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Nalates Urriah

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Everything posted by Nalates Urriah

  1. I was. Some temptations I cannot pass up... As musichero pointed out, AI like ChatGPT requires massive computational power and access to all the data available across the internet. The robots that we saw in iRobot with Will Smith would currently only be possible if they were connected to a massive data center, which is where their actual "thinking" would happen. The bot we see would be more like our computer screen. The actual computer is not the screen. For months news stories and posts have been appearing about their experiences with AI and their presentation of empirical evidence to show AI is LIVE and thinking on its own... or inhabited by demons attempting to manipulate people... Do a Google or DDG search in NEWS to see some of the wild ideas people have. This is the "Pluto is or is not a planet" conundrum. We are still arguing about whether viruses are alive or not.
  2. I agree to a point. But, even the old Elisa chat program would come up with novel combinations that presented new concepts. I suspect AI is doing enough of that to alarm those working with it. Not having good definitions of what is live or self-aware leaves room for developers to misunderstand what they are seeing.
  3. Interesting perspectives. I do notice people talking about what AI is going to do. The actuality is, it will do what the programmers set it up to do. The information push is that AI will be able to think for itself. The benefit of that thinking is no one looks at those controlling AI, just the AI. But, as musichero pointed out, there are settings to control how the AI responds. You can see how Microsoft and Google have set limits on what their AI units will say. People are testing Bart and ChatGPT in the political arena. Asking AI to write about Biden and Trump. You can try it yourself and start to AI has interesting biases and PC limits. The big problem with AI is who controls it.
  4. Society is still having challenges with the idea of what is and is not real. Then defining what is and is not alive is another challenge. It is sort of the Pluto is/isn't a planet problem. Love the Homer picture! Stone Johnson has Adult Sex Robots in SL. (Marketplace) The in-world store has demo models walking the floor. You can chat with them, (you can get down and dirty... right there O.O ) it is text and voice coming from the bot. It is GPT-3.x (I think 3.5) that runs the voice and chat text. One has to type in chat for the bot to hear you. Stone's challenge for sexbots is convincing GPT to talk about sex. The demos I saw show he has figured out a way. He is working on getting his bots to be dominant. As it is now they are very submissive. However. there is a model that will take over your RLV collar and does a good job of taking over to force a coupling with its... his... target. There were some glitches. But, the bots were fun and novel. I suspect getting GPT to draw Homer's private guy parts might run into some roadblocks. And... if GPT is going to remember people... do we need t be concerned about what it thinks of us? Since these bots are the first try at blending SL and ChatGPT in an interactive exchange I expect it to be bumpy. It was. If you are into talking dirty... that tended to fail in my experiments. While there is no doubt about what the bot was intending to say nor doing (well... it is obvious what the bot is doing visually), the chat is not crude nor vulgar. So... think of a high-end call girl that is not going to say anything crude. Will these bots take over the AFK Sex Bot places? I would think a good number of AFK Bot users would go for these. So I am thinking probably. But I also expect there will be a cost for using such bots. Maybe one day SL will be filled with bots talking to bots.... 🙄
  5. There is a dictionary of today's definition and there is common usage. I was surprised that I found few references to the past for of BH-Compliments in common usage. My dad says they were an intellectual exercise that depending on how delivered were meant as a compliment or joke. Usually done to tease people. In our woke world there is little humor or intelligence. So I probably should not be surprised at the change in dictionary definition. If I say, "Wow! You are really WOKE!" is that a compliment, insult, or a backhanded compliment? How about, "Nice set of pronouns!"
  6. 🙄 We have this little guy... which gets the point across. I really want one in the LIKE collection. However, I often need one like this to convey the intensity.
  7. I suppose the viewer one uses might change how this mistake plays out. In Firestorm and the SL viewers, the attaching stops at 38 (Ref). As pointed out, removing an item allows a new item from the cue to attach. Re-logging does not stop the process or didn't when I made the mistake. It will continue in the next session. The only way to clear the cue is to select a new Outfit and click REPLACE Current Outfit. It will take a minute to recover as the replacement process has to detach all the items in the to-attach cue... or something... it takes longer than normal. This issue popped up years back. It was a plague at the time. I forget what changed to reduce the occurrences. It's not the problem it once was.
