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Rolig Loon

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Everything posted by Rolig Loon

  1. Arkadaşınızın hesabının daha izinsiz kullanılmasını önlemek için derhal hesap şifrenizi değiştirmeniz gerekir. Onun hesabı paylaşmak için kimseye izin Hizmet Linden Lab'ın Şartları ihlali olduğunu Ayrıca, arkadaş hatırlatıyor.
  2. If you are wearing one of the modest skins that are provided in your Inventory's Library, that's the answer. Those skins are all PG. They have underwear painted on them, and you can't remove it. The obvious solution is to use a different skin. Time to go shopping. :smileyhappy:
  3. Ciaran Laval wrote: Darren Scorpio wrote: All they have to do is make subscriptions to a thread and getting them on email the default. They would have to make this a site wide setting, as it was with Jive, which annoyed a hell of a lot of people, making subscriptions and emails default is a lazy solution, making it more clear that it's an option is the way to go. I agree. I get annoyed enough by the e-mails from threads that I subscribed to on purpose. Getting flooded with unwanted default e-mails is not my idea of fun. :smileymad:
  4. Try visiting the Community Virtual Library, right at the center of the Info Island sim. The reference desk is staffed, live, about 30 hours a week. Reference staff are almost all RL librarians, accustomed to answering questions and helping people find resources, and they all know their way around SL. If you arrive and there's nobody on duty, grab a landmark and plan on coming back later --- or just wander around and enjoy the sims. Welcome to Second Life. :smileyhappy:
  5. I agree that a fair number of newbie OPs probably have no clue how to find their own threads again, so never see the fantastic answers that we post. I suspect, though, that an even higher number of them do come back and look at the answers but never bother to say "Gee, thanks!" or even "I came back." This happens all the time in world. Our reference team at the Community Virtual Library answers questions for a lot of newbies in a week, and a surprising number of them simply take off without so much as a good-bye. I don't know whether it's a short attention span phenomenon, or rudeness, or just ordinary ineptitude. In any case, I comfort myself with the thought that we can usually answer questions, even if they fall on deaf or unresponsive ears. Thank you, Peter, for spending your boring afternoon in the pursuit of statistics. What better way to spend a Sunday?
  6. OK, so let's move on to the next question..... You said that you can't get any prim attachments or HUDs to work. I can understand what you mean by HUDs not working. They are scripted devices, so you mean that the script doesn't do anything, right? But what about the prim attachments? What do you mean when you say that they "don't work?" What did they do before?
  7. Pete's got it. Animations are client-side. You and other people may see the sword swing, but as far as SL's servers are concerned, it's not moving, so there's nothing to collide with.
  8. If you are looking for someone to write a script for you, the best place to ask is in the Inworld Employment section of the Commerce Forums (http://community.secondlife.com/t5/Inworld-Employment/bd-p/InworldEmployment). If you are looking for a script that already exists and you don't find it here, try Marketplace or the Wanted section of the Commerce forums (http://community.secondlife.com/t5/Wanted/bd-p/Wanted). You will have much better luck.
  9. You're looking for a way to parse a chat message and recognize a specific key word in it. You can do that "easily" by coding something like listen (integer channel, string name, key id, string msg){ integer idx = llSubStringIndex(msg, "delete"); if (~idx) //that is, if (idx >= 0) { llOwnerSay("You said \"delete\"!"); llDie(); }} I say "easily" with caution because this will be a rather slow process, adding quite a bit to sim lag because it will have to listen to every single thing that anyone says within chat range, parse it, and test for the presence of your key word. Even if you filter your llListen to hear only your own chat, that''s an intensive process. If you really want to do this, I'd recommend keeping the listen handle live for only a short time.
  10. Hmmmmmmmm... L$1 is a little less than $0.004. It's hard to imagine many landowners willing to rent for that little. They couldn't even recover the cost of advertising a parcel for that amount. :smileyindifferent: I think your best bet is to find a friend who owns a sim and will let you build there for free.
