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Aethelwine

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Everything posted by Aethelwine

  1. Try a different browser, maybe you have some security thing on your normal browser that is causing problems.
  2. Thanks for those figures PussyCat. When I mentioned render weight I was perhaps using the wrong term, what I was thinking of when I made my post was Chalice Yao's list of triangles and Vertices that make up the respective mesh bodies. I tried to post with a direct link to the table, but the post just vanished, so it would seem the forum software doesn't ike the link... but here is the information in abridged form for the triangles (The vertices follow the same pattern) Kemono 26K Physique 53K Avatar 2.0 56K The Mesh Project Free 57K Lena Lush & Perky 65K Maitreya Lara 108K Eve Pulpy & Slim 134k & 135K respectively The Mesh Project basic 193K G Inc Perfect Body 910K Beleza Isis & Freya 1766K She adds as explanation: EDIT: If you want to verify the numbers: Develop -> Show Info -> Show Render Info, and then rightclick-select the body. Just note that the default viewer has a bug in the vertex counting, which I have fixed in mine. By default it only counts the vertexes in the last link. The triangles get properly added up in all viewers. Hence why I have just included the triangles and because well I don't want to copy the whole table. If you want a link to the post I will send it to you in IM. On a purely feel basis, these numbers correspond more for me on how mesh bodies I have appear to render. When I am sailing and doing lots of sim crossings, camming around, then the slink physique is better than Maitreya which is better than the mesh project. Also when I look at other peoples avatars in a group setting it is the Belleza ones that either never rezz or are slowest to do so.
  3. The Belleza is one body I have not bought, I have fiddled with the sliders on the demo and never got a shape from the bodies I really liked and that felt like me. The cost and render weight put me off spending money on it. But it does look good on you Pussycat. I also like the slink physique, it is an atheltic shape, and nice for having a low render weight. The Mesh Project body and Maitreya have nice curves, the Mesh project is perhaps a bit too perky... but really the big down side for me on the mesh project body is that the clothing layers glitch at the top of the legs. I think the Miatreya body is probably the most natural looking and versatile. It doesn't do the extremes of some of the other bodies, not as atheltic as the physique and not as curvy as Freya or Hourglass. But for most shapes it works well. Whilst its render weight is higher than the physique it is alot less than the Belleza bodies. I have boob physics working pretty well on it I haven't noticed the butt move except in a bad way with sliders maxed on the physics, but I haven't spent much time studying that lol. I bought the Slink Hourglass recently, and the shape just looks a bit alien there are some weird unnaturalnesses to it like the nipple placement and the butt just doesn't look right to me. Not sure now why I bought it. The Lena Lush body has maybe the most natural shape but the mesh is a bit blocky and it looks a bit dated now. But it is perhaps the most mature and natural looking body (apart from the cartoon nipples). A shame there isn't a lot of mesh clothes for it and it hasn't had an update to make it look smoother. I like the demo of the Orange Nova, Nauha mesh body, it has a lot of interesting options, that will be the next body on my shopping list to play with. Not sure why the MeshBodyAddicts site is ignoring it. The default head does look a bit anime, but that can be replaced or just use the normal head and it takes Omega appliers. It is I think the option to go for for a flat chested look, but I need to buy it first and play with it some more before I can recommend it.
  4. soxley wrote: You could have handled this in less than 5 minutes by adjusting your land settings. And please, don't call me a troll or ignorant noob, because I've been in charge of land and it was easily done. Somebody losing their RL job over some (ultimately inconsequential) foolishness in SL is insane, though. I sincerely hope you don't feel good about that. It depends what the sim is being used for, if the sim requires rezzing to function as you want it to, for example a sim for vehicles or where weapons are used, then stopping them griefing also stops the sim from functioning the way it is intended. The only solution is for the Lindens to ban them, or you are allowing one antisocial person to waste the investment in the sim. The only recourse is to perma ban all their accounts whether it has money on it or not. It is daft to complain they have left no other option for dealing with them. No need to feel good or bad about a griefer losing their job they brought it on themselves.
