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ItHadToComeToThis

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Everything posted by ItHadToComeToThis

  1. I asked two things...both of which are pointless to ask but its more of a personal wish list than anything. 1. Given they have overhauled pretty much every other system in SL. Would the Lab ever consider giving us a new type of prim that has basic point and edge modification capability. 2. Would the Lab consider developing a new viewer with new features at any point that operated on a more modular basis. The base viewer being a simple graphic viewer with inventory but had a modular browser to download such wonders as a basic avatar animation creation viewer add-on, improved and modernised scripting module etc. That also allowed a little more modification than the current LL viewer such as give the option to switch between the V1 style chat and the V3 style chat. Not things they will do but maybe if im lucky and I put the idea out there it might happen
  2. Yep, it's just me getting back into scripting again after a couple years of not really doing it. I forgot a few things but getting back into it now. Such as, RayCast has a start and end position so there's no need to do anything too fancy to achieve this. Amazing after a while of not doing it the things you do remember vs the small things you forget.
  3. Basically something along those lines. I would usually use a sensor to detect if someone is in front, let's say if my avatar was kicking someone. What I wanted to do was use a ray cast instead so that the avatar could hide behind something. A sensor doesn't allow you to ignore any objects in front of the avatar.
  4. Super, thank you! How do you "arc" the ray though, that's the bit im struggling with the most. Trying to imagine how to cast it so it only covers a Pi/3 radius in front of the avatar.
  5. Slowly getting back into SL and trying to refresh my scripting skills but, I have forgotten a fair amount on the use of Cast Ray. Casting a basic ray is simple enough but, how on earth do I do this sensor event, but as a CastRay llSensor("","",AGENT_BY_LEGACY_NAME,3.0,PI/3); And make the cast ray ignore any and all objects except for the avatar?
  6. Oh look, more gimmick names. Yawn. We get it, now can we have some decent last surnames? I want some really good asian surnames and also surnames that reflect peoples interests. If anything was better about surnames years ago, they weren't all gimmicks and you could find some that were pretty good.
  7. I really want them to update the basic body and basic clothing. The old style clothing we had long ago, you could alter all kinds of properties and that was still a form of mesh. Shame they can't work with that to improve it and modernise the concept.
  8. No!!! Poor Ruth!! Better idea.... NEW RUTH! On a serious note, every time I have been to any in world meetings involving Lindens, I have mentioned either an update to the basic body or at least the inclusion of a base mesh body that people can work from. Sadly, they never listen and insist on the 4 million mesh avatars they include in the library folder. I personally loved how clothing and fashion worked back in the 2000s, you created a clothing or hair item and then had sliders you could modify the shape and then finish it with a texture. I would love to see something like that implemented but more up to date. Imagine if we had clothing we could just create, shape and texture on the fly again or hair that we could shape and manipulate at will.
  9. Thank you for the responses, @Quistess Alpha that's quite interesting, I will give a test later when I am back at home
  10. This my fellow humans is how you read someones comment, pull your brain out of your ear, fold it in two, re insert it and then respond to a series of points I didn't even make. I never once stated that there was anything wrong with it, in fact, I quite clearly stated that I didn't care about a persons height. Again, responding to absolutely NO points that I actually made. Please do try to read my comments properly in future before you once again befuddle yourself with a response.
  11. Just to add on here, it is forbidden for said child avatars to engage in anything that is considered off an adult sexual nature while on R rated regions. They can go on the region, but the moment they engage with anything of that nature they have broken the TOS. https://wiki.secondlife.com/wiki/Child_Avatar
  12. Sorry to tell you but, this is you being the 🔔end not them. Height in SL has always been this way and its just one of those things you either accept and get over or log out and go play Animal Crossing instead. I have never much cared about my height or the height of others beyond the humour of making ridiculously tall or ridiculously short avatars. If you want realism then you have a front door to your house, go forth, frolic and enjoy.
  13. If you were fighting a boss and its dropped loot 1.4% of the time. What is the best way to code this so its accurate. I know I could do a random number of 100.0 and if its 1.4 then rez the object, but I feel that's not exactly what I'm after. Any advice?
