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Polenth Yue

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Everything posted by Polenth Yue

  1. The opt in systems for either players or areas are a better idea. But on the original question, you haven't thought it through. For Bloodlines, you get a dropdown box and click it to get rid of it. Annoying for sure. But instead, you're proposing a system that forces people to reply in chat, and then encourages the biter to hassle them in IM if they don't reply. Typing out an answer is more time consuming than clicking a button, and if everyone did it in a crowded area, there'd be the constant spam of endless no no no no no. That's how to make a bite system even more annoying than Bloodlines. Even for opt in systems though, in my opinion, there should be ways to score points that don't require bites. It shouldn't lead to them dying or losing their points if they don't bite people. Making bites the most important thing means players will harass others to opt in, which is going to get your system and players banned just as quickly as bite request boxes. A vampire game that de-emphasises biting would bring something new. As examples, vampires could gain points by hunting NPC thingies that sim owners put out, or finding new hunting grounds (exploring) or winning skill games against other vampires.
  2. Dillon Levenque wrote: Interesting. There's a thread going on right now on another forum in which people are posting about bans they've received. Two different people mention being banned from the Star Trek museum (the banner was a female avatar), both for arguing about being told they were inappropriately dressed. One was told she was naked—an apparent viewer issue since she was fully dressed. She sent a snapshot to prove it and was then called a 'hacker'! It appears the museum has at least one employee who is a bit off the rails. I suppose that explains how someone who has been in SL for a bit could not know about the naked viewer bug... believing that anyone who tries to explain it is a hacker, so it couldn't possibly be true. SL must seem like it has a remarkable number of hackers.
  3. Thanks for the suggestions! I'm away from home at the moment, but I'll visit as soon as I'm back at my main computer.
  4. I can't say I've run across a lot of adult stuff on moderate land in recent times. But if I do, a report is the most I do. It's not worth spending more time and energy on it. The owners aren't your problem to solve and you don't need to talk to them... leave that to the Lindens. Then move on to better places. This has nothing to do with a sixteen-year-old though, as they're on general land, and that's much less likely to have anything rulebreaking. I suspect because there's less general land, and the sort of people who live there are quicker with the reports. (And once someone hits eighteen, there's nothing stopping them visiting adult land... you just have to accept at that point that they're adult and they'll make their own choices.)
  5. Based on what you've said and the content of the rules notecard, it sounds like your clothes and alpha didn't load for her. An experienced Second Life user ought to realise this happens (I usually open with, "Do you realise you're naked?" as the answer makes it clear if it was intentional). But it'd explain why the two of you were at cross purposes. You saw yourself as clothed and therefore fine. She saw you as only partially dressed and therefore breaking the nudity rules.
  6. One thing to note is the moderate rules weren't always that way. In the past, a lot more stuff was allowed in moderate areas (or at least, the rules weren't as clear about what was and wasn't allowed). Which means you can find things left over from that time, which have survived because they're abandoned and no one ever goes there. If no one visits, no one reports them, so they sit there. I'm all for reporting them when you find them, as it helps clear up the mainland. ...just be sure they're actually rule breaking. As others have said, you can be naked and pole dance, as long as it's not connected to sex.
  7. Listings generally don't get taken down unless someone flags them, so some things might be flagged in a day and some things will never be flagged. But you can never really know. The marketplace decided today I couldn't use the word 'AOs' in a product description, when I did so last week. So now I'm writing animation overrides whenever I need the plural. It works in mysterious ways.
  8. I checked the cached versions of a couple of the listings. Your burning log isn't a range, stove, oven, grill or BBQ. Cut down the keywords to what the items actually are and categories they're actually in. Descriptions and keywords should only be things that describe that one item. Not other related items or other items you sell. This is most probably the reason the items were taken down. Though I also think you could do with unique descriptions for each item. The two I checked had an identical description, and neither one explained what the item actually was. I could see that possibly getting flagged if they have an automated system looking for identical product descriptions. The good news is this will be a pretty quick fix, as it's nothing to do with the item. It's just changing some words around.
  9. What did the emails actually say? What part of the terms and conditions did they reference?
  10. There's a big difference between a lonely newbie who teleports to a platform/skybox not realising what it is, and someone who is actively targeting other avatars as a 'joke'. Practical jokes often end up hurting people (and therefore stop being jokes). And hurting people is even more likely when you don't know the target at all. It's not enough to say you'll stop if they ask you to. You should consider if it'll upset people before you do it. Most people up high are there to stay out of everyone's way, and won't appreciate a sudden visit. (On a lighter note, I did have a griefer teleport to me once. He'd been running around in general sims naked and leaving griefing objects. But when he appeared next to me, he fled. There wasn't time to ban him. Maybe he didn't think it was ethical to grief a fungus. I'll never know.)
