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Keira Linden

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About Keira Linden

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  1. Ok, if you haven't yet please do submit a support ticket with all that info so that we can start looking into the issue for you.
  2. Hi Arwen! No, you shouldn't have to be doing it every day. The cookie will be good for quite a while, so if it's expiring on a daily basis, that's definitely something I want to look into for you.
  3. Hi all, I'm sorry to hear about the issues you all are having. Clearing cache and cookies should resolve the log out issues, but if you are still seeing them after doing that, please contact Support via ticket to let us know. Being logged out on the regular is definitely not something we intended and will definitely look into it. I see some of you mentioning getting logged out multiple times a day, and that's something we sure want to look into. Please include the following info in your ticket: what browser and version you are using, when the last time was that you cleared your cach
  4. We have been taking steps to implement a Single Sign On process across all of Second Life’s web pages. I wanted to make sure you were all aware of this so that if you get logged out of a web page and wonder why, this may be the culprit. In the past, it has been possible to be logged into one page with one account and logged into another page with a different account. Going forward, you will only need to log in one time to access all web pages with one account at a time. If you have any difficulty logging in or making changes to your account, a quick clearing of your browser cookies a
  5. Like, one of these, right? 🀣
  6. Oh shoot! Did I got off script again??? /me puts self in the corner
  7. Hi Trinity! Yeah, at this time we are focused on the non-graphical aspects for a mobile viewer. That's not to say that some kind of graphics won't be available further down the line, but right not we're just focused on IM, followed by group chat, group and friendship management. Once we have those tackled for both iOS and Android, we'll start working on another set of features, and I promise to give you all a sneak peek at what those will be just as soon as we have that feature set decided on. Next year is going to be an exciting one for SL Mobile! 😁
  8. I've got a little gossip, but not sure how juicy it is. πŸ˜† Android app is in the works! We went with iOS first because we have more Residents on iOS devices, not because we don't love our Android Resis too! Release for an Android app is going to be a little delayed after iOS because we still have some backend work to do and (in case you hadn't heard) we are frantically working on this eency little project called UPLIFT. 🀣 But, we're still working on what we can along side iOS. Once we have a beta version of it that we can open up for you all to bang on, I'll drop an announcement in here
  9. Hi Axel! It's my hope it won't be years, but Marketplace does pose it's own set of challenges. We have had (and will continue to have) many internal discussions about what features to introduce at what time and Marketplace did rank high on that list. Right now, we're really focused on the social aspects like chat (both IM and group) and getting those right. So, keep checking in here and when I have more info on that portion of it I'll announce it here first! πŸ™‚
  10. You beat me to it! 😁
  11. Hi Garnet! Sorry about that. For some reason the posted bolded all my text. Should be fixed now. πŸ˜ƒ
  12. Thank you to everyone who submitted entries to the Name Changes Contest! We apologize that it took so long to announce the winners - but we had an overwhelming response (over 2400 Residents responded)! It was such a great list of names to go through, that it took just a bit longer than anticipated to whittle it down. So, without further delay, I give you the first 8 (yes, 8. I couldn't narrow it down to just 5!) last names chosen for the list: Conundrum Dismantled Huntsman Littlepaws Nova Ravenhurst Wumpkins Yeetly The winners have been notified via email, so if you suggested one o
  13. There will definitely be more to choose from. The first 5 will be the ones chosen from the contest submissions. πŸ˜‰
  14. Indeed there has been! There has been quite a lot of backend work needed before we can roll this out.
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