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MartinRJ Fayray

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Everything posted by MartinRJ Fayray

  1. Vwrsearch (a wide-spread workaround for Name2Key scripts, using the official Second Life database) has been broken for almost 2 weeks. I just helped someone creating a workaround, and decided to share it here. EDIT Please use the version here: http://pastebin.com/ABhtrnJH because the forum-software automatically shortens the url of my code-example, if you like to copy-paste the code. string sUrl = "http://anonymouse.org/cgi-bin/anon-www.cgi/http://search.secondlife.com/client_search.php?s=people&session=00000000-0000-0000-0000-000000000000&mat=7&q="; string sSearchString = "http://world.secondlife.com/resident/"; integer iKeyLength = 36; string sMessage = "Please say the name in chat!"; string sMessageSearching = "Searching for: "; string sMessageResult = "Result: "; float fTime = 20; integer iListen; default { touch_start(integer total_number) { llSetTimerEvent(fTime); iListen = llListen(PUBLIC_CHANNEL, "", llDetectedKey(0), ""); llSay(PUBLIC_CHANNEL, sMessage); } timer() { llListenRemove(iListen); llSetTimerEvent(0); } listen(integer channel, string name, key id, string message) { if(llToLower(llGetSubString(message,-8,-1)) == "resident") { message = llGetSubString(message,0,-9); } llListenRemove(iListen); llSay(PUBLIC_CHANNEL, sMessageSearching + message); llSetTimerEvent(0); llHTTPRequest(sUrl + llEscapeURL(message), [HTTP_BODY_MAXLENGTH,16384], ""); } http_response(key request_id, integer status, list metadata, string body) { string sResultKey = ""; integer iResultPos = llSubStringIndex(body, sSearchString); if (iResultPos != -1) { iResultPos = iResultPos + llStringLength(sSearchString); sResultKey = llGetSubString(body, iResultPos, iResultPos + iKeyLength-1); } llSay(PUBLIC_CHANNEL, sMessageResult + sResultKey); } } I hope this helps:)
  2. Hello, you can disable the hardware check, so the viewer attempts to run even on unsupported hardware: Open the settings file in a text-editor, it's in the Second Life program folder in the subfolder 'app_settings', and is called 'settings.xml'. Then search for the setting 'NoHardwareProbe' and change the 'Value' to 1 (true) in the semi-last line of that section, so that the section looks like this: <key>NoHardwareProbe</key> <map> <key>Comment</key> <string>Disable hardware probe.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> <integer>1</integer> </map> Good luck ETA: If nothing works, you can still use a third party viewer like Radegast or Imprudence, but Imprudence will stop displaying avatars properly in a month or so: https://wiki.secondlife.com/wiki/Third_Party_Viewer_Directory
  3. Hi Adiva, no that's not possible. The only option that comes to my mind would be buying something from that resident's marketplace store.
  4. I'm sorry, no. And there won't be in the near future. But you can find alot of free Animation Overrider on the marketplace, follow this link, for example: https://marketplace.secondlife.com/products/search?utf8=%E2%9C%93&search[layout]=gallery&search[category_id]=&search[sort]=&search[per_page]=12&search[keywords]=animation+override&search[price_low]=0&search[price_high]=0&search[prim_count_low]=&search[prim_count_high]=&search[copy_permission]=0&search[copy_permission]=1&search[modify_permission]=0&search[modify_permission]=1&search[transfer_permission]=0&search[transfer_permission]=1
  5. Hello, Install the official viewer, and login with it once. That should fix the issue, and you should be able to use Singularity again. See also: http://code.google.com/p/singularity-viewer/issues/detail?id=589 Alternatively you can try one of the following steps: Log in to a different region: choose another region on the login screen of the viewer, enter 'Goguen' in the "Start Location" field, for example. Clear your cache. Uninstall (and reboot your computer) and then re-install the viewer. ETA: Here's a link to the download-page for the official viewer http://secondlife.com/support/downloads/
  6. Hello, only major credit cards are accepted, I'm sorry. If you want to use other payment options, you have to use third-party payment providers who exchange lindendollars, like virwox.com for example.
  7. Hiya alice, in the preferences of the viewer (Me->Preferences, or use the shortcut CTRL+P to bring up the preferences) there's a maturity setting under 'General'. If that's not set to "General, Mature and Adult", you won't be able to access certain regions. I hope this helps. If you need more advice, just reply to this message on the community forum. Thank you.
