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Rolig Loon

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Everything posted by Rolig Loon

  1. Unfortunately, it is possible to burn out a graphics card (or chip --- I suspect that your laptop actually has an integrated graphics chip) by overloading it. It's probably a good idea to find a hardware service shop and have them check it over for you. If you saved any helpful information -- pics, chat logs, your Bumps & Hits record -- it would be smart to submit an Abuse Report. You'll have to log on with another machine to do it, though ........
  2. Check each of these suggestions >>> http://community.secondlife.com/t5/English-Knowledge-Base/Landmarks-teleporting-and-SLurls/ta-p/700123#Section_.1a and these too >>> http://wiki.phoenixviewer.com/fs_tp_fail . Look in particular for things that may have changed in your computer recently ..... updates to your firewall software, for example, or a change in your bandwidth setting (or your available bandwidth). Some firewall packages are known to block server access occasionally so that teleporting is disabled (Norton does this, for example).
  3. You will either need to create your own animation or get an animation to create a custom one for you. Post your question in either the Wanted forum or the Inworld Employment forum.
  4. It sounds as if you have several things going on at once. First, you have figured out that the items were boxed and have learned how to unbox them and transfer them to inventory, so that's good. The items with an orange box icon next to them are all Objects (as opposed to scripts, animations, or notecards, for example). Since they are all parts of an outfit to be worn, it's probably not necessary -- and might be counterproductive -- to rez them on the ground. You can lose them that way, and you may never be able to figure out how to attach them manually. Just right click on each item in your inventory and select Wear. The object should attach to the correct place on your body if its creator has made it correctly. There should be other items in the collection as well, other than orange box Objects. You should have shirts, jeans, tank tops, and socks, for example. Each of those should have a clothing icon next to it in your inventory. Again, you should just right click and select Wear. From your description and from the photos and description in the Marketplace ad, it sounds as if at least some of the objects are sculpties or mesh objects. It's hard to tell for sure, but the "strands of little black lines" sound like a sculpty or mesh object that has not rezzed completely for you yet. That may mean that you need to adjust your LOD (Level Of Detail) settings, but it probably just means that you need to be patient or change your camera angle. I have no idea why the objects are black, except that the Marketplace ad shows them all as black. Here are few things to read for more information >>> http://community.secondlife.com/t5/English-Knowledge-Base/Controlling-your-avatar-s-appearance/ta-p/700709 http://community.secondlife.com/t5/English-Knowledge-Base/Using-your-inventory/ta-p/1370823 http://community.secondlife.com/t5/English-Knowledge-Base/Advanced-inventory-management/ta-p/1376385
  5. It's hard to give a good answer without knowing more about your computer and Internet connection, but you clearly have a connection problem. Assuming that you have a computer that is capable of running a Second Life viewer, ... 1. Be sure that your router is in working order. Reboot it by unplugging it from the power for a few minutes. 2. Be sure that you are not using wireless, which is a source of weak coinnection issues for many SL residents. 3. Check to be sure that you do not have a firewall or an antivirus routine blocking access. See http://community.secondlife.com/t5/English-Knowledge-Base/Using-Second-Life-with-a-firewall/ta-p/1304539 and http://wiki.phoenixviewer.com/antivirus_whitelisting To add more information to this post, click on the Options link in the upper right corner of your question and select EDIT. Please do NOT start a new thread.
  6. We do not recommend specific shops in Answers. Community Guidelines say "No advertising or promotion of specific Second Life merchants, Marketplace listings, products, or services, unless the forum area is specifically for the buying or selling of Second Life products or services, for example, a “for sale” or “wanted” forum. Do not reference other websites offering any product or service" I recommend asking in the Wanted section of the Commerce forum or simply doing a search in Marketplace or visiting in-world stores. You will find thousands of shirts like that.