  11. Problem 1) I communicate from the touchpad to the main vendor prim when someone touches an array cell / button in the the touchpad. I would like to automatically trigger a PAY action in the main prim using the product that was touched. Is this possible and how? You'll have to modify the main script to do it. Basically, you can change the click action response to a touch event with llSetClickAction. When I do that in a vendor, I usually let the triggering action that enables CLICK_ACTION_PAY also trigger a state change in the script so that the vendor locks out touches by anyone except the actual buyer until the purchase is made (or until a timer cancels the action and returns the vendor script to state default and CLICK_ACTION_TOUCH). ETA: To be clear, the touchpad script needs to send the main script a message telling it to llSetClickAction and change state. At the same time, it should also send the buyer a note to let her know how to complete the purchase. Otherwise, you'll have buyers clicking in vain on the touchpad. Problem 2) Every now and then it seems like the script in touchpad prim stops running on its own. Is there any way to automatically start it running again? Can the Main prim activate / reset a script in another prim? (as I see how it is done in the same prim). It's probably smartest to find out why the script stalls instead of dodging the question by providing a Reset function. If there's a flaw in your vendor, you need to know what it is, just for peace of mind. You can use llSetScriptState to start another script, and you can also use llResetOtherScript. You should study the restrictions on both, however, because they may be ineffective if, for example, the script has stalled because of a run-time error. You will also need to restart the script from within the sam prim, which may mean relaying the command through a slave script instead of sending it directly. If I add a Touch_Start event to the main vendor prim, for example to provide a information notecard, then the main prims touch even completely override the touch sensitivity / events in the the touchpad prim. How can I keep the sensitivity of the touch sensitivity of the Touchpad? See llPassTouches, which will work so long as the script is not in the root prim of the linkset.
  12. Or maybe an update of the HUD? Or maybe it has nothing to do with any update at all. It's hard to tell. I'd suggest reading the creator's instructions carefully to be sure you haven't overlooked somthing and then, if you still have questions, contacting the creator. If nothing else, I imagine the creator would like to know if there's a problem, especially if it is related to a change in an SL viewer or SL's servers.
  13. It's my understanding (although not stated explicitly in the guidelines) that if a name is in use today, or was ever in use, you can't use it. That's consistent with LL's policy on other things, for example group names and usernames. It also probably helps LL keep the books straight in case there are ever accounting questions, or if there's a legal question involving the previous sim. (You'd hate to become collateral damage in someome else's lawsuit, I'm sure.)
  14. Check to be sure that you typed the correct name into the security system. Many (perhaps most?) systems expect you to use the person's username, not a Display Name. Display names can be convenient, but people are allowed to change them all the time and there is nothing to prevent a person from choosing a Display name that is the same as someone else's, so they are an unwise choice for security systems. You can see a person's username by looking at her profile, or you can set your own Preferences to display usernames as well as (or instead of) Display names.
  15. See THIS RECENT THREAD, in which someone asked the same question. There are some good suggestions for places to look. :smileyhappy:
  16. default { state_entry() { llSay(0,"Ooo! This is fun!"); } } Thanks, Cerise! :smileyvery-happy:
  17. It depends on your version of Windows. For XP, use Start >> Run, and type cmd or command and then Enter. For Win7 or Vista, it's just Start and then type cmd.
  18. It's a server issue. It happens. You may be able to clear it by logging out and back in again, but most likely it's something that will have to wait until the sim's owner or SL restarts the sim's servers.
  19. Keeping your drivers up to date is as simple as doing a Google search for "driver for XYZ router, model #1234". Manufacturers maintain download sites for their current drivers. You can check your own computer's configuration by looking in My Computer or its equivalent.
  20. This is definitely cool, Void. This is one of my personal blind spots in LSL, not for lack of interest but because I simply haven't had the time or a client demand that would have forced me to buckle down and wrestle my way through all the details. This may be what gets me over my inertia hump. Thank you.
  21. Actually, the rotation tool is quite easy to use once you learn the trick and practice a little bit. 1. Select a picture. 2. Hold down the CTRL key (This will put you in rotation mode and will highlight the three rotation circles) 3. Still holding the CTRL key down, click and hold on the horizontal (blue) circle. As soon as you do this, the other two circles will disappear and you will also see a new, white circle that has tick marks around it. Some of those marks are labelled East, South, North, West. 4. (Here's the trick) Move your mouse cursor away from your picture and outside that new white circle. When you do that, any rotation that you make will snap to one of those tick marks. If your wall is like 99% of the walls in SL, it is aligned with north, south, east, or west, so you can snap to the correct rotation instantly. With just a little practice, you can do this in one fluid (two-handed) motion, almost with your eyes closed. And you'll get it right every single time. :smileywink:
  22. WooHoo! Thank you, Peewee! I can cross that one off my To Do list. I was going to sit down this morning and write her a note myself. I know how easy it can be to grab a common word like "basic" and overuse it, creating ambiguity at every step. This is why we have proofreaders and good ways to get feedback from users.
  23. It's all done in the My Setting pages, accessible from the link just to the right of your name, at the top of this page. See HERE for details.
  24. The land info tab is in your Search function (upper right corner of the screen in the V2 viewer, bottom toolbar in all other viewers). If you are looking for land, you'll find answers to a lot of your questions HERE.
  25. Muting is one-way. You won't be bothered by hearing what the muted person says in chat, but they will be able to see your chat (or group chat) just fine. The other person won't even know that you have muted her.
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