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Rolig Loon

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Everything posted by Rolig Loon

  1. Your graphics quality slider (in Preferences >>> Graphics) is probably set to Low. You can try setting it higher, if your computer can handle it.
  2. Sculpties are prims -- just different ones. You can use them in building the same way you use any other prims. They are linkable, texturable, ..... See https://wiki.secondlife.com/wiki/Sculpt and follow the embedded links if you are interested. You have all the basic building tools you need for 95% of the building you will probably do in SL. They are built in to your viewer. Prim mirrors and other gadgets are nice, but rarely necessary. See http://community.secondlife.com/t5/English-Knowledge-Base/Build-Tools/ta-p/700039 for a start, then visit the Ivory Tower of Prims in world and work with their tutorials... Consider also a free building class at Builder's Brewery or Caledon Oxbridge University.
  3. I suspect it's telling you that you need to update your graphics drivers. Your computer may be new, but who knows how many months it sat on the shelf before it was shipped? Intel Video Driver Intel driver download page Intel does not have a universal driver set. Please go to Intel's site and select the appropriate download.Having said that, you may have a more fundamental problem. Notebooks are not designed to handle the sort of graphics environment we have in Second Life. Even if your drivers are up to date, you will probably find that you will get only low quality graphics and that you will not be able to see many of the fancier effects. Among other things, notebooks typically use a graphics chip that has a power-saving feature which reduces the quality of graphics when it's under heavy load.
  4. To render = to make appear, as a texture is rendered by your graphics card when it has been fully downloaded and processed by your graphics card. The connection is sort of roundabout. You apply a texture to your prefab house -- like applying a sheet of wallpaper to it -- and when your viewer sees the texture, your graphics card renders it so that you can see it. Maybe this will help >>> http://community.secondlife.com/t5/English-Knowledge-Base/Textures-and-alpha-channels/ta-p/700157
  5. Yup, you're right. I told you that I had rarely had any reason to use mouselook. You used to be able to use Alt +Left mouse button to zoom , but that was changed a while back, I guess. Too bad.
  6. Marketplace has had problems sending gifts for a long time. There are a few JIRAs on the topic. My own advice is: 1. If you are sending a gift from Marketplace, be sure that the recipient has a Received Items folder in his/her inventory already. Marketplace has difficulty sending gifts to people who have never ordered anything by Direct Delivery before. So.... buy something for L$0 like https://marketplace.secondlife.com/p/Direct-Delivery-Linden-Bear/3290638 or https://marketplace.secondlife.com/p/MAGIC-WAND-Stops-Animations/3475671. 2. Better still, send L$ instead of a gift. That way, the recipient gets to buy something that he wants instead of something that you want. 3. Even better, go on an in world shopping trip with the recipient. Use Marketplace as a catalog beforehand and pick out likely in-world stores to visit. You both have a fun time exploring, and you pay or what he (or she) buys. 4. OK... so you really want to use Marketplace. If the gift wasn't delivered, have the purchaser check his Transaction History at secondlife.com >> .Accounts or in Marketplace >>> My Marketplace >>. My Account. Send the merchant a polite note, requesting redelivery. This sort of thing happens all the time and most merchants will redeliver, especially if the gift was copiable.
  7. According to the Terms of Service that you agreed to on joining SL (sect 7.1): "You retain any and all Intellectual Property Rights you already hold under applicable law in Content you upload, publish, and submit to or through the Servers, Websites, and other areas of the Service, subject to the rights, licenses, and other terms of this Agreement, including any underlying rights of other users or Linden Lab in Content that you may use or modify." In other words, if you created it, you own it.
  8. Hehehe ... And then there are rogue devices that just don't work right, for whatever reason. If you wear something that animates your avatar and then THINK that you have detached it, but haven't, it can keep animating you even after you relog. In that case, you have to look very hard to find it and detach it.
  9. It's a fairly common newbie problem. We've all done it. You trigger an animation by sitting down, or by clicking on a dance ball, or whatever, and then you either leave the sim or delete the object that you sat on --- without standing up first. Animations are generally triggered when you sit and are therefore linked to a scripted object that contains the animation. Unless you unlink yourself by standing up again, the animation doesn't stop. What you need now is an independent way to stop it. One way is to open the Me menu in your viewer and click Stop Animating My Avatar, or whatever passes for that wording in the viewer you are using. Another way is to use a scripted animation stopper, like this one >>> https://marketplace.secondlife.com/p/MAGIC-WAND-Stops-Animations/3475671 . The lesson here is "always stand up before you teleport" or "never delete something that you are sitting on until after you stand up." BTW, some animations cannot be stopped with the Me menu command or with devices like the Magic Wand. Animations in your AO, for example, are simply retriggered as soon as they are stopped. The only way to stop them for sure is to relog. Incidentally, you don't have a "character." You have an avatar. :smileywink:
  10. Most of the popular TPVs are listed at https://wiki.secondlife.com/wiki/Third_Party_Viewer_Directory, including Singularity.
