limits. I typically have 8 or 10 scripts on me at a time, for a total use of about 350Kb of memory. The big trick is to avoid wearing clothing and hair that are loaded down with color change and resizing scripts. In the "old" days -- before last year -- that was hard to do, because every single prim had to have its own script. A single head of hair might have 400 scripts or more. There's absolutely no excuse for that any more. Modern hair and clothes can do the whole job with one script. Not only that, but responsible designers today offer hair and clothing with copy/mod perms, so that you can make a copy, adjust its color and size, and remove the script completely. The other big trick is to reduce the number of HUDs you are wearing. Viewers now have built-in AOs, flight assists, radars, and other features that used to be available only in separate HUDS, each with its own script. Today, you can trash all those extras. No Zhao, no Mystitool, no flight feather .... just your viewer, which doesn't bloat your script count. Why worry about any of this? Because the more scripts you carry around, the more likely it is that you will have problems with teleporting and crossing sim borders, and the more you will be contributing to lag for everyone. Ask the guys in the RP sims if that makes a difference ..........
  23. Sharing the cache folder between multiple viewers is a primary cause of “inventory loss” which many experience, although not the only cause. It also frequently results in crashes or erratic behavior. Clearing your cache manually will “cure” all manner of odd behavior and is the suggested procedure before resorting to more drastic steps like reinstalling the viewer. 1. Open Preferences → Network & Cache 2. Go to the first path “Cache Location” and click the “Open” button behind the path. This will open a file explorer window displaying your current cache location. 3. Logout (close the viewer) and then delete everything inside the cache folder displayed in your file explorer. Now continue as follows: 1.Log back into SL, to a quiet region (try Smith or Pooley). On your inventory window, click “Recent Items”. 2.Wait for your inventory to repopulate fully. The process may be sped up, if necessary, by typing random letters into the search bar. 3.While inventory repopulates, do not teleport anywhere, and do not attempt to access anything in your inventory. Talk to people or surf the web, or just go out for coffee 4.Watch as it repopulates. As long as you can see (Fetched…) at the top of the inventory window, it is still loading. 5.Once inventory has repopulated, log out of SL once more, then log back in.
  24. Fires are particle effects. There's a slide in Preferences >> Graphics that you can use to set the maximum number of particles you can see at once. The default is 4096, which is nomally more than enough for most people on most sims. If your sim has a zillion fires going at once, though, your graphics card might be hitting the limit and refusing to render any more of them. So..... raise the limit a little bit. Trees are usually not particles (although I can think of a nice way to make particle trees), so changing that slider isn't going to affect them. Try decreasing your draw distance a little, though, and see what happens. You may just be asking your graphics card to render too much at once.
  25. Qwalyphi Korpov wrote: /me whispers: this isn't really about flight feathers Oooooo! THAT kind of flight ...... :smileysurprised: In RL I get annoyed by teeneage pinheads who amp up the car stereo to let everyone in a 3 mile radius hear their cool music. Here, product designers build a screamer into their products so that unwitting buyers end up looking like teenage pinheads. It's a scourge in both worlds. Resist the Dark Side, Qwalyphi.
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