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Everything posted by Aethelwine
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There is no need to have a quarter region for your club. Too big a space will make it feel empty even when you have people there. Make your club the size you can afford and enjoy running it, as you build up regulars if they want to contribute to a bigger space then that is something to think about, but until then keep it small.
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Hawkshead region: an interesting past, apparently long abandoned
Aethelwine replied to Sayumi Tsunenaga's topic in Mainland
Fascinating, I had always wondered what the history was. -
Well they could be a bit more proactive with regards to infrastructure, the passage they made between route 8A and the wagon road 10 years ago that they never actually laid road on is one glaring example of their neglect with that regard. There must be many other achievable improvements they have considered and then forgotten about. Another thing they could do is declare that for mainland parcels that are on waterways, Bellisseria type rules would now apply to guarantee passage along the waterway. Any builds they put up to not be obstructive to that, no banlines over water and any orbs to have reasonable timers to allow people to pass through. It would no doubt upset a handful of people affected, but the majority would be over the moon because the value of their land and function of it would be protected.
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The broken bridge on route 8 in Fenric now has a bridge rezzer next to it put in by the owner of the ERG store nearby. Click their sign and it rezzes replacement section of road for 4 minutes. I think that is cool addition without spoiling the Moles intentions.
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The parcel the Osiliers road is on is showing claimed in June 2021. I vaguely remember someone having a Jira request for that to be put in and reporting it on the forum, but I might be mistaken.
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They did make a mess of Satori, selling land they had planned for road building, resulting in a patchy network of bits of road linked by teleporting tunnels. It is good they have filled in this gap now. I wonder if they are now considering making the link between route 8A and the wagon road, Maintenance have held a road sized strip of land between the two roads since 2013 I think and still have not put the road in. It looks like 3 years ago a local land owner took matters in to their own hands and somehow managed to make a start on making the junction at the 8A end.
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Philip Rosedale is back as "Strategic Advisor"
Aethelwine replied to Arduenn Schwartzman's topic in General Discussion Forum
I wonder how he feels about his creativity here still being represented by a collosal replica of his pants just opposite the particle laboratory -
Open suggestion to the Lab, double mainland terraforming limits
Aethelwine replied to Linnrenate Crosby's topic in Mainland
Mocha has probably the best examples on mainland of why the +40m height allowance was a bad idea. I hope you have found somewhere better to move to. -
Open suggestion to the Lab, double mainland terraforming limits
Aethelwine replied to Linnrenate Crosby's topic in Mainland
From my perspective mainland has been slowly getting better ever since I joined. I only go back 10 years, but since then impassable rivers and routes have opened up partly because the use of oppressive security is much rarer. Neighbours are more likely to build complementary styles, the low flying skyboxes and mega screens surrounding parcels more rare. -
Open suggestion to the Lab, double mainland terraforming limits
Aethelwine replied to Linnrenate Crosby's topic in Mainland
it would be nice to be able to lower land a little more. I have some land I can lower a part of so it is bumpy and sort of level with the water so it ends up with little pockets of water, would be nice to lower a bit more so it was useful. I guess it is a slippery slope though, it might help my parcel but then someone else hopeful it improves theirs ends up the same situation as me and needs another extra metre. -
"Land Speculators will Kill Your Game's Growth"
Aethelwine replied to animats's topic in General Discussion
They have put some road in, in Ironauld too, but it should be no surprise they would. It is in their interest to put in road access to increase the value and likelihood of people renting their parcels. The parcels around there are a short walk or bike ride to Linden rezz areas for boats, or can just explore the "educational" sights of Zama city by road. -
"Land Speculators will Kill Your Game's Growth"
Aethelwine replied to animats's topic in General Discussion
But these large land baron "speculators" are paying tier and for the most part don't seem to put the land up for sale at such exorbitant prices no one would consider buying them, nor is the rent so bad (outside of horizons at least). There is probably some profit made from lower costs at auction, I have never had the patience to get that involved in the land buying process. I don't see the benefits to the "speculators".... if anything they seem to be doing a service to Linden Lab paying tier on land that would otherwise be unoccupied. -
Shooting ranges used to be a part of the prospecting tests in my motorcycle club, and I have enough of the GCS system to let loose zombies and whatnot to populate an urban area for shooting practice. Occasionally shooting each other in paintball games and or just orbitting each other, It was fun for a while. Some of the expensive ranges were built for giant avatars so those of us with more realistic proportions would need to rezz a box to stand on to shoot over the barriers, which was cute especially with the Hello Kitty Desert Eagles. The scripted minister wanted us to pay 999L$ to marry us, so we had a shotgun wedding instead. But we haven't used them for Prospecting tests in a long time now, and I can't say I am unhappy about that. Second Life is better for making love than it is making war..