  7. TransPleasure wrote: Thank you for your detailed answer. Unfortunatelly nothing worked except number 4 which I cant understand it. Could you please explain it further? That's perhaps the easiest one. It just sounds odd because most SL clothing designers are taught a different way. To make a typical shirt, for example, people usually create a Photoshop layer in which they draw a pattern, like the paper pattern that a RL dressmaker might use. It shows all those areas on the avatar upper body that will eventually be covered by fabric. Then, they use that pattern as an alpha mask to create an alpha channel that will separate the transparent areas of the final texture from the opaque ones. Then they fill a fabric layer with their selected shirt texture and use the same mask to cut out the shape of the shirt. What I'm suggesting is that the very last step in that process is unnecessary. You don't need to cut out the shape of the shirt on the fabric layer for two reasons: (1) You have already created an alpha channel that will cut out the final shape of your shirt anyway and (2) Cutting out the shape on the fabric layer generates the "white halo" effect, which you then have to go to a lot of trouble to get rid of. You can save yourself a lot of work by just leaving the fabric layer uncut. I don't know if this helps, but imagine a similar sort of situation in a RL kitchen. You want to make cookies, so you roll out a sheet of dough on the counter and grab a cookie cutter. You wouldn't think of putting the cookie cutter on the dough first, trimming around it with a knife to make cookies one at a time, and THEN chopping the same cookies all over again with the cookie cutter. You'd just let the cookie cutter do the work. The alpha channel is your cookie cutter. It's going to chop up your final stack of Photoshop layers and make a texture you can wear. You don't have to also cut out the fabric shapes beforehand.
  8. Rolig Loon

    avatar help

    Mesh is the capability to bring 3D models, known as meshes, created in third-party tools into Second Life. In fact, though, every object in SL is created as a mesh, essentially a 3D shape bounded by an arrangement of triangles. Most of the things you see around you in SL were made by SL residents like you, using primitive mesh building blocks (prims) that you can create with the Build/Edit tool in your viewer. The fancier, organic shaped objects that people refer to as mesh now, however, are more detailed, complex, and realistic than those made with ordinary prims. Designers can use external software tools to design avatars and other content for use inworld. Avatar designs can be joint-rigged, allowing natural-looking animation without a need for extra scripting. Your own avatar --- every avatar in SL -- is a mesh object. We always have been. The difference now is that independent designers can create custom-made mesh avatars, so we don't all have to use the basic one that we were "born" with as SL residents. So, that's probably more than you wanted to know, but you did ask..... :smileywink:
  9. The most likely reason is that they represent a security risk for SL because there is no way to use Payment Information On File as a way to verify an account that is based on a prepaid or temporary card. Don't expect any sort of official answer here, though. This is a resident-to-resident Answer service. Lindens never come here. We are all SL residents like you, with no special knowledge about Linden Lab corporate decisions. All we can do is tell you what payment methods LL does accept >>> http://community.secondlife.com/t5/English-Knowledge-Base/Billing/ta-p/700037#Section_.3
  10. It sounds as if your avatar texture cache has been corrupted. You should probably delete it and let your viewer rebuild it from SL's servers. So, log out of SL . In its default location, the folder is hidden on most OSs. To find it, you will need to show hidden folders. Now you need to locate the settings folder: Windows XP: C:\Documents and Settings\[uSERNAME]\Local Settings\Application Data\Firestorm Windows Vista: C:\Users\[uSERNAME]\AppData\Local\Firestorm Windows 7: C:\Users\[uSERNAME]\AppData\Local\Firestorm Mac: ~/Library/Caches/Firestorm linux: ~/.firestorm/cache Open the cache and delete the files in the texture folder. If you want to manually clear cache without effecting inventory cache, avoid deleting any files ending with .inv.gz as these are inventory cache files. Now continue as follows: Log back into SL, to a quiet region (try the Phoenix Support parcel or a Linden water region such as aich or hatton). On your inventory window, click “Recent Items”. Wait for your inventory to repopulate fully. The process may be sped up, if necessary, by typing random letters into the search bar. While inventory repopulates, do not teleport anywhere, and do not attempt to access anything in your inventory. Talk to people or surf the web. Watch as it repopulates. as long as you can see (Fetched…) at the top of the inventory window, it is still loading. Once inventory has repopulated, log out of SL once more, then log back in.