  11. Back when I had land on two sides of a road, I couldn't find an official ruling on this. I put in a zebra crossing. It wasn't unusual for people to walk down the side of the road so they could cross at the crossing, so generally people liked it. You're probably not supposed to push prims onto the road space... but in reality, things like road crossings and bridges don't seem to get a bad reaction, as long as any non-phantom bits are sufficiently away from the road edge and provide enough head height. If you're worried about the bridge, go for a road crossing instead, as that can be phantom. The worst that'll happen, if the Lindens decide it's not okay, is they'll return it to you and tell you not to do it again.
  12. When I did clothing affiliates, my rule of thumb was if someone couldn't wear it/use it in a general area, I wouldn't sell it there. So clothes that left the chest or genitals uncovered were a no. I also wouldn't sell something that was technically covering, but obviously sold as mature content (like sexy underwear or bondage suits). But skins were okay with modified vendor pictures, as they were intended to be worn under clothes. And fairly revealing items like bikinis were fine, as they were the sort of thing someone might wear on a general beach. This isn't a Linden endorsed rule of thumb, but I never had issues with things getting reported or any complaints from someone who thought it was wrong for the area.
  13. In the time I've been in Second Life, it's always had large areas of no people and a few clusters of people. That's not a surprise, as a lot of the things people build aren't meant as social experiences, but exploration experiences. Each person accounts for more land than would ever be needed for socialisation alone. This was never an issue for me, as I prefer exploring to being social most of the time, but it does present a challenge if you want to talk to people. Events are likely to be the best source of people. If you want so many people the sims crash, big events like RFL and the birthdays are the thing. They usually have stages for DJ/party type events, as well as exploring the main event areas. And you'll get to see which groups are active. Or for fewer people, look for clubs that run things, or communities that have public events. If you're into steampunk, the Aether Chrononauts calendar ( http://aetherchrononauts.org/ ) has a bunch of stuff from various steamlands... and there's likely more announced in the inworld groups. Raglan Shire (where the tinies live) also runs a lot of events. It can take time to find where you fit, but I hope you do.
  14. I visited and took a picture! I like the sand castle. (Found at: http://maps.secondlife.com/secondlife/LEA7/16/171/10 ) I've also found a few other places, which I thought people might be interested in seeing. The first is Margaritaville Grand Underwater Adventure ( http://maps.secondlife.com/secondlife/Margaritaville/106/84/1 ). There's a lot of sea life here, like this cuddly tentacle monster. The second is Haven of Mermaids ( http://maps.secondlife.com/secondlife/Haven%20of%20Mermaids/54/150/2 ), which is very deep and dark. It also has a mermaid mall. Trying to take the treasure wasn't my best idea. I've been passed a few landmarks inworld, so I'll keep on wandering around. Other recommendations still welcome.
  15. I'm in an underwater exploring mood at the moment, so wondered if anyone had suggestions for great underwater locations? About the only restriction is I'm a mushroom tiny, so if the area doesn't allow non-humans or has a height limit, it wouldn't work out.
  16. Lindens Labs is not going to take money from you unless you tell them you want to buy things (or you agree to a regular payment, like a premium account or land tier). Your biggest risk, as far as money theft is concerned, will be your own behaviour. If you think you can control your click-all-the-buttons impulses, make sure you check you're on the right site before entering passwords, never follow payment links in emails, avoid randomly downloading things, and keep your computer's anti-virus and malware systems updated, your risk level is very low. The issue I see here is you're prone to acting first and asking later. For financial things, it has to be the other way around. You should never click on a buy button if you don't want to buy. This is the area where you need to be more cautious, rather than thinking LL will overcharge you or something. The same applies to PayPal. The big security hole in the system is the users. They enter their passwords on phishing sites, agree to reoccurring payments they didn't want, and otherwise get themselves into a mess. It's very rare it's actually PayPal at fault.
  17. If it's group owned, there won't be an avatar name. Just a group name. The odd thing in this situation is why the group owner left the group. Everyone can only be in a certain number of groups for sure... but he left a group he'd created which had his land in it? There's something really strange about all that. I also wonder who in the group is continuing to pay for the group's tier (you can check that in the land/assets tab of the group profile). If no one's paying, it's only a matter of time before Linden Labs takes the land back.
