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Love Zhaoying

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Everything posted by Love Zhaoying

  1. Thanks for your advice. This is longer hair (I always wear long hair as a “mane” for a Neko lion.) I will try to find “unrigged” mesh I suppose, but it won’t surprise me if that is very difficult. I can also try some of my pre-mesh hair. In fact, I’ll probably get used to the clipping (on my back) pretty quickly. This is a Catwa Head. I did not find the Control to turn off the hairline yet. I will also check for any scalp alphas that came with the head.
  2. Usually I remove a lot of the leg/butt prims so that my tattoo shows. Yes, I was looking for head.
  3. Trying some old mesh hair with my first mesh head. Never tried before, but mesh hair can’t be repositioned? One problem I can solve with a proper bald head: the mesh head’s hairline shows. The other issue, I don’t see how to solve wirhout being able to reposition the hair: some of it pokes through my back. Guess I got used to that with the system body. Teach me, sempai!
  4. Just got my first mesh (human) body and head. Hope I can find everything to “fix” it the way I want! Belleza Jake / Catwa Daniel. So far, wish the eyes (lower lids) didn’t distort when made max size. Neko lion needs big eyes!
  5. So I'm shopping, and I found Skell's head.
  6. Yup with your scenario, you should have gotten stack-heap errors.
  7. *counts flowers* You’ve been to San Francisco a lot!
  8. Test adding entries with a for() loop to see its only initialization that has a small max.
  9. Yep or set the whole thing in code. You’d be amazed at some optimizations, the most depressing I found is that it takes 256/512 bytes overhead for every 1-2 functions, so for memory thirsty scripts I’ve saved upwards of 22k rolling multiple functions together.
  10. I don’t follow, I know about furries but what does an animal s*x hud mean?
  11. Interesting, if only he had said that lol! Solution, initialize your list a different way.
  12. So, try this: if it were a list of very small strings (1 character) vs. integers vs. keys, they should all hold different max list count. Make sure your test code for this purpose has nothing else but setting a list - if you have a bunch of code, you’re just being fooled due to not much memory available. Code tricks used to “help” under Mono with list management to do memory cleanup / garbage collection but those tricks aren’t necessarily helpful anymore due to better GC under Mono such as: list1 = [] + list1+ [newitem]. The problem being, depending on how you manage your list, it requires you to have at least the current list size memory free in order to add an element because it makes a copy of the list. The craziest thing I’ve seen lately is a case where script memory seemed artificially low - and was not fixable by reset/recompile until I copied the code to a new script, then I got a lot of memory back. (In Trump voice) Believe me, I’ve got a lot of time in scripts/memory (except I’m not lying like when Trump says it.)
  13. Yep ?in a thread the other day, some clueless person was demanding a mirror.
  14. It’s really just limited by memory available.
  15. Two points/questions: 1) When I wore the entire Belleza folder, that included a feature that covered whatever my head was with a grey form (kind of like a “blue man group” head). This was confusing because of #2. 2) One one the HUD’s that showed was face/head skin tones. This made me think it should do something. I guess it doesn’t do anything without a mesh head, and I need to remove some stuff to show my original head.
  16. Confused about Mesh Avatars? You’re smart, you can figure it out! Get your Avatar a Mesh Avatar today!
  17. Got the Belleza. I am not amused that it is not obvious that it does not come with a head. Guess I’m getting head this weekend!
  18. Do you have to wait until the workflow is done to “play”? ?
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