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Derek Torvalar

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Everything posted by Derek Torvalar

  1. LL aren't taking requests at this time. There is no one in here to see your request even if they were. Your rant might have been better placed in the Tech Forum, GD section.
  2. Your comment Heart, doesn't really fill one with admiration. Not a very descriptive moniker, is it? PS Answering his question as concisely as I did can in no way be regarded as being a 'jerk'. Unless of course you were referring to someone else in this thread, in which case disregard my PS.
  3. Mick Mercy wrote: Hi, Can anyone tell me how to find out who sent me a gift, I moved it from my recevied folder before looking who sent if. Thanks Mick Yes.
  4. Kelli May wrote: Derek Torvalar wrote: ... Unlike the 'hope' that they usually express in the preface to their questions that " i hopes that im postinggg this in the rite place". It's not the 'hopes' that exasperate me, it's the 'needs'. "I need L$200 for this car, how can I get it?" "I need this hair, where can I buy it?" Yes, like any prepubescent child confusing want and need, thinking they are one and the same. You may want what you need but rarely need what you want.
  5. Cerise Sorbet wrote: Kelli May wrote: Londyn8 wrote: *Problem solved thanks to Bobbie and Arton...thanks again* :smileywink: It's extremely unhelpful to remove the question once it has been answered. Some people are capable of searching the forums when they have a question. If you leave the question up, anyone searching in the future could benefit from the answer without having to ask again. It's totally understandable that the OP would give pu in disgust, given that LL has chosen to weclome the troll and bully behavior in this forum. It's clearly time to archive and close the section, if they can't be bothered to control it. The OP did not give up in disgust cerise. Stop Trolling!
  6. In case you may have missed this. Courtesy of Indigo Mertel. http://blog.nalates.net/2015/04/18/next-generation-platform-sl2-the-avatars/
  7. Kelli May wrote: Derek Torvalar wrote: Kelli May wrote: Londyn8 wrote: *Problem solved thanks to Bobbie and Arton...thanks again* :smileywink: It's extremely unhelpful to remove the question once it has been answered. Some people are capable of searching the forums when they have a question. If you leave the question up, anyone searching in the future could benefit from the answer without having to ask again. The person in question is not interested in anything but themselves Kelli. Like most of the others who come in here posting their simple questions in a simple-minded fashion. Clearly. But, there's always hope that they (or possibly others reading this) will pick up the hints over time. Unlike the 'hope' that they usually express in the preface to their questions that " i hopes that im postinggg this in the rite place".
  8. Kelli May wrote: Londyn8 wrote: *Problem solved thanks to Bobbie and Arton...thanks again* :smileywink: It's extremely unhelpful to remove the question once it has been answered. Some people are capable of searching the forums when they have a question. If you leave the question up, anyone searching in the future could benefit from the answer without having to ask again. The person in question is not interested in anything but themselves Kelli. Like most of the others who come in here posting their simple questions in a simple-minded fashion.
  9. The jury may infer intent based upon indirect, circumstantial evidence.
  10. Bobbie Faulds wrote: In the time it took to post that you could have answered. I did answer. We often do not receive the answers we think we need or want, but the one that gets provided will sometimes be the most appropriate for us. As is the case here. Rather than reinforcing this person's, and other's, incompetence, allowing them to remain perpetually unable to function for themselves, which provides you and others here their self-esteem boost at their expense, I provide them with the ability to develop independence and self-reliance, enhancing their competence and allowing them to derive their self-esteem from their sense of accomplsihment and achievement rather than having to rely on others to provide them with that, by not being a burden on others with their indolence and ignorance. That is why it is better to teach a man, or woman, to fish.
  11. LuminousElf wrote: not their any more but still need help http://www.mentalhealthamerica.net/find-support-groups
  12. LlazarusLlong wrote: So much for LL's philosophy of "Shared Experience" eh? It's interesting how the scabs we see on others are miraculously transformed into beauty marks in our mirrors.
  13. floweryflower wrote: Where can I learn more about copyright law and practice in Second Life? Are there groups or discussions on the topic somewhere? Law School?
  14. Kwakkelde Kwak wrote: Derek Torvalar wrote: And to be clear, if you are referring to simply a decrease in framerate as lag then of course I do get that. I was speaking about that lag that makes being inworld an impossibility as it makes the Av impossible to even move. Put that way, I don't experience any lag since 2007 I think, two computers ago. And even before that, I could move around at 5-10 fps as long as I set the graphics to low (in the end SL did fry the motherboard on that computer). I can live with 20 fps, but given the type of platform, I don't expect people to have to buy a $1500-$2500 desktop to at least have an acceptable experience. And if potent machines like ours get 20-40 fps under (stupid amounts of) load, I'm pretty sure lots of people will get rates far below 10. The "imposible to move" lag is probably not a framerate issue at all, but a network or server issue. We can thank telecommunications and LL for the performance gain there. Have you run Heaven on your machine? Fluctuations in FR are pretty much the norm regardless of the environment. My Heaven scores provide a minimum and maximum ranging from 25 to over 200 averaging at 96.(normal clock, Xfire enabled) I wonder what effect bottlenecking might have on this as well. I am sure most players aren't aware that all RAM, etc is not created equal.