  18. For any kind of job, the best bet is to be active in the community where you'd like to eventually work. If you want to work in a child-friendly club, look for those places and go to their events to get a feel for how it works. If people know you're looking for a job, they may also know of someone hiring. In the long term though, I think there's better money in building. It's still good to know the community where you'll be selling your products, but it doesn't rely on anyone else keeping their club open.
  19. It may not be that you own something copybotted. Some people assume others are copybotting for behaviours which really aren't a problem. Like if you stand around in the same place for some time. Or you inspect items made by others with the build tool. Or you happen to be in a group with someone who was a copybotter. Or your name starts with the same letter as a copybotter. At the extremes, I've seen places that threaten to ban anyone who goes AFK or stands on the same spot for more than a couple of minutes. It's hard to exist in Second Life without someone assuming you're a copybotter at some point.
  20. Chances are if there was only one report of unsolicited landmarks, not a lot will happen. If you do get contacted by the Lindens though, I'd recommend not doing what you've done in this thread. You've looked for every reason under the sun why it isn't spamming and it isn't your fault. What you need to say to the Linden is, "I'm sorry, I didn't realise it was a TOS violation at the time. I won't do it again." Own the mistake. Don't try to justify or excuse it, because when you do that, it sounds like you're looking for loopholes so you can do it again. (Outside of TOS issues though, it is annoying and there are better ways to market. At a simple level, you can set up your signature here with a link and put a pick in your profile. People will follow it if they're interested in you.)
  21. As a customer I assume scripts will be no mod unless stated otherwise, but I play it safe as a merchant. I select mod in the ticky box section, but I list the full permissions as Copy / Mod / No Trans (Scripts No Mod) in the main text of the listing and on the product picture. So far, no one's complained.
  22. namssab1nad Piers wrote: wouldn't halloween items fall into this banner also? think of it as like real life companies advertising for Christmas starting in September.... Some people sell carnival / masquerade costumes for Halloween, so I can see moving those over, but a pumpkin lantern and witch's broom would be stretching it. Those things are primarily Halloween items, so go in the Halloween category. Putting it another way, throwing anything into these promotions isn't a good way to build customer goodwill. Mislabelled stuff does annoy customers. They won't complain here and they may not think to flag it, but don't take that to mean they won't notice or remember the name of someone who keeps putting random stuff into the promotions. When someone's looking for items for a masked ball, they don't want to wade through sexy nurse costumes or whatever else people have tried to sneak in.
  23. Qie Niangao wrote: There's also another problem mentioned here that has gotten progressively more common in the past few months: delayed rezzing. That's not causally related to the raycast error, but it's another way that rezzing can either fail or appear to fail. Something that can also appear as if it's that is a client issue with v3. Things will rez, but the textures are invisible. So it seems like it's failed to rez, but the item is actually there. A workaround is to select the area with the edit tool. It'll highlight the hidden object and the textures will become visible again.
  24. Emma Krokus wrote: Is it true that if you edit your listing - even to just add the correct unpacking requirement - you loose your place in Listings? Or is Search so broken it doesn't matter anyway? At the moment I am only editing the unpacking information if I need to make an important change to a listing... I didn't have a drop in sales when I edited all my listings for the unpacking information. Switching to DD actually increased sales. If I had to guess, I imagine seeing an item is DD is a sign to the customer that you're an active merchant (rather than the increase being due to the marketplace). I can't tell you whether it impacted where I came in search or not, as I didn't check immediately. But if it had an impact, it was short term.
  25. Kenbro Utu wrote: When you are creating, go to a sandbox sim, rez a large platform, sit on it and set the Z axis to several thousand meters. You will be alone up there. Problem solved. I was going to mention that, so quoting it. Another thing is to make a skin that has shorts and a vest on it, so you're not naked when you're naked. It doesn't have to look good as long as it covers. For the free alternative, I think some of the newbie avatar skins have underwear on, which won't be as covering as making your own clothed skin, but it'd cover the content ratings. You can earn enough for a few texture uploads from things like money trees and money traffic cones... we did a creator challenge awhile back where we couldn't bring in outside money, and that's how most of us got starting money. The biggest issue then was finding a place for the magic box, but that's no longer an issue in SL due to direct delivery. You may find it helps to create a few things that aren't clothes to start with... basically hoover up any free creator items and make what you can with it (I ended up making teddy bears out of free sculpts and textures, and selling them for L10 each. Enough to start covering some upload costs.)
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