  8. Yeah... we were trying to use these way-back when... Also, there is still nothing about UDIM in the SL Wiki.
  9. Contiguous users? Isn't this asking how many were standing side-by-side? NWN puts the 88k concurrent users in 2009. (Ref) And reports the Lab's announcement of 750k active users. I started tracking concurrent users in 2012. One could argue that the concurrent user count has been flat for the past couple of years.
  10. That's not as true as you probably think. Unless you do a lot of esoteric tech updating a RESET will restore the drivers the computer came with. The older the computer gets the more out of date they are. When Windows goes online to update drivers it does a rather poor job. Plus the people making drivers tend to post to their own websites first to pull people they can show their NEW stuff. too. So... good up-to-date drivers are harder to find, I suspect, than most people think. Check your graphics driver versions.
  11. There are some really well-made exhibits in SL20B. Looks better on a dark background.
  12. Some of the people making animations make them in SIZES. Usually Large, medium. and small. This is an ongoing problem in SL. It comes up fairly often in the Linden-led user groups. If your avatar is not the same size as the avatar used to model the animation, the hands are not going to meet. Another setting is shoulder width. Over all size matters too. Then there are torso and abdominal/pelvic lengths with effects on whether hands rest on legs in setting poses. These mismatches in positioning are a reason for photographers liking the Black Dragon viewer. Its Poser allows us to tweak poses to look just right. It is why you likely think the hands should meet. The photos in 'How does your avatar look...' often have lots of pose-tweaking or clever camera angles to hide the poor positioning,
  13. The hands not touching is either an animation problem or an arm-size problem. Generally, SL arms have to be set to their max length to provide proportional arms. As to the tats... I can't see the problem because I don't know what they are supposed to look like. I suggest you select the Test Avatar and item by item build back your avatar. Use a new copy of the body. The hands in the images do not appear to be the same avatar. They seem to be different hands.
  14. There are so many opportunities for photos in SL20B...
  15. Depending on the age of the old shoes you may run into the invisa-prim problem. Invisa-prims were a workaround for some then masking/alpha layer problems. At some point, the Lab solved those problems and deprecated invisa-prims, which no longer work as intended. As soon as you put on invisa-prim shoes you'll see the problem. If they are not Mod-OK, you and toss them.
  16. Slink feet were one of the early mesh feet add-ons, if not the first. Prior to that system-feet were being replaced by combination foot and shoe sculpties. They set the standard for foot size and most shoemakers were making shoes for Slink feet. At that point in time it was common to set foot size in appearance to zero. So for compatibility reasons, the Slink size foot became a standard. It is still common for designers to plan for a zero-foot-size. In human form proportions, the foot has a larger range of size than other parts of the body. Some cultures physically force foot size during childhood creating an even greater range. Also, since most women wear heels (in SL max spike and extreme platform) and guys wear boots the actual foot size is pretty well hidden. The result is most of us are not concerned with foot size but whether or not the shoes fit our feet... or vise-versa and the shoes look the right size on us. One of the results is little attention is paid to foot size these days. So you are a minority and will likely have to dig to find solutions. You can help others by posting what you find.
  17. SL20B is interesting this year. Lots of interesting and pretty stuff to see. ~2008 is the year Myst Online was closing and the Dni Explorers were finding new homes. The year I came into SL.
  18. No... Anyone can abuse the system. There are griefers that intend to crash your computer by overloading the render process. It is why we have a Max Complexity setting in the viewer. The minotaur avie may have been trying for realistic fur. Or they may have meant to be a problem. The idea of using Animesh for more realistic hair certainly allows for animation. But creating an armature in the hair as suggested is render expensive and IMO doesn't move us toward more realistic.
  19. I am sure the memorial celebration will be epic...
  20. @DeWayne Deed There are limits to how much a mesh head can be adjusted. Thus the need to demo numerous heads until you find one that is close enough to your look that it can be adjusted to what you want. Rowan's suggestion is good. Take a picture and put it on a cube. BUT... use the camera controls to change the camera when taking the picture and comparing the pic and the demo head. Use Ctrl 8, 9, and 0. Experiment and see how they affect your look. Generally using Ctrl-0 five or 6 times gets you a good close-up with minimal distortion.
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