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EllieAnne Silverfall

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About EllieAnne Silverfall

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  1. I'm not talking about mesh clothing (I think I already said that mesh clothing, skins, and bodies/heads should need a demo product). I'm talking about furniture and decorative items. In regard to mesh clothing: personally, as long as the mesh clothing includes a fit for Maitreya, I'm not to worried about a demo unless it is relatively expensive. But, that's me; I don't have time to try a demo for every piece of clothing I buy, but I'm lucky enough that if I waste a little L on something I hate, I just shrug it off and stop buying from that designer. Most of the time I'm only disappointed in stuff I didn't pay much for, so no big deal to me. Building/selling mesh furniture/decor items in SL for me is a hobby. I have a business in RL that is stress enough. If my SL business becomes too much work, I'll pack it in. So, I'll do what I have time for, and that does not include MP demo items for home furnishings, especially when I have demos in-world. If I've lost your sale and the sales of others like you, I'm sad for it, but I'll live.
  2. @bigmoe Whitfield First, all of my items are copy/mod. Second, it's one thing to need a demo to make sure that clothes will fit your shape (mesh) or if you will like how a head/body looks before buying, or checking that a skin is how it looks in the picture and how it looks with your shape. But those are things that are hard to get a sense of without a demo. Furniture, on the other hand, can be demoed very nicely in-world and you don't need a demo in your own home to see if it "fits". Maybe I don't shop enough, but I don't know of a single SL home goods store (or jewelry, for that matter) that provides demos you can buy to try. If you prefer shopping only on MP, more power to you. I like shopping MP because it's easy to search. But, If I'm worried about how a piece of furniture looks or operates, I have no issue TPing to the store from MP to do so. It's not like I have to waste gas to get there. But, alas, to each their own - and you can't please everyone (I'm not going to kill myself trying).
  3. @bigmoe Whitfield are you talking clothes/hair/skin? I sell home goods - do you expect me to offer a demo of those other than in-world?
  4. @Zii Minotaur you might need a lesson in sarcasm.
  5. HELP WANTED I need a couple of new scripts for a WIP. Maybe they already exist and I just haven't found them yet, or maybe I need something from scratch. Here's the project needs: 1. lighting: I have a linked set that needs multiple faces (on each set) to light up and some to glow on touch (and shut off again on touch). I want only one touch on the object to control the whole thing. 2. texture changer: I have a texture changer that allows for the change of individual faces, but i want all of the faces to change at once. for 3 separate themes. They won't look good to mix and match, I think. I don't know if they'll need to be on the same script, since both operate by touch, or if a hud would be needed for the texture change, so it doesn't affect the light switch. please contact me by IM in-world, here, or email at ellieannesilverfall@gmail.com if you are interested.
  6. I need a couple of new scripts for a WIP. Maybe they already exist and I just haven't found them yet, or maybe I need something from scratch. Here's the project needs: 1. lighting: I have a linked set that needs multiple faces (on each set) to light up and some to glow on touch (and shut off again on touch). I want only one touch on the object to control the whole thing. 2. texture changer: I have a texture changer that allows for the change of individual faces, but i want all of the faces to change at once. for 3 separate themes. They won't look good to mix and match, I think. I don't know if they'll need to be on the same script, since both operate by touch, or if a hud would be needed for the texture change, so it doesn't affect the light switch. please contact me by IM in-world, here, or email at ellieannesilverfall@gmail.com if you are interested.
  7. I need a couple of new scripts for a WIP. Maybe they already exist and I just haven't found them yet, or maybe I need something from scratch. Here's the project needs: 1. lighting: I have a linked set that needs multiple faces (on each set) to light up and some to glow on touch (and shut off again on touch). I want only one touch on the object to control the whole thing. 2. texture changer: I have a texture changer that allows for the change of individual faces, but i want all of the faces to change at once. for 3 separate themes. They won't look good to mix and match, I think. I don't know if they'll need to be on the same script, since both operate by touch, or if a hud would be needed for the texture change, so it doesn't affect the light switch. please contact me by IM in-world, here, or email at ellieannesilverfall@gmail.com if you are interested.
  8. I agree demos are important. I'll demo hair, clothes, skin, heads etc. before buying. Furniture - I'd prefer to see it in-world before I buy it - to try it, if it is scripted or has poses, or to see how it actually looks. I've decided to make all of my items Copy/mod, but I don't supply UV maps and such at this time. If I was going to go for full perms, then I would. If someone wants to re-texture it, by all means... but it'll lack the AO. Want another look that I didn't provide? it's easy - contact me and I'll work with you. I've done that once already. I customized one of my pieces for a customer and she was thrilled with the result. I wasn't even going to charge her for it, but she insisted on paying me any way. I think the most I'd charge, if ANYTHING on a texture mod would be whatever it cost for me to upload the textures. But, rather, I see doing it free as a customer service, since the item was already purchased with the original texture. I have a retail business (cars) in RL and we always go above and beyond for our customers, which has won us awards for customer service. word-of-mouth goes a long way. Not sure how far it goes in SL... but my SL store is more of a hobby anyway.
  9. I gave up on it for now. It'll be something I play with later. BTW, I was under the impression that we couldn't use cycles for SL mesh, only blender render. is this not true? Frankly, I found cycles really easy to use and might prefer going back to it.
  10. @Pamela Galli Ok... I thought more about your wording. Maybe I am misunderstanding what I am watching/reading. You mentioned baking specifically. and I get what you are saying. Maybe I will need to just make the cutouts of the leaves and stop trying to use the alpha texture. sigh. Or, alternatively, turn off casting. sigh again.
  11. @Pamela Galli It can be done in cycles (I've watched videos), and I've read it can be done in render, but I haven't be able to accomplish it yet. I'm supposed to only need to enable "receive transparent" on the object I want the shadow to fall on, and poof, it should be there. Alas, I keep getting the shadow for the whole plane. I have watched tutorials and read and they all say the same thing. Object one (the one with the alpha) set Ztransparency, alpha=0 on materials, then on texture, use alpha. On object 2 (the one that collects the shadow), set materials to receive transparent. It is supposed to be that easy, I am getting the shadow I want, but I am also getting a gray shadow from the alpha, that I don't want. The only way I can do it without the gray shadow is to set object 1 to not cast. But then I get no shadow, and I don't want that either. But, then again, maybe I am wrong and am misunderstanding the whole thing.
  12. Thanks, @Ivanova Shostakovich and @Clover Jinx, but that's not really what I am trying to do. I'm talking about baking shadows within Blender. I'm not worried about shadows cast within SL, because some shadows I want baked into my textures so that no matter what lighting the avi uses, they will be there.
  13. Because I need to do this with several differently shaped leaves. If I can get it to do what it is supposed to do, I'll have less work and less faces. Perhaps, if I get no success, I'll have to do that though.
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