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Theresa Tennyson

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Everything posted by Theresa Tennyson

  1. It sounds like most of the other online communities you've been involved with have a set plot and therefore more limited characterizations. Staying in character would be like Buzz Lightyear maintaining that he's the REAL Buzz Lighyear - there's a whole aisle in the toy store full of them, so how do you explain THAT one, Buzz?. In SL there's a lot more room to create a character from scratch and make it your own. It's basicaly acting. An actor playing one character isn't another the same "person" as when they are playing a different role. Peter Falk "was" Columbo; he also "was" the grandfather in The Princess Bride. That doesn't mean that Fred Savage's character had Columbo as a grandfather. IT DIDN'T EVEN MEAN HE HAD PETER FALK AS A GRANDFATHER. In some ways, our real life existences are played roles too. In RL, every minute I'm not naked and growling is my doing something I've been trained to do or am expected to do - that works out to over half my day There are people who see Second LIfe as an opportunity to play a role of their choosing and prefer not to be distracted by talking about the one they didn't choose. It's not the only way to approach Second Life but it's as valid as any other way.
  2. Marybeth Jarvinen wrote: IIs this appropriate for a G rated store that may be visited by kids? I know that there was no sexual items, but it seems that items like underwear should be available only to those who have selected M, so I can protect what my kids see by using G rating when they are with me, and to protect teenagers who have their own accounts. Underwear is dangerous for teenagers? That makes sense - that would explain why parents keep finding their teenagers' underwear balled up on the floor of the car on Sunday mornings.
  3. Sounds like you want a roleplaying chat device so you can use a character's name instead of your username or display name. They're pretty common on the Marketplace and I think some of them are free.
  4. The only thing the upgrade did was change the default settings for your graphics. The graphics system itself is basically the same. With your old viewer, go to "Preferences" - "Graphics" , hit the "Advanced" button and generally see what things are set at, especially the check-boxes at the left. Then download the update again, go to "Preferences" - "Graphics" and set things back to how they were before. As a rule you should try to keep your viewer updated. I'm a little surprised that it apparently set your graphics lower than you had them before. Another possibility is that it turned "Lighting and Shadows" on for you when you had it off previously which renders sunlight on water differently.
  5. Theresa Tennyson gets all doctory... Do you have any of the following other symptoms: 1) Slow texture loading with HTTP textures on. 2) Problems with inventory loading. 3) Occasional delays/failures of getting your friend list. Those symptoms in combination to your teleport problems would suggest that your modem isn't handling all the wacky simultaneous HTTP requests that Second Life throws out, especially with viewers based on Viewer 2/3 technology. A lot of home modem/routers have problems with them and they've been shufflng things around to try to improve things. Teleport failures generally come down to connections and it's entirely possible to have connections that are awesome for everything else that get hairballs under the multi-track load SL throws at them.
  6. Make sure you're trying to use them in an area where you're allowed to run scripts. If you AREN'T allowed to run scripts you'll see a symbol that looks like an Olde English "S" with a red "NO" symbol next to it.
  7. I never said you were wrong about proportions. I work with clothing and costume design in the real world and your concepts of proportions are basically correct, though not always as cut-and-dried as you make them seem. But that doesn't mean that it's "disgusting" for someone in an imaginary virtual world to make an avatar that doesn't correspond to real-world proportions, and that word "disgusting" didn't fall onto your keyboard from a word tree, you typed it there.
  8. It sounds like you need a region rollback. I've seen things like what you're describing occur when a glitch causes the simulator to rezz many more prims than the free space left on the sim will support and various items disappear all over the sim. If you own the sim you can request a rollback from LL through support, or if you rent you need to contact your landlord.
  9. I'm not really sure how much proxy servers would help performance. I can see them helping a situation where large numbers of people are trying to access the same data but most of the time data access in SL is tracking down the single instance of a certain object in the entire virtual world. Even if you take into account that multiple people may have the same items, the possibility of modifying them means that data requests are very specific. Also, things like region simulators have to respond and be modified in real time and duplicating them would cause problems.
  10. Pussycat Catnap wrote: Facts are facts. Opinions are not facts. Science is not opinion. Anatomy and Proportion are what they are - like it or not. And disgust is not science.
  11. In completely unrelated news: Study: Scientists Discover Women Wear Skirts and Tank Tops I'd put in a link to it but all it says is, "Well, chah..."
  12. hahaha83 wrote: In SL my boobs a relatively small, but my hair moves around when my head moves, and my hair falls into my chest. It's really akward and I don't know how to fix this. Is there a way to? If so, how? It depends on what kind of hair you have. You sound like you're using sculpted hair, which was the standard for a long time but it can't deform to follow your body movements. Rigged mesh hair CAN follow your movements but it isn't adjustable and if it hangs over your breasts you'll probably see a considerable gap. Another thing you could try if you want to have long hair is to look at sculpted hair that's in two pieces - one shorter section that you wear on your head and a bottom seciton that attaches roughly to your shoulders. There really isn't na perfect solution - hair simulation is even hard for Pixar and they work in an environment where framerates are in frames per DAY. Just try different demos of various types of hair until you find something that makes you happy.
