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Everything posted by bigmoe Whitfield
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The forum is tied to the SL username database, so it pulls the data from there when signing up from SL, it does not use the display name table. I did tests on my own forum when I ran an opensim grid, it makes it much easier and simpler to link the forum accounts with the name database, so everything matches and works out of the box for the user.
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Tech question: Is this good?
bigmoe Whitfield replied to Benson Gravois's topic in General Discussion Forum
Mine refuses to use the built in for anything and direct runs through the 1070. so maybe might checkcheck. -
I had everthing turned on and up fully. I was planning on making another video, when I noticed the issue as I had planned on doing a fade in with my eep sky changer from pure black to a reflective brick surface, but it went weird.
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I'm working on something, but that something has hit a wall because of what I'm calling a bug. Dani in a no lights condition using eep. The prim that's infront of her is set to high shine and is using a brick bump map. no shadow upon it at this side, it's all black. Now Turning the camera to the other side, I get this No shine on the prim, projector pushes through the shadow, is this expected behavior? if so, what I wanted to do will not work
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I'm using eep to eliminate all lights, which works fine, but I'm working on an item in SL for the no lights, but have hit me a snag. the prim, it's set full shine but where is that light coming from? there are zero lights, nothing reflecting.
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video format not supported
bigmoe Whitfield replied to Diawa Bellic's topic in General Second Life Tech Discussion
4 years later... everything changes. support for old formats gets dropped for better formats. dates on topics are also important. -
Future of the metaverse, and all that
bigmoe Whitfield replied to animats's topic in General Discussion Forum
81 here. I'm not sure at 81, I'm gonna be able to see well enough to use VR or even SL lol. I already have vision problems. -
How do I create a ticket for stole funds
bigmoe Whitfield replied to Curt Bombastic's question in Shopping
as modulated stated, contact the seller, LL has a policy of this is a resident to resident dispute and they tend to not get involved, so while you may file a ticket on it, I would not expect an outcome, so try to work with the seller. -
The ones I tend to run into are the ones, that I mentioned in another topic, the ones trying to hang onto their windows xp machines. I wish I was kidding, I'm actually helping a lady plan an upgrade path so she can actually use SL fully again. she's still on the xp machine.
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CasperTech Acquisition Discussion
bigmoe Whitfield replied to Patch Linden's topic in General Discussion Forum
once you do this, you can no longer use the systems, you are aware of this too right? -
Lock screens in this day and age are important, the system gets hijacked, it gets a remote rdp session, but they can not access the system because it's locked, if you disable the lock screen, they have full access to the system. so an fyi, for people that like to live dangerously, this would be for them.
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Sorry if I have ruffled any feathers in here, I'm just passionate about SL and I get knee jerk reactions when people come in and talk about unity and this and that. I guess those people miss sansar, while it sounded good on paper, it never got to where it needed to be, basically an SL 2.0 with full interopt with 1.0, so if LL ever decides for a 2.0 again, I might support it, IF it's fully compatiable in all ways with what we have now and it locks nobody out from being here with us, I know there are some users that drag tooth and nail holding onto old hardware and those people have to be included in this too, we are starting to see those locked out because of certain upgrades to the platform. I know a few of them personally they are bed bound and have no interactions with the outside world and this is how they live, we take it away from them, we lose them too. okay I'm done being on my soap box.
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I will add SL is the only virtual world that I am willing to ever be in, I've tried others from their beta offerings, but this, this world right here, where I have real friends, where I have people whom I can call family, a place where I can come be me at, a place that exists because of people like philip and their dreams, a place I call home, I'm not willing to ever lose the place I call home.
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SL does not need a modern graphics engine overhaul, we are fine where we are at with that today, I've seen amazing builds at the level of what unity has, we do not need unity nor any of it's backend or building tools, few more supported mesh implementations and some languages besides LSL, would go father then burning all the bridges and forcing unity on everyone.