  8. Hello, try another viewer, see: http://secondlife.com/support/downloads/ https://wiki.secondlife.com/wiki/Linden_Lab_Official:Alternate_Viewers and https://wiki.secondlife.com/wiki/Third_Party_Viewer_Directory
  9. In addition to what Rolig said, as far as I remember (I am not a firestorm-pro) you can just go to ANY sandbox, and restore your build there (restore to last position), and then just pick it up.
  10. Well when I make a feature request I use the summary (title) field, to mark it with brackets: "[NEW FEATURE] Name of my idea", or "[FEATURE REQUEST] title...", but be warned that they might close the issue as 'unactionable' or similar, unless your ideas are fleshed out and described in full.
  11. Where did you see that?
  12. Hi, I wrote the script for you there: http://community.secondlife.com/t5/Creation/string-sMessage-found-all-regions-email-message-s/qaq-p/1955035/comment-id/5189#M5189 Feel free to IM me for questions. Please consider the tips of the other forum members next time you have a question like this one. Thank you!
  13. string sMessage = " found all regions"; //email messagestring sSubject = "Region hunt"; //email subjectstring sEmail = "test@www.com"; //email addressvector vColor = <0.0, 1.0, 0.0>; //color of a visited region's buttonstring sRegion1 = "regionname1"; //enter the region names herestring sRegion2 = "regionname2"; //enter the region names herestring sRegion3 = "regionname3"; //enter the region names here integer iLinkButtonRegion1 = 2; //button linknumberinteger iLinkButtonRegion2 = 3; //button linknumberinteger iLinkButtonRegion3 = 4; //button linknumberinteger iBOOL_VisitedRegion1 = FALSE; //store which regions were visited yetinteger iBOOL_VisitedRegion2 = FALSE; //store which regions were visited yetinteger iBOOL_VisitedRegion3 = FALSE; //store which regions were visited yetdefault{ changed(integer change) { if (change & CHANGED_TELEPORT) { //teleported if (iBOOL_VisitedRegion1 && iBOOL_VisitedRegion2 && iBOOL_VisitedRegion3) { //already found all regions, return return; } if (llGetRegionName() == sRegion1) { iBOOL_VisitedRegion1 = TRUE; llSetLinkColor(iLinkButtonRegion1, vColor, ALL_SIDES); } if (llGetRegionName() == sRegion2) { iBOOL_VisitedRegion2 = TRUE; llSetLinkColor(iLinkButtonRegion2, vColor, ALL_SIDES); } if (llGetRegionName() == sRegion3) { iBOOL_VisitedRegion3 = TRUE; llSetLinkColor(iLinkButtonRegion3, vColor, ALL_SIDES); } if (iBOOL_VisitedRegion1 && iBOOL_VisitedRegion2 && iBOOL_VisitedRegion3) { //found all regions, send email llEmail( sEmail, sSubject, llKey2Name(llGetOwner()) + sMessage ); } } }}
  14. Edit: Griffin just tought me that it does indeed work the way he described in his earlier post to this question. I tested multiple times but it didn't work with my installation, so I thought it wouldn't work in general. Please see Griffin's earlier post for instructions: http://community.secondlife.com/t5/Controls/Editing-movement-html/qaq-p/1953461/comment-id/2518#M2518 Thanks, Griffin : ) ETA: It seems this doesn't work on non-English Windows systems. I need more testing! Hello, I'm sorry to say that wouldn't work. The keycodes and shortcuts are not editable. I saw the keys.xml file that you were probably referring to, but changing it does nothing. The huge amount of shortcuts of the SL viewer makes it hard to allow people to modify the shortcuts.