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What's a hill you are willing to die on?
Aethelwine replied to CaithLynnSayes's topic in General Discussion Forum
A friend's cat once dragged in a neighbours roast chicken through the cat flap. I expect the neighbours learnt their lesson not to leave the roast to rest on their window sill after roasting. -
The SSPBFF tile looks like the fairgrounds, maybe they are using it for planning the next build to go there. Although it looks a bit like an archaeological excavation uncovering a long forgotten mosaic floor from ancient history.
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Proposal for new Linden openspace water region
Aethelwine replied to Lloyd Overland's topic in Mainland
Going on a route that is a circuit is much more satisfying, than going along to a dead end and turning back. Your proposed region would do that and make the LDPW island much more accessible to the Bellisserian explorers. -
Proposal for new Linden openspace water region
Aethelwine replied to Lloyd Overland's topic in Mainland
Routes like this are all dependant on good will and shared interests of the landowners. A parcel could be sold or abandoned land bought and the passage close again at any time. I think any collection of similar maps, likely to get obsolete quickly. It is second parcel I have bought to open up the route.. I bought one in Bressimo a few years back now, the passage remained open for maybe a year before it got blocked again. -
Proposal for new Linden openspace water region
Aethelwine replied to Lloyd Overland's topic in Mainland
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Proposal for new Linden openspace water region
Aethelwine replied to Lloyd Overland's topic in Mainland
I just bought a bit of land in Marachia that opens up a passage across North Nautilus again, at least until one of neighbours blocks it off again. -
Proposal for new Linden openspace water region
Aethelwine replied to Lloyd Overland's topic in Mainland
Three new regions here would make for much easier link between West and East Nautilus via Corsica. The current routes require navigating treacherous narrow twisty turny diagonal passages through Corsica.. The drawn regions are between Zanuggia and Coviello (putting the channel one region to the west, might even be better). . -
'Protected water' - but is it really? Check carefully!
Aethelwine replied to Yukari Kimagawa's topic in Mainland
My first waterside parcel was a narrow little strip of land advertised with protected waterway access to the Blake Sea. It seemed very reasonably priced for what it was, just 100 prims free but enough to put my Loonetta down and build a little pier with a hut on it place a deck chair and a coffee pot on a stove. I was made up until I tried to navigate out along the passage to the sea. The narrow strip of protected land curves awkwardly and leads straight to a region corner crossing with about 5m spare either side. Banlines along the route and not knowing then about Third party viewers being able to show the passage to follow, meant that it was taking 3 or more attempts each time to reach the open water so frustratingly close. I got a huge sense of achievement when I finally made it to the Blake Sea and proved what it was advertised as was possible, the journey and route I took felt epic even if I was maybe no more than 20 regions away. It was a great introduction, but it was also a lesson learned.... even if your parcel does have protected waterway.... it doesn't mean it will be easy to use it. Always check what you are buying in world and if you are wanting to use the protected waterway or road carefully consider how easy it will be to use if the neighbours put up banlines or security. What might be an easy route now might be treacherous in a weeks time when the owner of the parcel next to the corner puts up their banlines. I abandoned the land when I found somewhere with more direct access. I learnt the hard way that not all protected access is the same and what you might think is a bargain might be overpriced for what it is. -
Thank you for guaranteeing that passageway, it is nice to go along there past the old wall