  14. Given the price of everything, even tho I don't pay VAT, its still a lot to shell out at the minute. For me its.. $109 per month + PP yearly = $129.77 per month If you are in the UK tho for example $109 per month + 20% VAT = $147 + PP at $20.47 per month (assumed $249 paid yearly divided by 12) Overall cost with yearly PP = $167.47 per month Overall cost with monthly PP = $176.99 Maybe more given I'm not sure if they charge VAT on premium membership I get the gesture of removing the setup fee but, with inflation, energy costs and everything else, it's probably going to take a lot more to get a serious uptick in people buying a homestead on PP than removing the setup fee. I really do think a overhaul of the current land system is in order with more options for people to choose from. Maybe a name change and something like.... Ultimate Region Upgrade: 40k prims, 120 avatars on better hardware at a higher cost for those that want it Ultimate Region: 30k prims with 100 avatars on current hardware Basic Region: 10k prims, 25 avatars (replaces homesteads) PP Region: 5k prims, 15 avatars (given for free, no setup fee, with tier price of around $29.99 plus what you pay for PP plus, only available for PP subscribers) Personal Sandbox: 2k Prims, 5 avatars (Available on basic subscription with a $20 a month tier) Or notions to that effect. Now.....BRING ON THE HATERS...🤣
  15. Someone a long time ago linked a video on this forums where another scripter had created a Windows and Folders HUD concept. It was pretty neat, looked similar to how Windows and Folders are handled on an actual operating system. Does anyone know what it was and the link to the video?
  16. Plot is here, http://maps.secondlife.com/secondlife/Harbourne/14/115/46
  17. Hi, I have a parcel on the mainland region Skari that is priced for a quick sale. Size: 24,847 Price: 14,999 Lindens Per Sqm: 0.6L Needs to go asap, otherwise will have to abandon it. Price was 19,999 but have reduced for quick sale. http://maps.secondlife.com/secondlife/Skari/224/122/112
  18. 50???? 50 is awesome. I can access SL perfectly fine when I'm out and about by tethering to my phone at 7mbs. 50 is more than enough with a load left over.
  19. So. I am wanting to apply a new font to the 16 Character Mesh Plane version found at the bottom of this page https://wiki.secondlife.com/wiki/XyzzyText I can find a way to create a texture if I wanted to use the five face version at the top, but no way to generate the required font images for the 16 character version. Does anyone know either, how its done, have the method for doing it, or know where I can find said method.
  20. Lets say I have the colour vector for green I want to fade to the colour vector for red In between that, I want the colours to travel across the RBG spectrum going through say, orange, before settling on the shade of red I have chosen. Is there an efficient way to do this?. So the transition would be, for example, Green - Mostly green - Green Orange - Mostly Orange - Orange Red - Mostly Red - Red
  21. I have been playing around with the llSetAgentEnvironment function and I was wondering. How do I make it look like everything is inverted if you get me. Like, some of the older wind lights had this neat effect that made the world look like it was inverted with a sort of black and white effect to it also. Hard to describe what I mean. Any idea how you might get this effect. Trying to go for an otherworld ethereal type effect xD.
  22. The issue with mens clothing vs womens clothing in SL is that womens clothing choices are very cookie cutter, repetitive and most designers all seem to copy one another. In the mens sections however there are some pretty interesting designs. Whether industrial, goth, mainstream, urban or cyberpunk. The designs cater to this cool, sleek, imposing aesthetic. Then you visit the female section the designers think every girl in SL wants a swim suit style outfit with knee high boots and the swimsuit yanked up your foofoo. No one makes for example, interesting practical urban or whatever clothing for females. It’s all hoe thot cyber urban gimme 50L whore wear. Or ridiculously generic cookie cutter. If I knew of a male body that could pass for female that is popular enough for most creators to develop for it I would buy it in a heartbeat and start shopping 😅
  23. Well. I’m def not upgrading. I was hoping for so much more. -Discount on land ownership or -Maybe an Open Space sim included. Okay only 10 avatars but would peak interest. Uploads and tier is nice but still. Would I upload enough stuff to make it worth it?. 2048 is okay. Should have been 4096 or as said above an open space. Il pass.
  24. Super!. Thank you for your responses. After not having coded for quite some time I'm finding that I have to shake the rust off
  25. Sorry I wrote that wrong. I want the hud they are wearing to check if they are in xxxx group and only give rewards if they are in the group. If they are wearing any other group then no.
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