  11. Si el espectador no le permitirá entrar en el Second Life debido a un problema VFS, lea estas instrucciones útiles. Fueron escritos por el personal de apoyo para el espectador Firestorm, pero que van a trabajar para cualquier espectador. >>> http://wiki.phoenixviewer.com/fs_install_crash_es
  12. Scegli Me> Preferenze o Ctrl-P per impostare le preferenze che controllano il Viewer di Second Life funziona. Nella parte superiore della pagina denominata "Generale" c'è una impostazione per la lingua. Selezionare italiano e quindi fare clic su OK. Esci di Second Life e quindi accedere nuovamente. Tutti i menu e le informazioni dovrebbero poi essere in lingua italiana.
  13. Render weight values are calculated by category as described at http://wiki.secondlife.com/wiki/Mesh/Rendering_weight. Results are rounded down to the nearest whole number. To see avatar weights, open Me>Preferences... from the main menu. Under the Advanced tab, enable "Show Advanced Menu". Back at the main menu, pick Advanced>Performance Tools>Show Draw Weight for Avatars. If you need more technical information, try posting a question in the Mesh forum.
  14. If that's in the state_entry event, the calculated channel number will be assigned automatically whenever the script is reset. Yes, you could force the reset on rez or on attach. So long as that calculation is done in any scripted objects that are meant to use the same channel, they will be able to talk to each other and will ignore messages from similar scripted objects that have a different owner. As an aside, because many scripters use this method, I find it wise to add a different offset integer to the calculated channel number for each different script I write. That way, my door won't pay attention to the same "ON" message that activates my parcel radio, even though I own them both.
  15. No, it probably doesn't mean that you have to buy a new AO, but it does mean that you have to go back and read the injstructions that came with it (or get in touch with the creator and ask for the instructions). Every AO is different, so there's no universal "Do this to make it better" answer. Most AOs have a provision to enter information on a notecard, which you have to create and drop into the AO along with the animations you want i to play. When you reset an AO that runs from a notecard, it should normally start by re-reading the card and be fine after that. If it doesn't... 1. You might have messed up the notecard (or removed it) since the last time the AO read it. 2. You may have reset some important switch. Some AOs won't play ground sits unless you toggle that choice ON deliberately, for example. 3. The AO might be busted. 4. You might be in a no-script area. 5. You may have to detach the AO and then reattach it for the script to activate properly once it has been reset.
  16. Continued from http://community.secondlife.com/t5/Avatar/MY-LEFT-CLICK-IS-NOT-WORKING-IN-MOUSELOOK-TO-FIGHT/qaq-p/1574807
  17. In the prim, try doing it this way instead.... llListen(5,"","","");listen (integer channel, string name, key id, string msg){ if (llGetOwnerKey(id) == llGetOwner()) { //do stuff }} Incidentally, it's wise to use a negative channel number if you have objects speaking to each other. That makes it harder for an avatar to spoof your message. Also, use a high integer like -92733817, that's not likely to be used by anyone else. It reduces the possibility of crosstalk and cuts load on the servers. Another method, of course, is to calculate a channel number that is unique to your avatar. That way, several people can use the same script at once and not interfere with each other. integer channel_no = (integer) ("0xF" + llGetSubString(llGetOwner(),0,6));llListen(channel_no,"","",""); Put that channel_no in both the HUD and your prim. They'll talk to each other just fine and ignore anyone else's HUD.
