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Angelina String

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Everything posted by Angelina String

  1. ...this on the other hand is BD and Photoscape X combined:
  2. Thank you ❤️ The pictures are taken here: http://maps.secondlife.com/secondlife/Rayne and PetitChat/189/226/2974 - the beautiful Yorkshire sim. They have this amazing animated sky, so I just waited out the time when it looked like I wanted it - so if this is art, it is then art by accident! And actually no BD involved, all Firestorm this time...
  3. I don't think I got that memo - happily chugging along at 60 at home and it barely dropped (to 55) when I jumped on a dance pad at my favourite dance place just for a test right now. What is that notification you are talking about - I did not get that one?
  4. Thank you very much! The coat/pant/sweater is a “one-piece” from Belle Époque found at the current FaMeshEd event. All the sweater/pants colours/patterns are included with the single colour coats. Glasses are from Deep Static, these are Zoey model A - my def fave supplier of eyewear in SL! HUD with plenty of colour options and scale functions for fitting...
  5. The gap is still there (have not compared with 4.1), so I had to modify my shape and go for a weird pose to make it look decent
  6. BoM and the Maitreya update made me get old skeletons out of the closet My very first attempt at designing SL clothing - 2008 vintage system top & skirt:
  7. This was quite cool - the addons that lets you improve your bodyshape while wearing system clothing Smooths cleavage, removes nipples, fixes buttcrack and removes cameltoe... No fix to the left, fix applied to the right.
  8. Phew - finally found some use for one of the new Maitreya feet positions
  9. Since I'm a dog person, this is the closest I get
  10. Well, would not this make it easy for designers to continue business as usual then? There soon will be "Alpha Cut" alpha-kits out available specific fot different bodies or universal ones probably (as there already are...) and then designers can decide if they want to include their own alphas? No higher risk than before that designers will stop supporting different bodies as I see it, perhaps even the opposite... I have quite few standard size mesh clothes which fits quite well exept they did not match the alpha cut divisions - I can wear those now with their included system alpha, or a modified/universal one... FWIW - Complexity of a "stripped" 5.0 (no scripts/no layers) is 4946 vs 12522 for a 4.1 with hands and feet.
  11. And btw - removing the alpha cut option would render large parts of my wardrobe unuseable. I have plenty of clothing that requires use of alpha cuts, but they have no alpha included.
  12. Well, it's at least fun to see that alpha layers are back and working As you see - no alpha cuts selected, but a clothing item alpha added! And also, you can assign one of the five feet positions induvidually to each feet - cool for poses and if you want to have a sneaker on one foot and heels on the other
  13. I was about to comment on some comments earlier in this this thread a g a i n, but decided to stay on topic and leave you with how my avatar looks today... @Frank Lomba - Third picture today; but since I'm a girl, I wear multiple outfits during the day
  14. I use walks and stands from IsoMotion (http://maps.secondlife.com/secondlife/Jaffee/13/229/1259) These are specialized walks that are made to not clip with garments when modelling - like reduced walks with step lenght for when wearing long skirts, stands with arms held out from body when wearing wide clothes, walks/stands for carrying bags etc... They are also made so that the transition from a walk to a stand works nicely and natural. I fill them up in the internal Firestorm AO, and in a free AO HUD for when I use other viewers.
  15. I was about to comment on some comments earlier in this this thread, but decided to stay on topic and leave you with how my avatar looks today...
  16. How does your avatar look today? Quite pleased with a new hair cut and a new dress...
  17. Then I guess you are thinking of Pocket Metaverse/TouchLife - I really miss that one...
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