Jump to content

Nalates Urriah

Advisor
  • Posts

    8,851
  • Joined

  • Last visited

Everything posted by Nalates Urriah

  1. At Kinky Haze. Playing with PS' LEns Blur.
  2. Jump over to the web search. If you are using Firestorm, joining and being a member of the group is sort of mandatory for getting quick help.
  3. I think Wastelands has in-game currency used for buying stuff in the game. Amazon River has in-game "coins" earned in various ways and used for purchasing food, weapons, etc. So... I would say yes.
  4. Never seen that. 😲 For a quick answer try Firestorm Support group in-world.
  5. The Lab sold Sansar. The new owners are using the tech developed. So not what most of us would call a waste. Unless of course, you think VR is a waste...
  6. When you ask a tech question we need the details of your viewer and computer. Otherwise, we are guessing... and even with the details, we may have to guess. Use the viewer's HELP->About... to collect the info we need. Paste that info with your question. Make sure your computer is updated and showing the correct time. Windows has software to encrypt and decrypt network data, as does Apple. The viewer uses that software in its communication. Make sure the computer is up-to-date and restart it.
  7. I went with the SpaceNavigator 3D Mouse (SN). It is now called the Space Mouse. This allows smooth movement and great intuitive control. You can see how it worked back when I was recording Content Creators' Meetings. (2018 example) It makes making videos much more fun and professional looking. The viewer has a camera recorder... Developer (Top Menu - Ctrl-Alt-Q)->Recorder->[start/stop record, start/stop play back] You'll have to play with this to see if it will help you. Isabelle Cheren has a video that may help. Smooth Cam She skipped using a SpaceNavigator. She uses Firestorm's camera settings in PhotoTools to do the smoothing. I have tweaked my camera to give me smooth camera control in SL. I love my SN. I use it to cam through events. I can leave my avatar floating in mid-air out of the way to avoid any load on the physics engine. You can find used SpaceNavigators on eBay at about half the price of new ones. I considered using a script to control the camera. But then I have to program the camera. The SN lets me just fly the camera.
  8. I never understand where people come up with and why they are concerned with "Should". If you are religious your shall and shall not's are defined. All else is someone's opinion. Why take 'their' opinion over your opinion? If you are asking if saying thanks is courteous, I think so. But that is my opinion. You are right that often saying thx is superfluous chatter serving little purpose. You have to decide what works for you. I personally like being thanked. But I don't thank people for favs. I do thank them for their comments. Diversity is part of being human.
  9. Boobie prises... check the bar for swarming ladies 😄
  10. I didn't say they were secure. I said they offer that service. I do avoid FB and Google logins and recommend people avoid them if there is any alternative.
  11. Lots of things use a Facebook or Google login. Not because they are owned by either. Because those two offer to do all the complex login tracking, password security, and handling forgotten passwords. It helps with FB and Google's user tracking. So they offer these other games/apps a deal if they use their services. Marketing... or if one is being less generous, propaganda. Mental conditioning and information control. If one does not know what SL is and has never experienced it then they have no way to compare. They go with what they have been told. We see a lot of that these days. -------------------------- It is all tied together… Meta is a foundation block in the coming new green order of sustainable living where per the WEF director, Klaus Schwab, along with one of the contributors, Ida Auken, the idea we will own nothing and be happy (2016 WEF Davos) is promoted. It seems most here see Meta only in the context of a competing game or platform like the present Facebook or IMVU. But Meta is part of a bigger agenda. Zuckerberg is into politics and part of the Davos crowd. I like Second Life because it provides levels of freedom and a free market that only exist in the game world in SL. The media is not interested in promoting freedom or the free market. Thus, we hear little about SL and a lot about FB/Meta because it supports the UN/WEF agendas. In SL we get to vote with our talents and L$. The result is a much freer virtual world and more than 200 terabytes of game content with new content being uploaded every day. It appears Meta is planning for a similar creative environment. They will have some catching up to do. But it is hard to know now what creation in Meta will look like. As corporations and government begin cooperating more tightly, we can expect more control to be exerted within FB/Meta just as the Twitter Files released by Musk show happened there and as Rogan/Zuckerberg interview revealed for the old FB. I think SL is small enough the Lab will be ignored until the later part of the Great Reset. However, one could say SL is already cueing up by limiting what we can talk about on the forum. Is that part of a larger agenda? Something to make the moderator’s lives easier? I think most likely the latter. For now, SL provides more opportunities.
  12. It is an American idiom. 'Source of eyeballs' means an audience source. Marketers advertise on TV because people are watching the shows. A show with a large audience is said to pull more eyes and thus can charge more for their ad time.