  15. Kwakkelde Kwak wrote: Derek Torvalar wrote: Comparatively speaking, in the real world I would rank my system low-mid range (4820K, HD7950 x 2 I disable the crossfire for SL). However, in SL I am pretty sure it is above average. I haven't experienced lag since 2010. I wonder what you consider "real world" SL is not real and (other) games are? People using those benchmarks to compare their system to "the average" most likely have a far above average system to begin with, put together especially for gaming or even bragging rights. So those comparisons are useless in that regard. I'm 99% sure your system, and mine for that matter, are far above average. If you're going to enter a dragrace, beauty pageant, marathon or whatever contest and assume if you end up in the middle you are performing "average", you overlook everyone who doesn't bother to enter, which is of course the vast majority. If you haven't experienced lag since 2010, you either haven't paid attention, have different standards, or are lucky enough not to have encountered some of those terrible objects. With the 20-25 fps I get when wearing that mesh body, I don't really "experience" lag, everything is still smooth, but a drop from 60+ fps I do call lag. According to gpuboss, the framerates for my GTX670 (which has a stock overclock of 980 instead of 915 MHz so should be a bit faster than the benchmark shows) are significantly higher than for a single HD7950 (in optimised games I have to add). The passmark score you refer to is a lot higher for my card aswell. Although mine is older, our CPU's offer about the same performance. This isn't a pissing contest, so my point is: if you don't experience lag, neither should I, according to the numbers. By real world I simply meant comparisons to other machines tested and reported on the benchmark sites as opposed to the sample of machines only in use in SL. So, yes the bar is significantly higher as the comparison is including the types of people who are in that 'game', like modifying cars to see how supercharged they can get their machines. Just another perspective on performance. And you are right about the nonentries of course, however the numbers of reported machines on 3d Mark (I believe it was that one are in the thousands of independant machines), so still a good sized sample for comparison. And to be clear, if you are referring to simply a decrease in framerate as lag then of course I do get that. I was speaking about that lag that makes being inworld an impossibility as it makes the Av impossible to even move. Last night I went to a club and had a look for the helluvit, about 30 Avs and my FPS went down to 42. At elevation on my own parcel I get over 150. But the decrease is not something I notice, it doesn't effect my experience at all. (and I don't dial down the draw distance or Avs rezzed numbers) No, no it wasn't meant to be one, just a discussion and comparison on performance. I will check out gpuboss as you suggest. My Sapphires are factory clocked at 925 but I can push them to 1.1., maybe higher but I don't want to necessarily do that. ;-)
  16. Kwakkelde Kwak wrote: You can look up the benchmarks for my cpu and gpu. Your conclusions from that should be the same as mine unless you consider a GTX960 an average gaming card. That card performs slightly higher overall but falls behind on texture rate and especially memory bandwidth. I certainly expect the 670 to outperform the 960 in SL. Anyway, the comparison shouldn't be one computer vs the other, it should be one SL object vs another. Or in case of the mesh body I am talking about, one object vs everything else on screen and then some. 1.4 million faces (taking up maybe 100 pixels on screen) affect my performance drastically on any graphic setting. It's simply a bad product. A couple of those on screen will cripple even the fastest, latest, most expensive video card. So yes, obviously I am getting the performance my computer allows, as does everyone else. But SL could look exactly the same with objects that allow better performance, for everyone. I'm not even 100% sure it's my hardware that can't keep up, with those laggy items on screen, my cpu and gpu cool and slow down, in other words, they are not doing a whole lot. It only makes sense that the average computer determines what the norm is, I can only agree to that. For a high fps game that will be a higher norm than for a social platform like SL. If you want an SL environment suited to your computer, get your own sim. I was comparing the benchmarks. ;-) Using Heaven and 3d Mark I like to compare my rig to what is out there, hence my comment. Comparatively speaking, in the real world I would rank my system low-mid range (4820K, HD7950 x 2 I disable the crossfire for SL). However, in SL I am pretty sure it is above average. I haven't experienced lag since 2010. When it became clear that I was going to be in SL I started building my systems to be able to run it. I am afraid there will always be the disparity to contend with regardless of the accuracy of your points. Hence my suggestion for someone to start building a sim for those who are able to handle the increased load. But hell, as some here can attest, if I had my way we would all be naked. lol
  17. Kwakkelde Kwak wrote: Derek Torvalar wrote: The bottom line appears to be that SL is designed to meet the expectations of the lowest common denominator. Everybody else can GTFO! All but crippling a computer by using the amount of geometry in a single, small item as one would expect in two full sims is not exactly fitting to what you say, is it? One can't expect a $500 laptop to perform very well in SL, but one also can't expect everyone to buy a $2000 desktop every other year. An item that more than halves the framerate singlehandedly, is simply a bad item. My cpu is still in the range of the fastest out there and my gpu is still a lot faster than the average middle of the road gaming card. I think I should be able to expect more than reasonable performance in SL. I think you are overstating your hardware ratings. Unless you are confining your comparisons to SL only that is. Suffice to say, you are getting the performance your hardware is only capable of. My original statement remains, that the majority of people in SL have hardware capabilities that are far below that of the minority of people who get superior performance are going to push those people out of sims by virtue of the fact sim owners are going to want more people 'happy' in their sim than a few who are uneffected by lag because of their superior machines and thus are able to adorn themselves as they choose, and so will be 'bullied' out. The result of course is that with larger numbers of Avs running crappy systems the lag problem will remain. I suppose we need different sims for those with better hardware capabilities. (Hope that makes sense, I haven't eaten dinner yet)
  18. Bobbie Faulds wrote: well....you could always try the old fashioned way and become an escort...oh...wait...you have to spend money for a top quality skin, clothes, hair and, in these days, you need a mesh body as well....never mind. Speaking from experience I presume?
  19. The bottom line appears to be that SL is designed to meet the expectations of the lowest common denominator. Everybody else can GTFO!
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