  11. No. You may use the following payment methods with Second Life: Visa American Express MasterCard Delta Online JCB Discover (U.S. Residents only) Visa Electron (non-U.S. Residents only) PayPal The currencies accepted for payment vary depending upon the payment type you use. A common cause of payment method failure is the use of unsupported card types. At this time, the majority of prepaid cards are not compatible with our system, even if they bear the VISA/AMEX/Mastercard logo. This includes cards purchased at retail stores, rechargeable credit cards, and bank-issued check cards.
  12. I didn't do anything. I'm just another SL resident like you. There are never any Lindens here in this resident-to-resident forum. It sounds like you forgot to abandon your land when you canceled your account. When you cancel the account, that stops the monthly charge for Premium membership, but since you still own the land and no longer have a waiver for 512 sq m, you are liable for the land fee. If you have a non-technical issue related to billing concerns, you can call the Linden Lab billing team at the following toll-free numbers to try and straighten it out. US/Canada: 800-294-1067 France: 0805-101-490 Germany: 0800-664-5510 Japan: 0066-33-132-830 Portugal: 800-814-450 Spain: 800-300-560 UK: 0800-048-4646 Brazil: 0800-762-1132 Long distance ( not free, but you can use Skype to save some cost ) : 703-286-6277 **Note: Support is offered only in English
  13. Rolig Loon

    marketplace

    Essayez d'utiliser un autre navigateur Web. Internet Explorer (IE9) ne fonctionne pas très bien avec les sites web de Second Life. Changez à l'utilisation de Firefox ou Chrome. Voyez si cela vous aide.
  14. If you are on a private sim, the sim's owner will probably have rules about whether you are allowed to run a business there, so be sure to read the covenant and check with the owner if you are uncertain.
  15. Duplicate post of http://community.secondlife.com/t5/Getting-Started/How-do-I-get-onto-my-second-life/qaq-p/1572107#M2473
  16. Download a viewer from here and install it >>> https://secondlife.com/support/downloads/?lang=en-US Then spend some time in a welcome area, learning a few basic skills and read here o get more in-depth understanding >>> http://community.secondlife.com/t5/English-Knowledge-Base/Second-Life-Quickstart/ta-p/1087919
  17. You probably don't mean Ruth, literally, since that's a specific default shape and appearance baked onto the standard avatar mesh. Few people see Ruth any more unless they are silly enough to activate the RenderUnloadedAvatar debug setting or open their inventory and go to Library folder > Clothing > More Outfits > Ruth. (Read more fascinating information about Ruth here >>> http://wiki.secondlife.com/wiki/Ruth ) I suspect you are one of many people who have been asking LL for years to redesign the basic avatar mesh that we and Ruth are built on. See https://jira.secondlife.com/browse/VWR-3432 https://jira.secondlife.com/browse/VWR-3245 https://jira.secondlife.com/browse/VWR-10479 https://jira.secondlife.com/browse/VWR-2258 and many more. My guess is that a new basic avatar mesh is much less likely now than it might have been, say, two years ago -- before mesh arrived in SL. Linden Lab no longer has an incentive to create a new basic mesh, since any competent 3D modeler can create new ones. We're gradually being overrun with custom-built avatars. Still, if you'd like to add your voice, comment on one of the JIRAs I listed here or start a new one of your own. If you'd like to continue this as a conversation, the best place to do it is in the General Discussion forum. Answers is meant as a place to come with questions about how SL works (or why it doesn't), and it has a really crummy interface for managing back-and-forth conversation. :smileyfrustrated: BTW, there are no Lindens here. Never have been in Answers. We're all SL residents, like you.
  18. I assume that you are refering to access to your own store in Marketplace, since you obviously can log in to these forums with your account userid and password. It's hard to tell exactly what the problem is. If you have been using IE9 as your web browser, though, try switching to Firefox or Chrome, both of which work much better with SL's web sites. Also -- a long shot --- take a look here MERCHANT HOME (Marketplace): Swapping languages produces an ERROR MESSAGE "Authorization Failure" If that's your problem, the answer could be to stop swapping languages in Marketplace.
  19. Griff's right. There are no popups in the SL viewer or the TPVs. If you are seeing one, it's either something that's triggered by a script in something that you bought (or subscribed to), or it's entirely outside SL. My guess, like Griff's, is that it's outside SL, since we don't have much need for coupons here. Either way, I'm sure that it's really annoying but we can't do anything about it.
