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Paladin Pinion

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Everything posted by Paladin Pinion

  1. Here's how I do it. It isn't ideal yet but it gets me closer. First off, I have my preferences set to show threads in date order, which helps. Then: Click on a main forum category, like "Your Avatar" Right-click and open in a new tab any topic of interest. Read through the tabs, closing each as I go. When I close the last one, use "Go Back" to get back to the main categories and start over with a new category. Sometimes I get 30 or 40 tabs open at once, but they get closed pretty quickly as I work my way through the messages.
  2. I don't remember all the details, but the latest server update was supposed to manage TPs better. And those who are using the 2.6 beta have reported a reduction in TP failures. I think it had to do with how the servers hand off avatar data to each other, and they've changed how that works. I hope that's vague enough...
  3. It's a theoretical solution since I haven't actually tried it, but... Create an elongated cone for the light beam and put a particle script in it that uses the image you want. Set the particle settings so that the lifespan of the particle is marginally longer than the refresh rate. That gives you a seemingly solid image (I've done this many times so I know this part works.) Your script can turn off the particle system when the light beam goes out, but that will cause the projected image to remain until its life span elapses. That would be the main glitch. To get around that you'd have to experiment with different ages and refresh rates to get the closest possible match so that the age of the particle isn't much longer than the refresh rate. Then when the light beam should go out, have the script wait for the same amount of time as the refresh rate before disappearing. The beam won't have an instantaneous "off" but it might be possible to synch it well enough to give the right illusion. None of this would require any special settings in the viewer.
  4. On the other side of the spectrum: A customer sent an IM saying they couldn't edit the notecard in my product because they kept getting a server error. They wanted to know what was wrong with my server. I responded within 3 hours as soon as I saw it in email, and said my product doesn't use a server, the message they were getting was from SL's server, and asked if they could create a new notecard as a test. No reply. Three days later I wrote again and asked if the product was now working okay. No reply.
  5. Anahata Love wrote: okay interesting. so my inventory count won't go down, i wondered about that, since you do have the 'outfit' in a different place. i just somehow thought, in my mind, that the links wouldn't be 'real' things, it's weird how one can think of a pixel object as an actual object. lol. still, the ability to workaround the no copy things is great, and so is the multiple tattoo layers. Well, yes and no. I suppose you could think of the links as separate objects, but they're really just pointers to the real thing and I don't think they have actual UUIDs. That means they don't really add to your count, even though you may see a few extra lines in some folders. They are like shortcuts on your desktop; pointers with no real identity. regarding the disconnecting, i have a good computer with a new video card. i'm really thinking it's my internet connection, or as someone mentioned, my router. it's four years old and perhaps time for an upgrade. my reasoning is because i have to always restart my internet connection to get my music/teleporting abilities/chat back, like something isn't connected otherwise. I had exactly the same problem for a long time and it disappeared as soon as I replaced my router. The router worked fine for email and web surfing but SL was just too demanding for it. It was old and outdated. Routers are pretty cheap now and I think you'll be surprised how much better your connection will be.
  6. Rolig Loon wrote: Ho-hum. This is sort of like the old PC vs. Mac arguments. There are partisans on both sides and there's always a conspiracy theorist around to make it interesting. Once you get past the shouting, the fact is that we have a free market with good alternatives competing for consumer attention. The competition keeps all the development teams on their toes and assures us that we can choose whichever product suits us best personally. We all win. Isn't that just a little too sensible for these forums?
  7. If you're testing for 8 items and then adding the line "This list contains", isn't that 9 lines?
  8. Void Singer wrote: owners of items inworld do no change if their accounts are closed. so I wouldn't worry about that. I had a free item from Arcadia...oh, what was her full name... anyway, she closed her account a couple of years ago. For a while her name held as owner. Then for a year or so, some of the linked prims in the set took on some random names. Sometimes it was a friend of mine, other times people I never heard of. Then after about a year, the name changed to "unknown" and has stuck that way. It was kind of sad, I heard she was a legacy.
  9. I did the edit and push down prims thing. It worked fine but it took me four hours. It isn't something I want to do again soon, but the one I did works with several hats.
  10. Vincent Nacon wrote: It's not matter of how hard is it to remember, the more you use it, the better you remember it anyway. I put the number/symbol parts into macros. I trigger the macro, then I type the alpha part. I get the best of both -- easy to remember the word part and I don't have to remember the symbol part. Keyloggers can't catch it either because the whole thing is never typed on the keyboard.
  11. squashy Beeswing wrote: Yep. After installing 2.5 i found i couldn't stay logged in with my main avie for above 5 seconds. Strangely, my alts were fine! That may be a slightly different problem. The one I have only occurs after a TP, and only some of the time. If I stay in one place I can remain logged in forever and everything works fine. Since it only happens after a TP, I was thinking it might be related to incompatibilities between an updated server version and the viewer. I'm just guessing though.