  13. You are misunderstanding how the viewer searches. Notice that if you type a name into the "Enter keywords" field with the options as checked, you will NOT find people. You must tell the search app what type of information you are looking for. In any event, there is no search in SL that will tell you where an avatar is. That would lead to WAY too much abuse from people who want to harass. So people will always have to TP you. In your Friends list you can give permission for a Friend to see where in SL you are. But there is no way for a person to know where you are unless you grant them that permission. There are apps that track people and reveal people's location. Most of those require your permission. There are sneaky ways to figure out where a person is. but they are not 100% reliable and require some effort and planning.
  14. The simple answer is NO, never. Your choices for inventory cleanup are limited. Things can be deleted. Things can be stuffed in boxes - rez a cube and store the stuff in the Contents. And one can organize their inventory. Things I know I'll never use I delete. It is the questionable "I-might-use-it" stuff that is a problem. I tend to organize many things by Type/category; helicopter, plane, boat, car, clothes as dresses, pants, silks, etc. Then either by year purchased or how well I like it. I rate LMs 1 to 10 with 1 being best. Using 01 to 10 as the first two characters of the LM name or a folder name they automatically sort.
  15. I think too few people pay attention to what is coming next in SL... or RL for that matter. And some percentage of those paying attention don't understand what PBR means or what it will affect. So I doubt it is having any measurable effect on the SL economy. PBR is not going to affect the base mesh. It will affect texturing and materials. Plus the Lindens have always been very "legacy compatible" conscious. So I expect PBR to be similar to the BOM upgrade creators made to existing bodies and heads. In many cases, an applier or button that implemented the use of BOM is all that was added to an existing item..
  16. Or... perhaps things have not changed and you are just now noticing things you missed before.
  17. I am curious what you mean by 'search bar in Firestorm'? Is this what you are referring to: Search in the viewer is via: The first image is of the "Address BAR" and the second is the "Search PANEL". The second item is more helpful for finding things in SL. But it is difficult to use when looking for specific things. For things like what you are looking for, try searching in the Marketplace. While that search is still pretty lame when compared to the big RL search engines it is more likely to at least get you some leads or direction for where you might look.
  18. So... you are aking someone to come play doctor with you?
  19. Well... that is harsh... regrettably, it is pretty accurate.
  20. @SarahJones7919 You are kinda new so I thought a bit more explanation might be in order. Cali and Katherine are right but there are some gotchas in there they didn't touch on that you can avoid. First, colored and modifiable things... like dresses, mesh bodies, and mesh heads. If you put a lite colored skin on a mesh head and save it into an outfit then later put a dark skin on the same head and save that into a second outfit, it wins out over the first outfit. Meaning when you go back to the first outfit it will now have dark skin. This is also true for tops and skirts and actually most things in SL. But the problem is most commonly found when working with outfits. If you wear the same skirt in both outfits and set it to blue in the first and red in the second, it becomes red in the first. To avoid this problem we use copies of the bodies, heads, and clothes. So with my Jennifer-head I have a 'default' or the original head. I use the HUD and whatever to get the makeup just right for an outfit. Once there I detach it. This forces the SL system to update all my changes over to the server side, which is where all our stuff is kept. In inventory, I copy that 'default head' with blue makeup and paste it into a folder named to describe the makeup, e.g., Blue. I then wear that new 'blue' head copy. When I save the outfit the outfit always points to the head with blue makeup. ONLY my basic nude avatar outfit ever points to that original head, which changes often. That default head is part of my basic nude avatar. Each time I start a new outfit, I use that nude avatar and save the parts I change as new copies in their own descriptive folders. I do the same with my body, shoes, clothes, etc. The next time I need a red top or a head with dark red makeup I look for my copy of the top or head. I can reuse those copies in other outfits. But I never change them because that changes them for all the outfits they are used in. Because of this way of building outfits, I avoid buying No-Copy items. Also, notice in Outfits that all items are "referenced". The entry in the Outfit is a pointer to the item, not the item or a copy. Links are very handy but they create this gotcha of changes propagating to unexpected places. Second, the SL system REMEMBERS, which is mostly good. But you do have to make sure the info gets back to SL, which can be trick and depends on many factors. To explain... Say you set a top to red. Your viewer doesn't tell SL you changed. It waits a bit in case you change again. at some point, it does send info about the change to the SL backend. If you log off before that info is sent it never gets there. When you log in next your top will not be red. Thus that is part of the reason for detaching an item or taking it back into inventory after changing it. That forces an update on the backend. These two concepts should help you avoid some confusing and annoying gotchas. Ask if you have questions.
×
×
  • Create New...