  20. Last question first ..... Whether SL is worth entering is a personal question that you will need to answer for yourself. Certainly some things in SL cost real money. These include land, items purchased from other SL residents, membership in some groups, and a host of personal things like tips in clubs and money that you "invest" in playing games. If you are not a Premium member, however, there is no ongoing cost. There are also loads of freebies in world, and if you have some skill, you can make many things for yourself at no cost. In fact, that's the ultimate answer, if you are skilled and patient..... You can earn money in world to pay for the things that you cannot make, so it is not truly necessary to bring RL money into SL at all. (I have not brought RL money into SL for over five years now.) Now, for other questions. Yes, your computer should be quite adequate for running Second Life (Notice that I did not say "playing." SL is NOT a game. It's a world with no goals, no points to earn or ogres to slay, no ranks to earn. You can find games in SL, but that's not SL itself.) As for whether it will run adequately in China without VPN, I cannot say. There are many people from China in SL now, but I do not know how they are connected. You'll have to experiment. Finally, Second Life has changed a lot since the Teen Grid was merged with the main grid. I assume that you are now over 18, so you will not have any of the age restrictions that you used to have or would still have if you were under 18. See http://community.secondlife.com/t5/English-Knowledge-Base/Age-verification/ta-p/700021 . You will find that life on the main grid is not what you were accustomed to on the TG. You will have to decide what that means for yourself. You may have been using the old 1.23 viewer when you were here before. That viewer has been deprecated for a long time, so you will have to get used to a new V3 level viewer -- Linden Lab's official one or a Third Party Viewer and all of the exciting new features that are now available. Your account will still work fine -- that never changes.
  21. I doubt it, but it can't hurt to ask. If you have a non-technical issue related to billing concerns, you can call the Linden Lab billing team at the following toll-free numbers: US/Canada: 800-294-1067 France: 0805-101-490 Germany: 0800-664-5510 Japan: 0066-33-132-830 Portugal: 800-814-450 Spain: 800-300-560 UK: 0800-048-4646 Brazil: 0800-762-1132 Long distance ( not free, but you can use Skype to save some cost ) : 703-286-6277 **Note: Support is offered only in English
  22. It sounds as if you almost did it correctly the first time. You wrote color1|Bordo_Mesh_Sweater|*UUID*|1 . That would be correct if color1 is the name of the HUD button Bordo_Mesh_Sweater is the name of the object that you want to texture UUID is really the key for the full-perm texture you want to apply to it, and 1 is the number of the face that you want to put the texture on. Here are some possible problems: 1. You may have misunderstood the directions. 2. You are typing the word "UUID" instead of typing the key of the texture. You can get the key (that is, the UUID) of your texture if it is full perm and in your inventory. Just right-click on it in inventory and select "Copy Item UUID". 3. Your test says that you have an alpha texture on five faces of your object and an opaque texture on face #4. Perhaps this means that you should place the new texture on Face #4, not face #1. I do not know. 4. You are applying a simple texture to a mesh object that may expect a more complex texture. Was your HUD intended for applying a texture to mesh objects? Ultimately, if you cannot figure out how to do this, I think you will have to contact the merchant who sold you the HUD. There is no way for anyone in this forum to understand how your HUD works, because we cannot see its script. (Also, that is not what this forum is for. This is a forum for scripters to discuss scripts that they are writing. It is not a place to discuss how to use a commercial script.)
  23. All objects in Second Life have at least one face, or surface, on which you may apply a texture. A simple cube has six faces, for example. Many LSL scripting functions that change the appearance of an object will ask which one of the faces you want to change. You might want to change the color or texture on the top of a cube, for example, but not on the bottom or one of the sides. You tell the script which face to change by identifying its face number or, if you want to change all faces, by saying ALL_SIDES. Here is a long by very well-written explanation of how faces work in Second Life, and how you can tell which face is which >>> https://wiki.secondlife.com/wiki/Face . I know that it tells you much more than you wanted to learn. Pay attention to the last bit of information at the end of that page, however .... Finding the value of a face. I think that's what you really need to understand for your problem.
  24. Thanks for posting the additional information. I see that Peggy has responded, and that she has identified one very good possibility. Norton's anti-virus package, in particular, tends to flag SL as an evil intruder and kill it before it has a chance to launch. A few other antivirus routines do the same thing. Here's a handy guide to setting an exception for SL in your own program >>> http://wiki.phoenixviewer.com/antivirus_whitelisting . I hope this works for you. If not, come back and let us know. If so, just mark your question as resolved and enjoy Second Life. :smileyhappy:
  25. You've certainly tried a number of the usual solutions, including one no-no (Don't ever use that RenderUnloadedAvatar debug setting. It does exactly what it says -- lets you see your avatar, even though it's not ready to be seen. It doesn't fix a thing.) There are many other things to try, though. See the full list of possibilities here >>> http://wiki.phoenixviewer.com/doku.php?id=fs_bake_fail . Start with the simple things at the top of the list and work down until you find what works for you today. All of those methods are meant to clean up after your avatar appearance files have been screwed up by a communication problem. If it's a one-time thing, great. You're done. However, you may find that the bake fail problem comes back repeatedly, even after you fix it with one of the suggestions on that wiki page. If so, you have a chronically weak Internet connection. There are many steps to take for repairing it. Perhaps the simplest ones -- ones that work best for most people -- are: (1) Don't Use WIRELESS. Wireless connections are inherently less stable than direct cable connections and are more vulnerable to interference. Then, (2) Reboot your router. Unplug it from the power for a few minutes to let it clear its RAM. Then plug it back in and let it get a fresh hold on an IP address.
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