Jump to content

Solar Legion

Resident
  • Posts

    5,406
  • Joined

  • Last visited

Everything posted by Solar Legion

  1. An oversight on their part ... It finished killing off a few stores that barely managed to weather the introduction of sculpts. I am still trying to find decent replacements for some of my oldest Hybrid avatar components. Feline? Easy enough. Same with Foxes. Bunnies? A bit of digging. Dogs? Mice? Heh ... Right .... Easiest to replace thus far? Fae/Elven/Sidhe types. That includes Drow/Dark Elves.
  2. Do read my initial response a bit more carefully Chin. You've read your own reactions into it. I can assure you, there have been plenty of new users with no "gaming experience" that have found Second Life to be no more difficult to learn to use than operating a toaster.
  3. Years ago, there actually was a Mentor Program (I was one of them). The program was terminated and while some went on to make their own "post orientation" mentoring groups or to join up with the later Community Gateways .... Some of us simply became jaded where the newest of the new users are concerned.
  4. About the only "gamer" type that would find Second Life more appealing are the Role Player types - especially those from the purely text based/chat room days. Then again that's personal experience: Observation and my own beginnings with Second Life. Heck, at one time an old AOL RP "realm" tried to get their foot in the door: Rhy'din's own Red Dragon Inn.
  5. As much as a loathe the comparison to "normal" games .... There are quite a great many - often popular - ones where your "tutorial" amounts to being tossed in head first and told not to die. That doesn't even touch a few of the still going MMOs out there .... Heaven forbid some of those that found Second Life "too hard to learn" attempt to play an old school MUD/MUCK or similar ...
  6. Oy .... There is no valid reason to hide the account creation date.
  7. Oh look, a video recorded by the exact type of person we don't want or need in Second Life: A mindless Gamer who believes "everything should just work" and for whom even a step by step tutorial on even the most basic of controls would be deemed "too hard to figure out" ... Sorry, no. It does not highlight what you believe it does.
  8. Ah yes, the inevitable (false) comparison to OpenSim pricing ....
  9. Heck not all sims that allow RP are even advertised .... A former pet of mine helps operate/decorate an RP/Hangout sim - it is Adult rated so linking to it (not sure about naming it) isn't allowed in these more general forum areas.
  10. I am unsure if I ever posted a picture of any of my femmy feline avatars/forms but .... I also know I have mentioned them. Well, here's one of them - wearing a nice "School Uniform": Editing to add: I'd have shown off the one I call Shadow Cat but unlike the one above (Blue Galaxy Solarian base) he's a heavily modified Kemono. Those tend to look a lot younger - worse when modded to be andro or femme boy - as well as having a massive ARC thanks to that (over 100,000) so he sadly doesn't get much use/air at all ....
  11. Unfortunately most of the ones I can think of (be they lines or general situations) aren't ones I could post in this more general part of the forum ....
  12. At this point it is quite obvious that you simply refuse to understand the information you've been given.
  13. There really is no reason - at all - to be able to hide more than one's Online Status. Blocked someone? Who (drama mongers aside) actually cares if they can see you? Block, mute, move on with your Second Life.
  14. You have had it explained to you repeatedly and yet you refuse to listen, let alone understand. I'll make it simple for you. There is no reason at all to dedicate more than two gigabytes of Video RAM to the Texture Buffer. None. At all. All 64 bit versions of the Second Life software will recognize and use more than four gigabytes of system RAM. Note the key there - system RAM. The RAM on your video card is used specifically for and by... The video card. It is used system wide for far more than simple texture loading. You are complaining about being unable to tell a single application to monopolize video card memory. It has been repeatedly explained to you why the limit is in place. You have no valid argument. None You have been told - repeatedly - what to do if you insist on ignoring everyone (and reality). Go, do it. ETA: TPV devs have far more important things to work on, such as keeping up with code merges and trying to fix or work around platform specific issues.