  12. If they don't give us ANS, or at least some kind of notification that I can send to my web site, my whole auto-registration system goes away. I'll be in trouble.
  13. Conifer Dada wrote: My crashes on viewer 2.5 seem to follow the same pattern. I teleport to a location. As everything is rezzing, the screen freezes and the sound stream goes silent for a few seconds. Then movement and sound return for a second or two, followed by sudden crash and viewer disappears. That's exactly the same symptoms I've had on Mac, except that the program hangs at the end and requires a force-quit. Your's just saves you some time and quits for you. I thought it was a Mac-only problem but apparently it's more widespread than that. Because it always happens a few seconds after a TP, I also assumed it was some kind of server update. Only some sims cause it.
  14. I think if I were really curious (and I probably would be) then I would expand the script a little. Have it not only detect the arrival of the prim, but also its location. Then go stand there and wait for it. If it isn't too awfully small, you should be able to see it, click and edit it. Once you've selected and edited it, it won't disappear until you close the edit dialog and you can see at your leisure who made it and what it is. Since you have about a minute to grab it before it disappears, this could work since you'd have it's exact coordinates and you'd know where to watch.
  15. The number of layers that the current system has to process, and the number of hoops it has to jump through, are far more prone to error than a simple inventory-to-inventory transfer. I'm in favor of the newer approach. I can't wait to ditch magic boxes (even though mine has never failed to deliver, not once) and forget packing up little boxes, and all that jazz, and just drop items into a folder. The ease of use for both me, the merchant, and for the buyer will far outweigh any potential negatives. Magic boxes worked pretty well on XStreet because users could only purchase one thing at a time, thus providing large gaps of time between deliveries. Now that orders can be bundled, boxes fail as they try to do too much at once. Inventory transfers won't have those issues, the asset server is moving inventory millions of times per day routinely. This will just be another instance, the same as if you gave someone an item directly. The number of points of failure will be drastically reduced -- there will not need to be any in-world messaging, boxes won't have to listen for notification, sims going down won't affect deliveries (your inventory is independent of the state of any sim,) you won't need backup boxes, a whole bunch of things that are weak points in the box delivery system will just disappear. However -- I do want the same reporting features as the ANS system currently provides. I believe that's Darrius' territory. Darrius, do we know anything about that yet?
  16. Deltango, Viewer 2 outfits are a much different animal than Viewer 1 outfits. These are not a folder you drop on yourself. A Viewer 2 outfit is a built-in function that saves everything attached to you at the moment you save the outfit -- skin, eyes, shape, HUDs, attachments, clothing, everything. It is a complete avatar and you have no choice what is included. If you don't want the AO saved along with all your clothing, shape, and everything else, then you must remove it before saving the outfit and put it on manually again every time you wear that outfit. If the AO isn't included in the saved outfit, when you change outfits it won't be attached any longer. Try Viewer 2 and you'll see what we mean.
  17. Perfect! This should be a Torley video, I'm sure a lot of people have the same issue.
  18. Void, that's very clever. I didn't realize that just re-attaching would work. The problem is, I'll have to use the no-copy suggestion I think, because the last time I tried, the AO (Zhao II) would not allow me to drop in new animations while being worn. That means going through all my outfits one more time for updating, hopefully for the last time. To others who suggested re-saving each outfit, that's what I've been doing but it's a pain when you have a lot of them, and is exactly what I wanted to avoid.
  19. My main looks as much like me as possible, except she's younger. My alt, who is totally anonymous and never heard from, is as opposite from me as I could make her, except for gender. I can't hide who I am, so I suspect both of them act and talk like the RL me. Occasionally I slip into a non-human AV but usually it's temporary. In general, Paladin is me in all respects.
  20. When you want to add an animation to an AO, you have to rez it on the ground and then take it back into inventory. When you do that, you get a new copy in inventory. All my outfits have been saved with my AO, which is pointing to the old, original copy. Is there a way to update all outfits so they use the new copy? I really don't want to edit each outfit individually.
  21. Darkie Minotaur wrote: I wonder why you would use E-Mail to keep records - I write such structured data in a database, there are many advantages to using a db for that. I don't have heavy sales volume so I like seeing when a purchase happens, and I can parse my email folder with a short bit of code to move the data elsewhere when I want to. One big plus for starting with customized email is that you can collect the avatar key, which I needed recently in order to send automated IMs about a product update. You can't get keys from LL's sales reports.
  22. All my in-world vendors do that. I have them send me email with the buyer's name and key, and the purchase price. I do it so I have a record on my computer that I can work with in a database. It's very simple, you just add the email command to the money event, as Void said.
  23. Void Singer wrote: I agree, there should be SOME confirmation that it's happened.... I thought there was in the chat history window, but it should be in the chat scroll or system messages too In Viewer 2, it's a toast popup. And, in fact, I wish I could turn some of those off -- but it's good for new people.
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