  13. Pussycat Catnap wrote: Heights might be seen as normal if that were the case, but proportions would still be disgustingly incorrect. That's not exactly "live and let live."
  14. They're asking for L$50 less than usual. Post-holiday sale?
  15. Sounds like you've gotten things from the Marketplace that went into the "Recieved Items" area in your inventory. With Phoenix the area appears as a folder in your inventory and with Firestorm it appears as a separate "drawer" at the bottom of the inventory panel. The items are actually in the same "place" with both ways of looking at it.
  16. There are people called "griefers" who create throw-away accounts to disrupt places. The club you went to has it set so that accounts less than seven days old can't go there to try to discourage griefers. There are a few thousand other places you can go while you're waiting.
  17. I think the direction we need to go is determining what elements of SL CAN be ported to a phone-like device. Most people on SL spend a fair amount of time doing things that don't need the full constantly-updated rendered environment. For example, if I buy some clothes on the Marketplace and then put together an outfit for my avatar, I'm basically standing in one spot and dealing with one avatar. I don't see why a sub-app couldn't allow functions like that to run on a phone without needing the full simulation. Even when I'm at a club with 50 others, a lot of the time I'm actually just chatting with friends, listening to music and researching old Davey and Goliath claymation in a separate browser (don't ask.) If I could log into the club from a phone, possibly hooking up to a pathfinding character at the club to allow me to move and keep out of other people's way, I'd be at least as "present" for everyone else while still getting the same music and chat I was there for without having to render a 3D world with 50 avatars.
  18. You can build all sorts of things but that's really too big of a question to answer here. A web search should get you lots of tutorials, and if you go in-world to a region called Natoma there's a building called the Ivory Tower of Primitives that has a cool walk-through of basic building techniques.
  19. Does this happen at all areas or only one or two, and are you wearing a facelight? The new lighting system called "deferred rendering" or "lighting and shadows" shows lighting more accurately than the old system but with the problem that in areas where builders put in a lot of bright lights to have things look better under the old system everything can be too bright. Also, many facelights, especially ones with multiple lit objects, become very bright. If you're at an area you have control over start getting rid of lights or turning them down, and if you're wearing a facelight take it off and see if it helps. If you go into "Preferences" - "Graphics" and turn off "Lighitng and Shadows" you'll see things the old way but if the problem is too many light sources at your area things will look just as bad to others.
  20. You can't. Your SL age is determined by the number of days since you're joined and your RL age for adult access was determined when you typed in your birthday when you created your account. If you're over 18 and want to access areas with maturity ratings higher than "G" you can set that in "Preferences" - "General".
  21. Linden Lab hasn't done anything currently that will stop Phoenix from working. The makers of Phoenix are no longer officially providing technical support for it but it can still be used. (Linden Lab never offered technical support for it, incidentally.) Are you saying the chair works for that customer in that location using other viewers, or that it works for you somewhere else with other viewers? Is there a "sit target" in the chair or do you just sit on it like a regular object? Problems with sitting in a chair without a sit target are often caused by its being inside the "bounding box" of another object.
  22. If you're using Phoenix or Firestorm your new avatar won't rezz until the bridge gets created. You need to go to a place that allows scripts with Firestorm or a place that allows you to build with Phoenix.
  23. My guess is the menu isn't populating because you have a firewall or something blocking a few of the many connections the SL viewer uses. In particular, make sure an application called ""SLplugin.exe" has permission to open connections. There are ways to work around this if its only the avatar menu for some reason but if you've got blocked connections there are all sorts of things that can act screwy.
  24. If you're using Phoenix it can only support one alpha layer at a time. There's a workaround that involves making custom alphas if the makers of your shoes and top gave you the textures they used to make the alphas, but given that Phoenix is being phased out by its maker you'd be better off looking for another viewer.
  25. Czari Zenovka wrote: Tari Landar wrote: To me, it comes across more as a vent from someone who's clearly had a bad experience at one point or another. I can't say I look at such warnings and think "Gee this merchant is trying to help people". No, I don't see that at all. Seeing it might make me think twice about buying from that particular merchant though. But that's just a personal thing. Sometimes the way people word things rubs me the wrong way, on any given day. I'm weird like that. I almost posted something similar in my previous post. When I first read it in the OP, my first thought was that the merchant felt "threatened" somehow, either by a competitor, or has been ripped off, etc. but figured I'd get jumped on for saying that. I'm familiar with this merchant. They have an interesting business model. They're in a niche with a lot of competition and their products are only of average quality. They get some blog exposure but aren't generally considered in the top few merchants in the category. They buy enough advertising that they usually appear on the entry page of the web search, their product photos are EXTREMELY heavily Photoshopped and they charge prices that are about 50% higher than most of the big names in their field. Their ad placement means they get a lot of brand-new avatars in their store and they specifically forbid those coming to their store from offering other avatars teleports to anywhere else. This approach probably explains why they take efforts to "warn" people looking at their products - their business model relies on buyers not being too famiiliar with what's out there.
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