  15. Please follow this link: http://damanicorp.com/products/mediaviewer_faq.php
  16. Frage: Jedesmal wenn ich die Merchant Outbox verwenden moechte, erscheind die Meldung dass ich einen neuen Store erstellen soll, aber ich habe schon einen Store. Wie bringe ich die Merchant Outbox dazu, zu funktionieren? Antwort: Verwende den Merchant Outbox Project Viewer um die Merchant Outbox zu reparieren. Das funktioniert so: Downloade den Projekt-Viewer und logge dich ein. Geh ins Menue zu Welt->Merchant Outbox. Nachdem die Outbox initialisiert wurde, schiebe testweise einen Test-Artikel in die Outbox. Klicke auf Send to Marketplace (an den Marketplace senden). Wenn der Test-Artikel daraufhin nicht mehr in der Merchant Outbox zu sehen ist, und auf dem Marketplace bei den 'unassoziierten Items' zu finden ist, wurde die Merchant Outbox erfolgreich repariert. Du kannst dann wieder einen beliebigen Viewer verwenden. Falls der Testartikel danach immer noch in der Merchant Outbox zu sehen ist, probiere folgendes:Verschiebe den Test-Artikel von der Merchant Outbox zurueck in das Inventar. Leere den Papierkorb im Inventar (Papierkorb leeren) Probiere obige Schritte nochmal: schiebe testweise einen Test-Artikel in die Outbox, klicke auf 'Send to Marketplace' (an den Marketplace senden), danach ueberpruefe ob der Test-Artikel erfolgreich auf dem Marketplace bei den 'unassoziierten Items' zu finden ist. Falls das nicht funktioniert, wende dich bitte hier an den: Support. Originalartikel (Englisch): http://community.secondlife.com/t5/Merchants/Direct-Delivery-Migration-FAQ/td-p/1923419
  17. Q: I am getting told that I need to Create a Store, but I already am a Merchant. How do I get the Merchant Outbox to work? A: Use the Merchant Outbox Project Viewer to repair your Merchant Outbox. Here are the steps to follow with this project viewer: Download and log in to the project viewer. Select Me->Merchant Outbox. After the outbox has initialized, add a test item to the Merchant Outbox by dragging it to the Outbox. Click Send to Marketplace. If you see the items removed from the Merchant Outbox and added to your unassociated inventory on the marketplace, your Merchant Outbox has been fixed. You may now go back to using your viewer of choice (as long as it supports the Merchant Outbox.) If you get a success message, but your items have stayed in your Merchant Outbox, do the following:Move the item from your Merchant Outbox to your main inventory. Find your Trash folder in your inventory, and right click to Empty Trash Move your test item back to the Merchant Outbox and click Send to Marketplace again. Your items should be removed from your Merchant Outbox and appear in Unassociated Inventory Items on the Marketplace. You may now go back to using your viewer of choice (as long as it supports the Merchant Outbox.) If none of the above work, please submit a support case. From http://community.secondlife.com/t5/Merchants/Direct-Delivery-Migration-FAQ/td-p/1923419
  18. Hello, that seems to be a temporarily issue, I had the same problem until 30 minutes ago, just wait for another 15 minutes, then try it again. Thank you!
  19. Hello Charlotte, please either wait a day or two and try to load the page with a different browser, or contact support directly: https://support.secondlife.com/contact-support/
  20. Hello Adele, please click 'Options->Edit' at the top of this page, and add your viewer name and -version to your initial question. You can find the version under Help->About Second Life (e.g. "Second Life 3.5.0 (270263)"). It's hard to tell what causes your issue, without knowing which viewer you use! Alternatively you can just download the latest version of the viewer, uninstall all previous versions (make a backup of your chat log files from the 'Roaming/Second Life' folder before deleting that folder, in case you need those chatlogs later) of the viewer and also of all previously installed Third Party Viewers, then reboot your computer, and install the latest version of the viewer from http://secondlife.com/support/downloads/ after the reboot. That procedure is called "clean install" see http://wiki.secondlife.com/wiki/Clean_Install Also try to connect to Second Life using a wired LAN instead of a WIFI or other wireless connection. And un-plug the power chord from your router / modem and leave it unplugged for 15-20 minutes (to clear the router's cache).
  21. Hello Rigel, the object containing the script has to be deeded to the group if it's on group owned land.
  22. Hallo, er soll bei http://support.secondlife.com/create-case ein Support-Ticket erstellen und seinen Fall schildern, dann wird seine Emailadresse zurueckgesetzt.
  23. It seems that Rolig is right, I just tested to move a prim across a no-objectentry parcel (where the object's owner doesn't have any build or group rights) with llSetRegionPos and it worked. Thank you for pointing that out.
  24. llSetRegionPos will fail (it returns FALSE) if there is a parcel with restricted access between start and target point of the pos-jump. So the best option to achieve that in that case is to use a sittarget.
  25. Hallo Jasper, wenn du mit 'Auflistungsname' den Namen meinst den das tatsächlich gelieferte Objekt (Objekt/Kleidungsstueck/Shape...) hat meinst, dann muss ich dir leider sagen, dass man den nicht ändern kann. Du musst das neu in die Merchant Outbox hochladen.
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