  5. It is possible they attached an insanely complicated object that crashed your graphics card. Firestorm has a texture lag protection option I think ticked by default that might prevent that.
  6. If you check the transfer box in search instead of the copy one you will see they do still sell transfer ones.. So it is possible that they used to have someone popping over to buy from Craig and then stuffing them in dance machines ready to go in their hippo venders. The MOM dances they could have bought full perm when MOM shut up shop, Perhaps 3FX did the same? I am not sure.
  7. Perrie Juran wrote: Alwin Alcott wrote: the person at least had a agreements because he sold loaded danceballs and dance packs for lot of big creators for many years, and still today. The animations at the original store were mostly no trans, and he had it in his balls, so it must been a agreement in one or other way. <snip> Are you sure about those perms? Bits n Bobs, the original creator of some of the dances have always been no copy/transfer and perusing my couples dances from other creators with rare exception they are all no copy/transfer. Bits and Bobs for a few years now have sold all their dances in Copy form as well as No Copy at their main store. Alwin Alcott wrote: <snip> Biggest problem is he is one of te very few ( as far i know) resellers of the most known, but old, couple dance machine...so lot of people will still go there. More or less happens with another dance seller... H. .... vanished too, but still selling. It is hard guessing around the innuendos, but I think that this other business you might be talking about is back and releasing more dances, and doing promotions...I presume whatever the problem with the website and the dance hud is fixed now.
  8. Why isn't it a copyright issue once permission is withdrawn for the not unreasonable reason people's money is being taken and nothing received. In just the same way empty box sellers using pictures of another product are taken down. The situations would seem to be the same. Furthermore there would seem to be no legal risk anyway because doing so is in the resellers interests assuming from what has been said their health is preventing them manage their store
  9. The closest to that I can think of are the guided tours you get on Yava pods
  10. Since it is anime character than something Utilizator, Avatar 2.0 would seem to be the way to go. I think the sim is called Annie May or something, where you can go around looking at all the Anime creators heads and stuff.
  11. Amethyst Jetaime wrote: Surely by now the original creators are aware of what is going on here. It is possible that this person has no agreement with any of the creators and is just saying he sells preloaded dance balls when he is actually just ripping people off. If that's the case, I don't think a DMCA would work since he isn't copying their work, just using their names. While other legal action, such as a law suit, to make him stop is possible, it probably would be hugely expensive, especially if the creators and the thief live in different countries. The lesson here is not to buy from resellers when you can buy from the original creators. These dance balls are not hard to load with dances, in fact most of the time you just put the animations in the edit contents along with a notecard provided by the animation creator or available at the shop where you buy the dance balls. While I haven't priced the loaded dance balls against buying the ball and animations yourself, my guess is you can save some money since you aren't paying someone to load them for you and a profit for a third party. DMCA covers things like brand names being used in empty box scams doesn't it? Harley Davison, Disney whatever.... so why not the SL animation store brands? or even more so the dance system companies good name? And honestly in a situation like this I would issue the takedown notice and worry about the legal arguments later, because if the situation is as described. the reseller would want their store shut sooner rather than later in their absence.
  12. Since others are involved and this isn't just a one off, and if we seem to be talking about who I think we are talking about. Then I would think contacting the original creators would\should be worthwhile. Purchases of their animations are being made and not delivered then this would surely break whatever even minimal agreement they will have made allowing resale of their goods, breaking that agreement with them. They should therefore be able to DMCA the reseller because they are making a profit off their name outside of the agreement made about reselling their goods, and doing so in their name. The longer this goes on, the worse it is for everyone including the animation makers who's work is being resold and not delivered. If the owner of the reselling business is too unwell to deal with their business then I really hope they make a speedy recovery, but in the meantime they must be hoping the damage to their reputation and those people who's work they are reselling is limited and quickly, even if that means by being DMCA'ed by the people whos goods they are reselling. Disclaimer I am not a legal expert or anything this is just my opinion, but I can't see a flaw to it.