  18. If the Robin Wood template layer has been your background up to now, and the red/maroon is now the background, that should do the trick. (You didn't actually have to destroy the template, of course. You could have just converted it to a regular layer, turned it off, and created the new red layer underneath it. Still ..... same result in the end.) The white halo problem arises as an edge effect whenever you cut with an alpha channel and have empty pixels beyond whatever you saved. Your graphics card tries to interpret the "nothing" that's immediately next to the stuff you saved and ends up displaying it as white. Putting a colored layer behind it relieves the confusion. There are other solutions as well: 1. Duplicate the cut-out fabric layer, move it under the original, and stretch it very slightly in both directions. That's actually a better solution than a monochrome background if your fabric happens to be multicolored. 2. After you have cut out the fabric layer, go around all of the cut edges very carefully with the smear tool, set as a small brush. Gently smear the edge of the fabric into the open space beyond. I don't like that method because (a) it's irreversible, (b) it's easy to mess up and smear things that shouldn't be smeared, and © it's maddeningly impossible with lacy fabrics or other designs with lots of holes. 3. Use the Flaming Pear filter, or one like it, that does the smearing trick automatically. 4. Don't cut out the fabric layer at all. This is my favorite method -- one that Chosen and Robin have called the "subtraction" method. Think about it. You have already created an alpha channel that will trim the image properly. Why do you need to trim the fabric layer too? That's redundant, and it creates a white halo unnecessarily. Instead, I fill an entire layer with my fabric, or use several stacked layers if I have a complicated design. If I have made my alpha channel correctly, the final image is trimmed as clean as can be. The other approach, of course, is to dispense with creating a discrete alpha channel by using PNG. Many people do that and are quite happy. I find it easier to work with complex designs if I can put the work into an alpha channel -- very much like making a paper dress pattern in RL -- but we each choose what works best for us.
  19. Yeah, that's unfortunate wording on LL's part. They're dealing with Merchants who still have a load of merchandise packed in boxes, newbies who don't understand how to open a box, and the problem of explaining what a sandbox is. They should have just said "Packed in a box" and let it go at that. Newbies learn about boxes pretty quickly.
  20. Hmmmm.. and suddenly out of my league. Also, I suspect, out of the reach of my machine, even cleaned up the way you describe it. I'd love to see it done, though.
  21. You're right, Innula. I was visualizing the geometry in my head before breakfast. It should be multiplied by the local rotation of the child rather than the rotation of the root. Thanks.
  22. And is your background layer, clear at the bottom of the stack, the same color as the fabric layer too? If you are cutting out the fabric with the alpha channel but don't have anything behind it, you'll always get a light halo. To quote Leonard Cohen: "There is a crack, a crack in everything. That's how the light gets in. " There are many solutions to the old "white halo" problem, but that's one of the simplest.
  23. Exactly, Your avatar is the last link in the linkset, so you can move it around the same way you move any other child prim... llSetLinkPrimitiveParamsFast( llGetNumberOfPrims(), [ PRIM_POS_LOCAL, Old_prim_pos_local + offset *llGetRot() ]);
  24. LoganVintageHipster wrote: [ ... ] Well then yes, im using a wireless modem for internet and because of my mom being so cheap, i have a Panasonic CF-51? if that makes any sense. But i can see already my computer is not updated or have the internet for Second Life, so thank you for answering my question. Really wished i could get on second life. That's a shame. That Panasonic CF-51 sounds like a bulletproof machine. I just read a quick review on the Internet. You can drop that thing from 10m and it will bounce and keep on running. Unfortunately, though, the review says, "Toughbooks tend to attract a buyer who is more concerned with durability than design and performance. " It's just not powerful enough to handle SL. Sorry.
  25. The sim is on line and there are two people there, but it is inaccessible. File a support ticket now at https://support.secondlife.com/create-case/ . Use the category Land & Region >> Report an Offline Region. Those requests usually get quick response. If you are a Premium member, you can get an even quicker response by contacting Live Chat. BTW, if you can guess who the two people on the sim are, try sending them an IM and see if they can TP you in.
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