  15. Don't like the ability to cam-sit? Don't use it, just as some do with the double-click teleport. No one has come up with a valid enough reason for Linden Lab to remove said capability - a capability that predates my own first day using Second Life. Can't wrap your mind around why such a function still exists? Too bad. As far as potentially unwanted visitors go? I have two different places I use as "Home" in Second Life: A Linden Home I use as a more personal "retreat" that is - more often than not - access restricted using the land tools. A 4096 parcel on a Private Island, rented from one of the larger "Barons" and somewhat stratified. The second "Home" has a public access area on the ground as well as another floating elsewhere in the sky- reached via a Teleporter. All other areas utilize a Security Scripted object, set to allow members of a specific Group as well as utilizing a White List (meaning that if you're not in the Group but you are in the White List, you have access) - the only drawback to the way the script functions is that it expects Group members to show up already wearing their Group Tags. Oh and to be "nice" the timer on the script is set to fifteen seconds. Removal option? Teleport Home. These areas always have their Sec Scripts running. This setup would not be any different even if it were on Mainland. Many may not have any issue whatsoever with having a fully public home in Second Life but there are also those of us who are a bit more pragmatic ... I am the one paying for the Premium account (for the Retreat) and I am the one paying for the 4096 parcel. I decide who has access and what they have access to. I also have very little patience for dealing with people who think simply having a Second Life account gives them the "right" to go wherever they please and do whatever they please - for any reason. Want a place to go have a bit of "fun" in Second Life? Understandable. Accept that some places are off limits. Think you can simply wander/explore wherever you please? Think again.
  16. M'kay - you just pulled the "more money than sense" card. There is no reason whatsoever to buy/use anything past the modern 10xx series of GPUs - not for Second Life. There aren't even all that many games that use what the (gimicky) RTX series of cards uses. Ditto for AMD equivalents. There is no reason whatsoever to have Second Life able to be configured to dedicate more than a couple of gigabytes of VRAM to itself - none. Period. You have had this explained to you - nicely - several times now and yet you still refuse to understand or accept it. Enough. You want Second Life to dedicate more than a safe amount of VRAM for the texture buffer (which is all that slider is for - read it) then go code a Viewer/Client yourself. Go. Do. It.
  17. Steam has diddly bupkiss to do with Second Life. But then again, you already knew that.
  18. As has been mentioned, there is a beta testing program. The difference is that Firestorm does not generally release its betas for general public usage. You know, the way actual beta releases ought to be done - you don't release a beta for public use unless all that is left to do is minor touch up.
  19. Kindly cease the BS. First you demand a VRAM adjustment that has no practical purpose and then you demand a setting be put in for complexity above one million, pretending it to be "useful and beneficial"... Seriously, stop.
  20. Alternately you could try to not expect a roll out a literal day after the final code is put into place.
  21. That's nice. All you had to say on the topic or the matter? How helpful. As usual.
  22. Yes, you do. Your screenshot shows the Second Life internal browser. Guess what that uses? Chromium Embedded Framework. Also problems like that are browser agnostic.
  23. You're using Windows 10 - of course it's an issue. Second Life is not the only program to have issues either. Oh hey, "network changed" - another clue for you. You expect software to "just work" - sorry, that's not how reality functions. Like it or not, every system is different and has its own quirks. Deal with it.
  24. None of the responses here came even close to "Works On My Machine" - enough of that dismissive tripe, you're just not getting the response or tone you want. WiFi - despite its advances - is still rather bad for using Second Life. Don't want to use a wired connection? Deal with the consequences. When you bought your machine is absolutely irrelevant - it simply is. What you have for hardware is relevant. What you use as an Operating System is also relevant. Who left (no matter the reason) and who stayed using Second Life .... is irrelevant. Your personal issues regarding TPVs ... are irrelevant. You want help? Well at least one poster here has stepped up to the plate (as Whirly often does) - take what is offered. Oh and as for deleting posts? Only a Linden can do that these days, sorry.
×
×
  • Create New...