  13. For Hollywood estates the rule is not to build below 2500m in the sky.
  14. I don't see any progress on this since February, it really is tiresome. Three times this week I have had to fix problems around various sims I have things out. In one case the window and security menu on a house had had masking mode turned off causing the textured things you click to turn in to solid colours. It took some time and back and forth to work out this issue was the problem, the same as it regularly is for plants and a megaprim screen I have around one level. Each time I login now I wonder if there will be something new to fix.
  15. I had not heard of the LIFE hud before, there seems to be a Life 2 as well you can read about them on their marketplace listings: https://betasearch-marketplace.secondlife.com/p/L-I-F-E-HUD-The-Ultimate-SIMs-HUD-for-Second-Life/5008187 https://marketplace.secondlife.com/p/The-Life2-HUD-Bringing-the-Life2-Your-Second-Life-Give-your-avatar-Hunger-Thirst-Energy-AND-More/7354453 In my opinion, Secondlife is complicated enough to start off with without adding additional problems like needing to eat ! I would come back to that later once you know the basics and decide then if you want to do that. Just dive in and have a go and start learning and making mistakes. You will learn much quicker than trying to learn prior to taking the plunge. There are now Gateway locations you can visit and get advice in world, like Caledon, New Citizens Incorporated and Helping Haven. http://secondlife.com/destinations/howto/newbie They would be good places to start out and you can ask the questions you can't work out for yourself in world.
  16. The Utimate Sailor buddy is used by the Rainbow Sailing Yacht club for their cruises, LCC also send out a notecard to use with their cruises along with the DS Cruiser hud and PPS map system. You can read the marketplace descriptions for full functionality, the main advantage for me is being able to do the RSYC cruises. But especially when racing having the waypoints automatically update without messing about with the map is useful. Also having the speed and wind information on display is good for those boats that like to hide that information away. If you are racing it synchs with the start line timer too, to help get a good start. Demo of the pro version: https://betasearch-marketplace.secondlife.com/p/Ultimate-Sailor-Buddy-Pro-13-Demo/4352216 And a free basic version: https://betasearch-marketplace.secondlife.com/p/Ultimate-Sailor-Buddy-Basic-13/4352236
  17. I don't think rlv is required... some penises have an autohide feature depending on sim rating that doesn't use rlv. I have no idea about scripting though.
  18. I like playing en garde or good old chess. Others like racing their sail boats. Warbugs used to be popular and probably still is. There are lots of different ways to play against other players.
  19. I read the script it was giving an error because the file name of photos was too long.
  20. I recently bought one of these to put some photos in : https://marketplace.secondlife.com/p/Laptop/4733750 It works fine with most textures but not those made by photographing them inworld. I even downloaded the photo and uploaded it again and it still breaks the display script. So I am trying to comapre the image properties for the TGA files that work and the photograph that doesn't to see the difference to save the photo in a compatible format, but paint.net so far as I can see doesn't show me any information on the file, just settings I can change to not what it already is. So is there something in Windows that will do this? or is there a free program I can use to do this?
  21. I go sailing so I need to be able to see parcel boundaries on the minimap to avoid getting snarled up in ban lines and last time I checked that functionality was only avaialable in the third party viewers. Also the option of RLV is handy for my Sailors buddy hud because it saves me having to keep closing the world map each time I pass by a waypoint. Firestorm has a neat built in AO I would miss greatly now too. For those reasons I haven't used the Linden viewer for about a year now, it just doesn't have the functionality I use when I am in world. I am not sure Firestorm would be easier for using mesh bodies, it might be... I haven't used the Linden Lab viewer for so long I can't really advise on that. Firestorms quick preferences might be a slight advantage. But I think both UIs are fairly modifiable so you can clear away all the useless buttons you get preinstalled to make the most of the screen area for accessing huds, which is where most of the set up happens with mesh bodies. If you use the firestorm AO then one less hud on screen is a marginal advantage.
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